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https://github.com/openseadragon/openseadragon.git
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Fix comments on #2148: part 2. Better commens on the new TileSource API. Deprecation if 'tile-loaded' image event parameter. Unwrap ImageJob and add userData property.
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@ -35,7 +35,6 @@
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(function($){
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/**
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* @private
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* @class ImageJob
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* @classdesc Handles downloading of a single image.
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* @param {Object} options - Options for this ImageJob.
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@ -50,7 +49,7 @@
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* @param {Function} [options.abort] - Called when this image job is aborted.
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* @param {Number} [options.timeout] - The max number of milliseconds that this image job may take to complete.
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*/
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function ImageJob (options) {
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$.ImageJob = function(options) {
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$.extend(true, this, {
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timeout: $.DEFAULT_SETTINGS.timeout,
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@ -63,9 +62,16 @@ function ImageJob (options) {
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* @memberof OpenSeadragon.ImageJob#
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*/
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this.data = null;
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}
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ImageJob.prototype = {
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/**
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* User workspace to populate with helper variables
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* @member {*} user data, for people to append their data
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* @memberof OpenSeadragon.ImageJob#
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*/
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this.userData = {};
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};
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$.ImageJob.prototype = {
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errorMsg: null,
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/**
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@ -100,7 +106,6 @@ ImageJob.prototype = {
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this.callback(this);
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}
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};
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/**
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@ -146,7 +151,7 @@ $.ImageLoader.prototype = {
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if (!options.source) {
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$.console.error('ImageLoader.prototype.addJob() requires [options.source]. ' +
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'TileSource since new API defines how images are fetched. Creating a dummy TileSource.');
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let implementation = $.TileSource.prototype;
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var implementation = $.TileSource.prototype;
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options.source = {
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downloadTileStart: implementation.downloadTileStart,
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downloadTileAbort: implementation.downloadTileAbort,
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@ -170,7 +175,7 @@ $.ImageLoader.prototype = {
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abort: options.abort,
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timeout: this.timeout
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},
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newJob = new ImageJob(jobOptions);
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newJob = new $.ImageJob(jobOptions);
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if ( !this.jobLimit || this.jobsInProgress < this.jobLimit ) {
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newJob.start();
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@ -298,7 +298,9 @@ $.Tile.prototype = {
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if ( !this.element ) {
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var image = this.image;
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if (!this.image) return;
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if (!this.image) {
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return;
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}
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this.element = $.makeNeutralElement( "div" );
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this.imgElement = image.cloneNode();
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@ -335,7 +337,7 @@ $.Tile.prototype = {
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* @return {Image}
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*/
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get image() {
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this.cacheImageRecord.getImage();
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return this.cacheImageRecord.getImage();
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},
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/**
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@ -367,8 +369,7 @@ $.Tile.prototype = {
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var position = this.position.times($.pixelDensityRatio),
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size = this.size.times($.pixelDensityRatio),
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rendered,
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hasTransparency;
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rendered;
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if (!this.context2D && !this.cacheImageRecord) {
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$.console.warn(
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@ -139,8 +139,8 @@ $.TileCache.prototype = {
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if (!imageRecord) {
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if (!options.data) {
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$.console.error("[TileCache.cacheTile] options.image was renamed to options.data. '.image' attribute "
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+ "has been deprecated and will be removed in the future.");
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$.console.error("[TileCache.cacheTile] options.image was renamed to options.data. '.image' attribute " +
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"has been deprecated and will be removed in the future.");
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options.data = options.image;
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}
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@ -1649,7 +1649,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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* @private
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* @inner
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* @param {OpenSeadragon.Tile} tile
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* @param {*} data image data
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* @param {*} data image data, the output of TileSource.prototype.downloadTileFinish(), by default Image object
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* @param {Number || undefined} cutoff
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* @param {XMLHttpRequest || undefined} tileRequest
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*/
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@ -1667,7 +1667,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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if (increment === 0) {
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tile.loading = false;
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tile.loaded = true;
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tile.hasTransparency = this.source.hasTransparency(
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tile.hasTransparency = _this.source.hasTransparency(
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tile.context2D, tile.url, tile.ajaxHeaders, tile.postData
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);
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if (!tile.context2D) {
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@ -1689,8 +1689,9 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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* @event tile-loaded
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {Image|*} image - The image (data) of the tile.
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* @property {*} data - image data
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* @property {Image || *} image - The image (data) of the tile. Deprecated.
