Xray-core/common/xudp/xudp.go

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package xudp
import (
"context"
"crypto/rand"
"encoding/base64"
"fmt"
"io"
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"strconv"
"strings"
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"time"
"github.com/xtls/xray-core/common/buf"
"github.com/xtls/xray-core/common/errors"
"github.com/xtls/xray-core/common/net"
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"github.com/xtls/xray-core/common/platform"
"github.com/xtls/xray-core/common/protocol"
"github.com/xtls/xray-core/common/session"
"lukechampine.com/blake3"
)
var AddrParser = protocol.NewAddressParser(
protocol.AddressFamilyByte(byte(protocol.AddressTypeIPv4), net.AddressFamilyIPv4),
protocol.AddressFamilyByte(byte(protocol.AddressTypeDomain), net.AddressFamilyDomain),
protocol.AddressFamilyByte(byte(protocol.AddressTypeIPv6), net.AddressFamilyIPv6),
protocol.PortThenAddress(),
)
var (
Show bool
BaseKey []byte
)
func init() {
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if strings.ToLower(platform.NewEnvFlag(platform.XUDPLog).GetValue(func() string { return "" })) == "true" {
Show = true
}
rand.Read(BaseKey)
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go func() {
time.Sleep(100 * time.Millisecond) // this is not nice, but need to give some time for Android to setup ENV
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if raw := platform.NewEnvFlag(platform.XUDPBaseKey).GetValue(func() string { return "" }); raw != "" {
if BaseKey, _ = base64.RawURLEncoding.DecodeString(raw); len(BaseKey) == 32 {
return
}
panic(platform.XUDPBaseKey + ": invalid value (BaseKey must be 32 bytes): " + raw + " len " + strconv.Itoa(len(BaseKey)))
}
}()
}
func GetGlobalID(ctx context.Context) (globalID [8]byte) {
if cone := ctx.Value("cone"); cone == nil || !cone.(bool) { // cone is nil only in some unit tests
return
}
if inbound := session.InboundFromContext(ctx); inbound != nil && inbound.Source.Network == net.Network_UDP &&
(inbound.Name == "dokodemo-door" || inbound.Name == "socks" || inbound.Name == "shadowsocks") {
h := blake3.New(8, BaseKey)
h.Write([]byte(inbound.Source.String()))
copy(globalID[:], h.Sum(nil))
if Show {
errors.LogInfo(ctx, fmt.Sprintf("XUDP inbound.Source.String(): %v\tglobalID: %v\n", inbound.Source.String(), globalID))
}
}
return
}
func NewPacketWriter(writer buf.Writer, dest net.Destination, globalID [8]byte) *PacketWriter {
return &PacketWriter{
Writer: writer,
Dest: dest,
GlobalID: globalID,
}
}
type PacketWriter struct {
Writer buf.Writer
Dest net.Destination
GlobalID [8]byte
}
func (w *PacketWriter) WriteMultiBuffer(mb buf.MultiBuffer) error {
defer buf.ReleaseMulti(mb)
mb2Write := make(buf.MultiBuffer, 0, len(mb))
for _, b := range mb {
length := b.Len()
if length == 0 || length+666 > buf.Size {
continue
}
eb := buf.New()
eb.Write([]byte{0, 0, 0, 0}) // Meta data length; Mux Session ID
if w.Dest.Network == net.Network_UDP {
eb.WriteByte(1) // New
eb.WriteByte(1) // Opt
eb.WriteByte(2) // UDP
AddrParser.WriteAddressPort(eb, w.Dest.Address, w.Dest.Port)
if b.UDP != nil { // make sure it's user's proxy request
eb.Write(w.GlobalID[:]) // no need to check whether it's empty
}
w.Dest.Network = net.Network_Unknown
} else {
eb.WriteByte(2) // Keep
eb.WriteByte(1) // Opt
if b.UDP != nil {
eb.WriteByte(2) // UDP
AddrParser.WriteAddressPort(eb, b.UDP.Address, b.UDP.Port)
}
}
l := eb.Len() - 2
eb.SetByte(0, byte(l>>8))
eb.SetByte(1, byte(l))
eb.WriteByte(byte(length >> 8))
eb.WriteByte(byte(length))
eb.Write(b.Bytes())
mb2Write = append(mb2Write, eb)
}
if mb2Write.IsEmpty() {
return nil
}
return w.Writer.WriteMultiBuffer(mb2Write)
}
func NewPacketReader(reader io.Reader) *PacketReader {
return &PacketReader{
Reader: reader,
cache: make([]byte, 2),
}
}
type PacketReader struct {
Reader io.Reader
cache []byte
}
func (r *PacketReader) ReadMultiBuffer() (buf.MultiBuffer, error) {
for {
if _, err := io.ReadFull(r.Reader, r.cache); err != nil {
return nil, err
}
l := int32(r.cache[0])<<8 | int32(r.cache[1])
if l < 4 {
return nil, io.EOF
}
b := buf.New()
if _, err := b.ReadFullFrom(r.Reader, l); err != nil {
b.Release()
return nil, err
}
discard := false
switch b.Byte(2) {
case 2:
if l > 4 && b.Byte(4) == 2 { // MUST check the flag first
b.Advance(5)
// b.Clear() will be called automatically if all data had been read.
addr, port, err := AddrParser.ReadAddressPort(nil, b)
if err != nil {
b.Release()
return nil, err
}
b.UDP = &net.Destination{
Network: net.Network_UDP,
Address: addr,
Port: port,
}
}
case 4:
discard = true
default:
b.Release()
return nil, io.EOF
}
b.Clear() // in case there is padding (empty bytes) attached
if b.Byte(3) == 1 {
if _, err := io.ReadFull(r.Reader, r.cache); err != nil {
b.Release()
return nil, err
}
length := int32(r.cache[0])<<8 | int32(r.cache[1])
if length > 0 {
if _, err := b.ReadFullFrom(r.Reader, length); err != nil {
b.Release()
return nil, err
}
if !discard {
return buf.MultiBuffer{b}, nil
}
}
}
b.Release()
}
}