Commit Graph

2369 Commits

Author SHA1 Message Date
Chris Thatcher
695dbae3f6 Merge pull request #33 from openseadragon/prerender
Prerender bundles a number of performance optimizations.
2013-03-14 06:21:52 -07:00
thatcher
0297a20aee merged conflict 2013-03-14 09:08:27 -04:00
thatcher
10f60c88cb minImageRatio should never be set below 1 unless you want to load the Nth level tiles to level N-M, which effectively throttles network requests and draw animations but does not produce a better picture 2013-03-14 08:12:01 -04:00
thatcher
0b75a2f259 tweaking default setting to find optimal performance point while preserving responsivness 2013-03-14 07:22:27 -04:00
thatcher
f0c7870f4e cleaning up new setting as applied to collections 2013-03-14 07:22:26 -04:00
thatcher
b9741daaaf removing debug console log statement per ventero's review notes 2013-03-14 07:22:26 -04:00
thatcher
537ea0b844 simplifying zoom settings so scroll and click arent significantly different 2013-03-14 07:22:26 -04:00
thatcher
464cf076a6 simplifying zoom settings so scroll and click arent significantly different 2013-03-14 07:22:26 -04:00
thatcher
a5421917a4 minZoomImageRatio should not be less than minPixelRatio to avoid blurry full zoom out. Its worth noting now that several options are 'coupled' but dont have logic which addresses the coupling so as to avoid ill affects from settings that dont make sense for how they are coupled. 2013-03-14 07:22:26 -04:00
thatcher
86e27c18f7 what was initally a feature branch to work on just canvas prerender, evolved into a feature branch focused on broader ideas discussed in issue #4 - I've basically been able to reduce time spent in drawTile by half. good stuff, thanks to dustmoo for getting us looking into this 2013-03-14 07:22:26 -04:00
thatcher
fe0cafea21 improved caching follows existing use of tile.unload to delete prerendered canvas 2013-03-14 07:22:26 -04:00
thatcher
2be165fa70 niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/ 2013-03-14 07:22:25 -04:00
Chris Thatcher
91075ceaf4 Merge pull request #42 from eikeon/master
Fix for minLevel issue #41

