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https://github.com/openseadragon/openseadragon.git
synced 2024-11-25 06:36:11 +03:00
cleaning up changes
This commit is contained in:
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a578b97d96
commit
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@ -237,6 +237,7 @@ $.DrawerBase = class DrawerBase{
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*
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*
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* NOTE: This event is only fired in certain drawing contexts: either the 'canvas' drawer is
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* NOTE: This event is only fired in certain drawing contexts: either the 'canvas' drawer is
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* being used, or the 'webgl' drawer with 'drawerOptions.webgl.continuousTileRefresh'.
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* being used, or the 'webgl' drawer with 'drawerOptions.webgl.continuousTileRefresh'.
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* TODO: if we get rid of this in the webgl drawer, this can be moved to canvas drawer and the comment about continuousTileRefresh can be removed
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*
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*
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* @event tile-drawing
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* @event tile-drawing
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* @memberof OpenSeadragon.Viewer
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* @memberof OpenSeadragon.Viewer
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@ -1346,22 +1346,20 @@ function OpenSeadragon( options ){
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compositeOperation: null, // to be passed into each TiledImage
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compositeOperation: null, // to be passed into each TiledImage
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// DRAWER SETTINGS
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// DRAWER SETTINGS
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drawer: ['webgl', 'canvas', 'html'], // prefer using webgl, context2d, fallback to html
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drawer: ['webgl', 'canvas', 'html'], // prefer using webgl, then canvas (i.e. context2d), then fallback to html
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/**
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/**
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* drawerOptions dictionary.
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* drawerOptions dictionary.
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* @type {Object} drawerOptions
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* @type {Object} drawerOptions
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* @property {Object} webgl - options if the WebGLDrawer is used.
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* @property {Object} webgl - options if the WebGLDrawer is used. No options are currently supported.
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* Set 'continuousTileFresh: true' if tile data is modified programmatically
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* @property {Object} canvas - options if the CanvasDrawer is used. No options are currently supported.
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* by filtering plugins or similar.
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* @property {Object} html - options if the HTMLDrawer is used. No options are currently supported.
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* @property {Object} context2d - options if the CanvasDrawer is used
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* @property {Object} custom - options if a custom drawer is used. No options are currently supported.
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* @property {Object} html - options if the HTMLDrawer is used
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* @property {Object} custom - options if a custom drawer is used
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*/
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*/
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drawerOptions: {
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drawerOptions: {
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webgl: {
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webgl: {
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continuousTileRefresh: false,
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},
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},
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context2d: {
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canvas: {
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},
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},
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html: {
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html: {
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@ -236,6 +236,13 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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return this._needsDraw;
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return this._needsDraw;
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},
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},
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/**
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* Mark the tiled image as needing to be (re)drawn
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*/
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redraw: function() {
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this._needsDraw = true;
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},
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/**
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/**
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* @returns {Boolean} Whether all tiles necessary for this TiledImage to draw at the current view have been loaded.
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* @returns {Boolean} Whether all tiles necessary for this TiledImage to draw at the current view have been loaded.
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*/
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*/
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@ -438,7 +438,7 @@ $.Viewer = function( options ) {
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if (Object.prototype.hasOwnProperty.call(this.drawerOptions, 'useCanvas') ){
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if (Object.prototype.hasOwnProperty.call(this.drawerOptions, 'useCanvas') ){
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$.console.error('useCanvas is deprecated, use the "drawer" option to indicate preferred drawer(s)');
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$.console.error('useCanvas is deprecated, use the "drawer" option to indicate preferred drawer(s)');
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// for backwards compatibility, use HTMLDrawer if useCanvas is defined an is falsey
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// for backwards compatibility, use HTMLDrawer if useCanvas is defined and is falsey
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if (!this.drawerOptions.useCanvas){
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if (!this.drawerOptions.useCanvas){
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this.drawer = $.HTMLDrawer;
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this.drawer = $.HTMLDrawer;
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}
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}
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@ -450,8 +450,8 @@ $.Viewer = function( options ) {
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drawerCandidates = [$.DEFAULT_SETTINGS.drawer].flat(); // ensure it is a list
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drawerCandidates = [$.DEFAULT_SETTINGS.drawer].flat(); // ensure it is a list
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$.console.warn('No valid drawers were selected. Using the default value.');
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$.console.warn('No valid drawers were selected. Using the default value.');
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}
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}
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// extend the drawerOptions object with additional properties to pass to the Drawer implementation
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// TODO: how to deal with the possibility that none of the requested drawers are supported?
