Merge pull request #450 from openseadragon/ian

WIP: Splitting drawer into drawer/tileCache/tiledImage; adding World
This commit is contained in:
iangilman 2014-08-21 10:11:58 -07:00
commit d7991234df
19 changed files with 1793 additions and 1512 deletions

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@ -48,7 +48,10 @@ module.exports = function(grunt) {
"src/tile.js",
"src/overlay.js",
"src/drawer.js",
"src/viewport.js"
"src/viewport.js",
"src/tiledimage.js",
"src/tilecache.js",
"src/world.js"
];
// ----------

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@ -1,6 +1,8 @@
OPENSEADRAGON CHANGELOG
=======================
2.0.0: (in progress)
1.2.0: (in progress)
* New combined IIIF TileSource for 1.0 through 2.0 (#441)

File diff suppressed because it is too large Load Diff

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@ -2243,7 +2243,8 @@ window.OpenSeadragon = window.OpenSeadragon || function( options ){
debug: nullfunction,
info: nullfunction,
warn: nullfunction,
error: nullfunction
error: nullfunction,
assert: nullfunction
};

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@ -60,6 +60,13 @@ $.Point = function( x, y ) {
};
$.Point.prototype = /** @lends OpenSeadragon.Point.prototype */{
/**
* @function
* @returns {OpenSeadragon.Point} a duplicate of this Point
*/
clone: function() {
return new $.Point(this.x, this.y);
},
/**
* Add another Point to this point and return a new Point.

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@ -75,6 +75,13 @@ $.Rect = function( x, y, width, height ) {
};
$.Rect.prototype = /** @lends OpenSeadragon.Rect.prototype */{
/**
* @function
* @returns {OpenSeadragon.Rect} a duplicate of this Rect
*/
clone: function() {
return new $.Rect(this.x, this.y, this.width, this.height);
},
/**
* The aspect ratio is simply the ratio of width to height.

133
src/tilecache.js Normal file
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@ -0,0 +1,133 @@
/*
* OpenSeadragon - TileCache
*
* Copyright (C) 2009 CodePlex Foundation
* Copyright (C) 2010-2013 OpenSeadragon contributors
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* - Neither the name of CodePlex Foundation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
(function( $ ){
var TileRecord = function( params ) {
$.console.assert( params, "[TileCache.cacheTile] params is required" );
$.console.assert( params.tile, "[TileCache.cacheTile] params.tile is required" );
$.console.assert( params.tiledImage, "[TileCache.cacheTile] params.tiledImage is required" );
this.tile = params.tile;
this.tiledImage = params.tiledImage;
};
/**
* @class TileCache
* @classdesc
*/
$.TileCache = function( options ) {
options = options || {};
this._tilesLoaded = [];
this._maxImageCacheCount = options.maxImageCacheCount || $.DEFAULT_SETTINGS.maxImageCacheCount;
};
$.TileCache.prototype = /** @lends OpenSeadragon.TileCache.prototype */{
/**
* Returns the total number of tiles that have been loaded by this TileCache.
* @method
* @returns {Number} - The total number of tiles that have been loaded by
* this TileCache.
*/
numTilesLoaded: function() {
return this._tilesLoaded.length;
},
cacheTile: function( params ) {
$.console.assert( params, "[TileCache.cacheTile] params is required" );
$.console.assert( params.tile, "[TileCache.cacheTile] params.tile is required" );
$.console.assert( params.tiledImage, "[TileCache.cacheTile] params.tiledImage is required" );
var cutoff = params.cutoff || 0;
var insertionIndex = this._tilesLoaded.length;
if ( this._tilesLoaded.length >= this._maxImageCacheCount ) {
var worstTile = null;
var worstTileIndex = -1;
var prevTile, worstTime, worstLevel, prevTime, prevLevel, prevTileRecord;
for ( var i = this._tilesLoaded.length - 1; i >= 0; i-- ) {
prevTileRecord = this._tilesLoaded[ i ];
prevTile = prevTileRecord.tile;
if ( prevTile.level <= cutoff || prevTile.beingDrawn ) {
continue;
} else if ( !worstTile ) {
worstTile = prevTile;
worstTileIndex = i;
continue;
}
prevTime = prevTile.lastTouchTime;
worstTime = worstTile.lastTouchTime;
prevLevel = prevTile.level;
worstLevel = worstTile.level;
if ( prevTime < worstTime ||
( prevTime == worstTime && prevLevel > worstLevel ) ) {
worstTile = prevTile;
worstTileIndex = i;
}
}
if ( worstTile && worstTileIndex >= 0 ) {
worstTile.unload();
insertionIndex = worstTileIndex;
}
}
this._tilesLoaded[ insertionIndex ] = new TileRecord({
tile: params.tile,
tiledImage: params.tiledImage
});
},
/**
* Clears all tiles associated with the specified tiledImage.
* @method
*/
clearTilesFor: function( tiledImage ) {
var tileRecord;
for ( var i = 0; i < this._tilesLoaded.length; ++i ) {
tileRecord = this._tilesLoaded[ i ];
if ( tileRecord.tiledImage === tiledImage ) {
tileRecord.tile.unload();
this._tilesLoaded.splice( i, 1 );
i--;
}
}
}
};
}( OpenSeadragon ));

