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https://github.com/openseadragon/openseadragon.git
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d574700b3d
All event handler signatures changed to 'fn(event)' eventSource property added to the event object passed Redundant event source properties removed ('button' and 'viewer' Documentation updated in MouseTracker changelog.txt updated
127 lines
5.8 KiB
Plaintext
127 lines
5.8 KiB
Plaintext
OPENSEADRAGON CHANGELOG
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=======================
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1.0.0: (in progress)
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* BREAKING CHANGE: All EventSource and MouseTracker event handler method signatures changed to 'handlerMethod(event)' where event == { eventSource, userData, ... } (#251) (Also fixes #23, #224, #239)
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* The new eventSource property in the event object replaces the old eventSource parameter that was passed to handler methods.
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* Where the event object duplicated the eventSource value, those properties have been removed. This effects the following events:
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* All Button events - 'button' property removed
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* All Viewer (Viewer, Drawer, Viewport) events - 'viewer' property removed
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* BREAKING CHANGE: Renamed EventHandler to EventSource (#225)
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* BREAKING CHANGE: Event names changed for consistency: changed to lower case, compound names hyphenated, and "on" prefixes removed (#226):
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* Viewer "animationstart" changed to "animation-start"
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* Viewer "animationfinish" changed to "animation-finish"
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* Button "onPress" changed to "press"
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* Button "onRelease" changed to "release"
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* Button "onClick" changed to "click"
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* Button "onEnter" changed to "enter"
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* Button "onExit" changed to "exit"
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* Button "onFocus" changed to "focus"
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* Button "onBlur" changed to "blur"
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* MouseTracker now passes the original event objects to its handler methods (#23)
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* MouseTracker now supports an optional 'moveHandler' method for tracking mousemove events (#215)
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* Fixed: Element-relative mouse coordinates now correct if the element and/or page is scrolled (using new OpenSeadragon.getElementOffset() method) (#131)
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* Fixed: Pinch zoom event issue, regressive issue from previous event system changes (#244)
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* Added IIIF Image API 1.1 Tile Source (#230)
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* IIIF 1.0 now uses pixel based syntax (#249)
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* Fixed: Touch event issue where no canvas-click events were being raised (#240)
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* Check that zoom reference point is valid before using it in zoomTo and zoomBy (#247)
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* Added a number of easier coordinate conversion methods to viewport (#243)
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0.9.131:
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* Fixed: canvas-click event shouldn't fire as you drag (#198)
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* Fixed: LegacyTileSource doesn't fail gracefully when no supported file formats are found (#202)
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* Added an optional userData argument to EventHandler.addHandler() which is passed unchanged to the handler method (#203)
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* Fixed AJAX error reporting on IE8 (#208)
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* Added viewportToImageRectangle method, and updated imageToViewportRectangle, imageToViewportCoordinates, and viewportToImageCoordinates to be more flexible with params (#212)
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* Fixed: Viewer is not responsive (css) after returning from full screen (#222)
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0.9.130:
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* Added partial support for rotation (just 90 degree increments for now). (#185)
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* Hiding and restoring broke the viewer; fixed (#177)
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* You can now provide an onDraw function for overlays to do custom overlay manipulation (#160)
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* Added a destroy function on the viewer to clean up and remove elements (#179)
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* Fixed: navigatorPosition option corrected. (#163)
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* OpenSeadragon.now() returned undefined the first time; fixed
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* onTouchEnd did not call the correct mouse up handler; fixed (#159)
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* Touch events no longer capture mouse (was causing issues on devices that support both) (#168)
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* Clicking on a button control no longer refreshes page (#184)
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* Drawer now works when the page is rtl (#187)
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* Fixed a situation that could throw errors in touch handling (#188)
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0.9.129:
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* Fixed: navigator image not updating when base zoom image is changed (#147)
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* Fixed tile rendering issue at lower zoom levels with the IIIF TileSource (#55)
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* On IE, ajax errors would cause an exception to be thrown; fixed (#144)
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* Faster and more consistent millisecond getter (#138)
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* Fixed an error when using navPrevNextWrap on single images (#135)
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* Various fixes to our timer handling (#133)
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* Now generating source map for openseadragon.min.js (#51)
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* Fix for calculating overlay width / height (#142)
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* JSHint tidying (#136)
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* Improved Ajax method (#149)
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* Overhauled AJAX error reporting (#151)
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0.9.128:
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* The navigator is now off by default (#102)
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* Reverted minPixelRatio to 0.5 for better quality (#116)
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* Sometimes tiles wouldn't resolve if you used the blendTime option; fixed. (#95)
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* You can now choose to have previous and next buttons wrap using the config.navPrevNextWrap. (#114)
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* You can now specify an ID for a div to hold the navigator (#46)
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* You can now click in the navigator to go to a new location (#46)
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* Keyboard handling is now done in the viewer rather than navigator (#46)
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* Additional navigator fixes (#46)
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* Drawer events now fire properly (#94)
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* Fixed an error in EventHandler.removeHandler() (#48)
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* Better requestAnimationFrame detection on older Firefox (#103)
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* More efficient navigator loading (#115)
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* Simplified element opacity setting implementation (#123)
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0.9.127:
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* Fixed a problem with getString when the string property is a sub-property. (#64)
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* Fixed: Tooltips for Navigation Controls not displaying (#63)
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* Cleaned up some diagnostic code that was broken.
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* Added fullpage class to viewer element when in fullpage mode (#61)
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* Reverted to original New BSD license; cleaned up license declarations (#89)
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0.9.126:
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* DZI JSONp was broken; fixed.
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0.9.125:
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* Fully deprecated OpenSeadragon.createFromDZI, safely deprecated Viewer.openTileSource and
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Viewer.openDZI to use Viewer.open internally. (#53 & #54).
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* Full page bug fix for when viewer is child of document body (#43).
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* Overlays for DZI bug fix (#45).
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* DziTileSource: avoid changing relative paths (#56).
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* Fix typo in preserveViewport handling (#77).
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* Fix updateMulti timer leak after multiple Viewer.open() calls (#76).
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* Minor documentation fixes.
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0.9.124:
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* Performance enhancements.
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0.9.123:
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* Real fullscreen support.
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0.9.122:
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* Performance enhancements.
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0.9.121:
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* Touch pan now works on Android.
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* Pinch zoom is better on all devices.
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