mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-23 05:36:09 +03:00
226 lines
7.3 KiB
JavaScript
226 lines
7.3 KiB
JavaScript
(function( $ ){
|
|
var TILE_CACHE = {},
|
|
TILE_CACHE_STACK = [],
|
|
TILE_CACHE_MAX = 256;
|
|
/**
|
|
* @class
|
|
* @param {Number} level The zoom level this tile belongs to.
|
|
* @param {Number} x The vector component 'x'.
|
|
* @param {Number} y The vector component 'y'.
|
|
* @param {OpenSeadragon.Point} bounds Where this tile fits, in normalized
|
|
* coordinates.
|
|
* @param {Boolean} exists Is this tile a part of a sparse image? ( Also has
|
|
* this tile failed to load? )
|
|
* @param {String} url The URL of this tile's image.
|
|
*
|
|
* @property {Number} level The zoom level this tile belongs to.
|
|
* @property {Number} x The vector component 'x'.
|
|
* @property {Number} y The vector component 'y'.
|
|
* @property {OpenSeadragon.Point} bounds Where this tile fits, in normalized
|
|
* coordinates
|
|
* @property {Boolean} exists Is this tile a part of a sparse image? ( Also has
|
|
* this tile failed to load?
|
|
* @property {String} url The URL of this tile's image.
|
|
* @property {Boolean} loaded Is this tile loaded?
|
|
* @property {Boolean} loading Is this tile loading
|
|
* @property {Element} element The HTML element for this tile
|
|
* @property {Image} image The Image object for this tile
|
|
* @property {String} style The alias of this.element.style.
|
|
* @property {String} position This tile's position on screen, in pixels.
|
|
* @property {String} size This tile's size on screen, in pixels
|
|
* @property {String} blendStart The start time of this tile's blending
|
|
* @property {String} opacity The current opacity this tile should be.
|
|
* @property {String} distance The distance of this tile to the viewport center
|
|
* @property {String} visibility The visibility score of this tile.
|
|
* @property {Boolean} beingDrawn Whether this tile is currently being drawn
|
|
* @property {Number} lastTouchTime Timestamp the tile was last touched.
|
|
*/
|
|
$.Tile = function(level, x, y, bounds, exists, url) {
|
|
this.level = level;
|
|
this.x = x;
|
|
this.y = y;
|
|
this.bounds = bounds;
|
|
this.exists = exists;
|
|
this.url = url;
|
|
this.loaded = false;
|
|
this.loading = false;
|
|
|
|
this.element = null;
|
|
this.image = null;
|
|
|
|
this.style = null;
|
|
this.position = null;
|
|
this.size = null;
|
|
this.blendStart = null;
|
|
this.opacity = null;
|
|
this.distance = null;
|
|
this.visibility = null;
|
|
|
|
this.beingDrawn = false;
|
|
this.lastTouchTime = 0;
|
|
};
|
|
|
|
$.Tile.prototype = {
|
|
|
|
/**
|
|
* Provides a string representation of this tiles level and (x,y)
|
|
* components.
|
|
* @function
|
|
* @returns {String}
|
|
*/
|
|
toString: function() {
|
|
return this.level + "/" + this.x + "_" + this.y;
|
|
},
|
|
|
|
/**
|
|
* Renders the tile in an html container.
|
|
* @function
|
|
* @param {Element} container
|
|
*/
|
|
drawHTML: function( container ) {
|
|
|
|
var containerSize = $.getElementSize( container );
|
|
|
|
if ( !this.loaded || !this.image ) {
|
|
$.console.warn(
|
|
"Attempting to draw tile %s when it's not yet loaded.",
|
|
this.toString()
|
|
);
|
|
return;
|
|
}
|
|
|
|
/* EXISTING IMPLEMENTATION
|
|
if ( !this.element ) {
|
|
this.element = $.makeNeutralElement("img");
|
|
this.element.src = this.url;
|
|
|
|
this.style = this.element.style;
|
|
this.style.position = "absolute";
|
|
this.style.msInterpolationMode = "nearest-neighbor";
|
|
}
|
|
|
|
if ( this.element.parentNode != container ) {
|
|
container.appendChild( this.element );
|
|
}
|
|
|
|
this.style.top = position.y + "px";
|
|
this.style.left = position.x + "px";
|
|
this.style.height = size.y + "px";
|
|
this.style.width = size.x + "px";
|
|
*/
|
|
|
|
//EXPERIMENTAL - trying to figure out how to scale the container
|
|
// content during animation of the container size.
