/** * (c) 2011 Christopher Thatcher * (c) 2010 OpenSeadragon * (c) 2010 CodePlex Foundation * * OpenSeadragon @VERSION@ * ---------------------------------------------------------------------------- * * License: New BSD License (BSD) * Copyright (c) 2010, OpenSeadragon * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * * Neither the name of OpenSeadragon nor the names of its contributors may be * used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * ---------------------------------------------------------------------------- * **/ OpenSeadragon = window.OpenSeadragon || (function(){ //Taken from jquery 1.6.1 // [[Class]] -> type pairs var class2type = { '[object Boolean]': 'boolean', '[object Number]': 'number', '[object String]': 'string', '[object Function]': 'function', '[object Array]': 'array', '[object Date]': 'date', '[object RegExp]': 'regexp', '[object Object]': 'object' }, // Save a reference to some core methods toString = Object.prototype.toString, hasOwn = Object.prototype.hasOwnProperty, push = Array.prototype.push, slice = Array.prototype.slice, trim = String.prototype.trim, indexOf = Array.prototype.indexOf; return { // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return OpenSeadragon.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return OpenSeadragon.type(obj) === "array"; }, // A crude way of determining if an object is a window isWindow: function( obj ) { return obj && typeof obj === "object" && "setInterval" in obj; }, type: function( obj ) { return obj == null ? String( obj ) : class2type[ toString.call(obj) ] || "object"; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || OpenSeadragon.type(obj) !== "object" || obj.nodeType || OpenSeadragon.isWindow( obj ) ) { return false; } // Not own constructor property must be Object if ( obj.constructor && !hasOwn.call(obj, "constructor") && !hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { for ( var name in obj ) { return false; } return true; } }; }()); (function( $ ){ $.SIGNAL = "----seadragon----"; $.delegate = function(object, method) { return function() { if (arguments === undefined) arguments = []; return method.apply(object, arguments); }; }; //Taken from jQuery 1.6.1: $.extend = function() { var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !OpenSeadragon.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( OpenSeadragon.isPlainObject(copy) || (copyIsArray = OpenSeadragon.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && OpenSeadragon.isArray(src) ? src : []; } else { clone = src && OpenSeadragon.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = OpenSeadragon.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; //The following functions are originally from the Openseadragon Utils //module but have been moved to Openseadragon to avoid the Utils anti- //pattern. Not all of the code is A-grade compared to equivalent functions // from libraries like jquery, but until we need better we'll leave those //orignally developed by the project. $.BROWSERS = { UNKNOWN: 0, IE: 1, FIREFOX: 2, SAFARI: 3, CHROME: 4, OPERA: 5 }; $.Browser = { vendor: $.BROWSERS.UNKNOWN, version: 0, alpha: true }; var ACTIVEX = [ "Msxml2.XMLHTTP", "Msxml3.XMLHTTP", "Microsoft.XMLHTTP" ], FILEFORMATS = { "bmp": false, "jpeg": true, "jpg": true, "png": true, "tif": false, "wdp": false }, URLPARAMS = {}; (function() { var app = navigator.appName, ver = navigator.appVersion, ua = navigator.userAgent; switch( navigator.appName ){ case "Microsoft Internet Explorer": if( !!window.attachEvent && !!window.ActiveXObject ) { $.Browser.vendor = $.BROWSERS.IE; $.Browser.version = parseFloat( ua.substring( ua.indexOf( "MSIE" ) + 5, ua.indexOf( ";", ua.indexOf( "MSIE" ) ) ) ); } break; case "Netscape": if( !!window.addEventListener ){ if ( ua.indexOf( "Firefox" ) >= 0 ) { $.Browser.vendor = $.BROWSERS.FIREFOX; $.Browser.version = parseFloat( ua.substring( ua.indexOf( "Firefox" ) + 8 ) ); } else if ( ua.indexOf( "Safari" ) >= 0 ) { $.Browser.vendor = ua.indexOf( "Chrome" ) >= 0 ? $.BROWSERS.CHROME : $.BROWSERS.SAFARI; $.Browser.version = parseFloat( ua.substring( ua.substring( 0, ua.indexOf( "Safari" ) ).lastIndexOf( "/" ) + 1, ua.indexOf( "Safari" ) ) ); } } break; case "Opera": $.Browser.vendor = $.BROWSERS.OPERA; $.Browser.version = parseFloat( ver ); break; } var query = window.location.search.substring( 1 ), // ignore '?' parts = query.split('&'), part, sep, i; for ( i = 0; i < parts.length; i++ ) { part = parts[ i ]; sep = part.indexOf( '=' ); if ( sep > 0 ) { URLPARAMS[ part.substring( 0, sep ) ] = decodeURIComponent( part.substring( sep + 1 ) ); } } //determine if this browser supports $.Browser.alpha = !