diff --git a/src/tiledimage.js b/src/tiledimage.js index 393859ce..d2255ea8 100644 --- a/src/tiledimage.js +++ b/src/tiledimage.js @@ -1965,7 +1965,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag imageZoom > this.smoothTileEdgesMinZoom && !this.iOSDevice && this.getRotation(true) % 360 === 0 && // TODO: support tile edge smoothing with tiled image rotation. - this._drawer.viewer.viewport.getFlip() === false && // TODO: support tile edge smoothing with tiled image flip. + this._drawer.viewer.viewport.getFlip() === false && // TODO: support tile edge smoothing with viewport flip. $.supportsCanvas && this.viewer.useCanvas) { // When zoomed in a lot (>100%) the tile edges are visible. // So we have to composite them at ~100% and scale them up together.