/* * OpenSeadragon - TileCache * * Copyright (C) 2009 CodePlex Foundation * Copyright (C) 2010-2013 OpenSeadragon contributors * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * - Neither the name of CodePlex Foundation nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function( $ ){ // private class var TileRecord = function( options ) { $.console.assert( options, "[TileCache.cacheTile] options is required" ); $.console.assert( options.tile, "[TileCache.cacheTile] options.tile is required" ); $.console.assert( options.tiledImage, "[TileCache.cacheTile] options.tiledImage is required" ); this.tile = options.tile; this.tiledImage = options.tiledImage; }; // private class var ImageRecord = function(options) { $.console.assert( options, "[ImageRecord] options is required" ); $.console.assert( options.image, "[ImageRecord] options.image is required" ); this._image = options.image; this._tiles = []; }; ImageRecord.prototype = { destroy: function() { this._image = null; this._renderedContext = null; this._tiles = null; }, getImage: function() { return this._image; }, getRenderedContext: function() { return this._renderedContext; }, setRenderedContext: function(renderedContext) { this._renderedContext = renderedContext; }, addTile: function(tile) { $.console.assert(tile, '[ImageRecord.addTile] tile is required'); this._tiles.push(tile); }, removeTile: function(tile) { for (var i = 0; i < this._tiles.length; i++) { if (this._tiles[i] === tile) { this._tiles.splice(i, 1); return; } } $.console.warn('[ImageRecord.removeTile] trying to remove unknown tile', tile); }, getTileCount: function() { return this._tiles.length; } }; /** * @class TileCache * @memberof OpenSeadragon * @classdesc Stores all the tiles displayed in a {@link OpenSeadragon.Viewer}. * You generally won't have to interact with the TileCache directly. * @param {Object} options - Configuration for this TileCache. * @param {Number} [options.maxImageCacheCount] - See maxImageCacheCount in * {@link OpenSeadragon.Options} for details. */ $.TileCache = function( options ) { options = options || {}; this._maxImageCacheCount = options.maxImageCacheCount || $.DEFAULT_SETTINGS.maxImageCacheCount; this._tilesLoaded = []; this._imagesLoaded = []; this._imagesLoadedCount = 0; }; $.TileCache.prototype = /** @lends OpenSeadragon.TileCache.prototype */{ /** * @returns {Number} The total number of tiles that have been loaded by * this TileCache. */ numTilesLoaded: function() { return this._tilesLoaded.length; }, /** * Caches the specified tile, removing an old tile if necessary to stay under the * maxImageCacheCount specified on construction. Note that if multiple tiles reference * the same image, there may be more tiles than maxImageCacheCount; the goal is to keep * the number of images below that number. Note, as well, that even the number of images * may temporarily surpass that number, but should eventually come back down to the max specified. * @param {Object} options - Tile info. * @param {OpenSeadragon.Tile} options.tile - The tile to cache. * @param {OpenSeadragon.TiledImage} options.tiledImage - The TiledImage that owns that tile. * @param {Number} [options.cutoff=0] - If adding this tile goes over the cache max count, this * function will release an old tile. The cutoff option specifies a tile level at or below which * tiles will not be released. */ cacheTile: function( options ) { $.console.assert( options, "[TileCache.cacheTile] options is required" ); $.console.assert( options.tile, "[TileCache.cacheTile] options.tile is required" ); $.console.assert( options.tile.url, "[TileCache.cacheTile] options.tile.url is required" ); $.console.assert( options.tile.image, "[TileCache.cacheTile] options.tile.image is required" ); $.console.assert( options.tiledImage, "[TileCache.cacheTile] options.tiledImage is required" ); var cutoff = options.cutoff || 0; var insertionIndex = this._tilesLoaded.length; var imageRecord = this._imagesLoaded[options.tile.url]; if (!imageRecord) { imageRecord = this._imagesLoaded[options.tile.url] = new ImageRecord({ image: options.tile.image }); this._imagesLoadedCount++; } imageRecord.addTile(options.tile); options.tile.cacheImageRecord = imageRecord; // Note that just because we're unloading a tile doesn't necessarily mean // we're unloading an image. With repeated calls it should sort itself out, though. if ( this._imagesLoadedCount > this._maxImageCacheCount ) { var worstTile = null; var worstTileIndex = -1; var prevTile, worstTime, worstLevel, prevTime, prevLevel, prevTileRecord; for ( var i = this._tilesLoaded.length - 1; i >= 0; i-- ) { prevTileRecord = this._tilesLoaded[ i ]; prevTile = prevTileRecord.tile; if ( prevTile.level <= cutoff || prevTile.beingDrawn ) { continue; } else if ( !worstTile ) { worstTile = prevTile; worstTileIndex = i; continue; } prevTime = prevTile.lastTouchTime; worstTime = worstTile.lastTouchTime; prevLevel = prevTile.level; worstLevel = worstTile.level; if ( prevTime < worstTime || ( prevTime == worstTime && prevLevel > worstLevel ) ) { worstTile = prevTile; worstTileIndex = i; } } if ( worstTile && worstTileIndex >= 0 ) { this._unloadTile(worstTile); insertionIndex = worstTileIndex; } } this._tilesLoaded[ insertionIndex ] = new TileRecord({ tile: options.tile, tiledImage: options.tiledImage }); }, /** * Clears all tiles associated with the specified tiledImage. * @param {OpenSeadragon.TiledImage} tiledImage */ clearTilesFor: function( tiledImage ) { $.console.assert(tiledImage, '[TileCache.clearTilesFor] tiledImage is required'); var tileRecord; for ( var i = 0; i < this._tilesLoaded.length; ++i ) { tileRecord = this._tilesLoaded[ i ]; if ( tileRecord.tiledImage === tiledImage ) { this._unloadTile(tileRecord.tile); this._tilesLoaded.splice( i, 1 ); i--; } } }, // private getImageRecord: function(url) { $.console.assert(url, '[TileCache.getImageRecord] url is required'); return this._imagesLoaded[url]; }, // private _unloadTile: function(tile) { $.console.assert(tile, '[TileCache._unloadTile] tile is required'); tile.unload(); tile.cacheImageRecord = null; var imageRecord = this._imagesLoaded[tile.url]; imageRecord.removeTile(tile); if (!imageRecord.getTileCount()) { imageRecord.destroy(); delete this._imagesLoaded[tile.url]; this._imagesLoadedCount--; } } }; }( OpenSeadragon ));