mirror of
https://github.com/openseadragon/openseadragon.git
synced 2024-11-21 20:56:09 +03:00
pinchToZoom gesture option added, misc. fixes
changelog update. pinchToZoom gesture option added. Event unit tests cleaned up.
This commit is contained in:
parent
b897959cff
commit
c2e7b376b0
@ -41,11 +41,11 @@ OPENSEADRAGON CHANGELOG
|
||||
* Added a pinchHandler event callback, called as a pinch gesture (2 touch points) is occurring
|
||||
* Added real-time velocity (speed and direction) tracking to drag operations. 'speed' and 'direction' values are passed in the dragHandler and dragEndHandler event data
|
||||
* Enhanced Viewer for multi-touch (#369)
|
||||
* Added pinch zoom with the new MouseTracker pinchHandler
|
||||
* Added pinch zoom with the new MouseTracker pinchHandler. The 'pan' and 'zoom' Viewer events can be used to detect changes resulting in pinch gestures
|
||||
* Added a "canvas-pinch" event fired by the pinch event handler
|
||||
* Added flick gesture with the new MouseTracker dragEndHandler
|
||||
* Added a "canvas-drag-end" event fired by the drag-end event handler
|
||||
* Added a GestureSettings class for per-device gesture options. Currently has settings to enable/disable zoom-on-scroll, zoom-on-click, and flick gesture settings.
|
||||
* Added a GestureSettings class for per-device gesture options. Currently has settings to enable/disable zoom-on-scroll, zoom-on-pinch, zoom-on-click, and flick gesture settings.
|
||||
* Added GestureSettings objects for mouse, touch, and pen devices to the Viewer options giving users the ability to customize gesture handling in the viewer
|
||||
* Added velocity (speed and direction) properties to the "canvas-drag" event
|
||||
|
||||
|
@ -2116,7 +2116,7 @@
|
||||
|
||||
// Only capture and track primary button, pen, and touch contacts
|
||||
//if ( buttonChanged !== 0 ) {
|
||||
if ( buttonChanged !== 0 && buttonChanged !== 1 ) { //TODO Remove this IE8 compatibility and use the line above
|
||||
if ( buttonChanged !== 0 && buttonChanged !== 1 ) { //TODO Remove this IE8 compatibility and use the commented line above
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -2241,7 +2241,7 @@
|
||||
|
||||
// Only capture and track primary button, pen, and touch contacts
|
||||
//if ( buttonChanged !== 0 ) {
|
||||
if ( buttonChanged !== 0 && buttonChanged !== 1 ) { //TODO Remove this IE8 compatibility and use the line above
|
||||
if ( buttonChanged !== 0 && buttonChanged !== 1 ) { //TODO Remove this IE8 compatibility and use the commented line above
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -2570,7 +2570,8 @@
|
||||
* Gesture points associated with the event.
