mirror of
https://github.com/openseadragon/openseadragon.git
synced 2025-02-07 18:39:23 +03:00
added viewport rotation animation
This commit is contained in:
parent
8506b8a486
commit
8519e30a3a
@ -547,8 +547,8 @@ $.Drawer.prototype = {
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context.strokeStyle = this.debugGridColor[colorIndex];
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context.strokeStyle = this.debugGridColor[colorIndex];
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context.fillStyle = this.debugGridColor[colorIndex];
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context.fillStyle = this.debugGridColor[colorIndex];
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if ( this.viewport.degrees !== 0 ) {
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if (this.viewport.getRotation(true) % 360 !== 0 ) {
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this._offsetForRotation({degrees: this.viewport.degrees});
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this._offsetForRotation({degrees: this.viewport.getRotation(true)});
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}
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}
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if (tiledImage.getRotation(true) % 360 !== 0) {
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if (tiledImage.getRotation(true) % 360 !== 0) {
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this._offsetForRotation({
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this._offsetForRotation({
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@ -557,10 +557,11 @@ $.Drawer.prototype = {
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tiledImage._getRotationPoint(true), true)
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tiledImage._getRotationPoint(true), true)
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});
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});
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}
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}
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if (tiledImage.viewport.degrees === 0 && tiledImage.getRotation(true) % 360 === 0){
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if (tiledImage.viewport.getRotation(true) % 360 === 0 &&
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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tiledImage.getRotation(true) % 360 === 0) {
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tiledImage._drawer._flip();
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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}
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tiledImage._drawer._flip();
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}
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}
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}
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context.strokeRect(
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context.strokeRect(
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@ -575,7 +576,7 @@ $.Drawer.prototype = {
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// Rotate the text the right way around.
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// Rotate the text the right way around.
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context.translate( tileCenterX, tileCenterY );
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context.translate( tileCenterX, tileCenterY );
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context.rotate( Math.PI / 180 * -this.viewport.degrees );
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context.rotate( Math.PI / 180 * -this.viewport.getRotation(true) );
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context.translate( -tileCenterX, -tileCenterY );
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context.translate( -tileCenterX, -tileCenterY );
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if( tile.x === 0 && tile.y === 0 ){
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if( tile.x === 0 && tile.y === 0 ){
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@ -621,17 +622,18 @@ $.Drawer.prototype = {
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(tile.position.y + 70) * $.pixelDensityRatio
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(tile.position.y + 70) * $.pixelDensityRatio
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);
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);
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if ( this.viewport.degrees !== 0 ) {
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if (this.viewport.getRotation(true) % 360 !== 0 ) {
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this._restoreRotationChanges();
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this._restoreRotationChanges();
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}
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}
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if (tiledImage.getRotation(true) % 360 !== 0) {
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if (tiledImage.getRotation(true) % 360 !== 0) {
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this._restoreRotationChanges();
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this._restoreRotationChanges();
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}
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}
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if (tiledImage.viewport.degrees === 0 && tiledImage.getRotation(true) % 360 === 0){
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if (tiledImage.viewport.getRotation(true) % 360 === 0 &&
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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tiledImage.getRotation(true) % 360 === 0) {
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tiledImage._drawer._flip();
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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}
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tiledImage._drawer._flip();
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}
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}
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}
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context.restore();
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context.restore();
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@ -299,18 +299,18 @@
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this.adjust(position, size);
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this.adjust(position, size);
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var rotate = 0;
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var rotate = 0;
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if (viewport.degrees &&
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if (viewport.getRotation(true) &&
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this.rotationMode !== $.OverlayRotationMode.NO_ROTATION) {
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this.rotationMode !== $.OverlayRotationMode.NO_ROTATION) {
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// BOUNDING_BOX is only valid if both directions get scaled.
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// BOUNDING_BOX is only valid if both directions get scaled.
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// Get replaced by EXACT otherwise.
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// Get replaced by EXACT otherwise.
