mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-12-01 17:46:07 +03:00
77 lines
2.4 KiB
HTML
77 lines
2.4 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="author" content="viaWebGL">
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<title>GLSL shaders for zoomable DZI images: openSeadragonGL</title>
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<meta name="description" content="GLSL shaders for zoomable DZI images: openSeadragonGL">
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<style rel = "stylesheet">
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#viaWebGL {
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background-color:black;
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position:absolute;
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height:100%;
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width:100%;
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left:0px;
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top:0px;
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}
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</style>
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<script type="text/javascript" src='../../../../build/openseadragon/openseadragon.js'></script>
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<script type='text/javascript' src='osd-gl.js'></script>
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<script type='text/javascript' src='viawebgl.js'></script>
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<script type='text/javascript'>
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var DEMO = {};
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/*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
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// DEMO for a viewer with custom shaders
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*/
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window.onload = function(e){
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DEMO.view = new SOBEL.Viewer().init();
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};
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</script>
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<script type='text/javascript'>
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var SOBEL = {};
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/*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
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/* SOBEL Viewer - Set a Sobel Shader for OpenSeaDragon
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*/
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SOBEL.Viewer = function() {
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// Needed constants
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this.tile_mode = 'tile-drawing';
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this.iconPrefix = '../../../../build/openseadragon/images/';
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this.source = "https://openseadragon.github.io/example-images/duomo/duomo.dzi";
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this.vShader = 'vs.glsl';
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this.fShader = 'fs.glsl';
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}
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SOBEL.Viewer.prototype.init = function() {
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// Open a seadragon with two layers
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this.openSD = OpenSeadragon({
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tileSources: this.source,
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prefixUrl: this.iconPrefix,
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crossOriginPolicy: 'Anonymous',
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id: 'viaWebGL',
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drawer: 'canvas',
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});
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// Make a link to webGL
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var seaGL = new openSeadragonGL(this.openSD);
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seaGL.addHandler(this.tile_mode);
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seaGL.vShader = this.vShader;
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seaGL.fShader = this.fShader;
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// Add a custom button
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seaGL.button({
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tooltip: 'Toggle shaders',
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prefix: this.iconPrefix,
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name: 'shade'
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});
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seaGL.init();
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return this;
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}
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</script>
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</head>
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<body>
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<div id='viaWebGL'></div>
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</body>
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</html>
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