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@ -397,8 +397,6 @@ export class ThreeJSDrawer extends OpenSeadragon.DrawerBase{
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_updateMeshIfNeeded(tiledImage){
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let tileContainer = this._tiledImageMap[tiledImage[this._uuid]].userData.tileContainer;
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let scene = this._tiledImageMap[tiledImage[this._uuid]]
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// let levelsInterval = tiledImage._getLevelsInterval();
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// let level = levelsInterval.highestLevel;
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let level = Math.max(...tiledImage.getTilesToDraw().map(tile => tile.level));
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if(scene.userData.currentLevel === level){
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