809
src/tiledimage.js Normal file
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@ -0,0 +1,809 @@
/*
* OpenSeadragon - TiledImage
*
* Copyright (C) 2009 CodePlex Foundation
* Copyright (C) 2010-2013 OpenSeadragon contributors
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* - Neither the name of CodePlex Foundation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
(function( $ ){
/**
* @class TiledImage
* @classdesc Handles rendering of tiles for an {@link OpenSeadragon.Viewer}.
* A new instance is created for each TileSource opened.
*
* @memberof OpenSeadragon
*/
$.TiledImage = function( options ) {
$.console.assert( options.tileCache, "[TiledImage] options.tileCache is required" );
$.console.assert( options.drawer, "[TiledImage] options.drawer is required" );
$.console.assert( options.viewer, "[TiledImage] options.viewer is required" );
$.console.assert( options.imageLoader, "[TiledImage] options.imageLoader is required" );
this._tileCache = options.tileCache;
delete options.tileCache;
this._drawer = options.drawer;
delete options.drawer;
this._imageLoader = options.imageLoader;
delete options.imageLoader;
this._worldX = options.x || 0;
delete options.x;
this._worldY = options.y || 0;
delete options.y;
// Ratio of zoomable image height to width.
this.normHeight = options.source.dimensions.y / options.source.dimensions.x;
if ( options.width ) {
this._scale = options.width;
delete options.width;
if ( options.height ) {
$.console.error( "specifying both width and height to a tiledImage is not supported" );
delete options.height;
}
} else if ( options.height ) {
this._scale = options.height / this.normHeight;
delete options.height;
} else {
this._scale = 1;
}
this._worldWidth = this._scale;
this._worldHeight = this.normHeight * this._scale;
$.extend( true, this, {
//internal state properties
viewer: null,
tilesMatrix: {}, // A '3d' dictionary [level][x][y] --> Tile.
coverage: {}, // A '3d' dictionary [level][x][y] --> Boolean.
lastDrawn: [], // An unordered list of Tiles drawn last frame.
lastResetTime: 0, // Last time for which the tiledImage was reset.
midUpdate: false, // Is the tiledImage currently updating the viewport?
updateAgain: true, // Does the tiledImage need to update the viewport again?
//configurable settings
minZoomImageRatio: $.DEFAULT_SETTINGS.minZoomImageRatio,
wrapHorizontal: $.DEFAULT_SETTINGS.wrapHorizontal,
wrapVertical: $.DEFAULT_SETTINGS.wrapVertical,
immediateRender: $.DEFAULT_SETTINGS.immediateRender,
blendTime: $.DEFAULT_SETTINGS.blendTime,
alwaysBlend: $.DEFAULT_SETTINGS.alwaysBlend,
minPixelRatio: $.DEFAULT_SETTINGS.minPixelRatio,
debugMode: $.DEFAULT_SETTINGS.debugMode,
crossOriginPolicy: $.DEFAULT_SETTINGS.crossOriginPolicy
}, options );
};
$.TiledImage.prototype = /** @lends OpenSeadragon.TiledImage.prototype */{
/**
* Returns whether the TiledImage is scheduled for an update at the
* soonest possible opportunity.
* @method
* @returns {Boolean} - Whether the TiledImage is scheduled for an update at the
* soonest possible opportunity.
*/
needsUpdate: function() {
return this.updateAgain;
},
/**
* Clears all tiles and triggers an update on the next call to
* TiledImage.prototype.update().
* @method
* @return {OpenSeadragon.TiledImage} Chainable.
*/
reset: function() {
this._tileCache.clearTilesFor(this);
this.lastResetTime = $.now();
this.updateAgain = true;
return this;
},
/**
* Forces the TiledImage to update.
* @method
* @return {OpenSeadragon.TiledImage} Chainable.
*/
update: function() {
this.midUpdate = true;
updateViewport( this );
this.midUpdate = false;
return this;
},
/**
* Destroy the TiledImage (unload current loaded tiles)
* @method
* @return null
*/
destroy: function() {
this.reset();
},
getWorldBounds: function() {
return new $.Rect( this._worldX, this._worldY, this._worldWidth, this._worldHeight );
},
getContentSize: function() {
return new $.Point(this.source.dimensions.x, this.source.dimensions.y);
}
};
/**
* @private
* @inner
* Pretty much every other line in this needs to be documented so it's clear
* how each piece of this routine contributes to the drawing process. That's
* why there are so many TODO's inside this function.
*/
function updateViewport( tiledImage ) {
tiledImage.updateAgain = false;
var tile,
level,
best = null,
haveDrawn = false,
currentTime = $.now(),
viewportSize = tiledImage.viewport.getContainerSize(),
viewportBounds = tiledImage.viewport.getBounds( true ),
viewportTL = viewportBounds.getTopLeft(),
viewportBR = viewportBounds.getBottomRight(),
zeroRatioC = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio( 0 ),
true
).x * tiledImage._scale,
lowestLevel = Math.max(
tiledImage.source.minLevel,
Math.floor(
Math.log( tiledImage.minZoomImageRatio ) /
Math.log( 2 )
)
),
highestLevel = Math.min(
Math.abs(tiledImage.source.maxLevel),
Math.abs(Math.floor(
Math.log( zeroRatioC / tiledImage.minPixelRatio ) /
Math.log( 2 )
))
),
degrees = tiledImage.viewport.degrees,
renderPixelRatioC,
renderPixelRatioT,
zeroRatioT,
optimalRatio,
levelOpacity,
levelVisibility;
viewportTL.x -= tiledImage._worldX;
viewportTL.y -= tiledImage._worldY;
viewportBR.x -= tiledImage._worldX;
viewportBR.y -= tiledImage._worldY;
// Reset tile's internal drawn state
while ( tiledImage.lastDrawn.length > 0 ) {
tile = tiledImage.lastDrawn.pop();
tile.beingDrawn = false;
}
//Change bounds for rotation
if (degrees === 90 || degrees === 270) {
var rotatedBounds = viewportBounds.rotate( degrees );
viewportTL = rotatedBounds.getTopLeft();
viewportBR = rotatedBounds.getBottomRight();
}
//Don't draw if completely outside of the viewport
if ( !tiledImage.wrapHorizontal &&
( viewportBR.x < 0 || viewportTL.x > tiledImage._worldWidth ) ) {
return;
} else if
( !tiledImage.wrapVertical &&
( viewportBR.y < 0 || viewportTL.y > tiledImage._worldHeight ) ) {
return;
}
// Calculate viewport rect / bounds
if ( !tiledImage.wrapHorizontal ) {
viewportTL.x = Math.max( viewportTL.x, 0 );
viewportBR.x = Math.min( viewportBR.x, tiledImage._worldWidth );
}
if ( !tiledImage.wrapVertical ) {
viewportTL.y = Math.max( viewportTL.y, 0 );
viewportBR.y = Math.min( viewportBR.y, tiledImage._worldHeight );
}
// Calculations for the interval of levels to draw
// (above in initial var statement)
// can return invalid intervals; fix that here if necessary
lowestLevel = Math.min( lowestLevel, highestLevel );
// Update any level that will be drawn
var drawLevel; // FIXME: drawLevel should have a more explanatory name
for ( level = highestLevel; level >= lowestLevel; level-- ) {
drawLevel = false;
//Avoid calculations for draw if we have already drawn this
renderPixelRatioC = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio( level ),
true
).x * tiledImage._scale;
if ( ( !haveDrawn && renderPixelRatioC >= tiledImage.minPixelRatio ) ||
( level == lowestLevel ) ) {
drawLevel = true;
haveDrawn = true;
} else if ( !haveDrawn ) {
continue;
}
//Perform calculations for draw if we haven't drawn this
renderPixelRatioT = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio( level ),
false
).x * tiledImage._scale;
zeroRatioT = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio(
Math.max(
tiledImage.source.getClosestLevel( tiledImage.viewport.containerSize ) - 1,
0
)
),
false
).x * tiledImage._scale;
optimalRatio = tiledImage.immediateRender ?
1 :
zeroRatioT;
levelOpacity = Math.min( 1, ( renderPixelRatioC - 0.5 ) / 0.5 );
levelVisibility = optimalRatio / Math.abs(
optimalRatio - renderPixelRatioT
);
// Update the level and keep track of 'best' tile to load
best = updateLevel(
tiledImage,
haveDrawn,
drawLevel,
level,
levelOpacity,
levelVisibility,
viewportTL,
viewportBR,
currentTime,
best
);
// Stop the loop if lower-res tiles would all be covered by
// already drawn tiles
if ( providesCoverage( tiledImage.coverage, level ) ) {
break;
}
}
// Perform the actual drawing
drawTiles( tiledImage, tiledImage.lastDrawn );
// Load the new 'best' tile
if ( best ) {
loadTile( tiledImage, best, currentTime );
// because we haven't finished drawing, so
tiledImage.updateAgain = true;
}
}
function updateLevel( tiledImage, haveDrawn, drawLevel, level, levelOpacity, levelVisibility, viewportTL, viewportBR, currentTime, best ){
var x, y,
tileTL,
tileBR,
numberOfTiles,
viewportCenter = tiledImage.viewport.pixelFromPoint( tiledImage.viewport.getCenter() );
if( tiledImage.viewer ){
/**
* <em>- Needs documentation -</em>
*
* @event update-level
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {Object} havedrawn
* @property {Object} level
* @property {Object} opacity
* @property {Object} visibility
* @property {Object} topleft
* @property {Object} bottomright
* @property {Object} currenttime
* @property {Object} best
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
tiledImage.viewer.raiseEvent( 'update-level', {
havedrawn: haveDrawn,
level: level,
opacity: levelOpacity,
visibility: levelVisibility,
topleft: viewportTL,
bottomright: viewportBR,
currenttime: currentTime,
best: best
});
}
//OK, a new drawing so do your calculations
tileTL = tiledImage.source.getTileAtPoint( level, viewportTL.divide( tiledImage._scale ));
tileBR = tiledImage.source.getTileAtPoint( level, viewportBR.divide( tiledImage._scale ));
