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Slight API tweaks; added checks to rotationPivot
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119
src/viewport.js
119
src/viewport.js
@ -97,7 +97,8 @@ $.Viewport = function( options ) {
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//internal state properties
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zoomPoint: null,
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viewer: null,
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rotationPivot: null,
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viewer: null,
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//configurable options
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springStiffness: $.DEFAULT_SETTINGS.springStiffness,
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@ -924,16 +925,43 @@ $.Viewport.prototype = {
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},
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/**
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* Rotates this viewport to the angle specified.
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* Rotates this viewport to the angle specified. Almost an alias for rotateTo,
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* but with a different order of arguments to maintain backwards compatibility.
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* @function
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* @param {Number} degrees The degrees to set the rotation to.
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* @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* @param {OpenSeadragon.Point} [pivot=false] (Optional) point in viewport coordinates
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* @param {OpenSeadragon.Point} [pivot] (Optional) point in viewport coordinates
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* around which the rotation should be performed. Defaults to the center of the viewport.
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* @returns {OpenSeadragon.Viewport} Chainable.
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*/
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setRotation: function(degrees, immediately, pivot) {
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return this.rotateTo(degrees, pivot, immediately);
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},
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/**
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* Gets the current rotation in degrees.
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* @function
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* @param {Boolean} [current=false] True for current rotation, false for target.
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* @returns {Number} The current rotation in degrees.
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*/
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getRotation: function(current) {
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return current ?
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this.degreesSpring.current.value :
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this.degreesSpring.target.value;
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},
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/**
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* Rotates this viewport to the angle specified.
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* @function
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* @param {Number} degrees The degrees to set the rotation to.
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* @param {OpenSeadragon.Point} [pivot] (Optional) point in viewport coordinates
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* around which the rotation should be performed. Defaults to the center of the viewport.
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* @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* @returns {OpenSeadragon.Viewport} Chainable.
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*/
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rotateTo: function(degrees, pivot, immediately){
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if (!this.viewer || !this.viewer.drawer.canRotate()) {
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return this;
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}
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@ -942,20 +970,19 @@ $.Viewport.prototype = {
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this.degreesSpring.isAtTargetValue()) {
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return this;
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}
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this.rotationPivot = pivot;
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this.rotationPivot = pivot instanceof $.Point &&
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!isNaN(pivot.x) &&
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!isNaN(pivot.y) ?
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pivot :
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null;
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if (immediately) {
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if(pivot){
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if(this.rotationPivot){
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var changeInDegrees = degrees - this._oldDegrees;
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if(!changeInDegrees){
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this.rotationPivot = null;
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return this;
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}
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var delta = pivot.minus(this.getCenter());
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this.centerSpringX.shiftBy(delta.x);
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this.centerSpringY.shiftBy(delta.y);
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this.degreesSpring.resetTo(degrees);
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var rdelta = delta.rotate(changeInDegrees * -1).times(-1);
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this.centerSpringX.shiftBy(rdelta.x);
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this.centerSpringY.shiftBy(rdelta.y);
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this._rotateAboutPivot(true, degrees);
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} else{
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this.degreesSpring.resetTo(degrees);
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}
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@ -991,47 +1018,21 @@ $.Viewport.prototype = {
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* @property {OpenSeadragon.Point} pivot - The point in viewport coordinates around which the rotation (if any) happened
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent('rotate', {degrees: degrees, immediately: !!immediately, pivot: pivot || this.getCenter()});
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this.viewer.raiseEvent('rotate', {degrees: degrees, immediately: !!immediately, pivot: this.rotationPivot || this.getCenter()});
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return this;
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},
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/**
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* Gets the current rotation in degrees.
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* @function
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* @param {Boolean} [current=false] True for current rotation, false for target.
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* @returns {Number} The current rotation in degrees.
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*/
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getRotation: function(current) {
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return current ?
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this.degreesSpring.current.value :
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this.degreesSpring.target.value;
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},
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/**
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* Rotates this viewport to the angle specified. Alias for setRotation to be consistent with with pan and zoom API
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* @function
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* @param {Number} degrees The degrees to set the rotation to.
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* @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* @param {OpenSeadragon.Point} [pivot=false] (Optional) point in viewport coordinates
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* around which the rotation should be performed. Defaults to the center of the viewport.
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* @returns {OpenSeadragon.Viewport} Chainable.
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*/
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rotateTo: function(degrees, immediately, pivot){
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return this.setRotation(degrees, immediately, pivot);
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},
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/**
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* Rotates this viewport by the angle specified.
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* @function
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* @param {Number} degrees The degrees by which to rotate the viewport.
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* @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* @param {OpenSeadragon.Point} [pivot=false] (Optional) point in viewport coordinates
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* @param {OpenSeadragon.Point} [pivot] (Optional) point in viewport coordinates
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* around which the rotation should be performed. Defaults to the center of the viewport.
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* @returns {OpenSeadragon.Viewport} Chainable.
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*/
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rotateBy: function(degrees, immediately, pivot){
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rotateBy: function(degrees, pivot, immediately){
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return this.setRotation(this.degreesSpring.target.value + degrees, immediately, pivot);
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},
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@ -1096,24 +1097,20 @@ $.Viewport.prototype = {
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this._adjustCenterSpringsForZoomPoint(function() {
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_this.zoomSpring.update();
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});
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if(this.degreesSpring.isAtTargetValue()){
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this.rotationPivot = null;
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}
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this.centerSpringX.update();
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this.centerSpringY.update();
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if(this.rotationPivot && this.degreesSpring.current.value !== this.degreesSpring.target.value){
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var delta = this.rotationPivot.minus(this.getCenter());
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this.centerSpringX.shiftBy(delta.x);
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this.centerSpringY.shiftBy(delta.y);
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this.degreesSpring.update();
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var changeInDegrees = this.degreesSpring.current.value - this._oldDegrees;
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var rdelta = delta.rotate(changeInDegrees * -1).times(-1);
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this.centerSpringX.shiftBy(rdelta.x);
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this.centerSpringY.shiftBy(rdelta.y);
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if(this.rotationPivot){
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this._rotateAboutPivot();
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}
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else{
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this.degreesSpring.update();
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}
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var changed = this.centerSpringX.current.value !== this._oldCenterX ||
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this.centerSpringY.current.value !== this._oldCenterY ||
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this.zoomSpring.current.value !== this._oldZoom ||
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@ -1128,6 +1125,26 @@ $.Viewport.prototype = {
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return changed;
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},
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// private
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_rotateAboutPivot: function(immediately, degrees){
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//immediately defaults to false; degrees are ignored for immediately==false
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var delta = this.rotationPivot.minus(this.getCenter());
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this.centerSpringX.shiftBy(delta.x);
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this.centerSpringY.shiftBy(delta.y);
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if(immediately){
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this.degreesSpring.resetTo(degrees);
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} else {
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this.degreesSpring.update();
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}
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var changeInDegrees = this.degreesSpring.current.value - this._oldDegrees;
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var rdelta = delta.rotate(changeInDegrees * -1).times(-1);
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this.centerSpringX.shiftBy(rdelta.x);
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this.centerSpringY.shiftBy(rdelta.y);
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},
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// private
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_adjustCenterSpringsForZoomPoint: function(zoomSpringHandler) {
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if (this.zoomPoint) {
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var oldZoomPixel = this.pixelFromPoint(this.zoomPoint, true);
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