mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-22 13:16:10 +03:00
Rename drawHandler to onDraw. Also make it a notification style callback
(does not override the draw functionality). Add an overlay option 'useTransform' that will transform the overlay element instead of moving it's postion - useful for SVG elements
This commit is contained in:
parent
233c3a357a
commit
df877493a9
@ -144,7 +144,7 @@ $.Drawer = function( options ) {
|
||||
for( i = 0; i < this.overlays.length; i++ ){
|
||||
if( $.isPlainObject( this.overlays[ i ] ) ){
|
||||
|
||||
this.overlays[ i ] = addOverlayFromConfiguration( this, this.overlays[ i ]);
|
||||
this.overlays[ i ] = addOverlayFromConfiguration( this, this.overlays[ i ], this.source.dimensions);
|
||||
|
||||
} else if ( $.isFunction( this.overlays[ i ] ) ){
|
||||
//TODO
|
||||
@ -168,8 +168,12 @@ $.Drawer.prototype = {
|
||||
* @param {OpenSeadragon.OverlayPlacement} placement - The position of the
|
||||
* viewport which the location coordinates will be treated as relative
|
||||
* to.
|
||||
* @param {function} onDraw - A callback that is called when the overlay
|
||||
* needs to be drawn. It is passed position, size and element.
|
||||
* @param {boolean} useTransform - Overlay will be scaled and moved using
|
||||
* the SVG transform argument. Overlay should be a SVG g element.
|
||||
*/
|
||||
addOverlay: function( element, location, placement ) {
|
||||
addOverlay: function( element, location, placement, onDraw, useTransform ) {
|
||||
element = $.getElement( element );
|
||||
|
||||
if ( getOverlayIndex( this.overlays, element ) >= 0 ) {
|
||||
@ -177,7 +181,14 @@ $.Drawer.prototype = {
|
||||
return;
|
||||
}
|
||||
|
||||
this.overlays.push( new $.Overlay( element, location, placement ) );
|
||||
this.overlays.push( new $.Overlay({
|
||||
element: element,
|
||||
location: location,
|
||||
placement: placement,
|
||||
onDraw: onDraw,
|
||||
useTransform: useTransform,
|
||||
imageFullSize: this.source.dimensions
|
||||
}) );
|
||||
this.updateAgain = true;
|
||||
if( this.viewer ){
|
||||
this.viewer.raiseEvent( 'add-overlay', {
|
||||
@ -390,7 +401,7 @@ $.Drawer.prototype = {
|
||||
* @private
|
||||
* @inner
|
||||
*/
|
||||
function addOverlayFromConfiguration( drawer, overlay ){
|
||||
function addOverlayFromConfiguration( drawer, overlay, dimensions ){
|
||||
|
||||
var element = null,
|
||||
rect = ( overlay.height && overlay.width ) ? new $.Rect(
|
||||
@ -423,17 +434,24 @@ $.Drawer.prototype = {
|
||||
//we need to translate to viewport coordinates
|
||||
rect = drawer.viewport.imageToViewportRectangle( rect );
|
||||
}
|
||||
|
||||
if( overlay.placement ){
|
||||
return new $.Overlay(
|
||||
element,
|
||||
drawer.viewport.pointFromPixel(rect),
|
||||
$.OverlayPlacement[overlay.placement.toUpperCase()]
|
||||
);
|
||||
return new $.Overlay({
|
||||
element: element,
|
||||
location: drawer.viewport.pointFromPixel(rect),
|
||||
placement: $.OverlayPlacement[overlay.placement.toUpperCase()],
|
||||
onDraw: overlay.onDraw,
|
||||
useTransform: overlay.useTransform,
|
||||
imageFullSize: dimensions
|
||||
});
|
||||
}else{
|
||||
var newOverlay = new $.Overlay(element, rect);
|
||||
if (overlay.zoomHandler)
|
||||
newOverlay.zoomHandler = overlay.zoomHandler;
|
||||
return newOverlay;
|
||||
return new $.Overlay({
|
||||
element: element,
|
||||
location: rect,