To be more future safe I'd recommend passing the arguments as a single options object instead of positional parameters.
2013-03-13 11:03:39 -07:00
thatcher
417a93d5ae Merge branch 'master' of https://github.com/openseadragon/openseadragon 2013-03-12 20:15:36 -04:00
thatcher
b3146683f2 applying patch provided by eikeon for position parameter constructor of TileSource. At some point I hope to deprecate most of these constructors that have more than two positional parameters. 2013-03-12 20:12:08 -04:00
Daniel Krech
fd51ec6c64 Fixed minLevel (incorrect case); closes issue #41). 2013-03-12 15:11:56 -04:00
Ian Gilman
e757aa2767 Added some section seperators to the grunt file 2013-03-12 10:49:48 -07:00
Ian Gilman
b986b14407 Minor wording change to readme 2013-03-12 10:43:37 -07:00
Ian Gilman
0756c4546a Grunt watch params were out of date; fixed 2013-03-12 10:43:27 -07:00
Ian Gilman
b4ddb5a953 Improved build banners, including making them visible in minified version 2013-03-11 11:52:30 -07:00
thatcher
f28fea8f74 publishing native fullscreen support 2013-03-08 00:08:11 -05:00
Chris Thatcher
c164e8fac5 Merge pull request #24 from openseadragon/fullscreen
Fullscreen native javascript support now available. will increment build id and publish.  Thanks ventero and iangilman for your reviews.
2013-03-07 20:57:11 -08:00
thatcher
5203cc14b0 removing extra whitespace per pull request review 2013-03-07 23:50:27 -05:00
Ian Gilman
7f98c3cfa7 Renamed test js file so we can have more than one 2013-03-07 11:53:46 -08:00
Ian Gilman
025d6cdcd3 Added more tests 2013-03-07 11:52:01 -08:00
Ian Gilman
9401b5d393 First version of real tests 2013-03-07 10:44:08 -08:00
thatcher
f107aaf0e8 removing debug console log statement per ventero's review notes 2013-03-06 21:53:20 -05:00
thatcher
6285a779f3 cleaning up event names, reducing demo cases to just addHandler interface, normalizing event data to express more idiomatic javascript pattern of passing object instead of invoking callback with positional parameters 2013-03-06 17:34:12 -05:00
thatcher
3801326e40 pulling full screen api detection out into is own file per ians suggestion 2013-03-06 15:36:52 -05:00
thatcher
75f7589312 simplifying zoom settings so scroll and click arent significantly different 2013-03-06 07:43:12 -05:00
thatcher
0bdc4383bd simplifying zoom settings so scroll and click arent significantly different 2013-03-06 07:35:47 -05:00
thatcher
e04813e477 minZoomImageRatio should not be less than minPixelRatio to avoid blurry full zoom out. Its worth noting now that several options are 'coupled' but dont have logic which addresses the coupling so as to avoid ill affects from settings that dont make sense for how they are coupled. 2013-03-06 06:44:55 -05:00
thatcher
096b02d1c8 addressing typo in comment pointed out by @iangilian 2013-03-06 06:03:05 -05:00
thatcher
9503fac39d merging, not sure why I get a conflict on this, must be doing something wrong in my work flow 2013-03-06 05:55:53 -05:00
thatcher
61a844bdc0 what was initally a feature branch to work on just canvas prerender, evolved into a feature branch focused on broader ideas discussed in issue #4 - I've basically been able to reduce time spent in drawTile by half. good stuff, thanks to dustmoo for getting us looking into this 2013-03-06 05:51:31 -05:00
thatcher
11a0f3b315 improved caching follows existing use of tile.unload to delete prerendered canvas 2013-03-05 07:30:37 -05:00
houseofyin
a432a38d3d 23 Initial attempt a this feature along with a demo page 2013-03-04 15:19:35 -05:00
thatcher
ab3f465e4b I think in package.json the dependencies block should be devDependencies 2013-03-01 10:01:57 -05:00
thatcher
83e48b1ec7 incrementing build number 2013-03-01 09:39:29 -05:00
thatcher
2fc6cc3876 niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/ 2013-03-01 09:23:47 -05:00
Chris Thatcher
fc479b5ecb Merge pull request #26 from openseadragon/memoizelevelscale
memoize default implementation of getLevelScale
2013-03-01 06:18:08 -08:00
Chris Thatcher
3d424075b9 Merge pull request #25 from openseadragon/requestanimationframe
Requestanimationframe
2013-03-01 06:11:06 -08:00
thatcher
274df71c0a refs #22 use Math.pow per houseofyin and memoize implementation of getLevelScale per acdha 2013-03-01 08:42:06 -05:00
thatcher
6d4d7cc8c6 niave implementation of prerender for canvas, the first optimization discussed here: http://www.html5rocks.com/en/tutorials/canvas/performance/ 2013-03-01 08:14:35 -05:00
thatcher
b560a06c30 correcting comment per ventero's review 2013-02-28 16:19:04 -05:00
thatcher
e56632c96f blendTime needs to be equal to animationTime to avoid blurred images 2013-02-28 15:56:50 -05:00
thatcher
2819ff14e5 reverting a couple changes to core openseadragon options unrelated to issue #2 . will explore these in #4 were they have already been referenced. 2013-02-28 15:55:24 -05:00
thatcher
807cdd337c cant set blendTime to 0, causes strange behavior in navigator and lip tile sources. should have made the basic config changes in #2 and #3 in a diferent branch related to #4. will do before pulling 2013-02-28 15:55:24 -05:00
thatcher
6d3ddd8095 by feel, best performance, changed immediateRender to true, springStiffness to 7 - issue #2 2013-02-28 15:55:24 -05:00
thatcher
5b6a2f5873 basic implementation of issue #2 2013-02-28 15:55:24 -05:00