mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-21 20:56:09 +03:00
fixing jsdocs
This commit is contained in:
parent
9616e26dd2
commit
d5a3cabf13
@ -176,10 +176,11 @@ $.DrawerBase = class DrawerBase{
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// Private functions
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// Private functions
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/**
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/**
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* @private
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* Ensures that child classes have provided implementations for public API methods
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* Ensures that child classes have provided implementations for public API methods
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* draw, canRotate, destroy, and setImageSmoothinEnabled. Throws an exception if the original
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* draw, canRotate, destroy, and setImageSmoothinEnabled. Throws an exception if the original
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* placeholder methods are still in place.
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* placeholder methods are still in place.
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* @private
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*
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*/
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*/
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_checkForAPIOverrides(){
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_checkForAPIOverrides(){
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if(this._createDrawingElement === $.DrawerBase.prototype._createDrawingElement){
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if(this._createDrawingElement === $.DrawerBase.prototype._createDrawingElement){
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@ -240,9 +241,9 @@ $.DrawerBase = class DrawerBase{
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// Internal utility functions
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// Internal utility functions
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/**
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/**
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* @private
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* * Calculate width and height of the canvas based on viewport dimensions
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* Calculate width and height of the canvas based on viewport dimensions
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* and pixelDensityRatio
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* and pixelDensityRatio
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* @private
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* @returns {OpenSeadragon.Point} {x, y} size of the canvas
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* @returns {OpenSeadragon.Point} {x, y} size of the canvas
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*/
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*/
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_calculateCanvasSize() {
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_calculateCanvasSize() {
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@ -102,7 +102,6 @@ class HTMLDrawer extends $.DrawerBase{
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* Destroy the drawer (unload current loaded tiles)
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* Destroy the drawer (unload current loaded tiles)
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*/
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*/
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destroy() {
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destroy() {
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//force unloading of current canvas (1x1 will be gc later, trick not necessarily needed)
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this.canvas.innerHTML = "";
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this.canvas.innerHTML = "";
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}
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}
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@ -120,8 +119,8 @@ class HTMLDrawer extends $.DrawerBase{
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}
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}
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/**
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/**
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* @private
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* Clears the Drawer so it's ready to draw another frame.
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* Clears the Drawer so it's ready to draw another frame.
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* @private
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*
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*
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*/
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*/
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_prepareNewFrame() {
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_prepareNewFrame() {
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@ -129,8 +128,8 @@ class HTMLDrawer extends $.DrawerBase{
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}
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}
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/**
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/**
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* @private
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* Draws a TiledImage.
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* Draws a TiledImage.
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* @private
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*
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*
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*/
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*/
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_drawTiles( tiledImage ) {
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_drawTiles( tiledImage ) {
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@ -167,8 +166,8 @@ class HTMLDrawer extends $.DrawerBase{
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}
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}
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/**
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/**
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* @private
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* Draws the given tile.
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* Draws the given tile.
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* @private
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* @param {OpenSeadragon.Tile} tile - The tile to draw.
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* @param {OpenSeadragon.Tile} tile - The tile to draw.
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* @param {Function} drawingHandler - Method for firing the drawing event if using canvas.
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* @param {Function} drawingHandler - Method for firing the drawing event if using canvas.
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* drawingHandler({context, tile, rendered})
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* drawingHandler({context, tile, rendered})
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@ -37,6 +37,8 @@
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/**
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/**
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* @class ImageJob
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* @class ImageJob
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* @classdesc Handles downloading of a single image.
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* @classdesc Handles downloading of a single image.
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*
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* @memberof OpenSeadragon
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* @param {Object} options - Options for this ImageJob.
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* @param {Object} options - Options for this ImageJob.
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* @param {String} [options.src] - URL of image to download.
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* @param {String} [options.src] - URL of image to download.
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* @param {Tile} [options.tile] - Tile that belongs the data to.
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* @param {Tile} [options.tile] - Tile that belongs the data to.
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@ -87,6 +89,7 @@ $.ImageJob.prototype = {
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/**
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/**
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* Starts the image job.
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* Starts the image job.
