mirror of
https://github.com/openseadragon/openseadragon.git
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Updated doclets
Creation options now documented in a typedef doclet named OpenSeadragon.Options.
This commit is contained in:
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@ -105,20 +105,16 @@
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*/
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*/
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/**
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/**
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* This function serves as a single point of instantiation for an {@link OpenSeadragon.Viewer}, including all
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* All required and optional settings for instantiating a new instance of an OpenSeadragon image viewer.
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* combinations of out-of-the-box configurable features.
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*
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*
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* @function OpenSeadragon
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* @typedef {Object} Options
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* @memberof module:OpenSeadragon
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* @memberof OpenSeadragon
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*
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*
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* @param {Object} options All required and optional settings for instantiating
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* @property {String} [xmlPath=null]
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* a new instance of an OpenSeadragon image viewer.
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*
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* @param {String} [options.xmlPath=null]
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* DEPRECATED. A relative path to load a DZI file from the server.
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* DEPRECATED. A relative path to load a DZI file from the server.
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* Prefer the newer options.tileSources.
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* Prefer the newer Options.tileSources.
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*
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*
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* @param {Array|String|Function|Object[]|Array[]|String[]|Function[]} [options.tileSources=null]
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* @property {Array|String|Function|Object[]|Array[]|String[]|Function[]} [tileSources=null]
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* As an Array, the tileSource can hold either be all Objects or mixed
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* As an Array, the tileSource can hold either be all Objects or mixed
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* types of Arrays of Objects, String, Function. When a value is a String,
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* types of Arrays of Objects, String, Function. When a value is a String,
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* the tileSource is used to create a {@link OpenSeadragon.DziTileSource}.
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* the tileSource is used to create a {@link OpenSeadragon.DziTileSource}.
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@ -128,177 +124,177 @@
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* is an Array of objects, it is used to create a
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* is an Array of objects, it is used to create a
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* {@link OpenSeadragon.LegacyTileSource}.
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* {@link OpenSeadragon.LegacyTileSource}.
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*
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*
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* @param {Object} [options.tileHost=null]
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* @property {Object} [tileHost=null]
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* TODO: Implement this. Currently not used.
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* TODO: Implement this. Currently not used.
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*
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*
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* @param {Boolean} [options.debugMode=false]
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* @property {Boolean} [debugMode=false]
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* TODO: provide an in-screen panel providing event detail feedback.
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* TODO: provide an in-screen panel providing event detail feedback.
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*
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*
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* @param {String} [options.debugGridColor='#437AB2']
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* @property {String} [debugGridColor='#437AB2']
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*
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*
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* @param {Number} [options.animationTime=1.2]
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* @property {Number} [animationTime=1.2]
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* Specifies the animation duration per each {@link OpenSeadragon.Spring}
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* Specifies the animation duration per each {@link OpenSeadragon.Spring}
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* which occur when the image is dragged or zoomed.
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* which occur when the image is dragged or zoomed.
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*
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*
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* @param {Number} [options.blendTime=0]
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* @property {Number} [blendTime=0]
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* Specifies the duration of animation as higher or lower level tiles are
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* Specifies the duration of animation as higher or lower level tiles are
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* replacing the existing tile.
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* replacing the existing tile.
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*
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*
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* @param {Boolean} [options.alwaysBlend=false]
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* @property {Boolean} [alwaysBlend=false]
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* Forces the tile to always blend. By default the tiles skip blending
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* Forces the tile to always blend. By default the tiles skip blending
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* when the blendTime is surpassed and the current animation frame would
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* when the blendTime is surpassed and the current animation frame would
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* not complete the blend.
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* not complete the blend.
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*
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*
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* @param {Boolean} [options.autoHideControls=true]
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* @property {Boolean} [autoHideControls=true]
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* If the user stops interacting with the viewport, fade the navigation
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* If the user stops interacting with the viewport, fade the navigation
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* controls. Useful for presentation since the controls are by default
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* controls. Useful for presentation since the controls are by default
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* floated on top of the image the user is viewing.
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* floated on top of the image the user is viewing.
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*
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*
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* @param {Boolean} [options.immediateRender=false]
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* @property {Boolean} [immediateRender=false]
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* Render the best closest level first, ignoring the lowering levels which
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* Render the best closest level first, ignoring the lowering levels which
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* provide the effect of very blurry to sharp. It is recommended to change
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* provide the effect of very blurry to sharp. It is recommended to change
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* setting to true for mobile devices.
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* setting to true for mobile devices.
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*
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*
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* @param {Number} [options.defaultZoomLevel=0]
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* @property {Number} [defaultZoomLevel=0]
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* Zoom level to use when image is first opened or the home button is clicked.
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* Zoom level to use when image is first opened or the home button is clicked.