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if (this.rotationMode === $.OverlayRotationMode.BOUNDING_BOX &&
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if (this.rotationMode === $.OverlayRotationMode.BOUNDING_BOX &&
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this.width !== null && this.height !== null) {
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this.width !== null && this.height !== null) {
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var rect = new $.Rect(position.x, position.y, size.x, size.y);
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var rect = new $.Rect(position.x, position.y, size.x, size.y);
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var boundingBox = this._getBoundingBox(rect, viewport.degrees);
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var boundingBox = this._getBoundingBox(rect, viewport.getRotation(true));
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position = boundingBox.getTopLeft();
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position = boundingBox.getTopLeft();
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size = boundingBox.getSize();
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size = boundingBox.getSize();
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} else {
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} else {
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rotate = viewport.degrees;
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rotate = viewport.getRotation(true);
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}
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}
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}
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}
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@ -447,7 +447,7 @@
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// private
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// private
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_adjustBoundsForRotation: function(viewport, bounds) {
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_adjustBoundsForRotation: function(viewport, bounds) {
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if (!viewport ||
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if (!viewport ||
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viewport.degrees === 0 ||
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viewport.getRotation(true) === 0 ||
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this.rotationMode === $.OverlayRotationMode.EXACT) {
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this.rotationMode === $.OverlayRotationMode.EXACT) {
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return bounds;
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return bounds;
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}
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}
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@ -467,7 +467,7 @@
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}
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}
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// NO_ROTATION case
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// NO_ROTATION case
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return bounds.rotate(-viewport.degrees,
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return bounds.rotate(-viewport.getRotation(true),
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this._getPlacementPoint(bounds));
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this._getPlacementPoint(bounds));
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}
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}
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};
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};
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@ -2076,9 +2076,10 @@ function drawTiles( tiledImage, lastDrawn ) {
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.getIntegerBoundingBox();
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.getIntegerBoundingBox();
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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if (tiledImage.viewport.degrees !== 0 || tiledImage.getRotation(true) % 360 !== 0){
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if (tiledImage.viewport.getRotation(true) % 360 !== 0 ||
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bounds.x = tiledImage._drawer.viewer.container.clientWidth - (bounds.x + bounds.width);
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tiledImage.getRotation(true) % 360 !== 0) {
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}
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bounds.x = tiledImage._drawer.viewer.container.clientWidth - (bounds.x + bounds.width);
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}
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}
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}
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bounds = bounds.times($.pixelDensityRatio);
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bounds = bounds.times($.pixelDensityRatio);
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@ -2089,9 +2090,9 @@ function drawTiles( tiledImage, lastDrawn ) {
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// When scaling, we must rotate only when blending the sketch canvas to
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// When scaling, we must rotate only when blending the sketch canvas to
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// avoid interpolation
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// avoid interpolation
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if (!sketchScale) {
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if (!sketchScale) {
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if (tiledImage.viewport.degrees !== 0) {
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if (tiledImage.viewport.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._offsetForRotation({
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tiledImage._drawer._offsetForRotation({
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degrees: tiledImage.viewport.degrees,
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degrees: tiledImage.viewport.getRotation(true),
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useSketch: useSketch
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useSketch: useSketch
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});
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});
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}
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}
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@ -2104,10 +2105,11 @@ function drawTiles( tiledImage, lastDrawn ) {
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});
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});
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}
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}
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if (tiledImage.viewport.degrees === 0 && tiledImage.getRotation(true) % 360 === 0){
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if (tiledImage.viewport.getRotation(true) === 0 &&
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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tiledImage.getRotation(true) % 360 === 0) {
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tiledImage._drawer._flip();
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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}
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tiledImage._drawer._flip();
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}
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}
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}
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}
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}
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@ -2214,16 +2216,16 @@ function drawTiles( tiledImage, lastDrawn ) {
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if (tiledImage.getRotation(true) % 360 !== 0) {
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if (tiledImage.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._restoreRotationChanges(useSketch);
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tiledImage._drawer._restoreRotationChanges(useSketch);
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}
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}
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if (tiledImage.viewport.degrees !== 0) {
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if (tiledImage.viewport.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._restoreRotationChanges(useSketch);
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tiledImage._drawer._restoreRotationChanges(useSketch);
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}
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}
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}
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}
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if (useSketch) {
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if (useSketch) {
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if (sketchScale) {
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if (sketchScale) {
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if (tiledImage.viewport.degrees !== 0) {
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if (tiledImage.viewport.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._offsetForRotation({
