/* * OpenSeadragon - World * * Copyright (C) 2009 CodePlex Foundation * Copyright (C) 2010-2013 OpenSeadragon contributors * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * - Neither the name of CodePlex Foundation nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function( $ ){ /** * @class World * @memberof OpenSeadragon * @extends OpenSeadragon.EventSource * @classdesc Keeps track of all of the tiled images in the scene. * @param {Object} options - World options. * @param {OpenSeadragon.Viewer} options.viewer - The Viewer that owns this World. **/ $.World = function( options ) { var _this = this; $.console.assert( options.viewer, "[World] options.viewer is required" ); $.EventSource.call( this ); this.viewer = options.viewer; this._items = []; this._needsDraw = false; this._autoRefigureSizes = true; this._needsSizesFigured = false; this._delegatedFigureSizes = function(event) { if (_this._autoRefigureSizes) { _this._figureSizes(); } else { _this._needsSizesFigured = true; } }; this._figureSizes(); }; $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.World.prototype */{ /** * Add the specified item. * @param {OpenSeadragon.TiledImage} item - The item to add. * @param {Number} [options.index] - Index for the item. If not specified, goes at the top. * @fires OpenSeadragon.World.event:add-item * @fires OpenSeadragon.World.event:metrics-change */ addItem: function( item, options ) { $.console.assert(item, "[World.addItem] item is required"); $.console.assert(item instanceof $.TiledImage, "[World.addItem] only TiledImages supported at this time"); options = options || {}; if (options.index !== undefined) { var index = Math.max(0, Math.min(this._items.length, options.index)); this._items.splice(index, 0, item); } else { this._items.push( item ); } if (this._autoRefigureSizes) { this._figureSizes(); } else { this._needsSizesFigured = true; } this._needsDraw = true; item.addHandler('bounds-change', this._delegatedFigureSizes); item.addHandler('clip-change', this._delegatedFigureSizes); /** * Raised when an item is added to the World. * @event add-item * @memberOf OpenSeadragon.World * @type {object} * @property {OpenSeadragon.Viewer} eventSource - A reference to the World which raised the event. * @property {OpenSeadragon.TiledImage} item - The item that has been added. * @property {?Object} userData - Arbitrary subscriber-defined object. */ this.raiseEvent( 'add-item', { item: item } ); }, /** * Get the item at the specified index. * @param {Number} index - The item's index. * @returns {OpenSeadragon.TiledImage} The item at the specified index. */ getItemAt: function( index ) { $.console.assert(index !== undefined, "[World.getItemAt] index is required"); return this._items[ index ]; }, /** * Get the index of the given item or -1 if not present. * @param {OpenSeadragon.TiledImage} item - The item. * @returns {Number} The index of the item or -1 if not present. */ getIndexOfItem: function( item ) { $.console.assert(item, "[World.getIndexOfItem] item is required"); return $.indexOf( this._items, item ); }, /** * @returns {Number} The number of items used. */ getItemCount: function() { return this._items.length; }, /** * Change the index of a item so that it appears over or under others. * @param {OpenSeadragon.TiledImage} item - The item to move. * @param {Number} index - The new index. * @fires OpenSeadragon.World.event:item-index-change */ setItemIndex: function( item, index ) { $.console.assert(item, "[World.setItemIndex] item is required"); $.console.assert(index !