/**
* @version OpenSeadragon @VERSION@
*
* @fileOverview
*
*
* OpenSeadragon - Javascript Deep Zooming
*
*
*
* OpenSeadragon is provides an html interface for creating
* deep zoom user interfaces. The simplest examples include deep
* zoom for large resolution images, and complex examples include
* zoomable map interfaces driven by SVG files.
*
*
* @author
(c) 2011 Christopher Thatcher
* @author
(c) 2010 OpenSeadragon Team
* @author
(c) 2010 CodePlex Foundation
*
*
* Original license preserved below:
*
* ----------------------------------------------------------------------------
*
* License: New BSD License (BSD)
* Copyright (c) 2010, OpenSeadragon
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* * Neither the name of OpenSeadragon nor the names of its contributors may be
* used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* ----------------------------------------------------------------------------
*
*
**/
/**
* The root namespace for OpenSeadragon. All utility methods and classes
* are defined on or below this namespace. The OpenSeadragon namespace will
* only be defined once even if mutliple versions are loaded on the page in
* succession.
* @namespace
* @name OpenSeadragon
* @exports $ as OpenSeadragon
*/
OpenSeadragon = window.OpenSeadragon || (function(){
//Taken from jquery 1.6.1
// [[Class]] -> type pairs
var class2type = {
'[object Boolean]': 'boolean',
'[object Number]': 'number',
'[object String]': 'string',
'[object Function]': 'function',
'[object Array]': 'array',
'[object Date]': 'date',
'[object RegExp]': 'regexp',
'[object Object]': 'object'
},
// Save a reference to some core methods
toString = Object.prototype.toString,
hasOwn = Object.prototype.hasOwnProperty,
push = Array.prototype.push,
slice = Array.prototype.slice,
trim = String.prototype.trim,
indexOf = Array.prototype.indexOf;
return {
// See test/unit/core.js for details concerning isFunction.
// Since version 1.3, DOM methods and functions like alert
// aren't supported. They return false on IE (#2968).
isFunction: function( obj ) {
return OpenSeadragon.type(obj) === "function";
},
isArray: Array.isArray || function( obj ) {
return OpenSeadragon.type(obj) === "array";
},
// A crude way of determining if an object is a window
isWindow: function( obj ) {
return obj && typeof obj === "object" && "setInterval" in obj;
},
type: function( obj ) {
return obj == null ?
String( obj ) :
class2type[ toString.call(obj) ] || "object";
},
isPlainObject: function( obj ) {
// Must be an Object.
// Because of IE, we also have to check the presence of the constructor property.
// Make sure that DOM nodes and window objects don't pass through, as well
if ( !obj || OpenSeadragon.type(obj) !== "object" || obj.nodeType || OpenSeadragon.isWindow( obj ) ) {
return false;
}
// Not own constructor property must be Object
if ( obj.constructor &&
!hasOwn.call(obj, "constructor") &&
!hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) {
return false;
}
// Own properties are enumerated firstly, so to speed up,
// if last one is own, then all properties are own.
var key;
for ( key in obj ) {}
return key === undefined || hasOwn.call( obj, key );
},
isEmptyObject: function( obj ) {
for ( var name in obj ) {
return false;
}
return true;
}
};
}());
(function( $ ){
/**
* @static
* @ignore
*/
$.SIGNAL = "----seadragon----";
/**
* Invokes the the method as if it where a method belonging to the object.