numberOfTiles = tiledImage.source.getNumTiles( level );
resetCoverage( tiledImage.coverage, level );
if ( !tiledImage.wrapHorizontal ) {
tileBR.x = Math.min( tileBR.x, numberOfTiles.x - 1 );
}
if ( !tiledImage.wrapVertical ) {
tileBR.y = Math.min( tileBR.y, numberOfTiles.y - 1 );
}
for ( x = tileTL.x; x <= tileBR.x; x++ ) {
for ( y = tileTL.y; y <= tileBR.y; y++ ) {
best = updateTile(
tiledImage,
drawLevel,
haveDrawn,
x, y,
level,
levelOpacity,
levelVisibility,
viewportCenter,
numberOfTiles,
currentTime,
best
);
}
}
return best;
}
function updateTile( tiledImage, drawLevel, haveDrawn, x, y, level, levelOpacity, levelVisibility, viewportCenter, numberOfTiles, currentTime, best){
var tile = getTile(
x, y,
level,
tiledImage.source,
tiledImage.tilesMatrix,
currentTime,
numberOfTiles,
tiledImage._worldWidth,
tiledImage._worldHeight
),
drawTile = drawLevel;
if( tiledImage.viewer ){
/**
* <em>- Needs documentation -</em>
*
* @event update-tile
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {OpenSeadragon.Tile} tile
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
tiledImage.viewer.raiseEvent( 'update-tile', {
tile: tile
});
}
setCoverage( tiledImage.coverage, level, x, y, false );
if ( !tile.exists ) {
return best;
}
if ( haveDrawn && !drawTile ) {
if ( isCovered( tiledImage.coverage, level, x, y ) ) {
setCoverage( tiledImage.coverage, level, x, y, true );
} else {
drawTile = true;
}
}
if ( !drawTile ) {
return best;
}
positionTile(
tile,
tiledImage.source.tileOverlap,
tiledImage.viewport,
viewportCenter,
levelVisibility,
tiledImage
);
if ( tile.loaded ) {
var needsUpdate = blendTile(
tiledImage,
tile,
x, y,
level,
levelOpacity,
currentTime
);
if ( needsUpdate ) {
tiledImage.updateAgain = true;
}
} else if ( tile.loading ) {
// the tile is already in the download queue
// thanks josh1093 for finally translating this typo
} else {
best = compareTiles( best, tile );
}
return best;
}
function getTile( x, y, level, tileSource, tilesMatrix, time, numTiles, worldWidth, worldHeight ) {
var xMod,
yMod,
bounds,
exists,
url,
tile;
if ( !tilesMatrix[ level ] ) {
tilesMatrix[ level ] = {};
}
if ( !tilesMatrix[ level ][ x ] ) {
tilesMatrix[ level ][ x ] = {};
}
if ( !tilesMatrix[ level ][ x ][ y ] ) {
xMod = ( numTiles.x + ( x % numTiles.x ) ) % numTiles.x;
yMod = ( numTiles.y + ( y % numTiles.y ) ) % numTiles.y;
bounds = tileSource.getTileBounds( level, xMod, yMod );
exists = tileSource.tileExists( level, xMod, yMod );
url = tileSource.getTileUrl( level, xMod, yMod );
bounds.x += worldWidth * ( x - xMod ) / numTiles.x;
bounds.y += worldHeight * ( y - yMod ) / numTiles.y;
tilesMatrix[ level ][ x ][ y ] = new $.Tile(
level,
x,
y,
bounds,
exists,
url
);
}
tile = tilesMatrix[ level ][ x ][ y ];
tile.lastTouchTime = time;
return tile;
}
function loadTile( tiledImage, tile, time ) {
tile.loading = true;
tiledImage._imageLoader.addJob({
src: tile.url,
crossOriginPolicy: tiledImage.crossOriginPolicy,
callback: function( image ){
onTileLoad( tiledImage, tile, time, image );
}
});
}
function onTileLoad( tiledImage, tile, time, image ) {
tile.loading = false;
if ( tiledImage.midUpdate ) {
$.console.warn( "Tile load callback in middle of drawing routine." );
return;
} else if ( !image ) {
$.console.log( "Tile %s failed to load: %s", tile, tile.url );
if( !tiledImage.debugMode ){
tile.exists = false;
return;
}
} else if ( time < tiledImage.lastResetTime ) {
$.console.log( "Ignoring tile %s loaded before reset: %s", tile, tile.url );
return;
}
tile.loaded = true;
tile.image = image;
var cutoff = Math.ceil( Math.log( tiledImage.source.getTileSize(tile.level) ) / Math.log( 2 ) );
tiledImage._tileCache.cacheTile({
tile: tile,
cutoff: cutoff,
tiledImage: tiledImage
});
tiledImage.updateAgain = true;
}
function positionTile( tile, overlap, viewport, viewportCenter, levelVisibility, tiledImage ){
var boundsTL = tile.bounds.getTopLeft();
boundsTL.x *= tiledImage._scale;
boundsTL.y *= tiledImage._scale;
boundsTL.x += tiledImage._worldX;
boundsTL.y += tiledImage._worldY;
var boundsSize = tile.bounds.getSize();
boundsSize.x *= tiledImage._scale;
boundsSize.y *= tiledImage._scale;
var positionC = viewport.pixelFromPoint( boundsTL, true ),
positionT = viewport.pixelFromPoint( boundsTL, false ),
sizeC = viewport.deltaPixelsFromPoints( boundsSize, true ),
sizeT = viewport.deltaPixelsFromPoints( boundsSize, false ),
tileCenter = positionT.plus( sizeT.divide( 2 ) ),
tileDistance = viewportCenter.distanceTo( tileCenter );
if ( !overlap ) {
sizeC = sizeC.plus( new $.Point( 1, 1 ) );
}
tile.position = positionC;
tile.size = sizeC;
tile.distance = tileDistance;
tile.visibility = levelVisibility;
}
function blendTile( tiledImage, tile, x, y, level, levelOpacity, currentTime ){
var blendTimeMillis = 1000 * tiledImage.blendTime,
deltaTime,
opacity;
if ( !tile.blendStart ) {
tile.blendStart = currentTime;
}
deltaTime = currentTime - tile.blendStart;
opacity = blendTimeMillis ? Math.min( 1, deltaTime / ( blendTimeMillis ) ) : 1;
if ( tiledImage.alwaysBlend ) {
opacity *= levelOpacity;
}
tile.opacity = opacity;
tiledImage.lastDrawn.push( tile );
if ( opacity == 1 ) {
setCoverage( tiledImage.coverage, level, x, y, true );
} else if ( deltaTime < blendTimeMillis ) {
return true;
}
return false;
}
/**
* @private
* @inner
* Returns true if the given tile provides coverage to lower-level tiles of
* lower resolution representing the same content. If neither x nor y is
* given, returns true if the entire visible level provides coverage.
*
* Note that out-of-bounds tiles provide coverage in this sense, since
* there's no content that they would need to cover. Tiles at non-existent
* levels that are within the image bounds, however, do not.
*/
function providesCoverage( coverage, level, x, y ) {
var rows,
cols,
i, j;
if ( !coverage[ level ] ) {
return false;
}
if ( x === undefined || y === undefined ) {
rows = coverage[ level ];
for ( i in rows ) {
if ( rows.hasOwnProperty( i ) ) {
cols = rows[ i ];
for ( j in cols ) {
if ( cols.hasOwnProperty( j ) && !cols[ j ] ) {
return false;
}
}
}
}
return true;
}
return (
coverage[ level ][ x] === undefined ||
coverage[ level ][ x ][ y ] === undefined ||
coverage[ level ][ x ][ y ] === true
);
}
/**
* @private
* @inner
* Returns true if the given tile is completely covered by higher-level
* tiles of higher resolution representing the same content. If neither x
* nor y is given, returns true if the entire visible level is covered.
*/
function isCovered( coverage, level, x, y ) {
if ( x === undefined || y === undefined ) {
return providesCoverage( coverage, level + 1 );
} else {
return (
providesCoverage( coverage, level + 1, 2 * x, 2 * y ) &&
providesCoverage( coverage, level + 1, 2 * x, 2 * y + 1 ) &&
providesCoverage( coverage, level + 1, 2 * x + 1, 2 * y ) &&
providesCoverage( coverage, level + 1, 2 * x + 1, 2 * y + 1 )
);
}
}
/**
* @private
* @inner
* Sets whether the given tile provides coverage or not.
*/
function setCoverage( coverage, level, x, y, covers ) {
if ( !coverage[ level ] ) {
$.console.warn(
"Setting coverage for a tile before its level's coverage has been reset: %s",
level
);
return;
}
if ( !coverage[ level ][ x ] ) {
coverage[ level ][ x ] = {};
}
coverage[ level ][ x ][ y ] = covers;
}
/**
* @private
* @inner
* Resets coverage information for the given level. This should be called
* after every draw routine. Note that at the beginning of the next draw
* routine, coverage for every visible tile should be explicitly set.
*/
function resetCoverage( coverage, level ) {
coverage[ level ] = {};
}
/**
* @private
* @inner
* Determines whether the 'last best' tile for the area is better than the
* tile in question.
*/
function compareTiles( previousBest, tile ) {
if ( !previousBest ) {
return tile;
}
if ( tile.visibility > previousBest.visibility ) {
return tile;
} else if ( tile.visibility == previousBest.visibility ) {
if ( tile.distance < previousBest.distance ) {
return tile;
}
}
return previousBest;
}
function drawTiles( tiledImage, lastDrawn ){
var i,
tile,
tileKey,
viewer,
viewport,
position,
tileSource,
collectionTileSource;
// We need a callback to give image manipulation a chance to happen
var drawingHandler = function(args) {
if (tiledImage.viewer) {
/**
* This event is fired just before the tile is drawn giving the application a chance to alter the image.
*
* NOTE: This event is only fired when the tiledImage is using a <canvas>.
*
* @event tile-drawing
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {OpenSeadragon.Tile} tile
* @property {?Object} userData - 'context', 'tile' and 'rendered'.
*/
tiledImage.viewer.raiseEvent('tile-drawing', args);
}
};
for ( i = lastDrawn.length - 1; i >= 0; i-- ) {
tile = lastDrawn[ i ];
tiledImage._drawer.drawTile( tile );
tile.beingDrawn = true;
if( tiledImage.debugMode ){
try{
tiledImage._drawer.drawDebugInfo( tile, lastDrawn.length, i );
}catch(e){
$.console.error(e);
}
}
if( tiledImage.viewer ){
/**
* <em>- Needs documentation -</em>
*
* @event tile-drawn
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {OpenSeadragon.Tile} tile
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
tiledImage.viewer.raiseEvent( 'tile-drawn', {
tile: tile
});
}
}
}
}( OpenSeadragon ));

