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update tiled-image-drawn event description
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@ -101,24 +101,6 @@ class CanvasDrawer extends $.DrawerBase{
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this._drawTiles(tiledImage);
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}
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}
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// // Fire the frame-drawn event.
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// if( this.viewer ){
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// /**
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// * Raised when a tiled image is drawn to the canvas. Only valid
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// * for webgl and canvas drawers.
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// *
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// * @event tiled-image-drawn
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// * @memberof OpenSeadragon.Viewer
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// * @type {object}
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// * @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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// * @property {HTMLElement} canvas - The canvas which has been drawn onto
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// * @property {?Object} userData - Arbitrary subscriber-defined object.
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// */
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// this.viewer.raiseEvent( 'frame-drawn', {
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// canvas: this.canvas
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// });
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// }
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}
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/**
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@ -499,17 +481,17 @@ class CanvasDrawer extends $.DrawerBase{
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// Fire tiled-image-drawn event.
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if( this.viewer ){
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/**
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* Raised when a tiled image is drawn to the canvas. Only valid
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* for webgl and canvas drawers.
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*
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* @event tiled-image-drawn
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {Array} tiles - An array of Tile objects that were drawn.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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* Raised when a tiled image is drawn to the canvas. Used internally for testing.
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* The update-viewport event is preferred if you want to know when a frame has been drawn.
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*
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* @event tiled-image-drawn
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {Array} tiles - An array of Tile objects that were drawn.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent( 'tiled-image-drawn', {
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tiledImage: tiledImage,
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tiles: lastDrawn,
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@ -352,22 +352,20 @@
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gl.clear(gl.COLOR_BUFFER_BIT); // clear the back buffer
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}
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// Fire tiled-image-drawn event.
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// TODO: for discussion: do we need to ensure the image has been drawn to the output canvas already?
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// Is it possible the image data may not be on the output canvas? Does it matter?
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// Fire tiled-image-drawn event. This is used for the tests
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if( this.viewer ){
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/**
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* Raised when a tiled image is drawn to the canvas. Only valid
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* for webgl and canvas drawers.
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*
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* @event tiled-image-drawn
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {Array} tiles - An array of Tile objects that were drawn.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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* Raised when a tiled image is drawn to the canvas. Used internally for testing.
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* The update-viewport event is preferred if you want to know when a frame has been drawn.
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*
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* @event tiled-image-drawn
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* @memberof OpenSeadragon.Viewer
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {OpenSeadragon.TiledImage} tiledImage - Which TiledImage is being drawn.
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* @property {Array} tiles - An array of Tile objects that were drawn.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent( 'tiled-image-drawn', {
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tiledImage: tiledImage,
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tiles: tilesToDraw.map(info => info.tile),
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@ -380,24 +378,6 @@
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this._outputContext.drawImage(this._renderingCanvas, 0, 0);
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}
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// // Fire the frame-drawn event.
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// if( this.viewer ){
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// /**
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// * Raised when a tiled image is drawn to the canvas. Only valid
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// * for webgl and canvas drawers.
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// *
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// * @event tiled-image-drawn
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// * @memberof OpenSeadragon.Viewer
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// * @type {object}
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// * @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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// * @property {HTMLElement} canvas - The canvas which has been drawn onto
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// * @property {?Object} userData - Arbitrary subscriber-defined object.
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// */
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// this.viewer.raiseEvent( 'frame-drawn', {
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// canvas: this.canvas
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// });
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// }
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}
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// Public API required by all Drawer implementations
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