|
||||
*/
|
||||
function updatePointersCancel( tracker, event, gPoints ) {
|
||||
//removePointers( tracker, event, gPoints );
|
||||
updatePointersUp( tracker, event, gPoints, 0 );
|
||||
updatePointersExit( tracker, event, gPoints );
|
||||
}
|
||||
|
||||
|
||||
|
@ -284,6 +284,7 @@
|
||||
* Settings for gestures generated by a mouse pointer device. (See {@link OpenSeadragon.GestureSettings})
|
||||
* @property {Boolean} [gestureSettingsMouse.scrollToZoom=true] - Zoom on scroll gesture
|
||||
* @property {Boolean} [gestureSettingsMouse.clickToZoom=true] - Zoom on click gesture
|
||||
* @property {Boolean} [gestureSettingsMouse.pinchToZoom=false] - Zoom on pinch gesture
|
||||
* @property {Boolean} [gestureSettingsMouse.flickEnabled=false] - Enable flick gesture
|
||||
* @property {Number} [gestureSettingsMouse.flickMinSpeed=20] - If flickEnabled is true, the minimum speed to initiate a flick gesture (pixels-per-second)
|
||||
* @property {Number} [gestureSettingsMouse.flickMomentum=0.40] - If flickEnabled is true, the momentum factor for the flick gesture
|
||||
@ -292,6 +293,7 @@
|
||||
* Settings for gestures generated by a touch pointer device. (See {@link OpenSeadragon.GestureSettings})
|
||||
* @property {Boolean} [gestureSettingsTouch.scrollToZoom=false] - Zoom on scroll gesture
|
||||
* @property {Boolean} [gestureSettingsTouch.clickToZoom=false] - Zoom on click gesture
|
||||
* @property {Boolean} [gestureSettingsTouch.pinchToZoom=true] - Zoom on pinch gesture
|
||||
* @property {Boolean} [gestureSettingsTouch.flickEnabled=true] - Enable flick gesture
|
||||
* @property {Number} [gestureSettingsTouch.flickMinSpeed=20] - If flickEnabled is true, the minimum speed to initiate a flick gesture (pixels-per-second)
|
||||
* @property {Number} [gestureSettingsTouch.flickMomentum=0.40] - If flickEnabled is true, the momentum factor for the flick gesture
|
||||
@ -300,6 +302,7 @@
|
||||
* Settings for gestures generated by a pen pointer device. (See {@link OpenSeadragon.GestureSettings})
|
||||
* @property {Boolean} [gestureSettingsPen.scrollToZoom=false] - Zoom on scroll gesture
|
||||
* @property {Boolean} [gestureSettingsPen.clickToZoom=true] - Zoom on click gesture
|
||||
* @property {Boolean} [gestureSettingsPen.pinchToZoom=false] - Zoom on pinch gesture
|
||||
* @property {Boolean} [gestureSettingsPen.flickEnabled=false] - Enable flick gesture
|
||||
* @property {Number} [gestureSettingsPen.flickMinSpeed=20] - If flickEnabled is true, the minimum speed to initiate a flick gesture (pixels-per-second)
|
||||
* @property {Number} [gestureSettingsPen.flickMomentum=0.40] - If flickEnabled is true, the momentum factor for the flick gesture
|
||||
@ -308,6 +311,7 @@
|
||||
* Settings for gestures generated by unknown pointer devices. (See {@link OpenSeadragon.GestureSettings})
|
||||
* @property {Boolean} [gestureSettingsUnknown.scrollToZoom=true] - Zoom on scroll gesture
|
||||
* @property {Boolean} [gestureSettingsUnknown.clickToZoom=false] - Zoom on click gesture
|
||||
* @property {Boolean} [gestureSettingsUnknown.pinchToZoom=true] - Zoom on pinch gesture
|
||||
* @property {Boolean} [gestureSettingsUnknown.flickEnabled=true] - Enable flick gesture
|
||||
* @property {Number} [gestureSettingsUnknown.flickMinSpeed=20] - If flickEnabled is true, the minimum speed to initiate a flick gesture (pixels-per-second)
|
||||
* @property {Number} [gestureSettingsUnknown.flickMomentum=0.40] - If flickEnabled is true, the momentum factor for the flick gesture
|
||||
@ -530,6 +534,9 @@
|
||||
* @property {Boolean} clickToZoom
|
||||
* Set to false to disable zooming on click gestures.
|
||||
*
|
||||
* @property {Boolean} pinchToZoom
|
||||
* Set to false to disable zooming on pinch gestures.
|
||||
*
|
||||
* @property {Boolean} flickEnabled
|
||||
* Set to false to disable the kinetic panning effect (flick) at the end of a drag gesture.