* @param {Object} object
* @param {Function} method
*/
$.delegate = function( object, method ) {
return function() {
if ( arguments === undefined )
arguments = [];
return method.apply( object, arguments );
};
};
/**
* Taken from jQuery 1.6.1, see the jQuery documentation
*/
$.extend = function() {
var options,
name,
src,
copy,
copyIsArray,
clone,
target = arguments[ 0 ] || {},
length = arguments.length,
deep = false,
i = 1;
// Handle a deep copy situation
if ( typeof target === "boolean" ) {
deep = target;
target = arguments[ 1 ] || {};
// skip the boolean and the target
i = 2;
}
// Handle case when target is a string or something (possible in deep copy)
if ( typeof target !== "object" && !OpenSeadragon.isFunction( target ) ) {
target = {};
}
// extend jQuery itself if only one argument is passed
if ( length === i ) {
target = this;
--i;
}
for ( ; i < length; i++ ) {
// Only deal with non-null/undefined values
if ( ( options = arguments[ i ] ) != null ) {
// Extend the base object
for ( name in options ) {
src = target[ name ];
copy = options[ name ];
// Prevent never-ending loop
if ( target === copy ) {
continue;
}
// Recurse if we're merging plain objects or arrays
if ( deep && copy && ( OpenSeadragon.isPlainObject( copy ) || ( copyIsArray = OpenSeadragon.isArray( copy ) ) ) ) {
if ( copyIsArray ) {
copyIsArray = false;
clone = src && OpenSeadragon.isArray( src ) ? src : [];
} else {
clone = src && OpenSeadragon.isPlainObject( src ) ? src : {};
}
// Never move original objects, clone them
target[ name ] = OpenSeadragon.extend( deep, clone, copy );
// Don't bring in undefined values
} else if ( copy !== undefined ) {
target[ name ] = copy;
}
}
}
}
// Return the modified object
return target;
};
//The following functions are originally from the Openseadragon Utils
//module but have been moved to Openseadragon to avoid the 'Utils' anti-
//pattern. Not all of the code is A-grade compared to equivalent functions
// from libraries like jquery, but until we need better we'll leave those
//orignally developed by the project.
/**
* An enumeration of Browser vendors including UNKNOWN, IE, FIREFOX,
* SAFARI, CHROME, and OPERA.
* @static
*/
$.BROWSERS = {
UNKNOWN: 0,
IE: 1,
FIREFOX: 2,
SAFARI: 3,
CHROME: 4,
OPERA: 5
};
/**
* The current browser vendor, version, and related information regarding
* detected features. Features include
* 'alpha' - Does the browser support image alpha
* transparency.
* @static
*/
$.Browser = {
vendor: $.BROWSERS.UNKNOWN,
version: 0,
alpha: true
};
var ACTIVEX = [
"Msxml2.XMLHTTP",
"Msxml3.XMLHTTP",
"Microsoft.XMLHTTP"
],
FILEFORMATS = {
"bmp": false,
"jpeg": true,
"jpg": true,
"png": true,
"tif": false,
"wdp": false
},
URLPARAMS = {};
(function() {
//A small auto-executing routine to determine the browser vendor,
//version and supporting feature sets.
var app = navigator.appName,
ver = navigator.appVersion,
ua = navigator.userAgent;
switch( navigator.appName ){
case "Microsoft Internet Explorer":
if( !!window.attachEvent &&
!!window.ActiveXObject ) {
$.Browser.vendor = $.BROWSERS.IE;
$.Browser.version = parseFloat(
ua.substring(
ua.indexOf( "MSIE" ) + 5,
ua.indexOf( ";", ua.indexOf( "MSIE" ) ) )
);
}
break;
case "Netscape":
if( !!window.addEventListener ){
if ( ua.indexOf( "Firefox" ) >= 0 ) {
$.Browser.vendor = $.BROWSERS.FIREFOX;
$.Browser.version = parseFloat(
ua.substring( ua.indexOf( "Firefox" ) + 8 )
);
} else if ( ua.indexOf( "Safari" ) >= 0 ) {
$.Browser.vendor = ua.indexOf( "Chrome" ) >= 0 ?
$.BROWSERS.CHROME :
$.BROWSERS.SAFARI;
$.Browser.version = parseFloat(
ua.substring(
ua.substring( 0, ua.indexOf( "Safari" ) ).lastIndexOf( "/" ) + 1,
ua.indexOf( "Safari" )
)
);
}
}
break;
case "Opera":
$.Browser.vendor = $.BROWSERS.OPERA;
$.Browser.version = parseFloat( ver );
break;
}
// ignore '?' portion of query string
var query = window.location.search.substring( 1 ),
parts = query.split('&'),
part,
sep,
i;
for ( i = 0; i < parts.length; i++ ) {
part = parts[ i ];
sep = part.indexOf( '=' );
if ( sep > 0 ) {
URLPARAMS[ part.substring( 0, sep ) ] =
decodeURIComponent( part.substring( sep + 1 ) );
}
}
//determine if this browser supports image alpha transparency
$.Browser.alpha = !(
$.Browser.vendor == $.BROWSERS.IE || (
$.Browser.vendor == $.BROWSERS.CHROME &&
$.Browser.version < 2
)
);
})();
//TODO: $.console is often used inside a try/catch block which generally
// prevents allowings errors to occur with detection until a debugger
// is attached. Although I've been guilty of the same anti-pattern
// I eventually was convinced that errors should naturally propogate in
// all but the most special cases.
