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https://github.com/openseadragon/openseadragon.git
synced 2025-02-20 00:33:13 +03:00
removed overlayplacement.js from the build
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97d2f0c765
commit
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@ -24,7 +24,6 @@
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<file name="src/utils.js" />
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<file name="src/utils.js" />
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<file name="src/mousetracker.js" />
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<file name="src/mousetracker.js" />
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<file name="src/controlanchor.js" />
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<file name="src/controlanchor.js" />
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<file name="src/overlayplacement.js" />
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<file name="src/navcontrol.js" />
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<file name="src/navcontrol.js" />
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<file name="src/control.js" />
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<file name="src/control.js" />
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<file name="src/viewer.js" />
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<file name="src/viewer.js" />
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@ -1218,26 +1218,6 @@ $.Utils = new $.Utils();
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}( OpenSeadragon ));
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}( OpenSeadragon ));
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(function( $ ){
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$.OverlayPlacement = function() {
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throw Error.invalidOperation();
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};
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$.OverlayPlacement = {
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CENTER: 0,
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TOP_LEFT: 1,
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TOP: 2,
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TOP_RIGHT: 3,
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RIGHT: 4,
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BOTTOM_RIGHT: 5,
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BOTTOM: 6,
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BOTTOM_LEFT: 7,
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LEFT: 8
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};
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}( OpenSeadragon ));
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(function( $ ){
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(function( $ ){
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$.NavControl = function(viewer) {
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$.NavControl = function(viewer) {
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@ -2601,8 +2581,12 @@ $.TileSource.prototype = {
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tileExists: function( level, x, y ) {
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tileExists: function( level, x, y ) {
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var numTiles = this.getNumTiles( level );
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var numTiles = this.getNumTiles( level );
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return level >= this.minLevel && level <= this.maxLevel &&
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return level >= this.minLevel &&
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x >= 0 && y >= 0 && x < numTiles.x && y < numTiles.y;
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level <= this.maxLevel &&
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x >= 0 &&
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y >= 0 &&
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x < numTiles.x &&
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y < numTiles.y;
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}
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}
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};
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};
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@ -3415,14 +3399,30 @@ $.Tile.prototype = {
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(function( $ ){
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(function( $ ){
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$.OverlayPlacement = {
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CENTER: 0,
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TOP_LEFT: 1,
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TOP: 2,
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TOP_RIGHT: 3,
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RIGHT: 4,
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BOTTOM_RIGHT: 5,
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BOTTOM: 6,
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BOTTOM_LEFT: 7,
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LEFT: 8
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};
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$.Overlay = function(elmt, loc, placement) {
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$.Overlay = function(elmt, loc, placement) {
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this.elmt = elmt;
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this.elmt = elmt;
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this.scales = (loc instanceof $.Rect);
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this.scales = (loc instanceof $.Rect);
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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this.bounds = new $.Rect(loc.x, loc.y, loc.width, loc.height);
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this.placement = loc instanceof $.Point ? placement : $.OverlayPlacement.TOP_LEFT; // rects are always top-left
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this.position = new $.Point(loc.x, loc.y);
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this.position = new $.Point(loc.x, loc.y);
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this.size = new $.Point(loc.width, loc.height);
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this.size = new $.Point(loc.width, loc.height);
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this.style = elmt.style;
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this.style = elmt.style;
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// rects are always top-left
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this.placement = loc instanceof $.Point ?
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placement :
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$.OverlayPlacement.TOP_LEFT;
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};
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};
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$.Overlay.prototype = {
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$.Overlay.prototype = {
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