View File

@ -151,9 +151,7 @@ $.Viewer = function( options ) {
* @memberof OpenSeadragon.Viewer#
*/
drawer: null,
drawers: [],
// Container inside the canvas where drawers (layers) are drawn.
drawersContainer: null,
world: null,
/**
* Handles coordinate-related functionality - zoom, pan, rotation, etc. Created for each TileSource opened.
* @member {OpenSeadragon.Viewport} viewport
@ -264,7 +262,6 @@ $.Viewer = function( options ) {
this.element = this.element || document.getElementById( this.id );
this.canvas = $.makeNeutralElement( "div" );
this.keyboardCommandArea = $.makeNeutralElement( "textarea" );
this.drawersContainer = $.makeNeutralElement( "div" );
this.overlaysContainer = $.makeNeutralElement( "div" );
this.canvas.className = "openseadragon-canvas";
@ -304,7 +301,6 @@ $.Viewer = function( options ) {
this.container.insertBefore( this.canvas, this.container.firstChild );
this.container.insertBefore( this.keyboardCommandArea, this.container.firstChild );
this.element.appendChild( this.container );
this.canvas.appendChild( this.drawersContainer );
this.canvas.appendChild( this.overlaysContainer );
//Used for toggling between fullscreen and default container size
@ -540,7 +536,6 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
}
this.clearOverlays();
this.drawersContainer.innerHTML = "";
this.overlaysContainer.innerHTML = "";
if ( this.drawer ) {
@ -549,7 +544,7 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
this.source = null;
this.drawer = null;
this.drawers = [];
this.world = null;
this.viewport = this.preserveViewport ? this.viewport : null;
@ -627,7 +622,6 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
this.element = null;
},
/**
* @function
* @return {Boolean}
@ -1038,77 +1032,71 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
},
/**
* Add a layer.
* Add a tiled image to the viewer.
* options.tileSource can be anything that {@link OpenSeadragon.Viewer#open}
* supports except arrays of images as layers cannot be sequences.
* supports except arrays of images.
* Note that you can specify options.width or options.height, but not both.
* The other dimension will be calculated according to the layer's aspect ratio.
* The other dimension will be calculated according to the item's aspect ratio.
* @function
* @param {Object} options
* @param {String|Object|Function} options.tileSource The TileSource of the layer.
* @param {Number} [options.opacity=1] The opacity of the layer.
* @param {Number} [options.level] The level of the layer. Added on top of
* all other layers if not specified.
* @param {String|Object|Function} options.tileSource - The TileSource of the item.
* @param {Number} [options.index] The index of the item. Added on top of
* all other items if not specified.
* @param {Number} [options.x=0] The X position for the image in world coordinates.
* @param {Number} [options.y=0] The Y position for the image in world coordinates.
* @param {Number} [options.width=1] The width for the image in world coordinates.
* @param {Number} [options.height] The height for the image in world coordinates.
* @returns {OpenSeadragon.Viewer} Chainable.
* @fires OpenSeadragon.Viewer.event:add-layer
* @fires OpenSeadragon.Viewer.event:add-layer-failed
* @fires OpenSeadragon.World.event:add-item
* @fires OpenSeadragon.Viewer.event:add-item-failed
*/
addLayer: function( options ) {
addTiledImage: function( options ) {
$.console.assert(options, "[Viewer.addTiledImage] options is required");
$.console.assert(options.tileSource, "[Viewer.addTiledImage] options.tileSource is required");
var _this = this,
tileSource = options.tileSource;
if ( !this.isOpen() ) {
throw new Error( "An image must be loaded before adding layers." );
}
if ( !tileSource ) {
throw new Error( "No tile source provided as new layer." );
}
if ( this.collectionMode ) {
throw new Error( "Layers not supported in collection mode." );
throw new Error( "An image must be loaded before adding additional images." );
}
function raiseAddLayerFailed( event ) {
function raiseAddItemFailed( event ) {
/**
* Raised when an error occurs while adding a layer.
* @event add-layer-failed
* Raised when an error occurs while adding a item.
* @event add-item-failed
* @memberOf OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {String} message
* @property {String} source
* @property {Object} options The options passed to the addLayer method.
* @property {Object} options The options passed to the addTiledImage method.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
_this.raiseEvent( 'add-layer-failed', event );
_this.raiseEvent( 'add-item-failed', event );
}
getTileSourceImplementation( this, tileSource, function( tileSource ) {
if ( tileSource instanceof Array ) {
raiseAddLayerFailed({
message: "Sequences can not be added as layers.",
raiseAddItemFailed({
message: "[Viewer.addTiledImage] Sequences can not be added.",
source: tileSource,
options: options
});
return;
}
var drawer = new $.Drawer({
var tiledImage = new $.TiledImage({
viewer: _this,
source: tileSource,
viewport: _this.viewport,
element: _this.drawersContainer,
drawer: _this.drawer,
tileCache: _this.tileCache,
imageLoader: _this.imageLoader,
x: options.x,
y: options.y,
width: options.width,
height: options.height,
opacity: options.opacity !== undefined ?
options.opacity : _this.opacity,
maxImageCacheCount: _this.maxImageCacheCount,
imageLoaderLimit: _this.imageLoaderLimit,
minZoomImageRatio: _this.minZoomImageRatio,
wrapHorizontal: _this.wrapHorizontal,
@ -1117,168 +1105,94 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
blendTime: _this.blendTime,
alwaysBlend: _this.alwaysBlend,
minPixelRatio: _this.minPixelRatio,
timeout: _this.timeout,
debugMode: _this.debugMode,
debugGridColor: _this.debugGridColor
});
_this.drawers.push( drawer );
if ( options.level !== undefined ) {
_this.setLayerLevel( drawer, options.level );
}
THIS[ _this.hash ].forceRedraw = true;
/**
* Raised when a layer is successfully added.
* @event add-layer
* @memberOf OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {Object} options The options passed to the addLayer method.
* @property {OpenSeadragon.Drawer} drawer The layer's underlying drawer.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
_this.raiseEvent( 'add-layer', {
options: options,
drawer: drawer
_this.world.addItem( tiledImage, {
index: options.index
});
}, function( event ) {
event.options = options;
raiseAddLayerFailed(event);
raiseAddItemFailed(event);
} );
},
/**
* @function
* @private
*/
addLayer: function( options ) {
var self = this;
$.console.error( "[Viewer.addLayer] this function is deprecated; use Viewer.addTiledImage() instead." );
var addItemHandler = function(event) {
self.world.removeHandler("add-item", addItemHandler);
self.raiseEvent("add-layer", {
options: options,
drawer: event.item
});
};
var failureHandler = function(event) {
self.removeHandler("add-item-failed", failureHandler);
self.raiseEvent("add-layer-failed", event);
};
this.world.addHandler("add-item", addItemHandler);
this.addHandler("add-item-failed", failureHandler);
this.addTiledImage(options);
return this;
},
/**
* Get the layer at the specified level.
* @param {Number} level The layer to retrieve level.
* @returns {OpenSeadragon.Drawer} The layer at the specified level.
* @function
* @private
*/
getLayerAtLevel: function( level ) {
if ( level >= this.drawers.length ) {
throw new Error( "Level bigger than number of layers." );
}
return this.drawers[ level ];
$.console.error( "[Viewer.getLayerAtLevel] this function is deprecated; use World.getItemAt() instead." );
return this.world.getItemAt(level);
},
/**
* Get the level of the layer associated with the given drawer or -1 if not
* present.
* @param {OpenSeadragon.Drawer} drawer The underlying drawer of the layer.
* @returns {Number} The level of the layer or -1 if not present.
* @function
* @private
*/
getLevelOfLayer: function( drawer ) {
return $.indexOf( this.drawers, drawer );
$.console.error( "[Viewer.getLevelOfLayer] this function is deprecated; use World.getIndexOfItem() instead." );