|
||||
onDraw: overlay.onDraw,
|
||||
useTransform: overlay.useTransform,
|
||||
imageFullSize: dimensions
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -57,27 +57,42 @@
|
||||
* @class
|
||||
*/
|
||||
$.Overlay = function( element, location, placement ) {
|
||||
this.element = element;
|
||||
this.scales = location instanceof $.Rect;
|
||||
|
||||
var options;
|
||||
if( $.isPlainObject( element ) ){
|
||||
options = element;
|
||||
} else{
|
||||
options = {
|
||||
element: element,
|
||||
location: location,
|
||||
placement: placement
|
||||
};
|
||||
}
|
||||
|
||||
this.element = options.element;
|
||||
this.scales = options.location instanceof $.Rect;
|
||||
this.bounds = new $.Rect(
|
||||
location.x,
|
||||
location.y,
|
||||
location.width,
|
||||
location.height
|
||||
options.location.x,
|
||||
options.location.y,
|
||||
options.location.width,
|
||||
options.location.height
|
||||
);
|
||||
this.position = new $.Point(
|
||||
location.x,
|
||||
location.y
|
||||
options.location.x,
|
||||
options.location.y
|
||||
);
|
||||
this.size = new $.Point(
|
||||
location.width,
|
||||
location.height
|
||||
options.location.width,
|
||||
options.location.height
|
||||
);
|
||||
this.style = element.style;
|
||||
this.style = options.element.style;
|
||||
// rects are always top-left
|
||||
this.placement = location instanceof $.Point ?
|
||||
placement :
|
||||
this.placement = options.location instanceof $.Point ?
|
||||
options.placement :
|
||||
$.OverlayPlacement.TOP_LEFT;
|
||||
this.onDraw = options.onDraw;
|
||||
this.useTransform = options.useTransform;
|
||||
this.imageFullSize = options.imageFullSize;
|
||||
};
|
||||
|
||||
$.Overlay.prototype = {
|
||||
@ -176,27 +191,35 @@
|
||||
this.size = $.getElementSize( element );
|
||||
}
|
||||
|
||||
if (this.zoomHandler) {
|
||||
this.zoomHandler(this.position, this.size, element);
|
||||
return;
|
||||
}
|
||||
|
||||
position = this.position;
|
||||
size = this.size;
|
||||
|
||||
this.adjust( position, size );
|
||||
|
||||
position = position.apply( Math.floor );
|
||||
size = size.apply( Math.ceil );
|
||||
if(this.useTransform){
|
||||
var scale = Math.min(this.size.x / this.imageFullSize.x, this.size.y / this.imageFullSize.y);
|
||||
|
||||
style.left = position.x + "px";
|
||||
style.top = position.y + "px";
|
||||
style.position = "absolute";
|
||||
style.display = 'block';
|
||||
var attrValue = 'translate(' + position.x + ', ' + position.y + ') scale(' + scale + ')';
|
||||
// we expect the first element to be the g element of the SVG element that we can transform
|
||||
element.firstElementChild.setAttribute('transform', attrValue);
|
||||
}else{
|
||||
position = position.apply( Math.floor );
|
||||
size = size.apply( Math.ceil );
|
||||
|
||||
if ( scales ) {
|
||||
style.width = size.x + "px";
|
||||
style.height = size.y + "px";
|
||||
style.left = position.x + "px";
|
||||
style.top = position.y + "px";
|
||||
style.position = "absolute";
|
||||
style.display = 'block';
|
||||
|
||||
if ( scales ) {
|
||||
style.width = size.x + "px";
|
||||
style.height = size.y + "px";
|
||||
}
|
||||
}
|
||||
|
||||
// call the onDraw callback if there is one to allow them to dping
|
||||
if (this.onDraw) {
|
||||
this.onDraw(this.position, this.size, element);
|
||||
}
|
||||
},
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user