/**
* A convenient alias for console when available, and a simple null
* function when console is unavailable.
* @static
*/
var nullfunction = function( msg ){
//document.location.hash = msg;
};
$.console = window.console || {
log: nullfunction,
debug: nullfunction,
info: nullfunction,
warn: nullfunction,
error: nullfunction
};
$.extend( $, {
/**
* Returns a DOM Element for the given id or element.
* @function
* @name OpenSeadragon.getElement
* @param {String|Element} element Accepts an id or element.
* @returns {Element} The element with the given id, null, or the element itself.
*/
getElement: function( element ) {
if ( typeof ( element ) == "string" ) {
element = document.getElementById( element );
}
return element;
},
/**
* Determines the position of the upper-left corner of the element.
* @function
* @name OpenSeadragon.getElementPosition
* @param {Element|String} element - the elemenet we want the position for.
* @returns {Point} - the position of the upper left corner of the element.
*/
getElementPosition: function( element ) {
var result = new $.Point(),
isFixed,
offsetParent;
element = $.getElement( element );
isFixed = $.getElementStyle( element ).position == "fixed";
offsetParent = getOffsetParent( element, isFixed );
while ( offsetParent ) {
result.x += element.offsetLeft;
result.y += element.offsetTop;
if ( isFixed ) {
result = result.plus( $.getPageScroll() );
}
element = offsetParent;
isFixed = $.getElementStyle( element ).position == "fixed";
offsetParent = getOffsetParent( element, isFixed );
}
return result;
},
/**
* Determines the height and width of the given element.
* @function
* @name OpenSeadragon.getElementSize
* @param {Element|String} element
* @returns {Point}
*/
getElementSize: function( element ) {
element = $.getElement( element );
return new $.Point(
element.clientWidth,
element.clientHeight
);
},
/**
* Returns the CSSStyle object for the given element.
* @function
* @name OpenSeadragon.getElementStyle
* @param {Element|String} element
* @returns {CSSStyle}
*/
getElementStyle: function( element ) {
element = $.getElement( element );
if ( element.currentStyle ) {
return element.currentStyle;
} else if ( window.getComputedStyle ) {
return window.getComputedStyle( element, "" );
} else {
throw new Error( "Unknown element style, no known technique." );
}
},
/**
* Gets the latest event, really only useful internally since its
* specific to IE behavior. TODO: Deprecate this from the api and
* use it internally.
* @function
* @name OpenSeadragon.getEvent
* @param {Event} [event]
* @returns {Event}
*/
getEvent: function( event ) {
return event ? event : window.event;
},
/**
* Gets the position of the mouse on the screen for a given event.
* @function
* @name OpenSeadragon.getMousePosition
* @param {Event} [event]
* @returns {Point}
*/
getMousePosition: function( event ) {
var result = new $.Point();
event = $.getEvent( event );
if ( typeof( event.pageX ) == "number" ) {
result.x = event.pageX;
result.y = event.pageY;
} else if ( typeof( event.clientX ) == "number" ) {
result.x =
event.clientX +
document.body.scrollLeft +
document.documentElement.scrollLeft;
result.y =
event.clientY +
document.body.scrollTop +
document.documentElement.scrollTop;
} else {
throw new Error(
"Unknown event mouse position, no known technique."
);
}
return result;
},
/**
* Determines the pages current scroll position.