== undefined, "[World.setItemIndex] index is required"); var oldIndex = this.getIndexOfItem( item ); if ( index >= this._items.length ) { throw new Error( "Index bigger than number of layers." ); } if ( index === oldIndex || oldIndex === -1 ) { return; } this._items.splice( oldIndex, 1 ); this._items.splice( index, 0, item ); this._needsDraw = true; /** * Raised when the order of the indexes has been changed. * @event item-index-change * @memberOf OpenSeadragon.World * @type {object} * @property {OpenSeadragon.World} eventSource - A reference to the World which raised the event. * @property {OpenSeadragon.TiledImage} item - The item whose index has * been changed * @property {Number} previousIndex - The previous index of the item * @property {Number} newIndex - The new index of the item * @property {?Object} userData - Arbitrary subscriber-defined object. */ this.raiseEvent( 'item-index-change', { item: item, previousIndex: oldIndex, newIndex: index } ); }, /** * Remove an item. * @param {OpenSeadragon.TiledImage} item - The item to remove. * @fires OpenSeadragon.World.event:remove-item * @fires OpenSeadragon.World.event:metrics-change */ removeItem: function( item ) { $.console.assert(item, "[World.removeItem] item is required"); var index = $.indexOf(this._items, item ); if ( index === -1 ) { return; } item.removeHandler('bounds-change', this._delegatedFigureSizes); item.removeHandler('clip-change', this._delegatedFigureSizes); item.destroy(); this._items.splice( index, 1 ); this._figureSizes(); this._needsDraw = true; this._raiseRemoveItem(item); }, /** * Remove all items. * @fires OpenSeadragon.World.event:remove-item * @fires OpenSeadragon.World.event:metrics-change */ removeAll: function() { // We need to make sure any pending images are canceled so the world items don't get messed up this.viewer._cancelPendingImages(); var item; var i; for (i = 0; i < this._items.length; i++) { item = this._items[i]; item.removeHandler('bounds-change', this._delegatedFigureSizes); item.removeHandler('clip-change', this._delegatedFigureSizes); item.destroy(); } var removedItems = this._items; this._items = []; this._figureSizes(); this._needsDraw = true; for (i = 0; i < removedItems.length; i++) { item = removedItems[i]; this._raiseRemoveItem(item); } }, /** * Clears all tiles and triggers updates for all items. */ resetItems: function() { for ( var i = 0; i < this._items.length; i++ ) { this._items[i].reset(); } }, /** * Updates (i.e. animates bounds of) all items. */ update: function() { var animated = false; for ( var i = 0; i < this._items.length; i++ ) { animated = this._items[i].update() || animated; } return animated; }, /** * Draws all items. */ draw: function() { for ( var i = 0; i < this._items.length; i++ ) { this._items[i].draw(); } this._needsDraw = false; }, /** * @returns {Boolean} true if any items need updating. */ needsDraw: function() { for ( var i = 0; i < this._items.length; i++ ) { if ( this._items[i].needsDraw() ) { return true; } } return this._needsDraw; }, /** * @returns {OpenSeadragon.Rect} The smallest rectangle that encloses all items, in viewport coordinates. */ getHomeBounds: function() { return this._homeBounds.clone(); }, /** * To facilitate zoom constraints, we keep track of the pixel density of the * densest item in the World (i.e. the item whose content size to viewport size * ratio is the highest) and save it as this "content factor". * @returns {Number} the number of content units per viewport unit. */ getContentFactor: function() { return this._contentFactor; }, /** * As a performance optimization, setting this flag to false allows the bounds-change event handler * on tiledImages to skip calculations on the world bounds. If a lot of images are going to be positioned in * rapid succession, this is a good idea. When finished, setAutoRefigureSizes should be called with true * or the system may behave oddly. * @param {Boolean} [value] The value to which to set the flag. */ setAutoRefigureSizes: function(value) { this._autoRefigureSizes = value; if (value & this._needsSizesFigured) { this._figureSizes(); this._needsSizesFigured = false; } }, /** * Arranges all of the TiledImages with the specified settings. * @param {Object} options - Specifies how to arrange. * @param {Boolean} [options.immediately=false] - Whether to animate to the new arrangement. * @param {String} [options.layout] - See collectionLayout in {@link OpenSeadragon.Options}. * @param {Number} [options.rows] - See collectionRows in {@link