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* @method
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* @method
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* @memberof OpenSeadragon.ImageJob#
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*/
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*/
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start: function() {
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start: function() {
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this.tries++;
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this.tries++;
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@ -113,6 +116,7 @@ $.ImageJob.prototype = {
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* @param {*} data data that has been downloaded
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* @param {*} data data that has been downloaded
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* @param {XMLHttpRequest} request reference to the request if used
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* @param {XMLHttpRequest} request reference to the request if used
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* @param {string} errorMessage description upon failure
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* @param {string} errorMessage description upon failure
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* @memberof OpenSeadragon.ImageJob#
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*/
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*/
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finish: function(data, request, errorMessage ) {
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finish: function(data, request, errorMessage ) {
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this.data = data;
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this.data = data;
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@ -1,8 +1,7 @@
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/*
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/*
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* OpenSeadragon - Mat3
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* OpenSeadragon - Mat3
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*
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*
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* Modified from https://webglfundamentals.org/webgl/lessons/webgl-2d-matrices.html
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* Copyright (C) 2010-2024 OpenSeadragon contributors
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* Copyright (C) 2010-2024 webglfundamentals.org and OpenSeadragon contributors
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* modification, are permitted provided that the following conditions are
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@ -30,14 +29,62 @@
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*
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* Portions of this source file are taken from WegGL Fundamentals:
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*
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* # Copyright 2012, Gregg Tavares.
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* # All rights reserved.
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* #
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* # Redistribution and use in source and binary forms, with or without
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* # modification, are permitted provided that the following conditions are
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* # met:
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* #
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* # * Redistributions of source code must retain the above copyright
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* # notice, this list of conditions and the following disclaimer.
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* # * Redistributions in binary form must reproduce the above
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* # copyright notice, this list of conditions and the following disclaimer
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* # in the documentation and/or other materials provided with the
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* # distribution.
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* # * Neither the name of Gregg Tavares. nor the names of his
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* # contributors may be used to endorse or promote products derived from
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* # this software without specific prior written permission.
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* #
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* # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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(function( $ ){
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(function( $ ){
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// Modified from https://webglfundamentals.org/webgl/lessons/webgl-2d-matrices.html
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/**
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/**
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* Matrix left-to-right system representation
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*
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*/
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*
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$.Mat3 = class Mat3 {
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* @class Mat3
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* @classdesc A left-to-right matrix representation, useful for affine transforms for
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* positioning tiles for drawing
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*
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* @memberof OpenSeadragon
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*
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* @param {Array} [values] - Initial values for the matrix
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*
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**/
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class Mat3{
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constructor(values){
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constructor(values){
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if(!values) {
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if(!values) {
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values = [
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values = [
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@ -50,6 +97,12 @@ $.Mat3 = class Mat3 {
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this.values = values;
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this.values = values;
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}
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}
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/**
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* @alias makeIdentity
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* @memberof! OpenSeadragon.Mat3
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* @static
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* @returns {OpenSeadragon.Mat3} an identity matrix
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*/
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static makeIdentity(){
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static makeIdentity(){
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return new Mat3([
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return new Mat3([
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1, 0, 0,
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1, 0, 0,
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@ -58,6 +111,14 @@ $.Mat3 = class Mat3 {
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]);
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]);
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}
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}
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/**
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* @alias makeTranslation
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* @memberof! OpenSeadragon.Mat3
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* @static
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* @param {Number} tx The x value of the translation
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* @param {Number} ty The y value of the translation
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* @returns {OpenSeadragon.Mat3} A translation matrix
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*/
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static makeTranslation(tx, ty) {
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static makeTranslation(tx, ty) {
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return new Mat3([
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return new Mat3([
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1, 0, 0,
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1, 0, 0,
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@ -66,6 +127,13 @@ $.Mat3 = class Mat3 {
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]);
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]);
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}