* @function
* @name OpenSeadragon.getPageScroll
* @returns {Point}
*/
getPageScroll: function() {
var result = new $.Point(),
docElement = document.documentElement || {},
body = document.body || {};
if ( typeof( window.pageXOffset ) == "number" ) {
result.x = window.pageXOffset;
result.y = window.pageYOffset;
} else if ( body.scrollLeft || body.scrollTop ) {
result.x = body.scrollLeft;
result.y = body.scrollTop;
} else if ( docElement.scrollLeft || docElement.scrollTop ) {
result.x = docElement.scrollLeft;
result.y = docElement.scrollTop;
}
return result;
},
/**
* Determines the size of the browsers window.
* @function
* @name OpenSeadragon.getWindowSize
* @returns {Point}
*/
getWindowSize: function() {
var result = new $.Point(),
docElement = document.documentElement || {},
body = document.body || {};
if ( typeof( window.innerWidth ) == 'number' ) {
result.x = window.innerWidth;
result.y = window.innerHeight;
} else if ( docElement.clientWidth || docElement.clientHeight ) {
result.x = docElement.clientWidth;
result.y = docElement.clientHeight;
} else if ( body.clientWidth || body.clientHeight ) {
result.x = body.clientWidth;
result.y = body.clientHeight;
} else {
throw new Error("Unknown window size, no known technique.");
}
return result;
},
/**
* Wraps the given element in a nest of divs so that the element can
* be easily centered.
* @function
* @name OpenSeadragon.makeCenteredNode
* @param {Element|String} element
* @returns {Element}
*/
makeCenteredNode: function( element ) {
var div = $.makeNeutralElement( "div" ),
html = [],
innerDiv,
innerDivs;
element = $.getElement( element );
//TODO: I dont understand the use of # inside the style attributes
// below. Invetigate the results of the constructed html in
// the browser and clean up the mark-up to make this clearer.
html.push('');
div.innerHTML = html.join( '' );
div = div.firstChild;
innerDiv = div;
innerDivs = div.getElementsByTagName( "div" );
while ( innerDivs.length > 0 ) {
innerDiv = innerDivs[ 0 ];
innerDivs = innerDiv.getElementsByTagName( "div" );
}
innerDiv.appendChild( element );
return div;
},
/**
* Creates an easily positionable element of the given type that therefor
* serves as an excellent container element.
* @function
* @name OpenSeadragon.makeNeutralElement
* @param {String} tagName
* @returns {Element}
*/
makeNeutralElement: function( tagName ) {
var element = document.createElement( tagName ),
style = element.style;
style.background = "transparent none";
style.border = "none";
style.margin = "0px";
style.padding = "0px";
style.position = "static";
return element;
},
/**
* Ensures an image is loaded correctly to support alpha transparency.
* Generally only IE has issues doing this correctly for formats like
* png.
* @function
* @name OpenSeadragon.makeTransparentImage
* @param {String} src
* @returns {Element}
*/
makeTransparentImage: function( src ) {
var img = $.makeNeutralElement( "img" ),
element = null;
if ( $.Browser.vendor == $.BROWSERS.IE &&
$.Browser.version < 7 ) {
element = $.makeNeutralElement("span");
element.style.display = "inline-block";
img.onload = function() {
element.style.width = element.style.width || img.width + "px";
element.style.height = element.style.height || img.height + "px";
img.onload = null;
img = null; // to prevent memory leaks in IE
};
img.src = src;
element.style.filter =
"progid:DXImageTransform.Microsoft.AlphaImageLoader(src='" +
src +
"', sizingMethod='scale')";
} else {
element = img;
element.src = src;
}
return element;
},
/**
* Sets the opacity of the specified element.
* @function
* @name OpenSeadragon.setElementOpacity
* @param {Element|String} element
* @param {Number} opacity
* @param {Boolean} [usesAlpha]
*/
setElementOpacity: function( element, opacity, usesAlpha ) {
var previousFilter,
ieOpacity,
ieFilter;
element = $.getElement( element );
if ( usesAlpha && !$.Browser.alpha ) {
opacity = Math.round( opacity );
}
if ( opacity < 1 ) {
element.style.opacity = opacity;
} else {
element.style.opacity = "";
}
if ( opacity == 1 ) {
prevFilter = element.style.filter || "";
element.style.filter = prevFilter.replace(/alpha\(.*?\)/g, "");
return;
}
ieOpacity = Math.round( 100 * opacity );
ieFilter = " alpha(opacity=" + ieOpacity + ") ";
//TODO: find out why this uses a try/catch instead of a predetermined
// routine or at least an if/elseif/else
try {
if ( element.filters && element.filters.alpha ) {
element.filters.alpha.opacity = ieOpacity;
} else {
element.style.filter += ieFilter;
}
} catch ( e ) {
element.style.filter += ieFilter;
}
},
/**
* Adds an event listener for the given element, eventName and handler.
