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https://github.com/openseadragon/openseadragon.git
synced 2024-11-26 07:06:10 +03:00
Add auto recognition of the need for tiledImage draw call. Fix ajax-headers test: did not finish because we don't call tile-loaded on cached tiles by default.
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2c67860c61
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@ -194,7 +194,7 @@ $.DataTypeConvertor = class {
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const canvas = document.createElement( 'canvas' );
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canvas.width = imageData.width;
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canvas.height = imageData.height;
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const context = canvas.getContext('2d');
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const context = canvas.getContext('2d', { willReadFrequently: true });
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context.drawImage( imageData, 0, 0 );
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return context;
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};
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77
src/tile.js
77
src/tile.js
@ -469,7 +469,7 @@ $.Tile.prototype = {
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},
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/**
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* Get the default data for this tile
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* Get the data to render for this tile
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* @param {string} type data type to require
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* @param {boolean?} [copy=this.loaded] whether to force copy retrieval
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* @return {*|undefined} data in the desired type, or undefined if a conversion is ongoing
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@ -484,6 +484,22 @@ $.Tile.prototype = {
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return cache.getDataAs(type, copy);
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},
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/**
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* Get the original data data for this tile
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* @param {string} type data type to require
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* @param {boolean?} [copy=this.loaded] whether to force copy retrieval
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* @return {*|undefined} data in the desired type, or undefined if a conversion is ongoing
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*/
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getOriginalData: function(type, copy = true) {
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//we return the data synchronously immediatelly (undefined if conversion happens)
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const cache = this.getCache(this.originalCacheKey);
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if (!cache) {
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$.console.error("[Tile::getData] There is no cache available for tile with key " + this.originalCacheKey);
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return undefined;
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}
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return cache.getDataAs(type, copy);
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},
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/**
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* Set cache data
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* @param {*} value
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@ -539,7 +555,8 @@ $.Tile.prototype = {
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type = $.convertor.guessType(data);
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}
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if (_safely && key === this.cacheKey) {
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const writesToRenderingCache = key === this.cacheKey;
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if (writesToRenderingCache && _safely) {
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//todo later, we could have drawers register their supported rendering type
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// and OpenSeadragon would check compatibility automatically, now we render
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// using two main types so we check their ability
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@ -609,25 +626,53 @@ $.Tile.prototype = {
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drawCanvas: function( context, drawingHandler, scale, translate, shouldRoundPositionAndSize, source) {
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var position = this.position.times($.pixelDensityRatio),
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size = this.size.times($.pixelDensityRatio),
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rendered = this.getCanvasContext();
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size = this.size.times($.pixelDensityRatio);
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if (!rendered) {
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$.console.warn(
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'[Tile.drawCanvas] attempting to draw tile %s when it\'s not cached',
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this.toString());
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return;
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}
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const _this = this;
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// This gives the application a chance to make image manipulation
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// changes as we are rendering the image
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drawingHandler({context: context, tile: this, get rendered() {
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$.console.warn("[tile-drawing rendered] property is deprecated. Use Tile data API.");
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const context = _this.getCanvasContext();
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if (!context) {
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$.console.warn(
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'[Tile.drawCanvas] attempting to draw tile %s when it\'s not cached',
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_this.toString());
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return undefined;
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}
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if ( !this.loaded || !rendered ){
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$.console.warn(
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"Attempting to draw tile %s when it's not yet loaded.",
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if ( !_this.loaded || !context ){
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$.console.warn(
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"Attempting to draw tile %s when it's not yet loaded.",
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_this.toString()
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);
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return undefined;
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}
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return _this.getCanvasContext();
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}});
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//Now really get the tile data
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const cache = this.getCache(this.cacheKey);
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if (!cache) {
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$.console.error(
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"Attempting to draw tile %s when it's main cache key has no associated cache record!",
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this.toString()
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);
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return;
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}
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if (cache.type !== "context2d") {
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//cache not ready to render, wait
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cache.transformTo("context2d");
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return;
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}
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if ( !cache.loaded ){
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//cache not ready to render, wait
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return;
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}
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const rendered = cache.data;
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context.save();
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context.globalAlpha = this.opacity;
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@ -665,10 +710,6 @@ $.Tile.prototype = {
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);
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}
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// This gives the application a chance to make image manipulation
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// changes as we are rendering the image
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drawingHandler({context: context, tile: this, rendered: rendered});
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var sourceWidth, sourceHeight;
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if (this.sourceBounds) {
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sourceWidth = Math.min(this.sourceBounds.width, rendered.canvas.width);
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@ -65,7 +65,7 @@ $.CacheRecord = class {
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* Might be undefined if this.loaded = false.
