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Add viewportToImageRectangle method and add support to pass a point to viewportToImageCoordinates and imageToViewportCoordinates
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@ -726,6 +726,10 @@ $.Viewport.prototype = {
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* system to image coordinate system
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*/
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viewportToImageCoordinates: function(viewerX, viewerY) {
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if ( arguments.length == 1 ) {
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//they passed a point instead of individual components
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return this.viewportToImageCoordinates(viewerX.x, viewerX.y);
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}
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return new $.Point(viewerX * this.contentSize.x, viewerY * this.contentSize.y * this.contentAspectX);
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},
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@ -734,6 +738,10 @@ $.Viewport.prototype = {
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* Seajax viewer coordinate system
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*/
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imageToViewportCoordinates: function( imageX, imageY ) {
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if ( arguments.length == 1 ) {
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//they passed a point instead of individual components
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return this.imageToViewportCoordinates(imageX.x, imageX.y);
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}
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return new $.Point( imageX / this.contentSize.x, imageY / this.contentSize.y / this.contentAspectX);
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},
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@ -763,6 +771,29 @@ $.Viewport.prototype = {
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coordB.x,
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coordB.y
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);
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},
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/**
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* Translates from a rectangle which describes a portion of
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* the viewport in point coordinates to image rectangle coordinates.
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*/
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viewportToImageRectangle: function( viewerX, viewerY, pointWidth, pointHeight ) {
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var coordA,
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coordB,
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rect;
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if ( arguments.length == 1 ) {
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//they passed a rectangle instead of individual components
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rect = viewerX;
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return this.viewportToImageRectangle(rect.x, rect.y, rect.width, rect.height);
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}
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coordA = this.viewportToImageCoordinates(viewerX, viewerY);
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coordB = this.viewportToImageCoordinates(pointWidth, pointHeight);
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return new $.Rect(
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coordA.x,
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coordA.y,
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coordB.x,
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coordB.y
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);
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}
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};
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