openseadragon/test/demo/tilesource-swap.html

98 lines
3.4 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<title>TileSource Swapping</title>
<script type="text/javascript" src="../../build/openseadragon/openseadragon.js"></script>
<script type="text/javascript" src="../lib/jquery-1.9.1.min.js"></script>
<style type="text/css">
html,
body {
width: 100%;
height: 100%;
margin: 0;
}
.viewer-position {
position: absolute;
left: 0;
top: 30px;
right: 0;
bottom: 0;
}
</style>
</head>
<body>
<div>This is a demo of using a single image stand-in and then swapping to a full TileSource on zooming. Click the image to see it in action.</div>
<div id="openseadragon1" class="viewer-position"></div>
<script>
var duomoStandin = {
type: 'legacy-image-pyramid',
levels: [
{
url: 'https://openseadragon.github.io/example-images/duomo/duomo_files/8/0_0.jpg',
width: 218,
height: 160
}
],
degrees: 30,
};
var duomo = {
Image: {
xmlns: 'http://schemas.microsoft.com/deepzoom/2008',
Url: 'https://openseadragon.github.io/example-images/duomo/duomo_files/',
Format: 'jpg',
Overlap: '2',
TileSize: '256',
Size: {
Width: '13920',
Height: '10200'
}
}
};
var viewer = OpenSeadragon({
id: 'openseadragon1',
prefixUrl: '../../build/openseadragon/images/',
tileSources: duomoStandin,
minZoomImageRatio: 0.1,
defaultZoomLevel: 0.1,
zoomPerClick: 1,
crossOriginPolicy: 'Anonymous'
});
let swapped = false;
viewer.addHandler('canvas-click', function(event) {
if (event.quick && !swapped) {
swapped = true;
var standin = viewer.world.getItemAt(0);
var standinBounds = standin.getBounds();
viewer.viewport.fitBounds(standinBounds);
viewer.addTiledImage({
x: standinBounds.x,
y: standinBounds.y,
width: standinBounds.width,
tileSource: duomo,
index: 0, // Add the new image below the stand-in.
success: function(event) {
var fullImage = event.item;
// The changeover will look better if we wait for the first draw after the changeover.
var tileDrawnHandler = function(event) {
viewer.removeHandler('update-viewport', tileDrawnHandler);
viewer.world.removeItem(standin);
};
viewer.addHandler('update-viewport', tileDrawnHandler);
}
});
}
});
</script>
</body>
</html>