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https://github.com/openseadragon/openseadragon.git
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Merge pull request #179 from lukemurray/destroy
Add a destroy function on the viewer to clean up and remove elements
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commit
d2353746c9
@ -91,15 +91,21 @@ $.EventHandler.prototype = {
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/**
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* Remove all event handler for a given event type.
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* Remove all event handlers for a given event type. If no type is given all
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* event handlers for every event type are removed.
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* @function
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* @param {String} eventName - Name of event for which all handlers are to be removed.
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*/
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removeAllHandlers: function( eventName ){
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this.events[ eventName ] = [];
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removeAllHandlers: function( eventName ) {
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if (eventName){
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this.events[ eventName ] = [];
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} else{
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for (var eventType in this.events) {
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this.events[eventType] = [];
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}
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}
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},
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/**
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* Retrive the list of all handlers registered for a given event.
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* @function
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@ -171,6 +171,15 @@
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$.MouseTracker.prototype = {
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/**
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* Clean up any events or objects created by the mouse tracker.
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* @function
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*/
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destroy: function() {
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stopTracking( this );
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this.element = null;
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},
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/**
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* Are we currently tracking events on this element.
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* @deprecated Just use this.tracking
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@ -157,6 +157,9 @@
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}
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}
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// clear the onDraw callback
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this.onDraw = null;
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style.top = "";
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style.left = "";
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style.position = "";
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@ -499,7 +499,9 @@ $.extend( $.Viewer.prototype, $.EventHandler.prototype, $.ControlDock.prototype,
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this.viewport = this.preserveViewport ? this.viewport : null;
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//this.profiler = null;
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this.canvas.innerHTML = "";
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if (this.canvas){
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this.canvas.innerHTML = "";
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}
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VIEWERS[ this.hash ] = null;
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delete VIEWERS[ this.hash ];
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@ -509,6 +511,47 @@ $.extend( $.Viewer.prototype, $.EventHandler.prototype, $.ControlDock.prototype,
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return this;
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},
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/**
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* Function to destroy the viewer and clean up everything created by
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* OpenSeadragon.
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* @function
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* @name OpenSeadragon.Viewer.prototype.destroy
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*/
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destroy: function( ) {
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this.close();
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this.removeAllHandlers();
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// Go through top element (passed to us) and remove all children
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// Use removeChild to make sure it handles SVG or any non-html
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// also it performs better - http://jsperf.com/innerhtml-vs-removechild/15
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if (this.element){
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while (this.element.firstChild) {
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this.element.removeChild(this.element.firstChild);
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}
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}
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// destroy the mouse trackers
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if (this.keyboardCommandArea){
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this.keyboardCommandArea.innerTracker.destroy();
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}
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if (this.innerTracker){
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this.innerTracker.destroy();
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}
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if (this.outerTracker){
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this.outerTracker.destroy();
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}
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// clear all our references to dom objects
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this.canvas = null;
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this.keyboardCommandArea = null;
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this.container = null;
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// clear our reference to the main element - they will need to pass it in again, creating a new viewer
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this.element = null;
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},
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/**
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* @function
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@ -208,4 +208,31 @@
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viewer.open('/test/data/testpattern.dzi');
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});
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// ----------
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asyncTest('Destroy', function() {
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viewer.addHandler("open", function () {
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// Check that the DOM has been modified
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notEqual(0, $('#example').children().length);
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var closeCalled = false;
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var closeHandler = function() {
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viewer.removeHandler('close', closeHandler);
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closeCalled = true;
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};
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viewer.addHandler('close', closeHandler);
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viewer.destroy();
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// Check that the DOM has been cleaned up
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equal(0, $('#example').children().length);
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equal(null, viewer.canvas);
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equal(null, viewer.keyboardCommandArea);
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equal(null, viewer.container);
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equal(null, viewer.element);
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equal(true, closeCalled);
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start();
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});
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viewer.open('/test/data/testpattern.dzi');
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});
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})();
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