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this.drawer = null;
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this.drawer = null;
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for (let i = 0; i < drawerCandidates.length; i++) {
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for (let i = 0; i < drawerCandidates.length; i++) {
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@ -532,6 +532,7 @@ $.Viewer = function( options ) {
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displayRegionColor: this.navigatorDisplayRegionColor,
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displayRegionColor: this.navigatorDisplayRegionColor,
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crossOriginPolicy: this.crossOriginPolicy,
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crossOriginPolicy: this.crossOriginPolicy,
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animationTime: this.animationTime,
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animationTime: this.animationTime,
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drawer: this.drawer.getType(),
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});
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});
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}
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}
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@ -112,9 +112,6 @@
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// Delete all our created resources
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// Delete all our created resources
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gl.deleteBuffer(this._secondPass.bufferOutputPosition);
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gl.deleteBuffer(this._secondPass.bufferOutputPosition);
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gl.deleteFramebuffer(this._glFrameBuffer);
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gl.deleteFramebuffer(this._glFrameBuffer);
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// TODO: if/when render buffers or frame buffers are used, release them:
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// gl.deleteRenderbuffer(someRenderbuffer);
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// gl.deleteFramebuffer(someFramebuffer);
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// make canvases 1 x 1 px and delete references
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// make canvases 1 x 1 px and delete references
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this._renderingCanvas.width = this._renderingCanvas.height = 1;
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this._renderingCanvas.width = this._renderingCanvas.height = 1;
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@ -208,6 +205,13 @@
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//iterate over tiled images and draw each one using a two-pass rendering pipeline if needed
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//iterate over tiled images and draw each one using a two-pass rendering pipeline if needed
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tiledImages.forEach( (tiledImage, tiledImageIndex) => {
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tiledImages.forEach( (tiledImage, tiledImageIndex) => {
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let tilesToDraw = tiledImage.getTilesToDraw();
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if(tilesToDraw.length === 0){
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return;
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}
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let firstTile = tilesToDraw[0];
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let useContext2dPipeline = ( tiledImage.compositeOperation ||
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let useContext2dPipeline = ( tiledImage.compositeOperation ||
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this.viewer.compositeOperation ||
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this.viewer.compositeOperation ||
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tiledImage._clip ||
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tiledImage._clip ||
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@ -215,13 +219,7 @@
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tiledImage.debugMode
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tiledImage.debugMode
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);
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);
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let useTwoPassRendering = useContext2dPipeline || (tiledImage.opacity < 1); // TODO: check hasTransparency in addition to opacity
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let useTwoPassRendering = useContext2dPipeline || (tiledImage.opacity < 1) || firstTile.hasTransparency;
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let tilesToDraw = tiledImage.getTilesToDraw();
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if(tilesToDraw.length === 0){
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return;
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}
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// using the context2d pipeline requires a clean rendering (back) buffer to start
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// using the context2d pipeline requires a clean rendering (back) buffer to start
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if(useContext2dPipeline){
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if(useContext2dPipeline){
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@ -321,8 +319,6 @@
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}
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}
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}
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}
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// gl.flush(); // is this necessary?
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if(useTwoPassRendering){
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if(useTwoPassRendering){
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// Second rendering pass: Render the tiled image from the framebuffer into the back buffer
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// Second rendering pass: Render the tiled image from the framebuffer into the back buffer
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gl.useProgram(this._secondPass.shaderProgram);
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gl.useProgram(this._secondPass.shaderProgram);
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@ -346,21 +342,19 @@
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// Draw the quad (two triangles)
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// Draw the quad (two triangles)
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gl.drawArrays(gl.TRIANGLES, 0, 6);
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gl.drawArrays(gl.TRIANGLES, 0, 6);
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// TODO: is this the mechanism we want to use here?
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// TODO: Can we get rid of this entirely in this version of the webgl drawer?