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tiledImage._drawer._offsetForRotation({
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degrees: tiledImage.viewport.degrees,
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degrees: tiledImage.viewport.getRotation(true),
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useSketch: false
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useSketch: false
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});
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});
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}
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}
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@ -2247,18 +2249,19 @@ function drawTiles( tiledImage, lastDrawn ) {
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if (tiledImage.getRotation(true) % 360 !== 0) {
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if (tiledImage.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._restoreRotationChanges(false);
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tiledImage._drawer._restoreRotationChanges(false);
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}
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}
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if (tiledImage.viewport.degrees !== 0) {
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if (tiledImage.viewport.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._restoreRotationChanges(false);
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tiledImage._drawer._restoreRotationChanges(false);
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}
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}
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}
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}
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}
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}
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if (!sketchScale) {
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if (!sketchScale) {
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if (tiledImage.viewport.degrees === 0 && tiledImage.getRotation(true) % 360 === 0){
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if (tiledImage.viewport.getRotation(true) % 360 === 0 &&
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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tiledImage.getRotation(true) % 360 === 0) {
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tiledImage._drawer._flip();
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if(tiledImage._drawer.viewer.viewport.getFlip()) {
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tiledImage._drawer._flip();
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}
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}
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}
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}
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}
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}
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drawDebugInfo( tiledImage, lastDrawn );
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drawDebugInfo( tiledImage, lastDrawn );
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@ -2810,18 +2810,18 @@ function onCanvasKeyPress( event ) {
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break;
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break;
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case 114: //r - clockwise rotation
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case 114: //r - clockwise rotation
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if(this.viewport.flipped){
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if(this.viewport.flipped){
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this.viewport.setRotation($.positiveModulo(this.viewport.degrees - this.rotationIncrement, 360));
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this.viewport.setRotation($.positiveModulo(this.viewport.getRotation() - this.rotationIncrement, 360));
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} else{
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} else{
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this.viewport.setRotation($.positiveModulo(this.viewport.degrees + this.rotationIncrement, 360));
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this.viewport.setRotation($.positiveModulo(this.viewport.getRotation() + this.rotationIncrement, 360));
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}
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}
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this.viewport.applyConstraints();
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this.viewport.applyConstraints();
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event.preventDefault = true;
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event.preventDefault = true;
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break;
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break;
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case 82: //R - counterclockwise rotation
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case 82: //R - counterclockwise rotation
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if(this.viewport.flipped){
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if(this.viewport.flipped){
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this.viewport.setRotation($.positiveModulo(this.viewport.degrees + this.rotationIncrement, 360));
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this.viewport.setRotation($.positiveModulo(this.viewport.getRotation() + this.rotationIncrement, 360));
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} else{
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} else{
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this.viewport.setRotation($.positiveModulo(this.viewport.degrees - this.rotationIncrement, 360));
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this.viewport.setRotation($.positiveModulo(this.viewport.getRotation() - this.rotationIncrement, 360));
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}
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}
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this.viewport.applyConstraints();
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this.viewport.applyConstraints();
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event.preventDefault = true;
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event.preventDefault = true;
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@ -133,9 +133,16 @@ $.Viewport = function( options ) {
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animationTime: this.animationTime
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animationTime: this.animationTime
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});
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});
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this.degreesSpring = new $.Spring({
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initial: 0,
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springStiffness: this.springStiffness,
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animationTime: this.animationTime
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});
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this._oldCenterX = this.centerSpringX.current.value;
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this._oldCenterX = this.centerSpringX.current.value;
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this._oldCenterY = this.centerSpringY.current.value;
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this._oldCenterY = this.centerSpringY.current.value;
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this._oldZoom = this.zoomSpring.current.value;
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this._oldZoom = this.zoomSpring.current.value;
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this._oldDegree = this.degreesSpring.current.value;
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this._setContentBounds(new $.Rect(0, 0, 1, 1), 1);
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this._setContentBounds(new $.Rect(0, 0, 1, 1), 1);
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@ -184,7 +191,7 @@ $.Viewport.prototype = {
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this._contentSizeNoRotate = this._contentBoundsNoRotate.getSize().times(
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this._contentSizeNoRotate = this._contentBoundsNoRotate.getSize().times(
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contentFactor);
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contentFactor);
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this._contentBounds = bounds.rotate(this.degrees).getBoundingBox();
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this._contentBounds = bounds.rotate(this.getRotation(true)).getBoundingBox();
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this._contentSize = this._contentBounds.getSize().times(contentFactor);
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this._contentSize = this._contentBounds.getSize().times(contentFactor);
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this._contentAspectRatio = this._contentSize.x / this._contentSize.y;
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this._contentAspectRatio = this._contentSize.x / this._contentSize.y;
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@ -367,7 +374,7 @@ $.Viewport.prototype = {
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* @returns {OpenSeadragon.Rect} The location you are zoomed/panned to, in viewport coordinates.