OpenSeadragon.Options}. * @param {Number} [options.columns] - See collectionColumns in {@link OpenSeadragon.Options}. * @param {Number} [options.tileSize] - See collectionTileSize in {@link OpenSeadragon.Options}. * @param {Number} [options.tileMargin] - See collectionTileMargin in {@link OpenSeadragon.Options}. * @fires OpenSeadragon.World.event:metrics-change */ arrange: function(options) { options = options || {}; var immediately = options.immediately || false; var layout = options.layout || $.DEFAULT_SETTINGS.collectionLayout; var rows = options.rows || $.DEFAULT_SETTINGS.collectionRows; var columns = options.columns || $.DEFAULT_SETTINGS.collectionColumns; var tileSize = options.tileSize || $.DEFAULT_SETTINGS.collectionTileSize; var tileMargin = options.tileMargin || $.DEFAULT_SETTINGS.collectionTileMargin; var increment = tileSize + tileMargin; var wrap; if (!options.rows && columns) { wrap = columns; } else { wrap = Math.ceil(this._items.length / rows); } var x = 0; var y = 0; var item, box, width, height, position; this.setAutoRefigureSizes(false); for (var i = 0; i < this._items.length; i++) { if (i && (i % wrap) === 0) { if (layout === 'horizontal') { y += increment; x = 0; } else { x += increment; y = 0; } } item = this._items[i]; box = item.getBounds(); if (box.width > box.height) { width = tileSize; } else { width = tileSize * (box.width / box.height); } height = width * (box.height / box.width); position = new $.Point(x + ((tileSize - width) / 2), y + ((tileSize - height) / 2)); item.setPosition(position, immediately); item.setWidth(width, immediately); if (layout === 'horizontal') { x += increment; } else { y += increment; } } this.setAutoRefigureSizes(true); }, // private _figureSizes: function() { var oldHomeBounds = this._homeBounds ? this._homeBounds.clone() : null; var oldContentSize = this._contentSize ? this._contentSize.clone() : null; var oldContentFactor = this._contentFactor || 0; if (!this._items.length) { this._homeBounds = new $.Rect(0, 0, 1, 1); this._contentSize = new $.Point(1, 1); this._contentFactor = 1; } else { var item = this._items[0]; var bounds = item.getBounds(); this._contentFactor = item.getContentSize().x / bounds.width; var clippedBounds = item.getClippedBounds().getBoundingBox(); var left = clippedBounds.x; var top = clippedBounds.y; var right = clippedBounds.x + clippedBounds.width; var bottom = clippedBounds.y + clippedBounds.height; for (var i = 1; i < this._items.length; i++) { item = this._items[i]; bounds = item.getBounds(); this._contentFactor = Math.max(this._contentFactor, item.getContentSize().x / bounds.width); clippedBounds = item.getClippedBounds().getBoundingBox(); left = Math.min(left, clippedBounds.x); top = Math.min(top, clippedBounds.y); right = Math.max(right, clippedBounds.x + clippedBounds.width); bottom = Math.max(bottom, clippedBounds.y + clippedBounds.height); } this._homeBounds = new $.Rect(left, top, right - left, bottom - top); this._contentSize = new $.Point( this._homeBounds.width * this._contentFactor, this._homeBounds.height * this._contentFactor); } if (this._contentFactor !== oldContentFactor || !this._homeBounds.equals(oldHomeBounds) || !this._contentSize.equals(oldContentSize)) { /** * Raised when the home bounds or content factor change. * @event metrics-change * @memberOf OpenSeadragon.World * @type {object} * @property {OpenSeadragon.World} eventSource - A reference to the World which raised the event. * @property {?Object} userData - Arbitrary subscriber-defined object. */ this.raiseEvent('metrics-change', {}); } }, // private _raiseRemoveItem: function(item) { /** * Raised when an item is removed. * @event remove-item * @memberOf OpenSeadragon.World * @type {object} * @property {OpenSeadragon.World} eventSource - A reference to the World which raised the event. * @property {OpenSeadragon.TiledImage} item - The item's underlying item. * @property {?Object} userData - Arbitrary subscriber-defined object. */ this.raiseEvent( 'remove-item', { item: item } ); } }); }( OpenSeadragon ));