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* If 0, adjusts to fit viewer.
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* If 0, adjusts to fit viewer.
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*
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*
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* @param {Number} [options.degrees=0]
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* @property {Number} [degrees=0]
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* Initial rotation.
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* Initial rotation.
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*
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*
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* @param {Number} [options.minZoomLevel=null]
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* @property {Number} [minZoomLevel=null]
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*
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*
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* @param {Number} [options.maxZoomLevel=null]
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* @property {Number} [maxZoomLevel=null]
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*
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*
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* @param {Boolean} [options.panHorizontal=true]
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* @property {Boolean} [panHorizontal=true]
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* Allow horizontal pan.
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* Allow horizontal pan.
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*
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*
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* @param {Boolean} [options.panVertical=true]
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* @property {Boolean} [panVertical=true]
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* Allow vertical pan.
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* Allow vertical pan.
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*
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*
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* @param {Boolean} [options.constrainDuringPan=false]
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* @property {Boolean} [constrainDuringPan=false]
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*
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*
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* @param {Boolean} [options.wrapHorizontal=false]
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* @property {Boolean} [wrapHorizontal=false]
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* Set to true to force the image to wrap horizontally within the viewport.
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* Set to true to force the image to wrap horizontally within the viewport.
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* Useful for maps or images representing the surface of a sphere or cylinder.
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* Useful for maps or images representing the surface of a sphere or cylinder.
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*
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*
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* @param {Boolean} [options.wrapVertical=false]
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* @property {Boolean} [wrapVertical=false]
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* Set to true to force the image to wrap vertically within the viewport.
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* Set to true to force the image to wrap vertically within the viewport.
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* Useful for maps or images representing the surface of a sphere or cylinder.
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* Useful for maps or images representing the surface of a sphere or cylinder.
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*
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*
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* @param {Number} [options.minZoomImageRatio=0.9]
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* @property {Number} [minZoomImageRatio=0.9]
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* The minimum percentage ( expressed as a number between 0 and 1 ) of
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* The minimum percentage ( expressed as a number between 0 and 1 ) of
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* the viewport height or width at which the zoom out will be constrained.
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* the viewport height or width at which the zoom out will be constrained.
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* Setting it to 0, for example will allow you to zoom out infinitly.
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* Setting it to 0, for example will allow you to zoom out infinitly.
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*
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*
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* @param {Number} [options.maxZoomPixelRatio=1.1]
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* @property {Number} [maxZoomPixelRatio=1.1]
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* The maximum ratio to allow a zoom-in to affect the highest level pixel
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* The maximum ratio to allow a zoom-in to affect the highest level pixel
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* ratio. This can be set to Infinity to allow 'infinite' zooming into the
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* ratio. This can be set to Infinity to allow 'infinite' zooming into the
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* image though it is less effective visually if the HTML5 Canvas is not
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* image though it is less effective visually if the HTML5 Canvas is not
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* availble on the viewing device.
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* availble on the viewing device.
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*
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*
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* @param {Number} [options.pixelsPerWheelLine=40]
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* @property {Number} [pixelsPerWheelLine=40]
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* For pixel-resolution scrolling devices, the number of pixels equal to one scroll line.
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* For pixel-resolution scrolling devices, the number of pixels equal to one scroll line.
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*
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*
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* @param {Number} [options.visibilityRatio=0.5]
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* @property {Number} [visibilityRatio=0.5]
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* The percentage ( as a number from 0 to 1 ) of the source image which
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* The percentage ( as a number from 0 to 1 ) of the source image which
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* must be kept within the viewport. If the image is dragged beyond that
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* must be kept within the viewport. If the image is dragged beyond that
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* limit, it will 'bounce' back until the minimum visibility ration is
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* limit, it will 'bounce' back until the minimum visibility ration is
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* achieved. Setting this to 0 and wrapHorizontal ( or wrapVertical ) to
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* achieved. Setting this to 0 and wrapHorizontal ( or wrapVertical ) to
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* true will provide the effect of an infinitely scrolling viewport.
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* true will provide the effect of an infinitely scrolling viewport.
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*
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*
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* @param {Number} [options.springStiffness=7.0]
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* @property {Number} [springStiffness=7.0]
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*
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*
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* @param {Number} [options.imageLoaderLimit=0]
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* @property {Number} [imageLoaderLimit=0]
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* The maximum number of image requests to make concurrently. By default
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* The maximum number of image requests to make concurrently. By default
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* it is set to 0 allowing the browser to make the maximum number of
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* it is set to 0 allowing the browser to make the maximum number of
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* image requests in parallel as allowed by the browsers policy.
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* image requests in parallel as allowed by the browsers policy.