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// iterate over any filters - filters can use this._renderToTexture to get rendered data if desired
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// iterate over any filters - filters can use this._renderToTexture to get rendered data if desired
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let filters = this.filters || [];
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// let filters = this.filters || [];
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for(let fi = 0; fi < filters.length; fi++){
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// for(let fi = 0; fi < filters.length; fi++){
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let filter = this.filters[fi];
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// let filter = this.filters[fi];
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if(filter.apply){
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// if(filter.apply){
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filter.apply(gl); // filter.apply should write data on top of the backbuffer (bound above)
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// filter.apply(gl); // filter.apply should write data on top of the backbuffer (bound above)
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}
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// }
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}
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// }
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}
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}
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renderingBufferHasImageData = true;
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renderingBufferHasImageData = true;
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// gl.flush(); //make sure drawing to the output buffer of the rendering canvas is complete. Is this necessary?
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if(useContext2dPipeline){
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if(useContext2dPipeline){
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// draw from the rendering canvas onto the output canvas, clipping/cropping if needed.
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// draw from the rendering canvas onto the output canvas, clipping/cropping if needed.
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this._applyContext2dPipeline(tiledImage, tilesToDraw, tiledImageIndex);
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this._applyContext2dPipeline(tiledImage, tilesToDraw, tiledImageIndex);
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@ -371,7 +365,7 @@
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}
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}
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// Fire tiled-image-drawn event.
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// Fire tiled-image-drawn event.
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// TODO: the image data may not be on the output canvas yet!!
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// TODO: do we need to ensure the image has been drawn to the output canvas already? is it possible the image data may not be on the output canvas?
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if( this.viewer ){
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if( this.viewer ){
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/**
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/**
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* Raised when a tiled image is drawn to the canvas. Only valid
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* Raised when a tiled image is drawn to the canvas. Only valid
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@ -505,17 +499,18 @@
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let overallMatrix = viewMatrix.multiply(matrix);
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let overallMatrix = viewMatrix.multiply(matrix);
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opacityArray[index] = tile.opacity;// * tiledImage.opacity;
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opacityArray[index] = tile.opacity;
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textureDataArray[index] = texture;
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textureDataArray[index] = texture;
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matrixArray[index] = overallMatrix.values;
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matrixArray[index] = overallMatrix.values;
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if(this.continuousTileRefresh){
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// TODO: can we get rid of this in this version of the webgl drawer?
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// Upload the image into the texture
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// if(this.continuousTileRefresh){
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// TODO: test if this works appropriately
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// // Upload the image into the texture
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let tileContext = tile.getCanvasContext();
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// // TODO: test if this works appropriately
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this._raiseTileDrawingEvent(tiledImage, this._outputContext, tile, tileContext);
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// let tileContext = tile.getCanvasContext();
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this._uploadImageData(tileContext, tile, tiledImage);
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// this._raiseTileDrawingEvent(tiledImage, this._outputContext, tile, tileContext);
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}
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// this._uploadImageData(tileContext, tile, tiledImage);
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// }
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}
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}
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@ -889,8 +884,6 @@
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this._gl.deleteTexture(textureInfo.texture);
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this._gl.deleteTexture(textureInfo.texture);
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}
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}
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// release the position buffer from the GPU
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// TODO: do this!
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}
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}
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// private
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// private
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// necessary for clip testing to pass (test uses spyOnce(drawer._setClip))
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// necessary for clip testing to pass (test uses spyOnce(drawer._setClip))
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@ -6,7 +6,6 @@
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<script type="text/javascript" src='../lib/jquery-1.9.1.min.js'></script>
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<script type="text/javascript" src='../lib/jquery-1.9.1.min.js'></script>
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<script type="text/javascript" src='../lib/jquery-ui-1.10.2/js/jquery-ui-1.10.2.min.js'></script>
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<script type="text/javascript" src='../lib/jquery-ui-1.10.2/js/jquery-ui-1.10.2.min.js'></script>
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<link rel="stylesheet" href="../lib/jquery-ui-1.10.2/css/smoothness/jquery-ui-1.10.2.min.css">
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<link rel="stylesheet" href="../lib/jquery-ui-1.10.2/css/smoothness/jquery-ui-1.10.2.min.css">
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<script type="text/javascript" src="./webgldemodrawer.js"></script>
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<script type="module" src="./drawercomparison.js"></script>
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<script type="module" src="./drawercomparison.js"></script>
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<style type="text/css">
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<style type="text/css">
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@ -38,7 +38,8 @@ let viewer1 = window.viewer1 = OpenSeadragon({
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ajaxWithCredentials: false,
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ajaxWithCredentials: false,
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// maxImageCacheCount: 30,
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// maxImageCacheCount: 30,
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drawer:drawer1,
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drawer:drawer1,
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blendTime:0
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blendTime:0,
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showNavigator:true,
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});
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});
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// viewer2: webgl drawer
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// viewer2: webgl drawer
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@ -53,6 +54,7 @@ let viewer2 = window.viewer2 = OpenSeadragon({
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// maxImageCacheCount: 30,
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// maxImageCacheCount: 30,
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drawer:drawer2,
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drawer:drawer2,
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blendTime:0,
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blendTime:0,
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showNavigator:true,
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});
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});
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// // viewer3: html drawer, unused
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// // viewer3: html drawer, unused
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@ -232,7 +234,7 @@ $('.image-options select[data-field=wrapping]').append(getWrappingOptions()).on(
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case "Vertical": tiledImage.wrapHorizontal = false; tiledImage.wrapVertical = true; break;
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case "Vertical": tiledImage.wrapHorizontal = false; tiledImage.wrapVertical = true; break;
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case "Both": tiledImage.wrapHorizontal = tiledImage.wrapVertical = true; break;
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case "Both": tiledImage.wrapHorizontal = tiledImage.wrapVertical = true; break;
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}
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}
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tiledImage.viewer.raiseEvent('opacity-change');//trigger a redraw for the webgl renderer. TODO: fix this hack.
