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https://github.com/openseadragon/openseadragon.git
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add focus and blur event
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25aabbe766
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@ -307,7 +307,9 @@ $.Viewer = function( options ) {
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nonPrimaryPressHandler: $.delegate( this, onCanvasNonPrimaryPress ),
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nonPrimaryPressHandler: $.delegate( this, onCanvasNonPrimaryPress ),
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nonPrimaryReleaseHandler: $.delegate( this, onCanvasNonPrimaryRelease ),
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nonPrimaryReleaseHandler: $.delegate( this, onCanvasNonPrimaryRelease ),
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scrollHandler: $.delegate( this, onCanvasScroll ),
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scrollHandler: $.delegate( this, onCanvasScroll ),
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pinchHandler: $.delegate( this, onCanvasPinch )
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pinchHandler: $.delegate( this, onCanvasPinch ),
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focusHandler: $.delegate( this, onCanvasFocus ),
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blurHandler: $.delegate( this, onCanvasBlur ),
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});
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});
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this.outerTracker = new $.MouseTracker({
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this.outerTracker = new $.MouseTracker({
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@ -3415,6 +3417,43 @@ function onCanvasPinch( event ) {
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}
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}
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}
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}
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function onCanvasFocus( event ) {
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/**
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* Raised when a pointer focus on the {@link OpenSeadragon.Viewer#canvas} element.
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*
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* @event canvas-focus
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised this event.
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* @property {OpenSeadragon.MouseTracker} tracker - A reference to the MouseTracker which originated this event.
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* @property {Object} originalEvent - The original DOM event.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.raiseEvent( 'canvas-focus', {
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tracker: event.eventSource,
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originalEvent: event.originalEvent
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});
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}
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function onCanvasBlur( event ) {
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/**
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* Raised when a pointer blur on the {@link OpenSeadragon.Viewer#canvas} element.
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*
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* @event canvas-blur
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised this event.
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* @property {OpenSeadragon.MouseTracker} tracker - A reference to the MouseTracker which originated this event.
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* @property {Object} originalEvent - The original DOM event.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.raiseEvent( 'canvas-blur', {
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tracker: event.eventSource,
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originalEvent: event.originalEvent
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});
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}
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function onCanvasScroll( event ) {
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function onCanvasScroll( event ) {
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var canvasScrollEventArgs,
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var canvasScrollEventArgs,
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gestureSettings,
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gestureSettings,
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