( $.Browser.vendor == $.BROWSERS.IE || ( $.Browser.vendor == $.BROWSERS.CHROME && $.Browser.version < 2 ) ); })(); //TODO: $.Debug is often used inside a try/catch block which generally // prevents allowings errors to occur with detection until a debugger // is attached. Although I've been guilty of the same anti-pattern // I eventually was convinced that errors should naturally propogate in // all but the most special cases. $.Debug = window.console ? window.console : function(){}; $.extend( $, { getElement: function( element ) { if (typeof ( element ) == "string") { element = document.getElementById( element ); } return element; }, getOffsetParent: function( element, isFixed ) { if ( isFixed && element != document.body ) { return document.body; } else { return element.offsetParent; } }, getElementPosition: function( element ) { var element = $.getElement( element ); var isFixed = $.getElementStyle( element ).position == "fixed", offsetParent = $.getOffsetParent( element, isFixed ), result = new $.Point(); while ( offsetParent ) { result.x += element.offsetLeft; result.y += element.offsetTop; if ( isFixed ) { result = result.plus( $.getPageScroll() ); } element = offsetParent; isFixed = $.getElementStyle( element ).position == "fixed"; offsetParent = $.getOffsetParent( element, isFixed ); } return result; }, getElementSize: function( element ) { var element = $.getElement( element ); return new $.Point( element.clientWidth, element.clientHeight ); }, getElementStyle: function( element ) { var element = $.getElement( element ); if ( element.currentStyle ) { return element.currentStyle; } else if ( window.getComputedStyle ) { return window.getComputedStyle( element, "" ); } else { throw new Error( "Unknown element style, no known technique." ); } }, getEvent: function( event ) { return event ? event : window.event; }, getMousePosition: function( event ) { var event = $.getEvent( event ); var result = new $.Point(); if ( typeof( event.pageX ) == "number" ) { result.x = event.pageX; result.y = event.pageY; } else if ( typeof( event.clientX ) == "number" ) { result.x = event.clientX + document.body.scrollLeft + document.documentElement.scrollLeft; result.y = event.clientY + document.body.scrollTop + document.documentElement.scrollTop; } else { throw new Error( "Unknown event mouse position, no known technique." ); } return result; }, getPageScroll: function() { var result = new $.Point(), docElmt = document.documentElement || {}, body = document.body || {}; if ( typeof( window.pageXOffset ) == "number" ) { result.x = window.pageXOffset; result.y = window.pageYOffset; } else if ( body.scrollLeft || body.scrollTop ) { result.x = body.scrollLeft; result.y = body.scrollTop; } else if ( docElmt.scrollLeft || docElmt.scrollTop ) { result.x = docElmt.scrollLeft; result.y = docElmt.scrollTop; } return result; }, getWindowSize: function() { var result = new $.Point(), docElmt = document.documentElement || {}, body = document.body || {}; if ( typeof( window.innerWidth ) == 'number' ) { result.x = window.innerWidth; result.y = window.innerHeight; } else if ( docElmt.clientWidth || docElmt.clientHeight ) { result.x = docElmt.clientWidth; result.y = docElmt.clientHeight; } else if ( body.clientWidth || body.clientHeight ) { result.x = body.clientWidth; result.y = body.clientHeight; } else { throw new Error("Unknown window size, no known technique."); } return result; }, imageFormatSupported: function( extension ) { var extension = extension ? extension : ""; return !!FILEFORMATS[ extension.toLowerCase() ]; }, makeCenteredNode: function( element ) { var element = $.getElement( element ); var div = $.makeNeutralElement( "div" ), html = [], innerDiv, innerDivs; //TODO: I dont understand the use of # inside the style attributes // below. Invetigate the results of the constructed html in // the browser and clean up the mark-up to make this clearer. html.push('
'); html.push('
'); html.push('
'); div.innerHTML = html.join( '' ); div = div.firstChild; innerDiv = div; innerDivs = div.getElementsByTagName( "div" ); while ( innerDivs.length > 0 ) { innerDiv = innerDivs[ 0 ]; innerDivs = innerDiv.getElementsByTagName( "div" ); } innerDiv.appendChild( element ); return div; }, makeNeutralElement: function( tagName ) { var element = document.createElement( tagName ), style = element.style; style.background = "transparent none"; style.border = "none"; style.margin = "0px"; style.padding = "0px"; style.position = "static"; return element; }, makeTransparentImage: function( src ) { var img = $.makeNeutralElement( "img" ), element = null; if ( $.Browser.vendor == $.BROWSERS.IE && $.Browser.version < 7 ) { element = $.makeNeutralElement("span"); element.style.display = "inline-block"; img.onload = function() { element.style.width = element.style.width || img.width + "px"; element.style.height = element.style.height || img.height + "px"; img.onload = null; img = null; // to prevent memory leaks in IE }; img.src = src; element.style.filter = "progid:DXImageTransform.Microsoft.AlphaImageLoader(src='" + src + "', sizingMethod='scale')"; } else { element = img; element.src = src; } return element; }, setElementOpacity: function( element, opacity, usesAlpha ) { var element = $.getElement( element ); var previousFilter, ieOpacity, ieFilter; if ( usesAlpha && !