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https://github.com/openseadragon/openseadragon.git
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151 lines
5.1 KiB
JavaScript
151 lines
5.1 KiB
JavaScript
/*
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* OpenSeadragon - Rect
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*
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* Copyright (C) 2009 CodePlex Foundation
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* Copyright (C) 2010-2013 OpenSeadragon contributors
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* - Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* - Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* - Neither the name of CodePlex Foundation nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
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* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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(function( $ ){
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/**
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* A Rectangle really represents a 2x2 matrix where each row represents a
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* 2 dimensional vector component, the first is (x,y) and the second is
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* (width, height). The latter component implies the equation of a simple
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* plane.
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*
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* @class
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* @param {Number} x The vector component 'x'.
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* @param {Number} y The vector component 'y'.
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* @param {Number} width The vector component 'height'.
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* @param {Number} height The vector component 'width'.
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* @property {Number} x The vector component 'x'.
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* @property {Number} y The vector component 'y'.
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* @property {Number} width The vector component 'width'.
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* @property {Number} height The vector component 'height'.
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*/
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$.Rect = function( x, y, width, height ) {
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this.x = typeof ( x ) == "number" ? x : 0;
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this.y = typeof ( y ) == "number" ? y : 0;
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this.width = typeof ( width ) == "number" ? width : 0;
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this.height = typeof ( height ) == "number" ? height : 0;
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};
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$.Rect.prototype = {
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/**
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* The aspect ratio is simply the ratio of width to height.
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* @function
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* @returns {Number} The ratio of width to height.
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*/
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getAspectRatio: function() {
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return this.width / this.height;
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},
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/**
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* Provides the coordinates of the upper-left corner of the rectanglea s a
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* point.
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* @function
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* @returns {OpenSeadragon.Point} The coordinate of the upper-left corner of
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* the rectangle.
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*/
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getTopLeft: function() {
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return new $.Point( this.x, this.y );
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},
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/**
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* Provides the coordinates of the bottom-right corner of the rectangle as a
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* point.
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* @function
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* @returns {OpenSeadragon.Point} The coordinate of the bottom-right corner of
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* the rectangle.
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*/
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getBottomRight: function() {
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return new $.Point(
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this.x + this.width,
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this.y + this.height
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);
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},
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/**
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* Computes the center of the rectangle.
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* @function
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* @returns {OpenSeadragon.Point} The center of the rectangle as represnted
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* as represented by a 2-dimensional vector (x,y)
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*/
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getCenter: function() {
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return new $.Point(
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this.x + this.width / 2.0,
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this.y + this.height / 2.0
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);
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},
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/**
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* Returns the width and height component as a vector OpenSeadragon.Point
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* @function
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* @returns {OpenSeadragon.Point} The 2 dimensional vector represnting the
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* the width and height of the rectangle.
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*/
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getSize: function() {
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return new $.Point( this.width, this.height );
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},
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/**
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* Determines if two Rectanlges have equivalent components.
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* @function
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* @param {OpenSeadragon.Rect} rectangle The Rectangle to compare to.
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* @return {Boolean} 'true' if all components are equal, otherwise 'false'.
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*/
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equals: function( other ) {
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return ( other instanceof $.Rect ) &&
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( this.x === other.x ) &&
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( this.y === other.y ) &&
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( this.width === other.width ) &&
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( this.height === other.height );
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},
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/**
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* Provides a string representation of the retangle which is useful for
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* debugging.
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* @function
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* @returns {String} A string representation of the rectangle.
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*/
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toString: function() {
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return "[" +
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Math.round(this.x*100) + "," +
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Math.round(this.y*100) + "," +
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Math.round(this.width*100) + "x" +
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Math.round(this.height*100) +
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"]";
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}
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};
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}( OpenSeadragon ));
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