Fix home bounds with clipping. Fix #891

This commit is contained in:
Antoine Vandecreme 2016-04-05 17:50:18 -04:00
parent d631d97545
commit 9e68f6c27b
4 changed files with 127 additions and 32 deletions

View File

@ -287,6 +287,26 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
return this.getBounds();
},
/**
* Get the bounds of the displayed part of the tiled image.
* @param {Boolean} [current=false] Pass true for the current location,
* false for the target location.
* @returns {$.Rect} The clipped bounds in viewport coordinates.
*/
getClippedBounds: function(current) {
var bounds = this.getBounds(current);
if (this._clip) {
var ratio = this._worldWidthCurrent / this.source.dimensions.x;
var clip = this._clip.times(ratio);
bounds = new $.Rect(
bounds.x + clip.x,
bounds.y + clip.y,
clip.width,
clip.height);
}
return bounds;
},
/**
* @returns {OpenSeadragon.Point} This TiledImage's content size, in original pixels.
*/

View File

@ -1085,8 +1085,18 @@ $.Viewport.prototype = {
return this.viewportToImageCoordinates(viewerX.x, viewerX.y);
}
if (this.viewer && this.viewer.world.getItemCount() > 1) {
$.console.error('[Viewport.viewportToImageCoordinates] is not accurate with multi-image; use TiledImage.viewportToImageCoordinates instead.');
if (this.viewer) {
var count = this.viewer.world.getItemCount();
if (count > 1) {
$.console.error('[Viewport.viewportToImageCoordinates] is not accurate ' +
'with multi-image; use TiledImage.viewportToImageCoordinates instead.');
} else if (count === 1) {
// It is better to use TiledImage.viewportToImageCoordinates
// because this._contentBoundsNoRotate can not be relied on
// with clipping.
var item = this.viewer.world.getItemAt(0);
return item.viewportToImageCoordinates(viewerX, viewerY, true);
}
}
return this._viewportToImageDelta(
@ -1119,8 +1129,18 @@ $.Viewport.prototype = {
return this.imageToViewportCoordinates(imageX.x, imageX.y);
}
if (this.viewer && this.viewer.world.getItemCount() > 1) {
$.console.error('[Viewport.imageToViewportCoordinates] is not accurate with multi-image; use TiledImage.imageToViewportCoordinates instead.');
if (this.viewer) {
var count = this.viewer.world.getItemCount();
if (count > 1) {
$.console.error('[Viewport.imageToViewportCoordinates] is not accurate ' +
'with multi-image; use TiledImage.imageToViewportCoordinates instead.');
} else if (count === 1) {
// It is better to use TiledImage.viewportToImageCoordinates
// because this._contentBoundsNoRotate can not be relied on
// with clipping.
var item = this.viewer.world.getItemAt(0);
return item.imageToViewportCoordinates(imageX, imageY, true);
}
}
var point = this._imageToViewportDelta(imageX, imageY);
@ -1150,6 +1170,21 @@ $.Viewport.prototype = {
rect = new $.Rect(imageX, imageY, pixelWidth, pixelHeight);
}
if (this.viewer) {
var count = this.viewer.world.getItemCount();
if (count > 1) {
$.console.error('[Viewport.imageToViewportRectangle] is not accurate ' +
'with multi-image; use TiledImage.imageToViewportRectangle instead.');
} else if (count === 1) {
// It is better to use TiledImage.imageToViewportRectangle
// because this._contentBoundsNoRotate can not be relied on
// with clipping.
var item = this.viewer.world.getItemAt(0);
return item.imageToViewportRectangle(
imageX, imageY, pixelWidth, pixelHeight, true);
}
}
var coordA = this.imageToViewportCoordinates(rect.x, rect.y);
var coordB = this._imageToViewportDelta(rect.width, rect.height);
return new $.Rect(
@ -1183,6 +1218,21 @@ $.Viewport.prototype = {
rect = new $.Rect(viewerX, viewerY, pointWidth, pointHeight);
}
if (this.viewer) {
var count = this.viewer.world.getItemCount();
if (count > 1) {
$.console.error('[Viewport.viewportToImageRectangle] is not accurate ' +
'with multi-image; use TiledImage.viewportToImageRectangle instead.');
} else if (count === 1) {
// It is better to use TiledImage.viewportToImageCoordinates
// because this._contentBoundsNoRotate can not be relied on
// with clipping.
var item = this.viewer.world.getItemAt(0);
return item.viewportToImageRectangle(
viewerX, viewerY, pointWidth, pointHeight, true);
}
}
var coordA = this.viewportToImageCoordinates(rect.x, rect.y);
var coordB = this._viewportToImageDelta(rect.width, rect.height);
return new $.Rect(
@ -1297,8 +1347,18 @@ $.Viewport.prototype = {
* @returns {Number} imageZoom The image zoom
*/
viewportToImageZoom: function(viewportZoom) {
if (this.viewer && this.viewer.world.getItemCount() > 1) {
$.console.error('[Viewport.viewportToImageZoom] is not accurate with multi-image.');
if (this.viewer) {
var count = this.viewer.world.getItemCount();
if (count > 1) {
$.console.error('[Viewport.viewportToImageZoom] is not ' +
'accurate with multi-image.');
} else if (count === 1) {
// It is better to use TiledImage.viewportToImageZoom
// because this._contentBoundsNoRotate can not be relied on
// with clipping.
var item = this.viewer.world.getItemAt(0);
return item.viewportToImageZoom(viewportZoom);
}
}
var imageWidth = this._contentSizeNoRotate.x;
@ -1321,8 +1381,18 @@ $.Viewport.prototype = {
* @returns {Number} viewportZoom The viewport zoom
*/
imageToViewportZoom: function(imageZoom) {
if (this.viewer && this.viewer.world.getItemCount() > 1) {
$.console.error('[Viewport.imageToViewportZoom] is not accurate with multi-image.');
if (this.viewer) {
var count = this.viewer.world.getItemCount();
if (count > 1) {
$.console.error('[Viewport.imageToViewportZoom] is not accurate ' +
'with multi-image.');
} else if (count === 1) {
// It is better to use TiledImage.imageToViewportZoom
// because this._contentBoundsNoRotate can not be relied on
// with clipping.
var item = this.viewer.world.getItemAt(0);
return item.imageToViewportZoom(imageZoom);
}
}
var imageWidth = this._contentSizeNoRotate.x;