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tiledImage.redraw();//trigger a redraw for the webgl renderer.
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}
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}
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tiledImage = $(`#image-picker input.toggle[data-image=${data.image}]`).data('item2');
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tiledImage = $(`#image-picker input.toggle[data-image=${data.image}]`).data('item2');
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if(tiledImage){
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if(tiledImage){
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@ -242,7 +244,7 @@ $('.image-options select[data-field=wrapping]').append(getWrappingOptions()).on(
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case "Vertical": tiledImage.wrapHorizontal = false; tiledImage.wrapVertical = true; break;
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case "Vertical": tiledImage.wrapHorizontal = false; tiledImage.wrapVertical = true; break;
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case "Both": tiledImage.wrapHorizontal = tiledImage.wrapVertical = true; break;
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case "Both": tiledImage.wrapHorizontal = tiledImage.wrapVertical = true; break;
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}
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}
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tiledImage.viewer.raiseEvent('opacity-change');//trigger a redraw for the webgl renderer. TODO: fix this hack.
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tiledImage.redraw();//trigger a redraw for the webgl renderer.
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}
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}
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}).trigger('change');
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}).trigger('change');
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@ -8,7 +8,6 @@
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<link rel="stylesheet" href="../lib/jquery-ui-1.10.2/css/smoothness/jquery-ui-1.10.2.min.css">
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<link rel="stylesheet" href="../lib/jquery-ui-1.10.2/css/smoothness/jquery-ui-1.10.2.min.css">
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<!-- <script src="https://cdnjs.cloudflare.com/ajax/libs/stats.js/17/Stats.js" crossorigin="anonymous" referrerpolicy="no-referrer"></script> -->
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<!-- <script src="https://cdnjs.cloudflare.com/ajax/libs/stats.js/17/Stats.js" crossorigin="anonymous" referrerpolicy="no-referrer"></script> -->
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<script type="text/javascript" src="./webgldemodrawer.js"></script>
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<script type="module" src="./drawerperformance.js"></script>
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<script type="module" src="./drawerperformance.js"></script>
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<style type="text/css">
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<style type="text/css">
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.content{
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.content{
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File diff suppressed because it is too large
Load Diff
@ -1,105 +0,0 @@
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<!DOCTYPE html>
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<html>
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<head>
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<title>WebGL Demo</title>
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<script type="text/javascript" src='../../build/openseadragon/openseadragon.js'></script>
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<script type="text/javascript" src='../lib/jquery-1.9.1.min.js'></script>
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<script type="text/javascript" src='../lib/jquery-ui-1.10.2/js/jquery-ui-1.10.2.min.js'></script>
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<link rel="stylesheet" href="../lib/jquery-ui-1.10.2/css/smoothness/jquery-ui-1.10.2.min.css">
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<script type="text/javascript" src="./webgldemodrawer.js"></script>
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<script type="module" src="./webglfiltering.js"></script>
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<style type="text/css">
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.content{
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max-width:960px;
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margin: 0 auto;
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}
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.side-by-side{
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display:grid;
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grid-template-columns:50% 50%;
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gap: 2em;
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}
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.viewer-container {
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/* width: 600px;
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height: 400px; */
