Compare behavior of Context2d and WebGL drawers
Context2d drawer (default in OSD <= 4.1.0)
New WebGL drawer
Image options (drag and drop to re-order images)
HTMLDrawer: legacy pre-HTML5 drawer that uses <img> elements for tiles
HTML-based rendering can be selected in two different ways:
// via the 'html' drawer option: let viewer = OpenSeadragon({ ... drawer: 'html', ... }); // or by passing the HTMLDrawer constructor let viewer = OpenSeadragon({ ... drawer:OpenSeadragon.HTMLDrawer, ... });