* @function
* @name OpenSeadragon.addEvent
* @param {Element|String} element
* @param {String} eventName
* @param {Function} handler
* @param {Boolean} [useCapture]
* @throws {Error}
*/
addEvent: function( element, eventName, handler, useCapture ) {
element = $.getElement( element );
//TODO: Why do this if/else on every method call instead of just
// defining this function once based on the same logic
if ( element.addEventListener ) {
element.addEventListener( eventName, handler, useCapture );
} else if ( element.attachEvent ) {
element.attachEvent( "on" + eventName, handler );
if ( useCapture && element.setCapture ) {
element.setCapture();
}
} else {
throw new Error(
"Unable to attach event handler, no known technique."
);
}
},
/**
* Remove a given event listener for the given element, event type and
* handler.
* @function
* @name OpenSeadragon.removeEvent
* @param {Element|String} element
* @param {String} eventName
* @param {Function} handler
* @param {Boolean} [useCapture]
* @throws {Error}
*/
removeEvent: function( element, eventName, handler, useCapture ) {
element = $.getElement( element );
//TODO: Why do this if/else on every method call instead of just
// defining this function once based on the same logic
if ( element.removeEventListener ) {
element.removeEventListener( eventName, handler, useCapture );
} else if ( element.detachEvent ) {
element.detachEvent("on" + eventName, handler);
if ( useCapture && element.releaseCapture ) {
element.releaseCapture();
}
} else {
throw new Error(
"Unable to detach event handler, no known technique."
);
}
},
/**
* Cancels the default browser behavior had the event propagated all
* the way up the DOM to the window object.
* @function
* @name OpenSeadragon.cancelEvent
* @param {Event} [event]
*/
cancelEvent: function( event ) {
event = $.getEvent( event );
if ( event.preventDefault ) {
// W3C for preventing default
event.preventDefault();
}
// legacy for preventing default
event.cancel = true;
// IE for preventing default
event.returnValue = false;
},
/**
* Stops the propagation of the event up the DOM.
* @function
* @name OpenSeadragon.stopEvent
* @param {Event} [event]
*/
stopEvent: function( event ) {
event = $.getEvent( event );
if ( event.stopPropagation ) {
event.stopPropagation(); // W3C for stopping propagation
}
event.cancelBubble = true; // IE for stopping propagation
},
/**
* Similar to OpenSeadragon.delegate, but it does not immediately call
* the method on the object, returning a function which can be called
* repeatedly to delegate the method. It also allows additonal arguments
* to be passed during construction which will be added during each
* invocation, and each invocation can add additional arguments as well.
*
* @function
* @name OpenSeadragon.createCallback
* @param {Object} object
* @param {Function} method
* @param [args] any additional arguments are passed as arguments to the
* created callback
* @returns {Function}
*/
createCallback: function( object, method ) {
//TODO: This pattern is painful to use and debug. It's much cleaner
// to use pinning plus anonymous functions. Get rid of this
// pattern!
var initialArgs = [],
i;
for ( i = 2; i < arguments.length; i++ ) {
initialArgs.push( arguments[ i ] );
}
return function() {
var args = initialArgs.concat( [] ),
i;
for ( i = 0; i < arguments.length; i++ ) {
args.push( arguments[ i ] );
}
return method.apply( object, args );
};
},
/**
* Retreives the value of a url parameter from the window.location string.
* @function
* @name OpenSeadragon.getUrlParameter
* @param {String} key
* @returns {String} The value of the url parameter or null if no param matches.
*/
getUrlParameter: function( key ) {
var value = URLPARAMS[ key ];
return value ? value : null;
},
/**
* Makes an AJAX request.