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}
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/**
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* @alias makeRotation
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* @memberof! OpenSeadragon.Mat3
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* @static
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* @param {Number} angleInRadians The desired rotation angle, in radians
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* @returns {OpenSeadragon.Mat3} A rotation matrix
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*/
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static makeRotation(angleInRadians) {
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static makeRotation(angleInRadians) {
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var c = Math.cos(angleInRadians);
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var c = Math.cos(angleInRadians);
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var s = Math.sin(angleInRadians);
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var s = Math.sin(angleInRadians);
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@ -76,6 +144,14 @@ $.Mat3 = class Mat3 {
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]);
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]);
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}
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}
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/**
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* @alias makeScaling
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* @memberof! OpenSeadragon.Mat3
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* @static
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* @param {Number} sx The x value of the scaling
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* @param {Number} sy The y value of the scaling
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* @returns {OpenSeadragon.Mat3} A scaling matrix
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*/
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static makeScaling(sx, sy) {
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static makeScaling(sx, sy) {
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return new Mat3([
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return new Mat3([
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sx, 0, 0,
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sx, 0, 0,
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@ -84,6 +160,12 @@ $.Mat3 = class Mat3 {
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]);
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]);
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}
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}
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/**
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* @alias multiply
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* @memberof! OpenSeadragon.Mat3
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* @param {OpenSeadragon.Mat3} other the matrix to multiply with
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* @returns {OpenSeadragon.Mat3} The result of matrix multiplication
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*/
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multiply(other) {
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multiply(other) {
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let a = this.values;
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let a = this.values;
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let b = other.values;
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let b = other.values;
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@ -118,6 +200,9 @@ $.Mat3 = class Mat3 {
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b20 * a02 + b21 * a12 + b22 * a22,
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b20 * a02 + b21 * a12 + b22 * a22,
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]);
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]);
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}
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}
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};
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}
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$.Mat3 = Mat3;
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}( OpenSeadragon ));
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}( OpenSeadragon ));
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@ -198,7 +198,7 @@
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*
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*
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* @property {Object} drawerOptions
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* @property {Object} drawerOptions
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* Options to pass to the selected drawer implementation. For details
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* Options to pass to the selected drawer implementation. For details
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* please @see {@link drawerOptions}.
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* please see {@link OpenSeadragon.DrawerOptions}.
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*
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*
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* @property {Number} [opacity=1]
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* @property {Number} [opacity=1]
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* Default proportional opacity of the tiled images (1=opaque, 0=hidden)
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* Default proportional opacity of the tiled images (1=opaque, 0=hidden)
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@ -518,7 +518,7 @@
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* Milliseconds to wait after each tile retry if tileRetryMax is set.
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* Milliseconds to wait after each tile retry if tileRetryMax is set.
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*
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*
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* @property {Boolean} [useCanvas=true]
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* @property {Boolean} [useCanvas=true]
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* Deprecated. Use drawer option to specify preferred renderer.
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* Deprecated. Use options.drawer to specify preferred renderer.
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*
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*
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* @property {Number} [minPixelRatio=0.5]
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* @property {Number} [minPixelRatio=0.5]
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* The higher the minPixelRatio, the lower the quality of the image that
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* The higher the minPixelRatio, the lower the quality of the image that
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@ -754,6 +754,16 @@
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*
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*
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*/
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*/
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/**
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* @typedef {Object} DrawerOptions
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* @memberof OpenSeadragon
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* @property {Object} webgl - options if the WebGLDrawer is used. No options are currently supported.
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* @property {Object} canvas - options if the CanvasDrawer is used. No options are currently supported.
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* @property {Object} html - options if the HTMLDrawer is used. No options are currently supported.
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* @property {Object} custom - options if a custom drawer is used. No options are currently supported.
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*/
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/**
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/**
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* The names for the image resources used for the image navigation buttons.
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* The names for the image resources used for the image navigation buttons.
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*
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*
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@ -1354,14 +1364,7 @@ function OpenSeadragon( options ){
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// DRAWER SETTINGS
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// DRAWER SETTINGS
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drawer: ['webgl', 'canvas', 'html'], // prefer using webgl, then canvas (i.e. context2d), then fallback to html
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drawer: ['webgl', 'canvas', 'html'], // prefer using webgl, then canvas (i.e. context2d), then fallback to html
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/**
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* drawerOptions dictionary.