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aspect-ratio: 4 / 3;
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border: thin gray solid;
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position:relative;
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}
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.example-code{
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background-color:tan;
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border: thin black solid;
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padding:10px;
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display:inline-block;
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width:95%;
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}
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.description pre{
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display:inline-block;
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background-color:gainsboro;
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padding:0;
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margin:0;
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}
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.image-options{
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display: grid;
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grid-template-columns: 2em 9em 1fr;
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padding:3px;
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border: thin gray solid;
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}
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.option-grid{
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display: grid;
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grid-template-columns: 7em 7em 10em 10em 10em;
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|
||||||
/* grid-template-columns: repeat(5, auto); */
|
|
||||||
}
|
|
||||||
.image-options input[type=number]{
|
|
||||||
width: 5em;
|
|
||||||
}
|
|
||||||
.image-options select{
|
|
||||||
width: 5em;
|
|
||||||
}
|
|
||||||
</style>
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<div class="content">
|
|
||||||
|
|
||||||
<h2>WebGLDrawer demonstration</h2>
|
|
||||||
<div class="side-by-side">
|
|
||||||
<div>
|
|
||||||
<div id="webgl" class="viewer-container"></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
|
|
||||||
<div id="image-picker">
|
|
||||||
<h3>Image options (drag and drop to re-order images)</h3>
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<h2>Example code</h2>
|
|
||||||
<div>
|
|
||||||
<div>
|
|
||||||
<div class="description">
|
|
||||||
Drawer options are shown below.
|
|
||||||
</div>
|
|
||||||
<pre class="example-code">
|
|
||||||
let viewer = OpenSeadragon({
|
|
||||||
...
|
|
||||||
drawer: 'webgl',
|
|
||||||
drawerOptions: {
|
|
||||||
webgl: {
|
|
||||||
programs: [],
|
|
||||||
}
|
|
||||||
}
|
|
||||||
...
|
|
||||||
});
|
|
||||||
</pre>
|
|
||||||
</div>
|
|
||||||
<div id="htmldrawer" class="viewer-container"></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
|
|
@ -1,298 +0,0 @@
|
|||||||
const sources = {
|
|
||||||
"rainbow":"../data/testpattern.dzi",
|
|
||||||
"leaves":"../data/iiif_2_0_sizes/info.json",
|
|
||||||
"bblue":{
|
|
||||||
type:'image',
|
|
||||||
url: "../data/BBlue.png",
|
|
||||||
},
|
|
||||||
"duomo":"https://openseadragon.github.io/example-images/duomo/duomo.dzi",
|
|
||||||
}
|
|
||||||
const labels = {
|
|
||||||
rainbow: 'Rainbow Grid',
|
|
||||||
leaves: 'Leaves',
|
|
||||||
bblue: 'Blue B',
|
|
||||||
duomo: 'Duomo',
|
|
||||||
}
|
|
||||||
|
|
||||||
// viewer1: context2d drawer
|
|
||||||
let viewer1 = window.viewer1 = OpenSeadragon({
|
|
||||||
id: "webgl",
|
|
||||||
prefixUrl: "../../build/openseadragon/images/",
|
|
||||||
minZoomImageRatio:0.01,
|
|
||||||
maxZoomPixelRatio:100,
|
|
||||||
smoothTileEdgesMinZoom:1.1,
|
|
||||||
crossOriginPolicy: 'Anonymous',
|
|
||||||
ajaxWithCredentials: false,
|
|
||||||
// maxImageCacheCount: 30,
|
|
||||||
drawer:OpenSeadragon.WebGL2Drawer,
|
|
||||||
blendTime:0,
|
|
||||||
drawerOptions:{
|
|
||||||
webgl:{
|
|
||||||
programs:[makeRedFilter()],
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
setupImageControls();
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class ColorChanelFilter {
|
|
||||||
constructor() {
|
|
||||||
this.red = 1;
|
|
||||||
this.blue = 1;
|
|
||||||
this.green = 1;
|
|
||||||
|
|
||||||
this.program = null;
|
|
||||||
}
|
|
||||||
createProgram(gl){
|
|
||||||
this.program = OpenSeadragon.WebGLDrawer.initShaderProgram(gl, this.getVertexShaderCode(), this.getFragmentShaderCode());
|
|
||||||
}
|
|
||||||
apply(gl, tiledImageTexture, tiledImage){
|
|
||||||
|
|
||||||
}
|
|
||||||
getVertexShaderCode(){
|
|
||||||
return `
|
|
||||||
attribute vec2 a_output_position;
|
|
||||||
attribute vec2 a_texture_position;
|
|
||||||
|
|
||||||
uniform mat3 u_matrix;
|
|
||||||
|
|
||||||
varying vec2 v_texCoord;
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
gl_Position = vec4(u_matrix * vec3(a_output_position, 1), 1);
|
|
||||||
|
|
||||||
v_texCoord = a_texture_position;
|
|
||||||
}
|
|
||||||
`;
|
|
||||||
}
|
|
||||||
getFragmentShaderCode(){
|
|
||||||
return `
|
|
||||||
precision mediump float;
|
|
||||||
|
|
||||||
// our texture
|
|
||||||
uniform sampler2D u_image;
|
|
||||||
|
|
||||||
// the texCoords passed in from the vertex shader.
