Merge pull request #112 from openseadragon/blur

Fixed blendTile()-related blurriness issue (for #95)
This commit is contained in:
iangilman 2013-05-30 09:24:30 -07:00
commit b754ea834f

View File

@ -709,8 +709,7 @@ function updateTile( drawer, drawLevel, haveDrawn, x, y, level, levelOpacity, le
); );
if ( tile.loaded ) { if ( tile.loaded ) {
var needsUpdate = blendTile(
drawer.updateAgain = blendTile(
drawer, drawer,
tile, tile,
x, y, x, y,
@ -718,6 +717,10 @@ function updateTile( drawer, drawLevel, haveDrawn, x, y, level, levelOpacity, le
levelOpacity, levelOpacity,
currentTime currentTime
); );
if ( needsUpdate ) {
drawer.updateAgain = true;
}
} else if ( tile.loading ) { } else if ( tile.loading ) {
// the tile is already in the download queue // the tile is already in the download queue
// thanks josh1093 for finally translating this typo // thanks josh1093 for finally translating this typo