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* @returns {OpenSeadragon.Rect} The location you are zoomed/panned to, in viewport coordinates.
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*/
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*/
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getBounds: function(current) {
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getBounds: function(current) {
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return this.getBoundsNoRotate(current).rotate(-this.getRotation());
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return this.getBoundsNoRotate(current).rotate(-this.getRotation(current));
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},
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},
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/**
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/**
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@ -399,7 +406,7 @@ $.Viewport.prototype = {
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*/
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*/
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getBoundsWithMargins: function(current) {
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getBoundsWithMargins: function(current) {
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return this.getBoundsNoRotateWithMargins(current).rotate(
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return this.getBoundsNoRotateWithMargins(current).rotate(
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-this.getRotation(), this.getCenter(current));
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-this.getRotation(current), this.getCenter(current));
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},
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},
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/**
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/**
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@ -585,7 +592,7 @@ $.Viewport.prototype = {
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bounds.y !== constrainedBounds.y ||
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bounds.y !== constrainedBounds.y ||
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immediately) {
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immediately) {
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this.fitBounds(
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this.fitBounds(
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constrainedBounds.rotate(-this.getRotation()),
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constrainedBounds.rotate(-this.getRotation(true)),
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immediately);
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immediately);
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}
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}
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return this;
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return this;
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@ -878,13 +885,27 @@ $.Viewport.prototype = {
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* Rotates this viewport to the angle specified.
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* Rotates this viewport to the angle specified.
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* @function
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* @function
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* @param {Number} degrees The degrees to set the rotation to.
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* @param {Number} degrees The degrees to set the rotation to.
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* @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* @return {OpenSeadragon.Viewport} Chainable.
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* @return {OpenSeadragon.Viewport} Chainable.
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*/
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*/
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setRotation: function(degrees) {
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setRotation: function(degrees, immediately) {
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if (!this.viewer || !this.viewer.drawer.canRotate()) {
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if (!this.viewer || !this.viewer.drawer.canRotate()) {
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return this;
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return this;
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}
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}
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this.degrees = $.positiveModulo(degrees, 360);
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if (this.degreesSpring.target.value === degrees &&
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this.degreesSpring.isAtTargetValue()) {
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return this;
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}
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if (immediately) {
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this.degreesSpring.resetTo(degrees);
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} else {
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this.degreesSpring.springTo(degrees);
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}
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this.degrees = $.positiveModulo(this.degreesSpring.target.value, 360);
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this._setContentBounds(
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this._setContentBounds(
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this.viewer.world.getHomeBounds(),
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this.viewer.world.getHomeBounds(),
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this.viewer.world.getContentFactor());
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this.viewer.world.getContentFactor());
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@ -907,10 +928,13 @@ $.Viewport.prototype = {
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/**
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/**
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* Gets the current rotation in degrees.
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* Gets the current rotation in degrees.
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* @function
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* @function
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* @param {Boolean} [current=false] True for current rotation, false for target.