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* @type {Object}
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* @property {Object} webgl - options if the WebGLDrawer is used. No options are currently supported.
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* @property {Object} canvas - options if the CanvasDrawer is used. No options are currently supported.
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* @property {Object} html - options if the HTMLDrawer is used. No options are currently supported.
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* @property {Object} custom - options if a custom drawer is used. No options are currently supported.
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*/
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drawerOptions: {
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drawerOptions: {
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webgl: {
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webgl: {
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@ -455,7 +455,7 @@ function loadPanels( strip, viewerSize, scroll ) {
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animationTime: 0,
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animationTime: 0,
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loadTilesWithAjax: strip.viewer.loadTilesWithAjax,
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loadTilesWithAjax: strip.viewer.loadTilesWithAjax,
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ajaxHeaders: strip.viewer.ajaxHeaders,
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ajaxHeaders: strip.viewer.ajaxHeaders,
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drawer: strip.viewer.drawerOptions.constructor,
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drawer: strip.viewer.drawer.constructor,
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} );
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} );
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// Allow pointer events to pass through miniViewer's canvas/container
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// Allow pointer events to pass through miniViewer's canvas/container
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// elements so implicit pointer capture works on touch devices
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// elements so implicit pointer capture works on touch devices
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@ -1416,8 +1416,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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},
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},
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/**
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/**
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* @private
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* Update all tiles that contribute to the current view
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* Update all tiles that contribute to the current view
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* @private
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*
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*
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*/
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*/
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_updateTilesInViewport: function(tiles) {
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_updateTilesInViewport: function(tiles) {
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@ -1473,11 +1473,11 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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},
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},
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/**
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/**
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* @private
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* Updates the opacity of a tile according to the time it has been on screen
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* Updates the opacity of a tile according to the time it has been on screen
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* to perform a fade-in.
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* to perform a fade-in.
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* Updates coverage once a tile is fully opaque.
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* Updates coverage once a tile is fully opaque.
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* Returns whether the fade-in has completed.
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* Returns whether the fade-in has completed.
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* @private
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*
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*
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* @param {OpenSeadragon.Tile} tile
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* @param {OpenSeadragon.Tile} tile
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* @param {Number} x
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* @param {Number} x
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@ -1690,8 +1690,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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},
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},
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/**
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/**
|
||||||
* @private
|
|
||||||
* Update a single tile at a particular resolution level.
|
* Update a single tile at a particular resolution level.
|
||||||
|
* @private
|
||||||
* @param {Boolean} haveDrawn
|
* @param {Boolean} haveDrawn
|
||||||
* @param {Boolean} drawLevel
|
* @param {Boolean} drawLevel
|
||||||
* @param {Number} x
|
* @param {Number} x
|
||||||
@ -1835,8 +1835,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Obtains a tile at the given location.
|
* Obtains a tile at the given location.
|
||||||
|
* @private
|
||||||
* @param {Number} x
|
* @param {Number} x
|
||||||
* @param {Number} y
|
* @param {Number} y
|
||||||
* @param {Number} level
|
* @param {Number} level
|
||||||
@ -1934,8 +1934,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Dispatch a job to the ImageLoader to load the Image for a Tile.
|
* Dispatch a job to the ImageLoader to load the Image for a Tile.
|
||||||
|
* @private
|
||||||
* @param {OpenSeadragon.Tile} tile
|
* @param {OpenSeadragon.Tile} tile
|
||||||
* @param {Number} time
|
* @param {Number} time
|
||||||
*/
|
*/
|
||||||
@ -1961,8 +1961,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Callback fired when a Tile's Image finished downloading.
|
* Callback fired when a Tile's Image finished downloading.
|
||||||
|
* @private
|
||||||
* @param {OpenSeadragon.Tile} tile
|
* @param {OpenSeadragon.Tile} tile
|
||||||
* @param {Number} time
|
* @param {Number} time
|
||||||
* @param {*} data image data
|
* @param {*} data image data
|
||||||
@ -2109,9 +2109,9 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Determines the 'best tiles' from the given 'last best' tiles and the
|
* Determines the 'best tiles' from the given 'last best' tiles and the
|
||||||
* tile in question.
