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https://github.com/openseadragon/openseadragon.git
synced 2024-11-22 05:06:09 +03:00
support hot-swapping drawers with viewer.setDrawer()
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@ -139,6 +139,7 @@ class CanvasDrawer extends OpenSeadragon.DrawerBase{
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this.canvas.height = 1;
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this.sketchCanvas = null;
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this.sketchContext = null;
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this.container.removeChild(this.canvas);
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}
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/**
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@ -455,35 +455,13 @@ $.Viewer = function( options ) {
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this.drawer = null;
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for (let i = 0; i < drawerCandidates.length; i++) {
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let drawerCandidate = drawerCandidates[i];
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let Drawer = null;
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//if inherits from a drawer base, use it
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if (drawerCandidate && drawerCandidate.prototype instanceof $.DrawerBase) {
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Drawer = drawerCandidate;
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drawerCandidate = 'custom';
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} else if (typeof drawerCandidate === "string") {
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Drawer = $.determineDrawer(drawerCandidate);
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} else {
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$.console.warn('Unsupported drawer! Drawer must be an existing string type, or a class that extends OpenSeadragon.DrawerBase.');
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continue;
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}
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// if the drawer is supported, create it and break the loop
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if (Drawer && Drawer.isSupported()) {
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this.drawer = new Drawer({
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viewer: this,
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viewport: this.viewport,
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element: this.canvas,
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debugGridColor: this.debugGridColor,
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options: this.drawerOptions[drawerCandidate],
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});
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for (const drawerCandidate of drawerCandidates){
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let success = this.setDrawer(drawerCandidate, false);
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if(success){
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break;
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}
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}
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if (!this.drawer){
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$.console.error('No drawer could be created!');
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throw('Error with creating the selected drawer(s)');
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@ -950,6 +928,57 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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this.removeAllHandlers();
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},
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/**
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* Set the drawer for this viewer, as a supported string or drawer constructor.
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* @param {String | OpenSeadragon.DrawerBase} drawerCandidate The type of drawer to try to construct
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* @param { Boolean } [redrawImmediately] Whether to immediately draw a new frame. Default = true.
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* @param { Object } [drawerOptions] Options for this drawer. If falsey, defaults to viewer.drawerOptions
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* for this viewer type. See {@link OpenSeadragon.Options}.
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* @returns {Boolean} whether the drawer was created successfully
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*/
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setDrawer(drawerCandidate, redrawImmediately = true, drawerOptions = null){
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const oldDrawer = this.drawer;
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let Drawer = null;
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//if inherits from a drawer base, use it
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if (drawerCandidate && drawerCandidate.prototype instanceof $.DrawerBase) {
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Drawer = drawerCandidate;
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drawerCandidate = 'custom';
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} else if (typeof drawerCandidate === "string") {
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Drawer = $.determineDrawer(drawerCandidate);
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}
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if(!Drawer){
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$.console.warn('Unsupported drawer! Drawer must be an existing string type, or a class that extends OpenSeadragon.DrawerBase.');
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}
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// if the drawer is supported, create it and return true
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if (Drawer && Drawer.isSupported()) {
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// first destroy the previous drawer
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if(oldDrawer){
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oldDrawer.destroy();
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}
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// create the new drawer
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this.drawer = new Drawer({
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viewer: this,
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viewport: this.viewport,
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element: this.canvas,
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debugGridColor: this.debugGridColor,
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options: drawerOptions || this.drawerOptions[drawerCandidate],
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});
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if(redrawImmediately){
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this.forceRedraw();
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}
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return true;
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}
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return false;
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},
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/**
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* @function
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* @returns {Boolean}
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@ -158,6 +158,16 @@
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// set our webgl context reference to null to enable garbage collection
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this._gl = null;
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if(this._backupCanvasDrawer){
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this._backupCanvasDrawer.destroy();
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this._backupCanvasDrawer = null;
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}
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this.container.removeChild(this.canvas);
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if(this.viewer.drawer === this){
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this.viewer.drawer = null;
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}
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// set our destroyed flag to true
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this._destroyed = true;
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}
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@ -355,6 +365,15 @@
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let tileContext = tile.getCanvasContext();
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let textureInfo = tileContext ? this._TextureMap.get(tileContext.canvas) : null;
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if(!textureInfo){
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// tile was not processed in the tile-ready event (this can happen
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// if this drawer was created after the tile was downloaded)
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this._tileReadyHandler({tile: tile, tiledImage: tiledImage});
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// retry getting textureInfo
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textureInfo = tileContext ? this._TextureMap.get(tileContext.canvas) : null;
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}
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if(textureInfo){
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this._getTileData(tile, tiledImage, textureInfo, overallMatrix, indexInDrawArray, texturePositionArray, textureDataArray, matrixArray, opacityArray);
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} else {
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@ -840,11 +859,18 @@
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_tileReadyHandler(event){
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let tile = event.tile;
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let tiledImage = event.tiledImage;
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// If a tiledImage is already known to be tainted, don't try to upload any
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// textures to webgl, because they won't be used even if it succeeds
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if(tiledImage.isTainted()){
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return;
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}
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let tileContext = tile.getCanvasContext();
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let canvas = tileContext && tileContext.canvas;
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// if the tile doesn't provide a canvas, or is tainted by cross-origin
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// data, marked the TiledImage as tainted so the canvas drawer can be
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// used instead, and return immediately - data cannot be uploaded to webgl
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// used instead, and return immediately - tainted data cannot be uploaded to webgl
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if(!canvas || $.isCanvasTainted(canvas)){
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const wasTainted = tiledImage.isTainted();
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if(!wasTainted){
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