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Merge pull request #577 from msalsbery/viewer_focus
Removed Viewer focusHandler, added tabIndex option
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commit
db88fe4166
@ -24,6 +24,8 @@ OPENSEADRAGON CHANGELOG
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* Fixed pointer event model detection for IE 10 and IE 11 (#571)
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* Added setMouseNavEnabled() support to Navigator (#572)
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* MouseTracker now defaults to tracking on (#558)
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* Removed Viewer focusHandler/onCanvasFocus (#577)
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* Added tabIndex option to viewer (#577)
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1.2.0:
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@ -98,6 +98,7 @@ $.Navigator = function( options ){
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sizeRatio: $.DEFAULT_SETTINGS.navigatorSizeRatio
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}, options, {
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element: this.element,
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tabIndex: -1, // No keyboard navigation, omit from tab order
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//These need to be overridden to prevent recursion since
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//the navigator is a viewer and a viewer has a navigator
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showNavigator: false,
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@ -126,6 +126,10 @@
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* The element to append the viewer's container element to. If not provided, the 'id' property must be provided.
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* If both the element and id properties are specified, the viewer is appended to the element provided in the element property.
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*
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* @property {Number} [tabIndex=0]
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* Tabbing order index to assign to the viewer element. Positive values are selected in increasing order. When tabIndex is 0
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* source order is used. A negative value omits the viewer from the tabbing order.
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*
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* @property {Array|String|Function|Object[]|Array[]|String[]|Function[]} [tileSources=null]
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* As an Array, the tileSource can hold either Objects or mixed
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* types of Arrays of Objects, Strings, or Functions. When a value is a String,
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@ -268,7 +268,7 @@ $.Viewer = function( options ) {
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style.left = "0px";
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}(this.canvas.style));
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$.setElementTouchActionNone( this.canvas );
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this.canvas.tabIndex = 0;
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this.canvas.tabIndex = options.tabIndex || 0;
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//the container is created through applying the ControlDock constructor above
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this.container.className = "openseadragon-container";
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@ -302,7 +302,6 @@ $.Viewer = function( options ) {
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clickDistThreshold: this.clickDistThreshold,
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dblClickTimeThreshold: this.dblClickTimeThreshold,
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dblClickDistThreshold: this.dblClickDistThreshold,
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focusHandler: $.delegate( this, onCanvasFocus ),
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keyDownHandler: $.delegate( this, onCanvasKeyDown ),
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keyHandler: $.delegate( this, onCanvasKeyPress ),
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clickHandler: $.delegate( this, onCanvasClick ),
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@ -2190,13 +2189,6 @@ function onBlur(){
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}
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function onCanvasFocus( event ) {
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if ( !event.preventDefaultAction ) {
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var point = $.getElementPosition( this.element );
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window.scrollTo( 0, point.y );
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}
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}
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function onCanvasKeyDown( event ) {
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if ( !event.preventDefaultAction && !event.ctrl && !event.alt && !event.meta ) {
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switch( event.keyCode ){
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