mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-12-01 17:46:07 +03:00
103 lines
3.5 KiB
JavaScript
103 lines
3.5 KiB
JavaScript
/*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
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/* openSeadragonGL - Set Shaders in OpenSeaDragon with viaWebGL
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*/
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openSeadragonGL = function(openSD) {
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/* OpenSeaDragon API calls
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~*~*~*~*~*~*~*~*~*~*~*~*/
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this.interface = {
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'tile-loaded': function(e) {
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// Set the imageSource as a data URL and then complete
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var output = this.viaGL.toCanvas(e.image);
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e.image.onload = e.getCompletionCallback();
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e.image.src = output.toDataURL();
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},
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'tile-drawing': function(e) {
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// Render a webGL canvas to an input canvas
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var input = e.rendered.canvas;
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e.rendered.drawImage(this.viaGL.toCanvas(input), 0, 0, input.width, input.height);
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}
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};
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this.defaults = {
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'tile-loaded': function(callback, e) {
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callback(e);
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},
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'tile-drawing': function(callback, e) {
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if (e.tile.loaded !==1) {
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e.tile.loaded = 1;
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callback(e);
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}
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}
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};
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this.openSD = openSD;
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this.viaGL = new ViaWebGL();
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};
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openSeadragonGL.prototype = {
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// Map to viaWebGL and openSeadragon
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init: function() {
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var open = this.merger.bind(this);
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this.openSD.addHandler('open',open);
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return this;
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},
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// User adds events
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addHandler: function(key,custom) {
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if (key in this.defaults){
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this[key] = this.defaults[key];
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}
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if (typeof custom == 'function') {
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this[key] = custom;
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}
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},
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// Merge with viaGL
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merger: function(e) {
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// Take GL height and width from OpenSeaDragon
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this.width = this.openSD.source.getTileWidth();
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this.height = this.openSD.source.getTileHeight();
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// Add all viaWebGL properties
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for (var key of this.and(this.viaGL)) {
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this.viaGL[key] = this[key];
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}
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this.viaGL.init().then(this.adder.bind(this));
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},
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// Add all seadragon properties
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adder: function(e) {
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for (var key of this.and(this.defaults)) {
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var handler = this[key].bind(this);
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var interface = this.interface[key].bind(this);
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// Add all openSeadragon event handlers
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this.openSD.addHandler(key, function(e) {
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handler.call(this, interface, e);
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});
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}
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},
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// Joint keys
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and: function(obj) {
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return Object.keys(obj).filter(Object.hasOwnProperty,this);
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},
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// Add your own button to OSD controls
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button: function(terms) {
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var name = terms.name || 'tool';
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var prefix = terms.prefix || this.openSD.prefixUrl;
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if (!terms.hasOwnProperty('onClick')){
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terms.onClick = this.shade;
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}
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terms.onClick = terms.onClick.bind(this);
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terms.srcRest = terms.srcRest || prefix+name+'_rest.png';
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terms.srcHover = terms.srcHover || prefix+name+'_hover.png';
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terms.srcDown = terms.srcDown || prefix+name+'_pressed.png';
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terms.srcGroup = terms.srcGroup || prefix+name+'_grouphover.png';
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// Replace the current controls with the same controls plus a new button
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this.openSD.clearControls().buttons.buttons.push(new OpenSeadragon.Button(terms));
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var toolbar = new OpenSeadragon.ButtonGroup({buttons: this.openSD.buttons.buttons});
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this.openSD.addControl(toolbar.element,{anchor: OpenSeadragon.ControlAnchor.TOP_LEFT});
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},
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// Switch Shaders on or off
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shade: function() {
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this.viaGL.on++;
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this.openSD.world.resetItems();
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}
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}
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