|
* tile in question.
|
||||||
|
* @private
|
||||||
*
|
*
|
||||||
* @param {OpenSeadragon.Tile[]} previousBest The best tiles so far.
|
* @param {OpenSeadragon.Tile[]} previousBest The best tiles so far.
|
||||||
* @param {OpenSeadragon.Tile} tile The new tile to consider.
|
* @param {OpenSeadragon.Tile} tile The new tile to consider.
|
||||||
@ -2131,8 +2131,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Sorts tiles in an array according to distance and visibility.
|
* Sorts tiles in an array according to distance and visibility.
|
||||||
|
* @private
|
||||||
*
|
*
|
||||||
* @param {OpenSeadragon.Tile[]} tiles The tiles.
|
* @param {OpenSeadragon.Tile[]} tiles The tiles.
|
||||||
*/
|
*/
|
||||||
@ -2154,7 +2154,6 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Returns true if the given tile provides coverage to lower-level tiles of
|
* Returns true if the given tile provides coverage to lower-level tiles of
|
||||||
* lower resolution representing the same content. If neither x nor y is
|
* lower resolution representing the same content. If neither x nor y is
|
||||||
* given, returns true if the entire visible level provides coverage.
|
* given, returns true if the entire visible level provides coverage.
|
||||||
@ -2162,6 +2161,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
* Note that out-of-bounds tiles provide coverage in this sense, since
|
* Note that out-of-bounds tiles provide coverage in this sense, since
|
||||||
* there's no content that they would need to cover. Tiles at non-existent
|
* there's no content that they would need to cover. Tiles at non-existent
|
||||||
* levels that are within the image bounds, however, do not.
|
* levels that are within the image bounds, however, do not.
|
||||||
|
* @private
|
||||||
*
|
*
|
||||||
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
||||||
* @param {Number} level - The resolution level of the tile.
|
* @param {Number} level - The resolution level of the tile.
|
||||||
@ -2202,10 +2202,10 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Returns true if the given tile is completely covered by higher-level
|
* Returns true if the given tile is completely covered by higher-level
|
||||||
* tiles of higher resolution representing the same content. If neither x
|
* tiles of higher resolution representing the same content. If neither x
|
||||||
* nor y is given, returns true if the entire visible level is covered.
|
* nor y is given, returns true if the entire visible level is covered.
|
||||||
|
* @private
|
||||||
*
|
*
|
||||||
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
||||||
* @param {Number} level - The resolution level of the tile.
|
* @param {Number} level - The resolution level of the tile.
|
||||||
@ -2227,8 +2227,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Sets whether the given tile provides coverage or not.
|
* Sets whether the given tile provides coverage or not.
|
||||||
|
* @private
|
||||||
*
|
*
|
||||||
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
||||||
* @param {Number} level - The resolution level of the tile.
|
* @param {Number} level - The resolution level of the tile.
|
||||||
@ -2253,10 +2253,10 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
|
|||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @private
|
|
||||||
* Resets coverage information for the given level. This should be called
|
* Resets coverage information for the given level. This should be called
|
||||||
* after every draw routine. Note that at the beginning of the next draw
|
* after every draw routine. Note that at the beginning of the next draw
|
||||||
* routine, coverage for every visible tile should be explicitly set.
|
* routine, coverage for every visible tile should be explicitly set.
|
||||||
|
* @private
|
||||||
*
|
*
|
||||||
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
* @param {Object} coverage - A '3d' dictionary [level][x][y] --> Boolean.
|
||||||
* @param {Number} level - The resolution level of tiles to completely reset.
|
* @param {Number} level - The resolution level of tiles to completely reset.
|
||||||
|
@ -478,7 +478,7 @@ $.Viewer = function( options ) {
|
|||||||
debugGridColor: this.debugGridColor,
|
debugGridColor: this.debugGridColor,
|
||||||
options: this.drawerOptions[drawerCandidate],
|
options: this.drawerOptions[drawerCandidate],
|
||||||
});
|
});
|
||||||
this.drawerOptions.constructor = Drawer;
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user