(function( $ ){ /** * @class */ $.Point = function( x, y ) { this.x = typeof ( x ) == "number" ? x : 0; this.y = typeof ( y ) == "number" ? y : 0; }; $.Point.prototype = { plus: function( point ) { return new $.Point( this.x + point.x, this.y + point.y ); }, minus: function( point ) { return new $.Point( this.x - point.x, this.y - point.y ); }, times: function( factor ) { return new $.Point( this.x * factor, this.y * factor ); }, divide: function( factor ) { return new $.Point( this.x / factor, this.y / factor ); }, negate: function() { return new $.Point( -this.x, -this.y ); }, distanceTo: function( point ) { return Math.sqrt( Math.pow( this.x - point.x, 2 ) + Math.pow( this.y - point.y, 2 ) ); }, apply: function( func ) { return new $.Point( func( this.x ), func( this.y ) ); }, equals: function( point ) { return ( point instanceof $.Point ) && ( this.x === point.x ) && ( this.y === point.y ); }, toString: function() { return "(" + this.x + "," + this.y + ")"; } }; }( OpenSeadragon ));