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fix: refresh $.pixelDensityRatio
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@ -403,6 +403,21 @@ $.Viewer = function( options ) {
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function resize() {
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function resize() {
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console.log("Windows is resized...");
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console.log("Windows is resized...");
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$.pixelDensityRatio = (function () {
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if ( $.supportsCanvas ) {
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var context = document.createElement('canvas').getContext('2d');
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var devicePixelRatio = window.devicePixelRatio || 1;
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var backingStoreRatio = context.webkitBackingStorePixelRatio ||
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context.mozBackingStorePixelRatio ||
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context.msBackingStorePixelRatio ||
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context.oBackingStorePixelRatio ||
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context.backingStorePixelRatio || 1;
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return Math.max(devicePixelRatio, 1) / backingStoreRatio;
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} else {
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return 1;
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}
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}());
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console.log("$.pixelDensityRatio", $.pixelDensityRatio);
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_this.world.resetItems();
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_this.world.resetItems();
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_this.forceRedraw();
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_this.forceRedraw();
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}
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}
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