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*
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*
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* @param {Number} [options.clickTimeThreshold=300]
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* @property {Number} [clickTimeThreshold=300]
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* If multiple mouse clicks occurs within less than this number of
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* If multiple mouse clicks occurs within less than this number of
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* milliseconds, treat them as a single click.
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* milliseconds, treat them as a single click.
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*
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*
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* @param {Number} [options.clickDistThreshold=5]
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* @property {Number} [clickDistThreshold=5]
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* If a mouse or touch drag occurs and the distance to the starting drag
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* If a mouse or touch drag occurs and the distance to the starting drag
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* point is less than this many pixels, ignore the drag event.
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* point is less than this many pixels, ignore the drag event.
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*
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*
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* @param {Number} [options.zoomPerClick=2.0]
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* @property {Number} [zoomPerClick=2.0]
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* The "zoom distance" per mouse click or touch tap.
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* The "zoom distance" per mouse click or touch tap.
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*
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*
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* @param {Number} [options.zoomPerScroll=1.2]
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* @property {Number} [zoomPerScroll=1.2]
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* The "zoom distance" per mouse scroll or touch pinch.
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* The "zoom distance" per mouse scroll or touch pinch.
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*
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*
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* @param {Number} [options.zoomPerSecond=1.0]
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* @property {Number} [zoomPerSecond=1.0]
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* The number of seconds to animate a single zoom event over.
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* The number of seconds to animate a single zoom event over.
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*
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*
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* @param {Boolean} [options.showNavigationControl=true]
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* @property {Boolean} [showNavigationControl=true]
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* Set to false to prevent the appearance of the default navigation controls.
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* Set to false to prevent the appearance of the default navigation controls.
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*
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*
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* @param {Boolean} [options.showNavigator=false]
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* @property {Boolean} [showNavigator=false]
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* Set to true to make the navigator minimap appear.
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* Set to true to make the navigator minimap appear.
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*
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*
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* @param {Boolean} [options.navigatorId=navigator-GENERATED DATE]
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* @property {Boolean} [navigatorId=navigator-GENERATED DATE]
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* Set the ID of a div to hold the navigator minimap. If one is not specified,
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* Set the ID of a div to hold the navigator minimap. If one is not specified,
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* one will be generated and placed on top of the main image
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* one will be generated and placed on top of the main image
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*
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*
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* @param {Number} [options.navigatorHeight=null]
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* @property {Number} [navigatorHeight=null]
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* TODO: Implement this. Currently not used.
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* TODO: Implement this. Currently not used.
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*
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*
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* @param {Number} [options.navigatorWidth=null]
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* @property {Number} [navigatorWidth=null]
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* TODO: Implement this. Currently not used.
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* TODO: Implement this. Currently not used.
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*
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*
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* @param {Number} [options.navigatorPosition=null]
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* @property {Number} [navigatorPosition=null]
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* TODO: Implement this. Currently not used.
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* TODO: Implement this. Currently not used.
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*
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*
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* @param {Number} [options.navigatorSizeRatio=0.2]
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* @property {Number} [navigatorSizeRatio=0.2]
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* Ratio of navigator size to viewer size.
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* Ratio of navigator size to viewer size.
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*
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*
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* @param {Number} [options.controlsFadeDelay=2000]
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* @property {Number} [controlsFadeDelay=2000]
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* The number of milliseconds to wait once the user has stopped interacting
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* The number of milliseconds to wait once the user has stopped interacting
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* with the interface before begining to fade the controls. Assumes
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* with the interface before begining to fade the controls. Assumes
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* showNavigationControl and autoHideControls are both true.
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* showNavigationControl and autoHideControls are both true.
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*
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*
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* @param {Number} [options.controlsFadeLength=1500]
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* @property {Number} [controlsFadeLength=1500]
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* The number of milliseconds to animate the controls fading out.
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* The number of milliseconds to animate the controls fading out.
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*
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*
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* @param {Number} [options.maxImageCacheCount=200]
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* @property {Number} [maxImageCacheCount=200]
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* The max number of images we should keep in memory (per drawer).
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* The max number of images we should keep in memory (per drawer).
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*
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*
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* @param {Number} [options.timeout=30000]
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* @property {Number} [timeout=30000]
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*
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*
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* @param {Boolean} [options.useCanvas=true]
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* @property {Boolean} [useCanvas=true]
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* Set to false to not use an HTML canvas element for image rendering even if canvas is supported.
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* Set to false to not use an HTML canvas element for image rendering even if canvas is supported.
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*
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*
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* @param {Number} [options.minPixelRatio=0.5]
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* @property {Number} [minPixelRatio=0.5]
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* The higher the minPixelRatio, the lower the quality of the image that
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* The higher the minPixelRatio, the lower the quality of the image that
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* is considered sufficient to stop rendering a given zoom level. For
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* is considered sufficient to stop rendering a given zoom level. For
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* example, if you are targeting mobile devices with less bandwith you may
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* example, if you are targeting mobile devices with less bandwith you may
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* try setting this to 1.5 or higher.
