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Code cleanup, better scrollHandler handling in Viewer
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23d00c92c1
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870d9df779
@ -2089,7 +2089,6 @@
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if ( eventInfo.stopPropagation ) {
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$.stopEvent( originalEvent );
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}
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//if ( eventInfo.preventDefault && !eventInfo.defaultPrevented ) {
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if ( ( eventArgs && eventArgs.preventDefault ) || ( eventInfo.preventDefault && !eventInfo.defaultPrevented ) ) {
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$.cancelEvent( originalEvent );
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}
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@ -3224,7 +3224,8 @@ function onCanvasScroll( event ) {
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scroll: event.scroll,
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shift: event.shift,
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originalEvent: event.originalEvent,
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preventDefaultAction: false
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preventDefaultAction: false,
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preventDefault: true
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};
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/**
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@ -3240,6 +3241,7 @@ function onCanvasScroll( event ) {
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* @property {Boolean} shift - True if the shift key was pressed during this event.
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* @property {Object} originalEvent - The original DOM event.
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* @property {Boolean} preventDefaultAction - Set to true to prevent default scroll to zoom behaviour. Default: false.
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* @property {Boolean} preventDefault - Set to true to prevent the default user-agent's handling of the wheel event. Default: true.
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.raiseEvent('canvas-scroll', canvasScrollEventArgs );
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@ -3259,10 +3261,12 @@ function onCanvasScroll( event ) {
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this.viewport.applyConstraints();
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}
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}
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}
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event.preventDefault = canvasScrollEventArgs.preventDefault;
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} else {
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event.preventDefault = true;
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}
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}
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function onContainerEnter( event ) {
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THIS[ this.hash ].mouseInside = true;
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