|
|
|
|
if ( !this.element ) {
|
|
this.element = $.makeNeutralElement("img");
|
|
this.element.src = this.url;
|
|
this.element.style.msInterpolationMode = "nearest-neighbor";
|
|
|
|
this.style = this.element.style;
|
|
this.style.position = "absolute";
|
|
}
|
|
if ( this.element.parentNode != container ) {
|
|
container.appendChild( this.element );
|
|
}
|
|
|
|
this.style.top = 100 * ( this.position.y / containerSize.y ) + "%";
|
|
this.style.left = 100 * ( this.position.x / containerSize.x ) + "%";
|
|
this.style.height = 100 * ( this.size.y / containerSize.y ) + "%";
|
|
this.style.width = 100 * ( this.size.x / containerSize.x ) + "%";
|
|
|
|
$.setElementOpacity( this.element, this.opacity );
|
|
|
|
|
|
},
|
|
|
|
/**
|
|
* Renders the tile in a canvas-based context.
|
|
* @function
|
|
* @param {Canvas} context
|
|
*/
|
|
drawCanvas: function( context ) {
|
|
|
|
var position = this.position,
|
|
size = this.size,
|
|
rendered,
|
|
canvas;
|
|
|
|
if ( !this.loaded || !( this.image || TILE_CACHE[ this.url ] ) ){
|
|
$.console.warn(
|
|
"Attempting to draw tile %s when it's not yet loaded.",
|
|
this.toString()
|
|
);
|
|
return;
|
|
}
|
|
context.globalAlpha = this.opacity;
|
|
|
|
//context.save();
|
|
|
|
//if we are supposed to be rendering fully opaque rectangle,
|
|
//ie its done fading or fading is turned off, and if we are drawing
|
|
//an image with an alpha channel, then the only way
|
|
//to avoid seeing the tile underneath is to clear the rectangle
|
|
if( context.globalAlpha == 1 && this.url.match('.png') ){
|
|
//clearing only the inside of the rectangle occupied
|
|
//by the png prevents edge flikering
|
|
context.clearRect(
|
|
position.x+1,
|
|
position.y+1,
|
|
size.x-2,
|
|
size.y-2
|
|
);
|
|
|
|
}
|
|
|
|
if( !TILE_CACHE[ this.url ] ){
|
|
canvas = document.createElement( 'canvas' );
|
|
canvas.width = this.image.width;
|
|
canvas.height = this.image.height;
|
|
rendered = canvas.getContext('2d');
|
|
rendered.drawImage( this.image, 0, 0 );
|
|
TILE_CACHE[ this.url ] = rendered;
|
|
//since we are caching the prerendered image on a canvas
|
|
//allow the image to not be held in memory
|
|
this.image = null;
|
|
}
|
|
|
|
rendered = TILE_CACHE[ this.url ];
|
|
//rendered.save();
|
|
context.drawImage(
|
|
rendered.canvas,
|
|
0,
|
|
0,
|
|
rendered.canvas.width,
|
|
rendered.canvas.height,
|
|
position.x,
|
|
position.y,
|
|
size.x,
|
|
size.y
|
|
);
|
|
//rendered.restore();
|
|
|
|
//context.restore();
|
|
},
|
|
|
|
/**
|
|
* Removes tile from it's contianer.
|
|
* @function
|
|
*/
|
|
unload: function() {
|
|
if ( this.element && this.element.parentNode ) {
|
|
this.element.parentNode.removeChild( this.element );
|
|
}
|
|
if ( TILE_CACHE[ this.url ]){
|
|
delete TILE_CACHE[ this.url ];
|
|
}
|
|
|
|
this.element = null;
|
|
this.image = null;
|
|
this.loaded = false;
|
|
this.loading = false;
|
|
}
|
|
};
|
|
|
|
}( OpenSeadragon ));
|