diff --git a/src/tiledimage.js b/src/tiledimage.js index 992cc895..12d62950 100644 --- a/src/tiledimage.js +++ b/src/tiledimage.js @@ -1545,7 +1545,7 @@ function drawTiles( tiledImage, lastDrawn ) { var imageZoom = tiledImage.viewportToImageZoom(zoom); // TODO: support tile edge smoothing with tiled image rotation. if (imageZoom > tiledImage.smoothTileEdgesMinZoom && !tiledImage.iOSDevice && - tiledImage.getRotation() == 0) { + tiledImage.getRotation() === 0) { // When zoomed in a lot (>100%) the tile edges are visible. // So we have to composite them at ~100% and scale them up together. // Note: Disabled on iOS devices per default as it causes a native crash