|
||||
*
|
||||
@ -886,10 +893,10 @@ window.OpenSeadragon = window.OpenSeadragon || function( options ){
|
||||
clickDistThreshold: 5,
|
||||
springStiffness: 5.0,
|
||||
animationTime: 1.2,
|
||||
gestureSettingsMouse: { scrollToZoom: true, clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
gestureSettingsTouch: { scrollToZoom: false, clickToZoom: false, flickEnabled: true, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
gestureSettingsPen: { scrollToZoom: false, clickToZoom: true, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
gestureSettingsUnknown: { scrollToZoom: false, clickToZoom: false, flickEnabled: true, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
gestureSettingsMouse: { scrollToZoom: true, clickToZoom: true, pinchToZoom: false, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
gestureSettingsTouch: { scrollToZoom: false, clickToZoom: false, pinchToZoom: true, flickEnabled: true, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
gestureSettingsPen: { scrollToZoom: false, clickToZoom: true, pinchToZoom: false, flickEnabled: false, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
gestureSettingsUnknown: { scrollToZoom: false, clickToZoom: false, pinchToZoom: true, flickEnabled: true, flickMinSpeed: 20, flickMomentum: 0.40 },
|
||||
zoomPerClick: 2,
|
||||
zoomPerScroll: 1.2,
|
||||
zoomPerSecond: 1.0,
|
||||
|
@ -2383,12 +2383,17 @@ function onCanvasRelease( event ) {
|
||||
}
|
||||
|
||||
function onCanvasPinch( event ) {
|
||||
var gestureSettings;
|
||||
|
||||
if ( !event.preventDefaultAction && this.viewport ) {
|
||||
var centerPt = this.viewport.pointFromPixel( event.center, true ),
|
||||
lastCenterPt = this.viewport.pointFromPixel( event.lastCenter, true );
|
||||
this.viewport.zoomBy( event.distance / event.lastDistance, centerPt, true );
|
||||
this.viewport.panBy( lastCenterPt.minus( centerPt ), true );
|
||||
this.viewport.applyConstraints();
|
||||
gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
|
||||
if ( gestureSettings.pinchToZoom ) {
|
||||
var centerPt = this.viewport.pointFromPixel( event.center, true ),
|
||||
lastCenterPt = this.viewport.pointFromPixel( event.lastCenter, true );
|
||||
this.viewport.zoomBy( event.distance / event.lastDistance, centerPt, true );
|
||||
this.viewport.panBy( lastCenterPt.minus( centerPt ), true );
|
||||
this.viewport.applyConstraints();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Raised when a pinch event occurs on the {@link OpenSeadragon.Viewer#canvas} element.
|
||||
|
124
test/events.js
124
test/events.js
@ -144,19 +144,31 @@
|
||||
tracker.dragEndHandler = origDragEndHandler;
|
||||
};
|
||||
|
||||
var simulateEnter = function ($element, x, y) {
|
||||
var simulateEnter = function (x, y) {
|
||||
simEvent.clientX = offset.left + x;
|
||||
simEvent.clientY = offset.top + y;
|
||||
$canvas.simulate( OpenSeadragon.MouseTracker.haveMouseEnter ? 'mouseenter' : 'mouseover', simEvent );
|
||||
};
|
||||
|
||||
var simulateLeave = function ($element, x, y) {
|
||||
var simulateLeave = function (x, y) {
|
||||
simEvent.clientX = offset.left + x;
|
||||
simEvent.clientY = offset.top + y;
|
||||
$canvas.simulate( OpenSeadragon.MouseTracker.haveMouseEnter ? 'mouseleave' : 'mouseout', simEvent );
|
||||
};
|
||||
|
||||