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* @property {*} data - image data, the output of TileSource.prototype.downloadTileFinish(),
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* by default Image object
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* @property {OpenSeadragon.TiledImage} tiledImage - The tiled image of the loaded tile.
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* @property {OpenSeadragon.Tile} tile - The tile which has been loaded.
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* @property {XMLHttpRequest} tileRequest - The AJAX request that loaded this tile (if applicable).
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@ -1704,7 +1705,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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tiledImage: this,
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tileRequest: tileRequest,
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get image() {
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$.console.error("[tile-loaded] event property 'image' has been deprecated and will be removed in the future");
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$.console.error("[tile-loaded] event property 'image' has been deprecated and will be removed.");
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return data;
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},
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data: data,
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@ -720,33 +720,38 @@ $.TileSource.prototype = {
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},
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/**
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* Download tile data
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* @param {object} context job context that you have to call finish(...) on. It also contains abort(...) function
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* that can be called to abort the job.
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* Download tile data.
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* Note that if you override any of downloadTile*() functions, you should override all of them.
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* @param {ImageJob} context job context that you have to call finish(...) on.
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* @param {String} [context.src] - URL of image to download.
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* @param {String} [context.loadWithAjax] - Whether to load this image with AJAX.
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* @param {String} [context.ajaxHeaders] - Headers to add to the image request if using AJAX.
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* @param {String} [context.crossOriginPolicy] - CORS policy to use for downloads
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* @param {String} [context.postData] - HTTP POST data (usually but not necessarily in k=v&k2=v2... form,
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* see TileSrouce::getPostData) or null
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* @param {Function} [context.callback] - Called once image has been downloaded.
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*
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* @param {*} [context.userData] - Empty object to attach your own data and helper variables to.
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* @param {Function} [context.callback] - Called automatically once image has been downloaded (triggered by finish).
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* @param {Function} [context.finish] - Should be called unless abort() was executed, e.g. on all occasions,
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* be it successful or unsuccessful request.
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* @param {Function} [context.abort] - Called when this image job is aborted.
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* @param {Number} [context.timeout] - The max number of milliseconds that this image job may take to complete.
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*/
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downloadTileStart: function (context) {
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context.image = new Image();
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var dataStore = context.userData;
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dataStore.image = new Image();
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context.image.onload = function(){
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dataStore.image.onload = function(){
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context.finish(true);
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};
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context.image.onabort = context.image.onerror = function() {
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dataStore.image.onabort = dataStore.image.onerror = function() {
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context.finish(false, "Image load aborted");
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};
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// Load the tile with an AJAX request if the loadWithAjax option is
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// set. Otherwise load the image by setting the source proprety of the image object.
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if (context.loadWithAjax) {
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context.request = $.makeAjaxRequest({
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dataStore.request = $.makeAjaxRequest({
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url: context.src,
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withCredentials: context.ajaxWithCredentials,
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headers: context.ajaxHeaders,
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@ -778,7 +783,7 @@ $.TileSource.prototype = {
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} else {
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// Create a URL for the blob data and make it the source of the image object.
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// This will still trigger Image.onload to indicate a successful tile load.
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context.image.src = (window.URL || window.webkitURL).createObjectURL(blb);
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dataStore.image.src = (window.URL || window.webkitURL).createObjectURL(blb);
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}
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},
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error: function(request) {
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@ -787,50 +792,59 @@ $.TileSource.prototype = {
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});
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} else {
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if (context.crossOriginPolicy !== false) {
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context.image.crossOrigin = context.crossOriginPolicy;
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dataStore.image.crossOrigin = context.crossOriginPolicy;
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}
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context.image.src = context.src;
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dataStore.image.src = context.src;
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}
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},
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/**
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* Provide means of aborting the execution.
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* @param {object} context job, the same object as with downloadTileStart(..)
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* Note that if you override any of downloadTile*() functions, you should override all of them.
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* @param {ImageJob} context job, the same object as with downloadTileStart(..)
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* @param {*} [context.userData] - Empty object to attach (and mainly read) your own data.
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*/
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downloadTileAbort: function (context) {
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context.request.abort();
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context.userData.request.abort();
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},
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/**
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* @param {object} context job, the same object as with downloadTileStart(..)
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* Note that if you override any of downloadTile*() functions, you should override all of them,
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* unless you just want to for example here change the format of the data.
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* Note that unless this function returns Image object, you should also override *TileCache() functions
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* to re-define how the data is being cached.
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* @param {ImageJob} context job, the same object as with downloadTileStart(..)