return this.world.getIndexOfItem(drawer);
},
/**
* Get the number of layers used.
* @returns {Number} The number of layers used.
* @function
* @private
*/
getLayersCount: function() {
return this.drawers.length;
$.console.error( "[Viewer.getLayersCount] this function is deprecated; use World.getItemCount() instead." );
return this.world.getItemCount();
},
/**
* Change the level of a layer so that it appears over or under others.
* @param {OpenSeadragon.Drawer} drawer The underlying drawer of the changing
* level layer.
* @param {Number} level The new level
* @returns {OpenSeadragon.Viewer} Chainable.
* @fires OpenSeadragon.Viewer.event:layer-level-changed
* @function
* @private
*/
setLayerLevel: function( drawer, level ) {
var oldLevel = this.getLevelOfLayer( drawer );
if ( level >= this.drawers.length ) {
throw new Error( "Level bigger than number of layers." );
}
if ( level === oldLevel || oldLevel === -1 ) {
return this;
}
if ( level === 0 || oldLevel === 0 ) {
if ( THIS[ this.hash ].sequenced ) {
throw new Error( "Cannot reassign base level when in sequence mode." );
}
// We need to re-assign the base drawer and the source
this.drawer = level === 0 ? drawer : this.getLayerAtLevel( level );
this.source = this.drawer.source;
}
this.drawers.splice( oldLevel, 1 );
this.drawers.splice( level, 0, drawer );
this.drawersContainer.removeChild( drawer.canvas );
if ( level === 0 ) {
var nextLevelCanvas = this.drawers[ 1 ].canvas;
nextLevelCanvas.parentNode.insertBefore( drawer.canvas,
nextLevelCanvas );
} else {
// Insert right after layer at level - 1
var prevLevelCanvas = this.drawers[level - 1].canvas;
prevLevelCanvas.parentNode.insertBefore( drawer.canvas,
prevLevelCanvas.nextSibling );
}
/**
* Raised when the order of the layers has been changed.
* @event layer-level-changed
* @memberOf OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {OpenSeadragon.Drawer} drawer - The drawer which level has
* been changed
* @property {Number} previousLevel - The previous level of the drawer
* @property {Number} newLevel - The new level of the drawer
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'layer-level-changed', {
drawer: drawer,
previousLevel: oldLevel,
newLevel: level
} );
return this;
$.console.error( "[Viewer.setLayerLevel] this function is deprecated; use World.setItemIndex() instead." );
return this.world.setItemIndex(drawer, level);
},
/**
* Remove a layer. If there is only one layer, close the viewer.
* @function
* @param {OpenSeadragon.Drawer} drawer The underlying drawer of the layer
* to remove
* @returns {OpenSeadragon.Viewer} Chainable.
* @fires OpenSeadragon.Viewer.event:remove-layer
* @private
*/
removeLayer: function( drawer ) {
var index = this.drawers.indexOf( drawer );
if ( index === -1 ) {
return this;
}
if ( index === 0 ) {
if ( THIS[ this.hash ].sequenced ) {
throw new Error( "Cannot remove base layer when in sequence mode." );
}
if ( this.drawers.length === 1 ) {
this.close();
return this;
}
this.drawer = this.drawers[ 1 ];
}
this.drawers.splice( index, 1 );
this.drawersContainer.removeChild( drawer.canvas );
/**
* Raised when a layer is removed.
* @event remove-layer
* @memberOf OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {OpenSeadragon.Drawer} drawer The layer's underlying drawer.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'remove-layer', { drawer: drawer } );
return this;
$.console.error( "[Viewer.removeLayer] this function is deprecated; use World.removeItem() instead." );
return this.world.removeItem(drawer);
},
/**
* Force the viewer to redraw its drawers.
* Force the viewer to redraw its contents.
* @returns {OpenSeadragon.Viewer} Chainable.
*/
forceRedraw: function() {
@ -1926,7 +1840,6 @@ function openTileSource( viewer, source, options ) {
collectionMode: true,
collectionTileSource: _this.source,
containerSize: THIS[ _this.hash ].prevContainerSize,
contentSize: _this.source.dimensions,
springStiffness: _this.springStiffness,
animationTime: _this.animationTime,
showNavigator: false,
@ -1944,7 +1857,6 @@ function openTileSource( viewer, source, options ) {
}
_this.viewport = _this.viewport ? _this.viewport : new $.Viewport({
containerSize: THIS[ _this.hash ].prevContainerSize,
contentSize: _this.source.dimensions,
springStiffness: _this.springStiffness,
animationTime: _this.animationTime,
minZoomImageRatio: _this.minZoomImageRatio,
@ -1961,23 +1873,52 @@ function openTileSource( viewer, source, options ) {
});
}
if( _this.preserveViewport ){
_this.viewport.resetContentSize( _this.source.dimensions );
}
// TODO: what to do about this?
// if( _this.preserveViewport ){
// _this.viewport.resetContentSize( _this.source.dimensions );
// }
_this.source.overlays = _this.source.overlays || [];
_this.imageLoader = new $.ImageLoader();
_this.tileCache = new $.TileCache({
maxImageCacheCount: _this.maxImageCacheCount
});
_this.world = new $.World({
viewer: _this
});
_this.world.addHandler('add-item', function(event) {
_this.viewport.setHomeBounds(_this.world.getHomeBounds(), _this.world.getContentFactor());
THIS[ _this.hash ].forceRedraw = true;
});
_this.world.addHandler('remove-item', function(event) {
_this.viewport.setHomeBounds(_this.world.getHomeBounds(), _this.world.getContentFactor());
THIS[ _this.hash ].forceRedraw = true;
});
_this.drawer = new $.Drawer({
viewer: _this,
viewport: _this.viewport,
element: _this.canvas,
opacity: _this.opacity,
debugGridColor: _this.debugGridColor
});
var tiledImage = new $.TiledImage({
viewer: _this,
source: _this.source,
viewport: _this.viewport,
element: _this.drawersContainer,
drawer: _this.drawer,
tileCache: _this.tileCache,
imageLoader: _this.imageLoader,
x: options.x,
y: options.y,
width: options.width,
height: options.height,
opacity: _this.opacity,
maxImageCacheCount: _this.maxImageCacheCount,
imageLoaderLimit: _this.imageLoaderLimit,
minZoomImageRatio: _this.minZoomImageRatio,
wrapHorizontal: _this.wrapHorizontal,
@ -1986,12 +1927,13 @@ function openTileSource( viewer, source, options ) {
blendTime: _this.blendTime,
alwaysBlend: _this.alwaysBlend,
minPixelRatio: _this.collectionMode ? 0 : _this.minPixelRatio,
timeout: _this.timeout,
debugMode: _this.debugMode,
debugGridColor: _this.debugGridColor,
crossOriginPolicy: _this.crossOriginPolicy
});
_this.drawers = [_this.drawer];
_this.world.addItem( tiledImage );
_this.viewport.goHome( true );
// Now that we have a drawer, see if it supports rotate. If not we need to remove the rotate buttons
if (!_this.drawer.canRotate()) {
@ -2699,7 +2641,7 @@ function updateOnce( viewer ) {
}
if ( animated ) {
updateDrawers( viewer );
updateWorld( viewer );
drawOverlays( viewer.viewport, viewer.currentOverlays, viewer.overlaysContainer );
if( viewer.navigator ){
viewer.navigator.update( viewer.viewport );
@ -2714,8 +2656,8 @@ function updateOnce( viewer ) {
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
viewer.raiseEvent( "animation" );
} else if ( THIS[ viewer.hash ].forceRedraw || drawersNeedUpdate( viewer ) ) {
updateDrawers( viewer );
} else if ( THIS[ viewer.hash ].forceRedraw || viewer.world.needsUpdate() ) {
updateWorld( viewer );
drawOverlays( viewer.viewport, viewer.currentOverlays, viewer.overlaysContainer );
if( viewer.navigator ){
viewer.navigator.update( viewer.viewport );
@ -2770,19 +2712,20 @@ function resizeViewportAndRecenter( viewer, containerSize, oldBounds, oldCenter
viewport.fitBounds( newBounds, true );
}
function updateDrawers( viewer ) {
for (var i = 0; i < viewer.drawers.length; i++ ) {
viewer.drawers[i].update();
}
}
function updateWorld( viewer ) {
viewer.drawer.clear();
viewer.world.update();
function drawersNeedUpdate( viewer ) {
for (var i = 0; i < viewer.drawers.length; i++ ) {
if (viewer.drawers[i].needsUpdate()) {
return true;
}
}
return false;
/**
* <em>- Needs documentation -</em>
*
* @event update-viewport
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
viewer.raiseEvent( 'update-viewport', {} );
}
///////////////////////////////////////////////////////////////////////////////