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* You can access the data in synchronous way, but the data might not be available.
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* If you want to access the data indirectly (await), use this.transformTo or this.getDataAs
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* @return {any}
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* @returns {any}
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*/
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get data() {
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return this._data;
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@ -74,7 +74,7 @@ $.CacheRecord = class {
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/**
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* Read the cache type. The type can dynamically change, but should be consistent at
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* one point in the time. For available types see the OpenSeadragon.Convertor, or the tutorials.
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* @return {string}
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* @returns {string}
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*/
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get type() {
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return this._type;
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@ -315,6 +315,12 @@ $.CacheRecord = class {
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});
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}
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_triggerNeedsDraw() {
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for (let tile of this._tiles) {
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tile.tiledImage._needsDraw = true;
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}
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}
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/**
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* Safely overwrite the cache data and return the old data
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* @private
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@ -330,6 +336,7 @@ $.CacheRecord = class {
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this._type = type;
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this._data = data;
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this._promise = $.Promise.resolve(data);
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this._triggerNeedsDraw();
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return this._promise;
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}
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return this._promise.then(x => {
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@ -337,6 +344,7 @@ $.CacheRecord = class {
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this._type = type;
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this._data = data;
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this._promise = $.Promise.resolve(data);
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this._triggerNeedsDraw();
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return x;
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});
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}
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@ -481,6 +489,9 @@ $.TileCache = class {
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}
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cacheRecord.addTile(theTile, options.data, options.dataType);
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if (cacheKey === theTile.cacheKey) {
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theTile.tiledImage._needsDraw = true;
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}
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// Note that just because we're unloading a tile doesn't necessarily mean
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// we're unloading its cache records. With repeated calls it should sort itself out, though.
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@ -49,7 +49,15 @@
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loadTilesWithAjax: true,
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ajaxHeaders: {
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'X-Viewer-Header': 'ViewerHeaderValue'
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}
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},
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// TODO: this test proves that tile cacheKey does not change
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// with headers change, which by default are part of the key,
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// but we cannot automatically update them since users might
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// manually change it long before... or can we? The tile gets
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// reloaded, so user code should get re-executed. IMHO,
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// with tile propagation the best would be throw away old tile
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// and start anew
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callTileLoadedWithCachedData: true
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});
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},
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afterEach: function() {
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@ -213,7 +213,7 @@
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const dummyRect = new OpenSeadragon.Rect(0, 0, 0, 0, 0);
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const dummyTile = new OpenSeadragon.Tile(0, 0, 0, dummyRect, true, "",
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undefined, true, null, dummyRect, "", "key");
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dummyTile.tiledImage = {};
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const cache = new OpenSeadragon.CacheRecord();
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cache.addTile(dummyTile, "/test/data/A.png", "__TEST__url");
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@ -262,7 +262,7 @@
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const dummyRect = new OpenSeadragon.Rect(0, 0, 0, 0, 0);
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const dummyTile = new OpenSeadragon.Tile(0, 0, 0, dummyRect, true, "",
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undefined, true, null, dummyRect, "", "key");
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dummyTile.tiledImage = {};
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const cache = new OpenSeadragon.CacheRecord();
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cache.testGetSet = async function(type) {
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const value = await cache.getDataAs(type, false);
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@ -330,7 +330,7 @@
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const dummyRect = new OpenSeadragon.Rect(0, 0, 0, 0, 0);
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const dummyTile = new OpenSeadragon.Tile(0, 0, 0, dummyRect, true, "",
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undefined, true, null, dummyRect, "", "key");
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dummyTile.tiledImage = {};
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const cache = new OpenSeadragon.CacheRecord();
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cache.addTile(dummyTile, "/test/data/A.png", "__TEST__url");
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cache.getDataAs("__TEST__longConversionProcessForTesting").then(convertedData => {
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@ -374,7 +374,7 @@
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const dummyRect = new OpenSeadragon.Rect(0, 0, 0, 0, 0);
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const dummyTile = new OpenSeadragon.Tile(0, 0, 0, dummyRect, true, "",
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undefined, true, null, dummyRect, "", "key");
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dummyTile.tiledImage = {};
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const cache = new OpenSeadragon.CacheRecord();
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cache.addTile(dummyTile, "/test/data/A.png", "__TEST__url");
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cache.transformTo("__TEST__longConversionProcessForTesting").then(_ => {
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