var simulateMove = function ($element, dX, dY, count) {
|
||||
var simulateDown = function (x, y) {
|
||||
simEvent.clientX = offset.left + x;
|
||||
simEvent.clientY = offset.top + y;
|
||||
$canvas.simulate( 'mousedown', simEvent );
|
||||
};
|
||||
|
||||
var simulateUp = function (x, y) {
|
||||
simEvent.clientX = offset.left + x;
|
||||
simEvent.clientY = offset.top + y;
|
||||
$canvas.simulate( 'mouseup', simEvent );
|
||||
};
|
||||
|
||||
var simulateMove = function (dX, dY, count) {
|
||||
var i;
|
||||
for ( i = 0; i < count; i++ ) {
|
||||
simEvent.clientX += dX;
|
||||
@ -165,50 +177,6 @@
|
||||
}
|
||||
};
|
||||
|
||||
var simulateTimedMove = function ($element, dX, dY, count, ms, doneCallback) {
|
||||
var msInterval = Math.floor(ms / count),
|
||||
dX = dX,
|
||||
dY = dY,
|
||||
i = count,
|
||||
doneCallback = doneCallback,
|
||||
moves = 0;
|
||||
|
||||
intervalId = window.setInterval(function () {
|
||||
if (i > 0) {
|
||||
moves++;
|
||||
//simEvent.clientX += dX;
|
||||
//simEvent.clientY += dY;
|
||||
//$canvas.simulate( 'mousemove', simEvent );
|
||||
}
|
||||
i--;
|
||||
if (i === 0) {
|
||||
window.clearInterval( intervalId );
|
||||
doneCallback();
|
||||
}
|
||||
}, msInterval );
|
||||
|
||||
|
||||
//for ( i = 0; i < count; i++ ) {
|
||||
// simEvent.clientX += dX;
|
||||
// simEvent.clientY += dY;
|
||||
// $canvas.simulate( 'mousemove', simEvent );
|
||||
// targetTime = msWait + OpenSeadragon.now();
|
||||
// while (OpenSeadragon.now() < targetTime) {}
|
||||
//}
|
||||
};
|
||||
|
||||
var simulateDown = function ($element, x, y) {
|
||||
simEvent.clientX = offset.left + x;
|
||||
simEvent.clientY = offset.top + y;
|
||||
$canvas.simulate( 'mousedown', simEvent );
|
||||
};
|
||||
|
||||
var simulateUp = function ($element, x, y) {
|
||||
simEvent.clientX = offset.left + x;
|
||||
simEvent.clientY = offset.top + y;
|
||||
$canvas.simulate( 'mouseup', simEvent );
|
||||
};
|
||||
|
||||
var resetForAssessment = function () {
|
||||
simEvent = {
|
||||
clientX: offset.left,
|
||||
@ -271,10 +239,10 @@
|
||||
equal( quickClick, expected.quickClick, expected.description + 'clickHandler event.quick matches expected (' + expected.quickClick + ')' );
|
||||
}
|
||||
if ('speed' in expected) {
|
||||
equal( speed, expected.speed, expected.description + 'Drag speed matches expected (' + expected.speed + ')' );
|
||||
Util.assessNumericValue(expected.speed, speed, 1.0, expected.description + 'Drag speed ');
|
||||
}
|
||||
if ('direction' in expected) {
|
||||
equal( direction, expected.direction, expected.description + 'Drag direction matches expected (' + expected.direction + ')' );
|
||||
Util.assessNumericValue(expected.direction, direction, 0.2, expected.description + 'Drag direction ');
|
||||
}
|
||||
};
|
||||
|
||||
@ -289,10 +257,10 @@
|
||||
// enter-move-release (release in tracked element, press in unknown element)
|
||||
// (Note we also test to see if the pointer is still being tracked by not simulating a leave event until after assessment)
|
||||
resetForAssessment();
|
||||
simulateEnter($canvas, 0, 0);
|
||||
simulateMove($canvas, 1, 1, 10);
|
||||
simulateMove($canvas, -1, -1, 10);
|
||||
simulateUp($canvas, 0, 0);
|
||||
simulateEnter(0, 0);
|
||||
simulateMove(1, 1, 10);
|
||||
simulateMove(-1, -1, 10);
|
||||