|
|
||||||
varying vec2 v_texCoord;
|
|
||||||
|
|
||||||
// the opacity multiplier for the image
|
|
||||||
uniform vec3 color_multiplier;
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
gl_FragColor = texture2D(u_image, v_texCoord);
|
|
||||||
gl_FragColor *= vec4(color_multiplier, 1);
|
|
||||||
}
|
|
||||||
`;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
function setupImageControls(){
|
|
||||||
|
|
||||||
$('#image-picker').sortable({
|
|
||||||
update: function(event, ui){
|
|
||||||
let thisItem = ui.item.find('.toggle').data('item1');
|
|
||||||
let items = $('#image-picker input.toggle:checked').toArray().map(item=>$(item).data('item1'));
|
|
||||||
let newIndex = items.indexOf(thisItem);
|
|
||||||
if(thisItem){
|
|
||||||
viewer1.world.setItemIndex(thisItem, newIndex);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
Object.keys(sources).forEach((key, index)=>{
|
|
||||||
let element = makeImagePickerElement(key, labels[key])
|
|
||||||
$('#image-picker').append(element);
|
|
||||||
if(index === 0){
|
|
||||||
element.find('.toggle').prop('checked',true);
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
$('#image-picker input.toggle').on('change',function(){
|
|
||||||
let data = $(this).data();
|
|
||||||
if(this.checked){
|
|
||||||
addTileSource(viewer1, data.image, this);
|
|
||||||
} else {
|
|
||||||
if(data.item1){
|
|
||||||
viewer1.world.removeItem(data.item1);
|
|
||||||
$(this).data({item1: null});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}).trigger('change');
|
|
||||||
|
|
||||||
$('#image-picker input:not(.toggle)').on('change',function(){
|
|
||||||
let data = $(this).data();
|
|
||||||
let value = $(this).val();
|
|
||||||
let tiledImage1 = $(`#image-picker input.toggle[data-image=${data.image}]`).data('item1');
|
|
||||||
updateTiledImage(tiledImage1, data, value, this);
|
|
||||||
});
|
|
||||||
|
|
||||||
function updateTiledImage(tiledImage, data, value, item){
|
|
||||||
if(tiledImage){
|
|
||||||
//item = tiledImage
|
|
||||||
let field = data.field;
|
|
||||||
if(field == 'x'){
|
|
||||||
let bounds = tiledImage.getBoundsNoRotate();
|
|
||||||
let position = new OpenSeadragon.Point(Number(value), bounds.y);
|
|
||||||
tiledImage.setPosition(position);
|
|
||||||
} else if ( field == 'y'){
|
|
||||||
let bounds = tiledImage.getBoundsNoRotate();
|
|
||||||
let position = new OpenSeadragon.Point(bounds.x, Number(value));
|
|
||||||
tiledImage.setPosition(position);
|
|
||||||
} else if (field == 'width'){
|
|
||||||
tiledImage.setWidth(Number(value));
|
|
||||||
} else if (field == 'degrees'){
|
|
||||||
tiledImage.setRotation(Number(value));
|
|
||||||
} else if (field == 'opacity'){
|
|
||||||
tiledImage.setOpacity(Number(value));
|
|
||||||
} else if (field == 'flipped'){
|
|
||||||
tiledImage.setFlip($(item).prop('checked'));
|
|
||||||
} else if (field == 'cropped'){
|
|
||||||
if( $(item).prop('checked') ){