View File

@ -380,28 +380,34 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
this._contentSize = new $.Point(1, 1);
this._contentFactor = 1;
} else {
var bounds = this._items[0].getBounds();
this._contentFactor = this._items[0].getContentSize().x / bounds.width;
var left = bounds.x;
var top = bounds.y;
var right = bounds.x + bounds.width;
var bottom = bounds.y + bounds.height;
var box;
var item = this._items[0];
var bounds = item.getBounds();
this._contentFactor = item.getContentSize().x / bounds.width;
var clippedBounds = item.getClippedBounds();
var left = clippedBounds.x;
var top = clippedBounds.y;
var right = clippedBounds.x + clippedBounds.width;
var bottom = clippedBounds.y + clippedBounds.height;
for (var i = 1; i < this._items.length; i++) {
box = this._items[i].getBounds();
this._contentFactor = Math.max(this._contentFactor, this._items[i].getContentSize().x / box.width);
left = Math.min( left, box.x );
top = Math.min( top, box.y );
right = Math.max( right, box.x + box.width );
bottom = Math.max( bottom, box.y + box.height );
item = this._items[i];
bounds = item.getBounds();
this._contentFactor = Math.max(this._contentFactor,
item.getContentSize().x / bounds.width);
clippedBounds = item.getClippedBounds();
left = Math.min(left, clippedBounds.x);
top = Math.min(top, clippedBounds.y);
right = Math.max(right, clippedBounds.x + clippedBounds.width);
bottom = Math.max(bottom, clippedBounds.y + clippedBounds.height);
}
this._homeBounds = new $.Rect(left, top, right - left, bottom - top);
this._contentSize = new $.Point(this._homeBounds.width * this._contentFactor,
this._contentSize = new $.Point(
this._homeBounds.width * this._contentFactor,
this._homeBounds.height * this._contentFactor);
}
if (this._contentFactor !== oldContentFactor || !this._homeBounds.equals(oldHomeBounds) ||
if (this._contentFactor !== oldContentFactor ||
!this._homeBounds.equals(oldHomeBounds) ||
!this._contentSize.equals(oldContentSize)) {
/**
* Raised when the home bounds or content factor change.

View File

@ -206,9 +206,8 @@
propEqual(image.getClip(), clip, 'clip is set correctly');
Util.spyOnce(viewer.drawer, 'setClip', function(rect) {
ok(true, 'drawer.setClip is called');
var pixelRatio = viewer.viewport.getContainerSize().x / image.getContentSize().x;
var canvasClip = clip.times(pixelRatio * OpenSeadragon.pixelDensityRatio);
var homeBounds = viewer.viewport.getHomeBounds();
var canvasClip = viewer.viewport.viewportToViewerElementRectangle(homeBounds);
propEqual(rect, canvasClip, 'clipping to correct rect');
start();
});