openseadragon/src/eventsource.js
Mark Salsbery d574700b3d Event Handler Signatures Changed to 'fn(event)'
All event handler signatures changed to 'fn(event)'
eventSource property added to the event object passed
Redundant event source properties removed ('button' and 'viewer'
Documentation updated in MouseTracker
changelog.txt updated
2013-10-10 17:00:15 -07:00

154 lines
5.2 KiB
JavaScript

/*
* OpenSeadragon - EventSource
*
* Copyright (C) 2009 CodePlex Foundation
* Copyright (C) 2010-2013 OpenSeadragon contributors
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* - Neither the name of CodePlex Foundation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
(function($){
/**
* For use by classes which want to support custom, non-browser events.
* TODO: Add a method 'one' which automatically unbinds a listener after
* the first triggered event that matches.
* @class
*/
$.EventSource = function() {
this.events = {};
};
$.EventSource.prototype = {
/**
* Add an event handler for a given event.
* @function
* @param {String} eventName - Name of event to register.
* @param {Function} handler - Function to call when event is triggered.
* @param {Object} [userData=null] - Arbitrary object to be passed unchanged to the handler.
*/
addHandler: function ( eventName, handler, userData ) {
var events = this.events[ eventName ];
if ( !events ) {
this.events[ eventName ] = events = [];
}
if ( handler && $.isFunction( handler ) ) {
events[ events.length ] = { handler: handler, userData: userData || null };
}
},
/**
* Remove a specific event handler for a given event.
* @function
* @param {String} eventName - Name of event for which the handler is to be removed.
* @param {Function} handler - Function to be removed.
*/
removeHandler: function ( eventName, handler ) {
var events = this.events[ eventName ],
handlers = [],
i;
if ( !events ) {
return;
}
if ( $.isArray( events ) ) {
for ( i = 0; i < events.length; i++ ) {
if ( events[i].handler !== handler ) {
handlers.push( events[ i ] );
}
}
this.events[ eventName ] = handlers;
}
},
/**
* Remove all event handlers for a given event type. If no type is given all
* event handlers for every event type are removed.
* @function
* @param {String} eventName - Name of event for which all handlers are to be removed.
*/
removeAllHandlers: function( eventName ) {
if ( eventName ){
this.events[ eventName ] = [];
} else{
for ( var eventType in this.events ) {
this.events[ eventType ] = [];
}
}
},
/**
* Retrive the list of all handlers registered for a given event.
* @function
* @param {String} eventName - Name of event to get handlers for.
*/
getHandler: function ( eventName ) {
var events = this.events[ eventName ];
if ( !events || !events.length ) {
return null;
}
events = events.length === 1 ?
[ events[ 0 ] ] :
Array.apply( null, events );
return function ( source, args ) {
var i,
length = events.length;
for ( i = 0; i < length; i++ ) {
if ( events[ i ] ) {
args.eventSource = source;
args.userData = events[ i ].userData;
events[ i ].handler( args );
}
}
};
},
/**
* Trigger an event, optionally passing additional information.
* @function
* @param {String} eventName - Name of event to register.
* @param {Function} handler - Function to call when event is triggered.
*/
raiseEvent: function( eventName, eventArgs ) {
//uncomment if you want to get a log of all events
//$.console.log( eventName );
var handler = this.getHandler( eventName );
if ( handler ) {
if ( !eventArgs ) {
eventArgs = {};
}
handler( this, eventArgs );
}
}
};
}( OpenSeadragon ));