View File

@ -104,44 +104,82 @@ $.Viewport = function( options ) {
animationTime: this.animationTime
});
if (this.contentSize) {
this.resetContentSize( this.contentSize );
} else {
this.setHomeBounds(new $.Rect(0, 0, 1, 1), 1);
}
this.goHome( true );
this.update();
};
$.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
/**
* Updates the viewport's home bounds and constraints for the given content size.
* @function
* @param {OpenSeadragon.Point} contentSize - size of the content in content units
* @return {OpenSeadragon.Viewport} Chainable.
* @fires OpenSeadragon.Viewer.event:reset-size
*/
resetContentSize: function( contentSize ){
this.contentSize = contentSize;
$.console.assert(contentSize, "[Viewport.resetContentSize] contentSize is required");
$.console.assert(contentSize instanceof $.Point, "[Viewport.resetContentSize] contentSize must be an OpenSeadragon.Point");
$.console.assert(contentSize.x > 0, "[Viewport.resetContentSize] contentSize.x must be greater than 0");
$.console.assert(contentSize.y > 0, "[Viewport.resetContentSize] contentSize.y must be greater than 0");
this.setHomeBounds(new $.Rect(0, 0, 1, contentSize.y / contentSize.x), contentSize.x);
return this;
},
/**
* Updates the viewport's home bounds and constraints.
* @function
* @param {OpenSeadragon.Rect} bounds - the new bounds in world coordinates
* @param {Number} contentFactor - how many content units per world unit
* @fires OpenSeadragon.Viewer.event:reset-size
*/
setHomeBounds: function(bounds, contentFactor) {
$.console.assert(bounds, "[Viewport.setHomeBounds] bounds is required");
$.console.assert(bounds instanceof $.Rect, "[Viewport.setHomeBounds] bounds must be an OpenSeadragon.Rect");
$.console.assert(bounds.width > 0, "[Viewport.setHomeBounds] bounds.width must be greater than 0");
$.console.assert(bounds.height > 0, "[Viewport.setHomeBounds] bounds.height must be greater than 0");
this.homeBounds = bounds.clone();
this.contentSize = this.homeBounds.getSize().times(contentFactor);
this.contentAspectX = this.contentSize.x / this.contentSize.y;
this.contentAspectY = this.contentSize.y / this.contentSize.x;
this.fitWidthBounds = new $.Rect( 0, 0, 1, this.contentAspectY );
this.fitHeightBounds = new $.Rect( 0, 0, this.contentAspectY, this.contentAspectY);
this.homeBounds = new $.Rect( 0, 0, 1, this.contentAspectY );
// TODO: seems like fitWidthBounds and fitHeightBounds should be thin slices
// across the appropriate axis, centered in the image, rather than what we have
// here.
this.fitWidthBounds = new $.Rect(this.homeBounds.x, this.homeBounds.y,
this.homeBounds.width, this.homeBounds.width);
this.fitHeightBounds = new $.Rect(this.homeBounds.x, this.homeBounds.y,
this.homeBounds.height, this.homeBounds.height);
if( this.viewer ){
/**
* Raised when the viewer's content size is reset (see {@link OpenSeadragon.Viewport#resetContentSize}).
* Raised when the viewer's content size or home bounds are reset
* (see {@link OpenSeadragon.Viewport#resetContentSize},
* {@link OpenSeadragon.Viewport#setHomeBounds}).
*
* @event reset-size
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised this event.
* @property {OpenSeadragon.Point} contentSize
* @property {OpenSeadragon.Rect} homeBounds
* @property {Number} contentFactor
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.viewer.raiseEvent( 'reset-size', {
contentSize: contentSize
contentSize: this.contentSize.clone(),
contentFactor: contentFactor,
homeBounds: this.homeBounds.clone()
});
}
return this;
},
/**
@ -154,9 +192,11 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
if( this.defaultZoomLevel ){
return this.defaultZoomLevel;
} else {
return ( aspectFactor >= 1 ) ?
var output = ( aspectFactor >= 1 ) ?
1 :
aspectFactor;
return output / this.homeBounds.width;
}
},
@ -164,16 +204,7 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
* @function
*/
getHomeBounds: function() {
var center = this.homeBounds.getCenter( ),
width = 1.0 / this.getHomeZoom( ),
height = width / this.getAspectRatio();
return new $.Rect(
center.x - ( width / 2.0 ),
center.y - ( height / 2.0 ),
width,
height
);
return this.homeBounds.clone();
},
/**
@ -216,9 +247,11 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
* @function
*/
getMaxZoom: function() {
var zoom = this.maxZoomLevel ?
this.maxZoomLevel :
( this.contentSize.x * this.maxZoomPixelRatio / this.containerSize.x );
var zoom = this.maxZoomLevel;
if (!zoom) {
zoom = this.contentSize.x * this.maxZoomPixelRatio / this.containerSize.x;
zoom /= this.homeBounds.width;
}
return Math.max( zoom, this.getHomeZoom() );
},
@ -347,9 +380,9 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
verticalThreshold = this.visibilityRatio * newBounds.height;
left = newBounds.x + newBounds.width;
right = 1 - newBounds.x;
right = this.homeBounds.width - newBounds.x;
top = newBounds.y + newBounds.height;
bottom = this.contentAspectY - newBounds.y;
bottom = this.homeBounds.height - newBounds.y;
if ( this.wrapHorizontal ) {
//do nothing
@ -380,11 +413,11 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
if ( dx || dy || immediately ) {
newBounds.x += dx;
newBounds.y += dy;
if( newBounds.width > 1 ){
newBounds.x = 0.5 - newBounds.width/2;
if( newBounds.width > this.homeBounds.width ){
newBounds.x = this.homeBounds.width / 2 - newBounds.width/2;
}
if( newBounds.height > this.contentAspectY ){
newBounds.y = this.contentAspectY/2 - newBounds.height/2;
if( newBounds.height > this.homeBounds.height){
newBounds.y = this.homeBounds.height / 2 - newBounds.height/2;
}
}
@ -413,10 +446,6 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
* @fires OpenSeadragon.Viewer.event:constrain
*/
applyConstraints: function( immediately ) {
if (true) {
return; // TEMP
}
var actualZoom = this.getZoom(),
constrainedZoom = Math.max(
Math.min( actualZoom, this.getMaxZoom() ),
@ -739,7 +768,7 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
/**
* Raised when rotation has been changed.
*
* @event update-viewport
* @event rotate
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.

276
src/world.js Normal file
View File

@ -0,0 +1,276 @@
/*
* OpenSeadragon - World
*
* Copyright (C) 2009 CodePlex Foundation
* Copyright (C) 2010-2013 OpenSeadragon contributors
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* - Neither the name of CodePlex Foundation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
(function( $ ){
/**
* Keeps track of all of the tiled images in the scene.
*
* @class World
* @classdesc
*
* @memberof OpenSeadragon
* @extends OpenSeadragon.EventSource
* @param {OpenSeadragon.Options} options - World options.
**/
$.World = function( options ) {
$.console.assert( options.viewer, "[World] options.viewer is required" );
$.EventSource.call( this );
this.viewer = options.viewer;
this._items = [];
this._figureSizes();
};
$.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.World.prototype */{
/**
* Add the specified item.
* @param {OpenSeadragon.TiledImage} item - The item to add.
* @param {Number} options.index - index for the item (optional).
* @fires OpenSeadragon.World.event:add-item
*/
addItem: function( item, options ) {
$.console.assert(item, "[World.addItem] item is required");
$.console.assert(item instanceof $.TiledImage, "[World.addItem] only TiledImages supported at this time");
options = options || {};
if (options.index !== undefined) {
var index = Math.max(0, Math.min(this._items.length, options.index));
this._items.splice(index, 0, item);
} else {
this._items.push( item );
}
this._figureSizes();
/**
* Raised when an item is added to the World.
* @event add-item
* @memberOf OpenSeadragon.World
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the World which raised the event.
* @property {OpenSeadragon.Drawer} item - The item that has been added
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'add-item', {
item: item
} );
},
/**
* Get the item at the specified index.
* @param {Number} index - The item's index.
* @returns {OpenSeadragon.TiledImage} The item at the specified index.
*/
getItemAt: function( index ) {
$.console.assert(index !== 'undefined', "[World.getItemAt] index is required");
return this._items[ index ];
},
/**
* Get the index of the given item or -1 if not present.
* @param {OpenSeadragon.TiledImage} item - The item.
* @returns {Number} The index of the item or -1 if not present.
*/
getIndexOfItem: function( item ) {
$.console.assert(item, "[World.getIndexOfItem] item is required");
return $.indexOf( this._items, item );
},
/**
* Get the number of items used.
* @returns {Number} The number of items used.
*/
getItemCount: function() {
return this._items.length;
},
/**
* Change the index of a item so that it appears over or under others.
* @param {OpenSeadragon.TiledImage} item - The item to move.
* @param {Number} index - The new index.
* @fires OpenSeadragon.World.event:item-index-changed
*/
setItemIndex: function( item, index ) {
$.console.assert(item, "[World.setItemIndex] item is required");
$.console.assert(index !== 'undefined', "[World.setItemIndex] index is required");
var oldIndex = this.getIndexOfItem( item );
if ( index >= this._items.length ) {
throw new Error( "Index bigger than number of layers." );
}
if ( index === oldIndex || oldIndex === -1 ) {
return;
}
this._items.splice( oldIndex, 1 );
this._items.splice( index, 0, item );
/**
* Raised when the order of the indexes has been changed.
* @event item-index-changed
* @memberOf OpenSeadragon.World
* @type {object}
* @property {OpenSeadragon.World} eventSource - A reference to the World which raised the event.
* @property {OpenSeadragon.TiledImage} item - The item whose index has
* been changed
* @property {Number} previousIndex - The previous index of the item
* @property {Number} newIndex - The new index of the item
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'item-index-changed', {
item: item,
previousIndex: oldIndex,
newIndex: index
} );
},
/**
* Remove an item.
* @function
* @param {OpenSeadragon.TiledImage} item - The item to remove.
* @fires OpenSeadragon.World.event:remove-item
*/
removeItem: function( item ) {
$.console.assert(item, "[World.removeItem] item is required");
var index = this._items.indexOf( item );
if ( index === -1 ) {
return;
}
this._items.splice( index, 1 );
this._figureSizes();
/**
* Raised when a item is removed.
* @event remove-item
* @memberOf OpenSeadragon.World
* @type {object}
* @property {OpenSeadragon.World} eventSource - A reference to the World which raised the event.
* @property {OpenSeadragon.TiledImage} item - The item's underlying item.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'remove-item', { item: item } );
},
/**
* Clears all tiles and triggers updates for all items.
* @function
*/
resetItems: function() {
for ( var i = 0; i < this._items.length; i++ ) {
this._items[i].reset();
}
},
/**
* Updates (i.e. draws) all items.
* @function
*/
update: function() {
for ( var i = 0; i < this._items.length; i++ ) {
this._items[i].update();
}
},
/**
* @function
* @returns {Boolean} true if any items need updating.
*/
needsUpdate: function() {
for ( var i = 0; i < this._items.length; i++ ) {
if ( this._items[i].needsUpdate() ) {
return true;
}
}
return false;
},
/**
* @function
* @returns {OpenSeadragon.Rect} the smallest rectangle that encloses all items, in world coordinates.
*/
getHomeBounds: function() {
return this._homeBounds.clone();
},
/**
* To facilitate zoom constraints, we keep track of the pixel density of the
* densest item in the World (i.e. the item whose content size to world size
* ratio is the highest) and save it as this "content factor".
* @function
* @returns {Number} the number of content units per world unit.
*/
getContentFactor: function() {
return this._contentFactor;
},
/**
* @function
* @private
*/
_figureSizes: function() {
if ( !this._items.length ) {
this._homeBounds = new $.Rect(0, 0, 1, 1);
this._contentSize = new $.Point(1, 1);
return;
}
var bounds = this._items[0].getWorldBounds();
this._contentFactor = this._items[0].getContentSize().x / bounds.width;
var left = bounds.x;
var top = bounds.y;
var right = bounds.x + bounds.width;
var bottom = bounds.y + bounds.height;
var box;
for ( var i = 1; i < this._items.length; i++ ) {
box = this._items[i].getWorldBounds();
this._contentFactor = Math.max(this._contentFactor, this._items[i].getContentSize().x / bounds.width);
left = Math.min( left, box.x );
top = Math.min( top, box.y );
right = Math.max( right, box.x + box.width );
bottom = Math.max( bottom, box.y + box.height );
}
this._homeBounds = new $.Rect( left, top, right - left, bottom - top );
this._contentSize = new $.Point(this._homeBounds.width * this._contentFactor,
this._homeBounds.height * this._contentFactor);
}
});
}( OpenSeadragon ));

