Merge pull request #2337 from ruven/master

Use resolution level dimensions provided in the info.json "sizes" field
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Ian Gilman 2023-04-27 14:24:23 -07:00 committed by GitHub
commit d36c76127c
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@ -2,7 +2,7 @@
* OpenSeadragon - IIIFTileSource * OpenSeadragon - IIIFTileSource
* *
* Copyright (C) 2009 CodePlex Foundation * Copyright (C) 2009 CodePlex Foundation
* Copyright (C) 2010-2022 OpenSeadragon contributors * Copyright (C) 2010-2023 OpenSeadragon contributors
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are * modification, are permitted provided that the following conditions are
@ -141,6 +141,18 @@ $.IIIFTileSource = function( options ){
} }
} }
// Create an array with our exact resolution sizes if these have been supplied
if( this.sizes ) {
var sizeLength = this.sizes.length;
if ( (sizeLength === options.maxLevel) || (sizeLength === options.maxLevel + 1) ) {
this.levelSizes = this.sizes;
// Need to take into account that the list may or may not include the full resolution size
if( sizeLength === options.maxLevel ) {
this.levelSizes.push( {width: this.width, height: this.height} );
}
}
}
$.TileSource.apply( this, [ options ] ); $.TileSource.apply( this, [ options ] );
}; };
@ -333,7 +345,17 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
} }
} }
// Use supplied list of scaled resolution sizes if these exist
if( this.levelSizes ) {
var levelSize = this.levelSizes[level];
var x = Math.ceil( levelSize.width / this.getTileWidth(level) ),
y = Math.ceil( levelSize.height / this.getTileHeight(level) );
return new $.Point( x, y );
}
// Otherwise call default TileSource->getNumTiles() function
else {
return $.TileSource.prototype.getNumTiles.call(this, level); return $.TileSource.prototype.getNumTiles.call(this, level);
}
}, },
@ -348,6 +370,34 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
return new $.Point(0, 0); return new $.Point(0, 0);
} }
// Use supplied list of scaled resolution sizes if these exist
if( this.levelSizes ) {
var validPoint = point.x >= 0 && point.x <= 1 &&
point.y >= 0 && point.y <= 1 / this.aspectRatio;
$.console.assert(validPoint, "[TileSource.getTileAtPoint] must be called with a valid point.");
var widthScaled = this.levelSizes[level].width;
var pixelX = point.x * widthScaled;
var pixelY = point.y * widthScaled;
var x = Math.floor(pixelX / this.getTileWidth(level));
var y = Math.floor(pixelY / this.getTileHeight(level));
// When point.x == 1 or point.y == 1 / this.aspectRatio we want to
// return the last tile of the row/column
if (point.x >= 1) {
x = this.getNumTiles(level).x - 1;
}
var EPSILON = 1e-15;
if (point.y >= 1 / this.aspectRatio - EPSILON) {
y = this.getNumTiles(level).y - 1;
}
return new $.Point(x, y);
}
// Otherwise call default TileSource->getTileAtPoint() function
return $.TileSource.prototype.getTileAtPoint.call(this, level, point); return $.TileSource.prototype.getTileAtPoint.call(this, level, point);
}, },
@ -375,10 +425,9 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
var IIIF_ROTATION = '0', var IIIF_ROTATION = '0',
//## get the scale (level as a decimal) //## get the scale (level as a decimal)
scale = Math.pow( 0.5, this.maxLevel - level ), scale = Math.pow( 0.5, this.maxLevel - level ),
//# image dimensions at this level //# image dimensions at this level
levelWidth = Math.round( this.width * scale ), levelWidth,
levelHeight = Math.round( this.height * scale ), levelHeight,
//## iiif region //## iiif region
tileWidth, tileWidth,
@ -396,6 +445,17 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
iiifQuality, iiifQuality,
uri; uri;
// Use supplied list of scaled resolution sizes if these exist
if( this.levelSizes ) {
levelWidth = this.levelSizes[level].width;
levelHeight = this.levelSizes[level].height;
}
// Otherwise calculate the sizes ourselves
else {
levelWidth = Math.ceil( this.width * scale );
levelHeight = Math.ceil( this.height * scale );
}
tileWidth = this.getTileWidth(level); tileWidth = this.getTileWidth(level);
tileHeight = this.getTileHeight(level); tileHeight = this.getTileHeight(level);
iiifTileSizeWidth = Math.round( tileWidth / scale ); iiifTileSizeWidth = Math.round( tileWidth / scale );
@ -426,8 +486,8 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
} else { } else {
iiifRegion = [ iiifTileX, iiifTileY, iiifTileW, iiifTileH ].join( ',' ); iiifRegion = [ iiifTileX, iiifTileY, iiifTileW, iiifTileH ].join( ',' );
} }
iiifSizeW = Math.round( iiifTileW * scale ); iiifSizeW = Math.min( tileWidth, levelWidth - (x * tileWidth) );
iiifSizeH = Math.round( iiifTileH * scale ); iiifSizeH = Math.min( tileHeight, levelHeight - (y * tileHeight) );
if ( this.version === 2 && iiifSizeW === this.width ) { if ( this.version === 2 && iiifSizeW === this.width ) {
iiifSize = "full"; iiifSize = "full";
} else if ( this.version === 3 && iiifSizeW === this.width && iiifSizeH === this.height ) { } else if ( this.version === 3 && iiifSizeW === this.width && iiifSizeH === this.height ) {