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* @param {*} [context.userData] - Empty object to attach (and mainly read) your own data.
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* @param successful true if successful
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* @return {null|*} null to indicate missing data or data object
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* for example, can return default value if the request was unsuccessful such as default error image
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* @return {* || null} tile data in a format you want to have in the system, or null to indicate missing data
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* also for example, a default value (white image? error image?) can be returned if the request was unsuccessful
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*/
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downloadTileFinish: function (context, successful) {
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if (!context.image) {
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var image = context.userData.image;
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if (!image) {
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return null;
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}
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context.image.onload = context.image.onerror = context.image.onabort = null;
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if (!successful) {
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return null;
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}
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return context.image;
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image.onload = image.onerror = image.onabort = null;
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return successful ? image : null;
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},
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/**
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* Create cache object from the result of the download process
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* @param {Tile} tile instance the cache was created with
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* Create cache object from the result of the download process. The
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* cacheObject parameter should be used to attach the data to, there are no
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* conventions on how it should be stored - all the logic is implemented within *TileCache() functions.
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*
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* Note that if you override any of *TileCache() functions, you should override all of them.
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* @param {object} cacheObject context cache object
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* @param {*} data the result of downloadTileFinish() function
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* @param {Tile} tile instance the cache was created with
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*/
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createTileCache: function(cacheObject, data, tile) {
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cacheObject._data = data;
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},
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/**
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* Cache object destructor, unset all properties to allow GC collection.
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* Cache object destructor, unset all properties you created to allow GC collection.
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* Note that if you override any of *TileCache() functions, you should override all of them.
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* @param {object} cacheObject context cache object
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*/
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destroyTileCache: function (cacheObject) {
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@ -840,6 +854,7 @@ $.TileSource.prototype = {
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/**
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* Raw data getter
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* Note that if you override any of *TileCache() functions, you should override all of them.
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* @param {object} cacheObject context cache object
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* @return {*} cache data
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*/
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@ -851,6 +866,7 @@ $.TileSource.prototype = {
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* Compatibility image element getter
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* - plugins might need image representation of the data
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* - div HTML rendering relies on image element presence
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* Note that if you override any of *TileCache() functions, you should override all of them.
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* @param {object} cacheObject context cache object
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* @return {Image} cache data as an Image
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*/
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@ -862,6 +878,7 @@ $.TileSource.prototype = {
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* Compatibility context 2D getter
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* - most heavily used rendering method is a canvas-based approach,
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* convert the data to a canvas and return it's 2D context
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* Note that if you override any of *TileCache() functions, you should override all of them.
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* @param {object} cacheObject context cache object
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* @return {CanvasRenderingContext2D} context of the canvas representation of the cache data
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*/
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@ -2,35 +2,6 @@
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(function() {
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var tileSourceCacheAPI = {
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createTileCache: function(cacheObject, data, tile) {
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cacheObject._data = data;
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},
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destroyTileCache: function (cacheObject) {
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cacheObject._data = null;
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cacheObject._renderedContext = null;
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},
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getTileCacheData: function(cacheObject) {
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return cacheObject._data;
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},
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getTileCacheDataAsImage: function(cacheObject) {
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return cacheObject._data; //the data itself by default is Image
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},
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getTileCacheDataAsContext2D: function(cacheObject) {
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if (!cacheObject._renderedContext) {
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var canvas = document.createElement( 'canvas' );
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canvas.width = cacheObject._data.width;
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canvas.height = cacheObject._data.height;
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cacheObject._renderedContext = canvas.getContext('2d');
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cacheObject._renderedContext.drawImage( cacheObject._data, 0, 0 );
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//since we are caching the prerendered image on a canvas
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//allow the image to not be held in memory
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cacheObject._data = null;
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}
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return cacheObject._renderedContext;
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}
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};
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// ----------
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QUnit.module('TileCache', {
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beforeEach: function () {
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@ -49,11 +20,11 @@
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};
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var fakeTiledImage0 = {
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viewer: fakeViewer,
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source: tileSourceCacheAPI
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source: OpenSeadragon.TileSource.prototype
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};
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var fakeTiledImage1 = {
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viewer: fakeViewer,
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source: tileSourceCacheAPI
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source: OpenSeadragon.TileSource.prototype
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};
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var fakeTile0 = {
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@ -106,7 +77,7 @@
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};
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var fakeTiledImage0 = {
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viewer: fakeViewer,
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source: tileSourceCacheAPI
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source: OpenSeadragon.TileSource.prototype
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};
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var fakeTile0 = {
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