View File

@ -133,7 +133,7 @@
};
viewer.addHandler('animation-finish', homeHandler);
viewport.goHome(true);
viewer.viewport.goHome(true);
}
viewer.addHandler("open", opener);

7
test/controls.js vendored
View File

@ -5,7 +5,12 @@
module('Controls', {
setup: function () {
var example = $('<div id="controlsTests"></div>').appendTo("#qunit-fixture");
var example = $('<div id="controlsTests"></div>')
.css({
width: 1000,
height: 1000
})
.appendTo("#qunit-fixture");
testLog.reset();

View File

@ -1,6 +1,8 @@
/* globals $, App */
(function() {
var App = {
window.App = {
init: function() {
var self = this;
@ -38,6 +40,7 @@
var addLayerHandler = function( event ) {
if ( event.options === options ) {
self.viewer.removeHandler( "add-layer", addLayerHandler );
self.viewer.viewport.goHome();
}
};
this.viewer.addHandler( "add-layer", addLayerHandler );

View File

@ -1,278 +0,0 @@
/* global module, asyncTest, $, ok, equal, notEqual, start, test, Util, testLog */
( function() {
var viewer;
module( 'Layers', {
setup: function() {
$( '<div id="layersexample"></div>' ).appendTo( "#qunit-fixture" );
testLog.reset();
viewer = OpenSeadragon( {
id: 'layersexample',
prefixUrl: '/build/openseadragon/images/',
springStiffness: 100 // Faster animation = faster tests
});
},
teardown: function() {
if ( viewer && viewer.close ) {
viewer.close();
}
viewer = null;
$( "#layersexample" ).remove();
}
} );
// ----------
asyncTest( 'Layers operations', function() {
expect( 23 );
viewer.addHandler( "open", function( ) {
equal( 1, viewer.getLayersCount( ),
"One layer should be present after opening." );
var options = {
tileSource: {
type: 'legacy-image-pyramid',
levels: [ {
url: "data/A.png",
width: 1000,
height: 1000
} ]
}
};
viewer.addLayer( options );
viewer.addHandler( "add-layer", function addFirstLayerHandler( event ) {
viewer.removeHandler( "add-layer", addFirstLayerHandler );
var layer1 = event.drawer;
equal( viewer.getLayersCount( ), 2,
"2 layers should be present after adding a layer." );
equal( options, event.options,
"The options should be transmitted via the event." );
equal( viewer.getLevelOfLayer( layer1 ), 1,
"The first added layer should have a level of 1" );
equal( viewer.getLayerAtLevel( 1 ), layer1,
"The layer at level 1 should be the first added layer." );
viewer.addLayer( options );
viewer.addHandler( "add-layer", function addSecondLayerHandler( event ) {
viewer.removeHandler( "add-layer", addSecondLayerHandler );
var layer2 = event.drawer;
equal( viewer.getLayersCount( ), 3,
"3 layers should be present after adding a second layer." );
equal( viewer.getLevelOfLayer( layer2 ), 2,
"If not specified, a layer should be added with the highest level." );
equal( viewer.getLayerAtLevel( 2 ), layer2,
"The layer at level 2 should be the second added layer." );
viewer.addHandler( "layer-level-changed",
function layerLevelChangedHandler( event ) {
viewer.removeHandler( "layer-level-changed",
layerLevelChangedHandler );
equal( event.drawer, layer2,
"The layer which changed level should be layer2" );
equal( event.previousLevel, 2, "Previous level should be 2." );
equal( event.newLevel, 1, "New level should be 1." );
});
viewer.setLayerLevel( layer2, 1 );
equal( viewer.getLevelOfLayer( layer2 ), 1,
"Layer2 level should be 1 after setLayerLevel." );
equal( viewer.getLevelOfLayer( layer1 ), 2,
"Layer1 level should be 2 after setLayerLevel." );
equal( viewer.getLayerAtLevel( 1 ), layer2,
"The layer at level 1 should be layer2." );
equal( viewer.getLayerAtLevel( 2 ), layer1,
"The layer at level 2 should be layer1." );
options.level = 2;
options.tileSource.levels[0].url = "data/CCyan.png";
options.opacity = 0.5;
viewer.addLayer( options );
viewer.addHandler( "add-layer", function addThirdLayerHandler( event ) {
viewer.removeHandler( "add-layer", addThirdLayerHandler );
var layer3 = event.drawer;
equal( viewer.getLayersCount( ), 4,
"4 layers should be present after adding a third layer." );
equal( viewer.getLevelOfLayer( layer3 ), 2,
"Layer 3 should be added with level 2." );
equal( viewer.getLevelOfLayer( layer2 ), 1,
"Layer 2 should stay at level 1." );
viewer.addHandler( "remove-layer", function removeLayerHandler( event ) {
viewer.removeHandler( "remove-layer", removeLayerHandler );
equal( layer2, event.drawer, "Removed layer should be layer2." );
equal( viewer.getLevelOfLayer( layer1 ), 2,
"Layer 1 should be at level 2." );
equal( viewer.getLevelOfLayer( layer2 ), -1,
"Layer 2 should be at level -1." );
equal( viewer.getLevelOfLayer( layer3 ), 1,
"Layer 3 should be at level 1." );
});
viewer.removeLayer( layer2 );
options.tileSource.levels[0].width = 500;
viewer.addHandler( "add-layer-failed", function addLayerFailed( event ) {
viewer.removeHandler( "add-layer-failed", addLayerFailed );
equal( viewer.getLayersCount(), 3 );
start();
});
viewer.addLayer( options );
});
});
});
});
viewer.open( '/test/data/testpattern.dzi' );
});
asyncTest( 'Sequences as layers', function() {
var options = {
tileSource: [{
type: 'legacy-image-pyramid',
levels: [{
url: "data/A.png",
width: 1000,
height: 1000
}]
}, {
type: 'legacy-image-pyramid',
levels: [{
url: "data/BBlue.png",
width: 1000,
height: 1000
}]
}]
};
viewer.addHandler( "open", function openHandler() {
viewer.removeHandler( "open", openHandler );
viewer.addHandler( "add-layer-failed",
function addLayerFailedHandler( event ) {
viewer.removeHandler( "add-layer-failed", addLayerFailedHandler );
equal( event.message, "Sequences can not be added as layers." );
equal( event.options, options, "Layer failed event should give the options." );
start();
} );
viewer.addLayer( options );
});
viewer.open( '/test/data/testpattern.dzi' );
});
asyncTest( 'Reassign base layer', function() {
var options = {
tileSource: {
type: 'legacy-image-pyramid',
levels: [{
url: "data/A.png",
width: 1000,
height: 1000
}]
},
level: 0
};
viewer.addHandler( "open", function openHandler( ) {
viewer.removeHandler( "open", openHandler );
var testPatternDrawer = viewer.drawer;
equal( viewer.drawer, testPatternDrawer, "Viewer.drawer should be set to testPatternDrawer." );
viewer.addHandler( "add-layer", function addLayerHandler( event ) {
viewer.removeHandler( "add-layer", addLayerHandler );
var aDrawer = event.drawer;
equal( viewer.drawer, aDrawer, "Viewer.drawer should be set to aDrawer." );
viewer.setLayerLevel( aDrawer, 1 );
equal( viewer.drawer, testPatternDrawer, "Viewer.drawer should be set back to testPatternDrawer." );
viewer.removeLayer( viewer.drawer );
equal( viewer.drawer, aDrawer, "Viewer.drawer must be reassigned when removing base layer." );
viewer.removeLayer( viewer.drawer );
ok( !viewer.isOpen(), "Viewer should be closed when removing last layer." );
start();
});
viewer.addLayer( options );
});
viewer.open( '/test/data/testpattern.dzi' );
});
asyncTest( 'Layers and sequences', function() {
expect( 1 );
// TODO: Remove workaround when issue #321 is fixed.
// https://github.com/openseadragon/openseadragon/issues/321
// viewer.open( [{
// type: 'legacy-image-pyramid',
// levels: [ {
// url: "data/A.png",
// width: 1000,
// height: 1000
// }]
// },
// {
// type: 'legacy-image-pyramid',
// levels: [ {
// url: "data/BBlue.png",
// width: 1000,
// height: 1000
// }]}] );
viewer.close();
viewer = OpenSeadragon({
id: 'layersexample',
prefixUrl: '/build/openseadragon/images/',
springStiffness: 100, // Faster animation = faster tests
tileSources: [{
type: 'legacy-image-pyramid',
levels: [{
url: "data/A.png",
width: 1000,
height: 1000
}]
},
{
type: 'legacy-image-pyramid',
levels: [{
url: "data/BBlue.png",
width: 1000,
height: 1000
}]
}]
});
// End workaround
var options = {
tileSource: {
type: 'legacy-image-pyramid',
levels: [{
url: "data/CCyan.png",
width: 1000,
height: 1000
}]
}
};
viewer.addHandler( "open", function openHandler() {
viewer.addHandler( "add-layer", function addLayerHandler( event ) {
viewer.removeHandler( "add-layer", addLayerHandler );
var layer = event.drawer;
try {
viewer.setLayerLevel( layer, 0 );
} catch (e) {
ok( true );
}
start();
} );
viewer.addLayer( options );
});
});
})();