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* @return {Number} The current rotation in degrees.
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* @return {Number} The current rotation in degrees.
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*/
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*/
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getRotation: function() {
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getRotation: function(current) {
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return this.degrees;
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return current ?
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this.degreesSpring.current.value :
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this.degreesSpring.target.value;
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},
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},
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/**
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/**
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@ -978,13 +1002,18 @@ $.Viewport.prototype = {
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this.centerSpringX.update();
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this.centerSpringX.update();
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this.centerSpringY.update();
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this.centerSpringY.update();
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this.degreesSpring.update();
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var changed = this.centerSpringX.current.value !== this._oldCenterX ||
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var changed = this.centerSpringX.current.value !== this._oldCenterX ||
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this.centerSpringY.current.value !== this._oldCenterY ||
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this.centerSpringY.current.value !== this._oldCenterY ||
|
||||||
this.zoomSpring.current.value !== this._oldZoom;
|
this.zoomSpring.current.value !== this._oldZoom ||
|
||||||
|
this.degreesSpring.current.value !== this._oldDegree;
|
||||||
|
|
||||||
|
|
||||||
this._oldCenterX = this.centerSpringX.current.value;
|
this._oldCenterX = this.centerSpringX.current.value;
|
||||||
this._oldCenterY = this.centerSpringY.current.value;
|
this._oldCenterY = this.centerSpringY.current.value;
|
||||||
this._oldZoom = this.zoomSpring.current.value;
|
this._oldZoom = this.zoomSpring.current.value;
|
||||||
|
this._oldDegree = this.degreesSpring.current.value;
|
||||||
|
|
||||||
return changed;
|
return changed;
|
||||||
},
|
},
|
||||||
@ -1035,7 +1064,7 @@ $.Viewport.prototype = {
|
|||||||
*/
|
*/
|
||||||
deltaPixelsFromPoints: function(deltaPoints, current) {
|
deltaPixelsFromPoints: function(deltaPoints, current) {
|
||||||
return this.deltaPixelsFromPointsNoRotate(
|
return this.deltaPixelsFromPointsNoRotate(
|
||||||
deltaPoints.rotate(this.getRotation()),
|
deltaPoints.rotate(this.getRotation(current)),
|
||||||
current);
|
current);
|
||||||
},
|
},
|
||||||
|
|
||||||
@ -1064,7 +1093,7 @@ $.Viewport.prototype = {
|
|||||||
*/
|
*/
|
||||||
deltaPointsFromPixels: function(deltaPixels, current) {
|
deltaPointsFromPixels: function(deltaPixels, current) {
|
||||||
return this.deltaPointsFromPixelsNoRotate(deltaPixels, current)
|
return this.deltaPointsFromPixelsNoRotate(deltaPixels, current)
|
||||||
.rotate(-this.getRotation());
|
.rotate(-this.getRotation(current));
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1106,7 +1135,7 @@ $.Viewport.prototype = {
|
|||||||
// private
|
// private
|
||||||
_pixelFromPoint: function(point, bounds) {
|
_pixelFromPoint: function(point, bounds) {
|
||||||
return this._pixelFromPointNoRotate(
|
return this._pixelFromPointNoRotate(
|
||||||
point.rotate(this.getRotation(), this.getCenter(true)),
|
point.rotate(this.getRotation(true), this.getCenter(true)),
|
||||||
bounds);
|
bounds);
|
||||||
},
|
},
|
||||||
|
|
||||||
@ -1139,8 +1168,8 @@ $.Viewport.prototype = {
|
|||||||
*/
|
*/
|
||||||
pointFromPixel: function(pixel, current) {
|
pointFromPixel: function(pixel, current) {
|
||||||
return this.pointFromPixelNoRotate(pixel, current).rotate(
|
return this.pointFromPixelNoRotate(pixel, current).rotate(
|
||||||
-this.getRotation(),
|
-this.getRotation(current),
|
||||||
this.getCenter(true)
|
this.getCenter(current)
|
||||||
);
|
);
|
||||||
},
|
},
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user