* @function
* @name OpenSeadragon.makeAjaxRequest
* @param {String} url - the url to request
* @param {Function} [callback] - a function to call when complete
* @throws {Error}
*/
makeAjaxRequest: function( url, callback ) {
var async = typeof( callback ) == "function",
request = null,
actual,
i;
if ( async ) {
actual = callback;
callback = function() {
window.setTimeout(
$.createCallback( null, actual, request ),
1
);
};
}
if ( window.ActiveXObject ) {
//TODO: very bad...Why check every time using try/catch when
// we could determine once at startup which activeX object
// was supported. This will have significant impact on
// performance for IE Browsers
for ( i = 0; i < ACTIVEX.length; i++ ) {
try {
request = new ActiveXObject( ACTIVEX[ i ] );
break;
} catch (e) {
continue;
}
}
} else if ( window.XMLHttpRequest ) {
request = new XMLHttpRequest();
}
if ( !request ) {
throw new Error( "Browser doesn't support XMLHttpRequest." );
}
if ( async ) {
/** @ignore */
request.onreadystatechange = function() {
if ( request.readyState == 4) {
request.onreadystatechange = new function() { };
callback();
}
};
}
try {
request.open( "GET", url, async );
request.send( null );
} catch (e) {
$.console.log(
"%s while making AJAX request: %s",
e.name,
e.message
);
request.onreadystatechange = null;
request = null;
if ( async ) {
callback();
}
}
return async ? null : request;
},
/**
* Loads a Deep Zoom Image description from a url or XML string and
* provides a callback hook for the resulting Document
* @function
* @name OpenSeadragon.createFromDZI
* @param {String} xmlUrl
* @param {String} xmlString
* @param {Function} callback
*/
createFromDZI: function( dzi, callback ) {
var async = typeof ( callback ) == "function",
xmlUrl = dzi.substring(0,1) != '<' ? dzi : null,
xmlString = xmlUrl ? null : dzi,
error = null,
urlParts,
filename,
lastDot,
tilesUrl;
if( xmlUrl ){
urlParts = xmlUrl.split( '/' );
filename = urlParts[ urlParts.length - 1 ];
lastDot = filename.lastIndexOf( '.' );
if ( lastDot > -1 ) {
urlParts[ urlParts.length - 1 ] = filename.slice( 0, lastDot );
}
tilesUrl = urlParts.join( '/' ) + "_files/";
}
function finish( func, obj ) {
try {
return func( obj, tilesUrl );
} catch ( e ) {
if ( async ) {
return null;
} else {
throw e;
}
}
}
if ( async ) {
if ( xmlString ) {
window.setTimeout( function() {
var source = finish( processDZIXml, parseXml( xmlString ) );
// call after finish sets error
callback( source, error );
}, 1);
} else {
$.makeAjaxRequest( xmlUrl, function( xhr ) {
var source = finish( processDZIResponse, xhr );
// call after finish sets error
callback( source, error );
});
}
return null;
}
if ( xmlString ) {
return finish(
processDZIXml,
parseXml( xmlString )
);
} else {
return finish(
processDZIResponse,
$.makeAjaxRequest( xmlUrl )
);
}
}
});
/**
* @private
* @inner
* @function
* @param {Element} element
* @param {Boolean} [isFixed]
* @returns {Element}
*/
function getOffsetParent( element, isFixed ) {
if ( isFixed && element != document.body ) {
return document.body;
} else {
return element.offsetParent;
}
};
/**
* @private
* @inner
* @function
* @param {XMLHttpRequest} xhr
* @param {String} tilesUrl
*/
function processDZIResponse( xhr, tilesUrl ) {
var status,
statusText,
doc = null;
if ( !xhr ) {
throw new Error( $.getString( "Errors.Security" ) );
} else if ( xhr.status !== 200 && xhr.status !== 0 ) {
status = xhr.status;
statusText = ( status == 404 ) ?