157
test/multi-image.js Normal file
View File

@ -0,0 +1,157 @@
/* global module, asyncTest, $, ok, equal, notEqual, start, test, Util, testLog, expect */
( function() {
var viewer;
module( 'Multi-Image', {
setup: function() {
$( '<div id="itemsexample"></div>' ).appendTo( "#qunit-fixture" );
testLog.reset();
viewer = OpenSeadragon( {
id: 'itemsexample',
prefixUrl: '/build/openseadragon/images/',
springStiffness: 100 // Faster animation = faster tests
});
},
teardown: function() {
if ( viewer && viewer.close ) {
viewer.close();
}
viewer = null;
$( "#itemsexample" ).remove();
}
} );
// ----------
asyncTest( 'Multi-image operations', function() {
expect( 21 );
viewer.addHandler( "open", function( ) {
equal( 1, viewer.world.getItemCount( ),
"One item should be present after opening." );
var options = {
tileSource: {
type: 'legacy-image-pyramid',
levels: [ {
url: "data/A.png",
width: 1000,
height: 1000
} ]
}
};
viewer.addTiledImage( options );
viewer.world.addHandler( "add-item", function addFirstItemHandler( event ) {
viewer.world.removeHandler( "add-item", addFirstItemHandler );
var item1 = event.item;
equal( viewer.world.getItemCount( ), 2,
"2 items should be present after adding a item." );
equal( viewer.world.getIndexOfItem( item1 ), 1,
"The first added item should have a index of 1" );
equal( viewer.world.getItemAt( 1 ), item1,
"The item at index 1 should be the first added item." );
viewer.addTiledImage( options );
viewer.world.addHandler( "add-item", function addSecondItemHandler( event ) {
viewer.world.removeHandler( "add-item", addSecondItemHandler );
var item2 = event.item;
equal( viewer.world.getItemCount( ), 3,
"3 items should be present after adding a second item." );
equal( viewer.world.getIndexOfItem( item2 ), 2,
"If not specified, a item should be added with the highest index." );
equal( viewer.world.getItemAt( 2 ), item2,
"The item at index 2 should be the second added item." );
viewer.world.addHandler( "item-index-changed",
function itemIndexChangedHandler( event ) {
viewer.world.removeHandler( "item-index-changed",
itemIndexChangedHandler );
equal( event.item, item2,
"The item which changed index should be item2" );
equal( event.previousIndex, 2, "Previous index should be 2." );
equal( event.newIndex, 1, "New index should be 1." );
});
viewer.world.setItemIndex( item2, 1 );
equal( viewer.world.getIndexOfItem( item2 ), 1,
"Item2 index should be 1 after setItemIndex." );
equal( viewer.world.getIndexOfItem( item1 ), 2,
"Item1 index should be 2 after setItemIndex." );
equal( viewer.world.getItemAt( 1 ), item2,
"The item at index 1 should be item2." );
equal( viewer.world.getItemAt( 2 ), item1,
"The item at index 2 should be item1." );
options.index = 2;
options.tileSource.levels[0].url = "data/CCyan.png";
viewer.addTiledImage( options );
viewer.world.addHandler( "add-item", function addThirdItemHandler( event ) {
viewer.world.removeHandler( "add-item", addThirdItemHandler );
var item3 = event.item;
equal( viewer.world.getItemCount( ), 4,
"4 items should be present after adding a third item." );
equal( viewer.world.getIndexOfItem( item3 ), 2,
"Item 3 should be added with index 2." );
equal( viewer.world.getIndexOfItem( item2 ), 1,
"Item 2 should stay at index 1." );
viewer.world.addHandler( "remove-item", function removeItemHandler( event ) {
viewer.world.removeHandler( "remove-item", removeItemHandler );
equal( item2, event.item, "Removed item should be item2." );
equal( viewer.world.getIndexOfItem( item1 ), 2,
"Item 1 should be at index 2." );
equal( viewer.world.getIndexOfItem( item2 ), -1,
"Item 2 should be at index -1." );
equal( viewer.world.getIndexOfItem( item3 ), 1,
"Item 3 should be at index 1." );
start();
});
viewer.world.removeItem( item2 );
});
});
});
});
viewer.open( '/test/data/testpattern.dzi' );
});
asyncTest( 'Sequences as items', function() {
var options = {
tileSource: [{
type: 'legacy-image-pyramid',
levels: [{
url: "data/A.png",
width: 1000,
height: 1000
}]
}, {
type: 'legacy-image-pyramid',
levels: [{
url: "data/BBlue.png",
width: 1000,
height: 1000
}]
}]
};
viewer.addHandler( "open", function openHandler() {
viewer.removeHandler( "open", openHandler );
viewer.addHandler( "add-item-failed",
function addItemFailedHandler( event ) {
viewer.removeHandler( "add-item-failed", addItemFailedHandler );
equal( event.message, "[Viewer.addTiledImage] Sequences can not be added." );
equal( event.options, options, "Item failed event should give the options." );
start();
} );
viewer.addTiledImage( options );
});
viewer.open( '/test/data/testpattern.dzi' );
});
})();

View File

@ -22,14 +22,16 @@
reassignments which could be done by other test. -->
<script src="/test/polyfills.js"></script>
<script src="/test/basic.js"></script>
<script src="/test/navigator.js"></script>
<script src="/test/strings.js"></script>
<script src="/test/formats.js"></script>
<script src="/test/utils.js"></script>
<script src="/test/events.js"></script>
<script src="/test/units.js"></script>
<script src="/test/layers.js"></script>
<script src="/test/multi-image.js"></script>
<script src="/test/overlays.js"></script>
<script src="/test/controls.js"></script>
<!-- The navigator tests are the slowest (for now; hopefully they can be sped up)
so we put them last. -->
<script src="/test/navigator.js"></script>
</body>
</html>

View File

@ -134,6 +134,12 @@
}
}
testConsole.assert = function(condition, message) {
if (condition) {
testConsole.error(message);
}
};
OpenSeadragon.console = testConsole;
} )();