$.Browser.alpha ) { opacity = Math.round( opacity ); } if ( opacity < 1 ) { element.style.opacity = opacity; } else { element.style.opacity = ""; } if ( opacity == 1 ) { prevFilter = element.style.filter || ""; element.style.filter = prevFilter.replace(/alpha\(.*?\)/g, ""); return; } ieOpacity = Math.round( 100 * opacity ); ieFilter = " alpha(opacity=" + ieOpacity + ") "; //TODO: find out why this uses a try/catch instead of a predetermined // routine or at least an if/elseif/else try { if ( element.filters && element.filters.alpha ) { element.filters.alpha.opacity = ieOpacity; } else { element.style.filter += ieFilter; } } catch ( e ) { element.style.filter += ieFilter; } }, addEvent: function( element, eventName, handler, useCapture ) { var element = $.getElement( element ); //TODO: Why do this if/else on every method call instead of just // defining this function once based on the same logic if ( element.addEventListener ) { element.addEventListener( eventName, handler, useCapture ); } else if ( element.attachEvent ) { element.attachEvent( "on" + eventName, handler ); if ( useCapture && element.setCapture ) { element.setCapture(); } } else { throw new Error( "Unable to attach event handler, no known technique." ); } }, removeEvent: function( element, eventName, handler, useCapture ) { var element = $.getElement( element ); //TODO: Why do this if/else on every method call instead of just // defining this function once based on the same logic if ( element.removeEventListener ) { element.removeEventListener( eventName, handler, useCapture ); } else if ( element.detachEvent ) { element.detachEvent("on" + eventName, handler); if ( useCapture && element.releaseCapture ) { element.releaseCapture(); } } else { throw new Error( "Unable to detach event handler, no known technique." ); } }, cancelEvent: function( event ) { var event = $.getEvent( event ); if ( event.preventDefault ) { event.preventDefault(); // W3C for preventing default } event.cancel = true; // legacy for preventing default event.returnValue = false; // IE for preventing default }, stopEvent: function( event ) { var event = $.getEvent( event ); if ( event.stopPropagation ) { event.stopPropagation(); // W3C for stopping propagation } event.cancelBubble = true; // IE for stopping propagation }, createCallback: function( object, method ) { //TODO: This pattern is painful to use and debug. It's much cleaner // to use pinning plus anonymous functions. Get rid of this // pattern! var initialArgs = [], i; for ( i = 2; i < arguments.length; i++ ) { initialArgs.push( arguments[ i ] ); } return function() { var args = initialArgs.concat( [] ), i; for ( i = 0; i < arguments.length; i++ ) { args.push( arguments[ i ] ); } return method.apply( object, args ); }; }, getUrlParameter: function( key ) { var value = URLPARAMS[ key ]; return value ? value : null; }, makeAjaxRequest: function( url, callback ) { var async = typeof( callback ) == "function", request = null, actual, i; if ( async ) { actual = callback; callback = function() { window.setTimeout( $.createCallback( null, actual, request ), 1 ); }; } if ( window.ActiveXObject ) { //TODO: very bad...Why check every time using try/catch when // we could determine once at startup which activeX object // was supported. This will have significant impact on // performance for IE Browsers for ( i = 0; i < ACTIVEX.length; i++ ) { try { request = new ActiveXObject( ACTIVEX[ i ] ); break; } catch (e) { continue; } } } else if ( window.XMLHttpRequest ) { request = new XMLHttpRequest(); } if ( !request ) { throw new Error( "Browser doesn't support XMLHttpRequest." ); } if ( async ) { request.onreadystatechange = function() { if ( request.readyState == 4) { request.onreadystatechange = new function() { }; callback(); } }; } try { request.open( "GET", url, async ); request.send( null ); } catch (e) { $.Debug.log(e.name + " while making AJAX request: " + e.message); request.onreadystatechange = null; request = null; if ( async ) { callback(); } } return async ? null : request; }, parseXml: function( string ) { //TODO: yet another example where we can determine the correct // implementation once at start-up instead of everytime we use // the function. var xmlDoc = null, parser; if ( window.ActiveXObject ) { xmlDoc = new ActiveXObject( "Microsoft.XMLDOM" ); xmlDoc.async = false; xmlDoc.loadXML( string ); } else if ( window.DOMParser ) { parser = new DOMParser(); xmlDoc = parser.parseFromString( string, "text/xml" ); } else { throw new Error( "Browser doesn't support XML DOM." ); } return xmlDoc; } }); }( OpenSeadragon ));