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* try setting this to 1.5 or higher.
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*
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*
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* @param {Boolean} [options.mouseNavEnabled=true]
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* @property {Boolean} [mouseNavEnabled=true]
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* Is the user able to interact with the image via mouse or touch. Default
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* Is the user able to interact with the image via mouse or touch. Default
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* interactions include draging the image in a plane, and zooming in toward
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* interactions include draging the image in a plane, and zooming in toward
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* and away from the image.
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* and away from the image.
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*
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*
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* @param {Boolean} [options.showSequenceControl=true]
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* @property {Boolean} [showSequenceControl=true]
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* If the viewer has been configured with a sequence of tile sources, then
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* If the viewer has been configured with a sequence of tile sources, then
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* provide buttons for navigating forward and backward through the images.
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* provide buttons for navigating forward and backward through the images.
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*
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*
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* @param {Number} [options.initialPage=0]
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* @property {Number} [initialPage=0]
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* If the viewer has been configured with a sequence of tile sources, display this page initially.
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* If the viewer has been configured with a sequence of tile sources, display this page initially.
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*
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*
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* @param {Boolean} [options.preserveViewport=false]
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* @property {Boolean} [preserveViewport=false]
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* If the viewer has been configured with a sequence of tile sources, then
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* If the viewer has been configured with a sequence of tile sources, then
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* normally navigating to through each image resets the viewport to 'home'
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* normally navigating to through each image resets the viewport to 'home'
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* position. If preserveViewport is set to true, then the viewport position
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* position. If preserveViewport is set to true, then the viewport position
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* is preserved when navigating between images in the sequence.
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* is preserved when navigating between images in the sequence.
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*
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*
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* @param {String} [options.prefixUrl='/images/']
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* @property {String} [prefixUrl='/images/']
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* Prepends the prefixUrl to navImages paths, which is very useful
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* Prepends the prefixUrl to navImages paths, which is very useful
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* since the default paths are rarely useful for production
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* since the default paths are rarely useful for production
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* environments.
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* environments.
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*
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*
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* @param {Object} [options.navImages=]
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* @property {Object} [navImages=]
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* An object with a property for each button or other built-in navigation
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* An object with a property for each button or other built-in navigation
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* control, eg the current 'zoomIn', 'zoomOut', 'home', and 'fullpage'.
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* control, eg the current 'zoomIn', 'zoomOut', 'home', and 'fullpage'.
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* Each of those in turn provides an image path for each state of the botton
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* Each of those in turn provides an image path for each state of the botton
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* these paths, prefer setting the option.prefixUrl rather than overriding
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* these paths, prefer setting the option.prefixUrl rather than overriding
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* every image path directly through this setting.
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* every image path directly through this setting.
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*
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*
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* @param {Boolean} [options.navPrevNextWrap=false]
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* @property {Boolean} [navPrevNextWrap=false]
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* If the 'previous' button will wrap to the last image when viewing the first
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* If the 'previous' button will wrap to the last image when viewing the first
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* image and if the 'next' button will wrap to the first image when viewing
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* image and if the 'next' button will wrap to the first image when viewing
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* the last image.
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* the last image.
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*
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*
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*/
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/**
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* This function serves as a single point of instantiation for an {@link OpenSeadragon.Viewer}, including all
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* combinations of out-of-the-box configurable features.
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*
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* @function OpenSeadragon
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* @memberof module:OpenSeadragon
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* @param {OpenSeadragon.Options} options
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* @returns {OpenSeadragon.Viewer}
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* @returns {OpenSeadragon.Viewer}
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*/
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*/
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window.OpenSeadragon = window.OpenSeadragon || function( options ){
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window.OpenSeadragon = window.OpenSeadragon || function( options ){
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* @memberof OpenSeadragon
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* @memberof OpenSeadragon
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* @extends OpenSeadragon.EventSource
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* @extends OpenSeadragon.EventSource
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* @extends OpenSeadragon.ControlDock
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* @extends OpenSeadragon.ControlDock
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* @param {Object} options
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* @param {OpenSeadragon.Options} options
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* @param {String} options.element Id of Element to attach to,
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* @param {String} options.element Id of Element to attach to,
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* @param {String} options.xmlPath Xpath ( TODO: not sure! ),
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* @param {String} options.xmlPath Xpath ( TODO: not sure! ),
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* @param {String} options.prefixUrl Url used to prepend to paths, eg button
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* @param {String} options.prefixUrl Url used to prepend to paths, eg button
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