|
|
||||||
let croppingPolygons = [ [{x:200, y:200}, {x:800, y:200}, {x:500, y:800}] ];
|
|
||||||
tiledImage.setCroppingPolygons(croppingPolygons);
|
|
||||||
} else {
|
|
||||||
tiledImage.resetCroppingPolygons();
|
|
||||||
}
|
|
||||||
} else if (field == 'clipped'){
|
|
||||||
if( $(item).prop('checked') ){
|
|
||||||
let clipRect = new OpenSeadragon.Rect(2000, 0, 3000, 4000);
|
|
||||||
tiledImage.setClip(clipRect);
|
|
||||||
} else {
|
|
||||||
tiledImage.setClip(null);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (field == 'debug'){
|
|
||||||
if( $(item).prop('checked') ){
|
|
||||||
tiledImage.debugMode = true;
|
|
||||||
} else {
|
|
||||||
tiledImage.debugMode = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
$('.image-options select[data-field=composite]').append(getCompositeOperationOptions()).on('change',function(){
|
|
||||||
let data = $(this).data();
|
|
||||||
let tiledImage1 = $(`#image-picker input.toggle[data-image=${data.image}]`).data('item1');
|
|
||||||
if(tiledImage1){
|
|
||||||
tiledImage1.setCompositeOperation(this.value == 'null' ? null : this.value);
|
|
||||||
}
|
|
||||||
let tiledImage2 = $(`#image-picker input.toggle[data-image=${data.image}]`).data('item2');
|
|
||||||
if(tiledImage2){
|
|
||||||
tiledImage2.setCompositeOperation(this.value == 'null' ? null : this.value);
|
|
||||||
}
|
|
||||||
}).trigger('change');
|
|
||||||
|
|
||||||
$('.image-options select[data-field=wrapping]').append(getWrappingOptions()).on('change',function(){
|
|
||||||
let data = $(this).data();
|
|
||||||
let tiledImage = $(`#image-picker input.toggle[data-image=${data.image}]`).data('item1');
|
|
||||||
if(tiledImage){
|
|
||||||
switch(this.value){
|
|
||||||
case "None": tiledImage.wrapHorizontal = tiledImage.wrapVertical = false; break;
|
|
||||||
case "Horizontal": tiledImage.wrapHorizontal = true; tiledImage.wrapVertical = false; break;
|
|
||||||
case "Vertical": tiledImage.wrapHorizontal = false; tiledImage.wrapVertical = true; break;
|
|
||||||
case "Both": tiledImage.wrapHorizontal = tiledImage.wrapVertical = true; break;
|
|
||||||
}
|
|
||||||
tiledImage.viewer.raiseEvent('opacity-change');//trigger a redraw for the webgl renderer. TODO: fix this hack.
|
|
||||||
}
|
|
||||||
tiledImage = $(`#image-picker input.toggle[data-image=${data.image}]`).data('item2');
|
|
||||||
if(tiledImage){
|
|
||||||
switch(this.value){
|
|
||||||
case "None": tiledImage.wrapHorizontal = tiledImage.wrapVertical = false; break;
|
|
||||||
case "Horizontal": tiledImage.wrapHorizontal = true; tiledImage.wrapVertical = false; break;
|
|
||||||
case "Vertical": tiledImage.wrapHorizontal = false; tiledImage.wrapVertical = true; break;
|
|
||||||
case "Both": tiledImage.wrapHorizontal = tiledImage.wrapVertical = true; break;
|
|
||||||
}
|
|
||||||
tiledImage.viewer.raiseEvent('opacity-change');//trigger a redraw for the webgl renderer. TODO: fix this hack.