"Not Found" :
xhr.statusText;
throw new Error( $.getString( "Errors.Status", status, statusText ) );
}
if ( xhr.responseXML && xhr.responseXML.documentElement ) {
doc = xhr.responseXML;
} else if ( xhr.responseText ) {
doc = parseXml( xhr.responseText );
}
return processDZIXml( doc, tilesUrl );
};
/**
* @private
* @inner
* @function
* @param {Document} xmlDoc
* @param {String} tilesUrl
*/
function processDZIXml( xmlDoc, tilesUrl ) {
if ( !xmlDoc || !xmlDoc.documentElement ) {
throw new Error( $.getString( "Errors.Xml" ) );
}
var root = xmlDoc.documentElement,
rootName = root.tagName;
if ( rootName == "Image" ) {
try {
return processDZI( root, tilesUrl );
} catch ( e ) {
throw (e instanceof Error) ?
e :
new Error( $.getString("Errors.Dzi") );
}
} else if ( rootName == "Collection" ) {
throw new Error( $.getString( "Errors.Dzc" ) );
} else if ( rootName == "Error" ) {
return processDZIError( root );
}
throw new Error( $.getString( "Errors.Dzi" ) );
};
/**
* @private
* @inner
* @function
* @param {Element} imageNode
* @param {String} tilesUrl
*/
function processDZI( imageNode, tilesUrl ) {
var fileFormat = imageNode.getAttribute( "Format" ),
sizeNode = imageNode.getElementsByTagName( "Size" )[ 0 ],
dispRectNodes = imageNode.getElementsByTagName( "DisplayRect" ),
width = parseInt( sizeNode.getAttribute( "Width" ) ),
height = parseInt( sizeNode.getAttribute( "Height" ) ),
tileSize = parseInt( imageNode.getAttribute( "TileSize" ) ),
tileOverlap = parseInt( imageNode.getAttribute( "Overlap" ) ),
dispRects = [],
dispRectNode,
rectNode,
i;
if ( !imageFormatSupported( fileFormat ) ) {
throw new Error(
$.getString( "Errors.ImageFormat", fileFormat.toUpperCase() )
);
}
for ( i = 0; i < dispRectNodes.length; i++ ) {
dispRectNode = dispRectNodes[ i ];
rectNode = dispRectNode.getElementsByTagName( "Rect" )[ 0 ];
dispRects.push( new $.DisplayRect(
parseInt( rectNode.getAttribute( "X" ) ),
parseInt( rectNode.getAttribute( "Y" ) ),
parseInt( rectNode.getAttribute( "Width" ) ),
parseInt( rectNode.getAttribute( "Height" ) ),
0, // ignore MinLevel attribute, bug in Deep Zoom Composer
parseInt( dispRectNode.getAttribute( "MaxLevel" ) )
));
}
return new $.DziTileSource(
width,
height,
tileSize,
tileOverlap,
tilesUrl,
fileFormat,
dispRects
);
};
/**
* @private
* @inner
* @function
* @param {Document} errorNode
* @throws {Error}
*/
function processDZIError( errorNode ) {
var messageNode = errorNode.getElementsByTagName( "Message" )[ 0 ],
message = messageNode.firstChild.nodeValue;
throw new Error(message);
};
/**
* Reports whether the image format is supported for tiling in this
* version.
* @private
* @inner
* @function
* @param {String} [extension]
* @returns {Boolean}
*/
function imageFormatSupported( extension ) {
extension = extension ? extension : "";
return !!FILEFORMATS[ extension.toLowerCase() ];
};
/**
* Parses an XML string into a DOM Document.
* @private
* @inner
* @function
* @name OpenSeadragon.parseXml
* @param {String} string
* @returns {Document}
*/
function parseXml( string ) {
//TODO: yet another example where we can determine the correct
// implementation once at start-up instead of everytime we use
// the function.
var xmlDoc = null,
parser;
if ( window.ActiveXObject ) {
xmlDoc = new ActiveXObject( "Microsoft.XMLDOM" );
xmlDoc.async = false;
xmlDoc.loadXML( string );
} else if ( window.DOMParser ) {
parser = new DOMParser();
xmlDoc = parser.parseFromString( string, "text/xml" );
} else {
throw new Error( "Browser doesn't support XML DOM." );
}
return xmlDoc;
};
}( OpenSeadragon ));