simulateUp(0, 0);
|
||||
assessGestureExpectations({
|
||||
description: 'enter-move-release (release in tracked element, press in unknown element): ',
|
||||
enterCount: 1,
|
||||
@ -309,14 +277,14 @@
|
||||
trackedPointers: 1
|
||||
//quickClick: false
|
||||
});
|
||||
simulateLeave($canvas, -1, -1); // flush tracked pointer
|
||||
simulateLeave(-1, -1); // flush tracked pointer
|
||||
|
||||
// enter-move-exit (fly-over)
|
||||
resetForAssessment();
|
||||
simulateEnter($canvas, 0, 0);
|
||||
simulateMove($canvas, 1, 1, 10);
|
||||
simulateMove($canvas, -1, -1, 10);
|
||||
simulateLeave($canvas, -1, -1);
|
||||
simulateEnter(0, 0);
|
||||
simulateMove(1, 1, 10);
|
||||
simulateMove(-1, -1, 10);
|
||||
simulateLeave(-1, -1);
|
||||
assessGestureExpectations({
|
||||
description: 'enter-move-exit (fly-over): ',
|
||||
enterCount: 1,
|
||||
@ -336,9 +304,9 @@
|
||||
|
||||
// move-exit (fly-over, no enter event)
|
||||
resetForAssessment();
|
||||
simulateMove($canvas, 1, 1, 10);
|
||||
simulateMove($canvas, -1, -1, 10);
|
||||
simulateLeave($canvas, -1, -1);
|
||||
simulateMove(1, 1, 10);
|
||||
simulateMove(-1, -1, 10);
|
||||
simulateLeave(-1, -1);
|
||||
assessGestureExpectations({
|
||||
description: 'move-exit (fly-over, no enter event): ',
|
||||
enterCount: 0,
|
||||
@ -358,10 +326,10 @@
|
||||
|
||||
// enter-press-release-exit
|
||||
resetForAssessment();
|
||||
simulateEnter($canvas, 0, 0);
|
||||
simulateDown($canvas, 0, 0);
|
||||
simulateUp($canvas, 0, 0);
|
||||
simulateLeave($canvas, -1, -1);
|
||||
simulateEnter(0, 0);
|
||||
simulateDown(0, 0);
|
||||
simulateUp(0, 0);
|
||||
simulateLeave(-1, -1);
|
||||
assessGestureExpectations({
|
||||
description: 'enter-press-release-exit (click): ',
|
||||
enterCount: 1,
|
||||
@ -381,12 +349,12 @@
|
||||
|
||||
// enter-press-move-release-move-exit (drag, release in tracked element)
|
||||
resetForAssessment();
|
||||
simulateEnter($canvas, 0, 0);
|
||||
simulateDown($canvas, 0, 0);
|
||||
simulateMove($canvas, 1, 1, 100);
|
||||
simulateUp($canvas, 10, 10);
|
||||
simulateMove($canvas, -1, -1, 100);
|
||||
simulateLeave($canvas, -1, -1);
|
||||
simulateEnter(0, 0);
|
||||
simulateDown(0, 0);
|
||||
simulateMove(1, 1, 100);
|
||||
simulateUp(10, 10);
|
||||
simulateMove(-1, -1, 100);
|
||||
simulateLeave(-1, -1);
|
||||
assessGestureExpectations({
|
||||
description: 'enter-press-move-release-move-exit (drag, release in tracked element): ',
|
||||
enterCount: 1,
|
||||
@ -406,13 +374,13 @@
|
||||
|
||||
// enter-press-move-exit-move-release (drag, release outside tracked element)
|
||||
resetForAssessment();
|
||||
simulateEnter($canvas, 0, 0);
|
||||
simulateDown($canvas, 0, 0);
|
||||
simulateMove($canvas, 1, 1, 5);
|
||||
simulateMove($canvas, -1, -1, 5);
|
||||
simulateLeave($canvas, -1, -1);
|
||||
simulateMove($canvas, -1, -1, 5);
|
||||
simulateUp($canvas, -5, -5);
|
||||
simulateEnter(0, 0);
|
||||
simulateDown(0, 0);
|
||||
simulateMove(1, 1, 5);
|
||||
simulateMove(-1, -1, 5);
|
||||
simulateLeave(-1, -1);
|
||||
simulateMove(-1, -1, 5);
|
||||
simulateUp(-5, -5);
|
||||
assessGestureExpectations({
|
||||
description: 'enter-press-move-exit-move-release (drag, release outside tracked element): ',
|
||||
enterCount: 1,
|
||||
|
Loading…
Reference in New Issue
Block a user