|
|
||||||
}
|
|
||||||
}).trigger('change');
|
|
||||||
|
|
||||||
function getWrappingOptions(){
|
|
||||||
let opts = ['None', 'Horizontal', 'Vertical', 'Both'];
|
|
||||||
let elements = opts.map((opt, i)=>{
|
|
||||||
let el = $('<option>',{value:opt}).text(opt);
|
|
||||||
if(i===0){
|
|
||||||
el.attr('selected',true);
|
|
||||||
}
|
|
||||||
return el[0];
|
|
||||||
// $('.image-options select').append(el);
|
|
||||||
});
|
|
||||||
return $(elements);
|
|
||||||
}
|
|
||||||
function getCompositeOperationOptions(){
|
|
||||||
let opts = [null,'source-over','source-in','source-out','source-atop',
|
|
||||||
'destination-over','destination-in','destination-out','destination-atop',
|
|
||||||
'lighten','darken','copy','xor','multiply','screen','overlay','color-dodge',
|
|
||||||
'color-burn','hard-light','soft-light','difference','exclusion',
|
|
||||||
'hue','saturation','color','luminosity'];
|
|
||||||
let elements = opts.map((opt, i)=>{
|
|
||||||
let el = $('<option>',{value:opt}).text(opt);
|
|
||||||
if(i===0){
|
|
||||||
el.attr('selected',true);
|
|
||||||
}
|
|
||||||
return el[0];
|
|
||||||
// $('.image-options select').append(el);
|
|
||||||
});
|
|
||||||
return $(elements);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function addTileSource(viewer, image, checkbox){
|
|
||||||
let options = $(`#image-picker input[data-image=${image}][type=number]`).toArray().reduce((acc, input)=>{
|
|
||||||
let field = $(input).data('field');
|
|
||||||
if(field){
|
|
||||||
acc[field] = Number(input.value);
|
|
||||||
}
|
|
||||||
return acc;
|
|
||||||
}, {});
|
|
||||||
|
|
||||||
options.flipped = $(`#image-picker input[data-image=${image}][data-type=flipped]`).prop('checked');
|
|
||||||
|
|
||||||
let items = $('#image-picker input.toggle:checked').toArray();
|
|
||||||
let insertionIndex = items.indexOf(checkbox);
|
|
||||||
|
|
||||||
let tileSource = sources[image];
|
|
||||||
if(tileSource){
|
|
||||||
viewer&&viewer.addTiledImage({tileSource: tileSource, ...options, index: insertionIndex});
|
|
||||||
viewer&&viewer.world.addOnceHandler('add-item',function(ev){
|
|
||||||
let item = ev.item;
|
|
||||||
let field = viewer === viewer1 ? 'item1' : 'item2';
|
|
||||||
$(checkbox).data(field,item);
|
|
||||||
item.source.hasTransparency = ()=>true; //simulate image with transparency, to show seams in default renderer
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function makeImagePickerElement(key, label){
|
|
||||||
return $(`<div class="image-options">
|
|
||||||
<span class="ui-icon ui-icon-arrowthick-2-n-s"></span>
|
|
||||||
<label><input type="checkbox" data-image="" class="toggle"> __title__</label>
|
|
||||||
<div class="option-grid">
|
|
||||||
<label>X: <input type="number" value="0" data-image="" data-field="x"> </label>
|
|
||||||
<label>Y: <input type="number" value="0" data-image="" data-field="y"> </label>
|
|
||||||
<label>Width: <input type="number" value="1" data-image="" data-field="width" min="0"> </label>
|
|
||||||
<label>Degrees: <input type="number" value="0" data-image="" data-field="degrees"> </label>
|
|
||||||
<label>Opacity: <input type="number" value="1" data-image="" data-field="opacity" min="0" max="1" step="0.2"> </label>
|
|
||||||
<label>Flipped: <input type="checkbox" data-image="" data-field="flipped"></label>
|
|
||||||
<label>Cropped: <input type="checkbox" data-image="" data-field="cropped"></label>
|
|
||||||
<label>Debug: <input type="checkbox" data-image="" data-field="debug"></label>
|
|
||||||
<label>Composite: <select data-image="" data-field="composite"></select></label>
|
|
||||||
<label>Wrapping: <select data-image="" data-field="wrapping"></select></label>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
</div>`.replaceAll('data-image=""', `data-image="${key}"`).replace('__title__', label));
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -135,7 +135,7 @@
|
|||||||
QUnit.test('update', function(assert) {
|
QUnit.test('update', function(assert) {
|
||||||
var done = assert.async();
|
var done = assert.async();
|
||||||
var handlerCount = 0;
|
var handlerCount = 0;
|
||||||
var testTileDrawingEvent = viewer.drawerOptions.type === 'canvas';
|
var testTileDrawingEvent = viewer.drawer.getType() === 'canvas';
|
||||||
let expectedHandlers = testTileDrawingEvent ? 4 : 3;
|
let expectedHandlers = testTileDrawingEvent ? 4 : 3;
|
||||||
|
|
||||||
viewer.addHandler('open', function(event) {
|
viewer.addHandler('open', function(event) {
|
||||||
|
Loading…
Reference in New Issue
Block a user