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Moved flip call to the end of drawTiles method. Just code backup
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@ -500,10 +500,6 @@ $.Drawer.prototype = {
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if ( this.viewport.degrees !== 0 ) {
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this._offsetForRotation({degrees: this.viewport.degrees});
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} else{
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if(this.viewer.viewport.flipped) {
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this._flip();
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}
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}
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if (tiledImage.getRotation(true) % 360 !== 0) {
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this._offsetForRotation({
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@ -512,6 +508,11 @@ $.Drawer.prototype = {
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tiledImage._getRotationPoint(true), true)
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});
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}
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if((this.viewport.degrees == 0 && tiledImage.getRotation(true) % 360 !== 0) || (this.viewport.degrees !== 0 && tiledImage.getRotation(true) % 360 == 0)){
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if((this.viewport.flipped && !tiledImage.flipped) || (!this.viewport.flipped && tiledImage.flipped) ) {
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this._flip();
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}
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}
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context.strokeRect(
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tile.position.x * $.pixelDensityRatio,
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@ -645,7 +646,9 @@ $.Drawer.prototype = {
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context.save();
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context.translate(point.x, point.y);
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if(this.viewer.viewport.flipped){
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// If viewport and tiledImage are flipped, it would draw the image without flipping
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// This if sentence is intended to represent a logical XOR
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if((!this.viewer.viewport.flipped && this.viewer.world._items[0].flipped) || (this.viewer.viewport.flipped && !this.viewer.world._items[0].flipped)){
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context.rotate(Math.PI / 180 * -options.degrees);
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context.scale(-1, 1);
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} else{
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@ -147,9 +147,6 @@ $.TiledImage = function( options ) {
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var degrees = options.degrees || 0;
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delete options.degrees;
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// var flipped = options.flipped || false;
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// delete options.flipped;
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$.extend( true, this, {
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//internal state properties
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@ -1887,34 +1884,31 @@ function drawTiles( tiledImage, lastDrawn ) {
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.getIntegerBoundingBox()
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.times($.pixelDensityRatio);
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if(tiledImage._drawer.viewer.viewport.flipped || tiledImage.flipped ) {
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// if((tiledImage._drawer.viewer.viewport.flipped && !tiledImage.flipped) || (!tiledImage._drawer.viewer.viewport.flipped && tiledImage.flipped) ) {
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// tiledImage._drawer._flip({});
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// bounds.width = bounds.width - bounds.x;
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// bounds.width = tiledImage._drawer.viewer.viewport.getContainerSize().width - bounds.x;
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// console.log("BOUNDS before: ", bounds);
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// bounds.width = bounds.width + bounds.x;
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// bounds.x = -bounds.x;
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}
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// console.log("Bounds Image: ", tiledImage._drawer.viewer.viewport.getContainerSize());
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// }
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}
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tiledImage._drawer._clear(true, bounds);
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}
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console.log("BOUNDS: ", bounds);
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console.log("BOUNDS after: ", bounds);
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// When scaling, we must rotate only when blending the sketch canvas to
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// avoid interpolation
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if (!sketchScale) {
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if (tiledImage.viewport.degrees !== 0) {
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console.log("tiledImage.viewport.degrees !== 0");
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tiledImage._drawer._offsetForRotation({
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degrees: tiledImage.viewport.degrees,
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useSketch: useSketch
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});
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}/* else {
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if((tiledImage._drawer.viewer.viewport.flipped && !tiledImage.flipped) || (!tiledImage._drawer.viewer.viewport.flipped && tiledImage.flipped) ) {
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console.log("FLIP");
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tiledImage._drawer._flip({});
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}
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}*/
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}
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if (tiledImage.getRotation(true) % 360 !== 0) {
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console.log("tiledImage.getRotation(true) % 360 !== 0");
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tiledImage._drawer._offsetForRotation({
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degrees: tiledImage.getRotation(true),
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point: tiledImage.viewport.pixelFromPointNoRotate(
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@ -1925,7 +1919,7 @@ function drawTiles( tiledImage, lastDrawn ) {
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if (tiledImage.viewport.degrees == 0 && tiledImage.getRotation(true) % 360 == 0){
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if((tiledImage._drawer.viewer.viewport.flipped && !tiledImage.flipped) || (!tiledImage._drawer.viewer.viewport.flipped && tiledImage.flipped) ) {
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console.log("FLIP");
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console.log("FLIP1");
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tiledImage._drawer._flip({});
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}
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}
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@ -2000,22 +1994,17 @@ function drawTiles( tiledImage, lastDrawn ) {
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if (!sketchScale) {
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if (tiledImage.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._restoreRotationChanges(useSketch);
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}/* else {
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if((tiledImage._drawer.viewer.viewport.flipped && !tiledImage.flipped) || (!tiledImage._drawer.viewer.viewport.flipped && tiledImage.flipped) ) {
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console.log("FLIP");
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tiledImage._drawer._flip({});
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}
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}*/
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}
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if (tiledImage.viewport.degrees !== 0) {
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tiledImage._drawer._restoreRotationChanges(useSketch);
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}
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if (tiledImage.viewport.degrees == 0 && tiledImage.getRotation(true) % 360 == 0){
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if((tiledImage._drawer.viewer.viewport.flipped && !tiledImage.flipped) || (!tiledImage._drawer.viewer.viewport.flipped && tiledImage.flipped) ) {
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console.log("FLIP");
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tiledImage._drawer._flip({});
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}
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}
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// if (tiledImage.viewport.degrees == 0 && tiledImage.getRotation(true) % 360 == 0){
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// if((tiledImage._drawer.viewer.viewport.flipped && !tiledImage.flipped) || (!tiledImage._drawer.viewer.viewport.flipped && tiledImage.flipped) ) {
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// console.log("FLIP2");
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// tiledImage._drawer._flip({});
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// }
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// }
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}
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if (useSketch) {
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@ -2043,7 +2032,6 @@ function drawTiles( tiledImage, lastDrawn ) {
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bounds: bounds
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});
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if (sketchScale) {
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console.log("--------------------sketchScale--------------------");
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if (tiledImage.getRotation(true) % 360 !== 0) {
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tiledImage._drawer._restoreRotationChanges(false);
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}
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@ -2053,6 +2041,13 @@ function drawTiles( tiledImage, lastDrawn ) {
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}
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}
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if (tiledImage.viewport.degrees == 0 && tiledImage.getRotation(true) % 360 == 0){
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if((tiledImage._drawer.viewer.viewport.flipped && !tiledImage.flipped) || (!tiledImage._drawer.viewer.viewport.flipped && tiledImage.flipped) ) {
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console.log("FLIP3");
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tiledImage._drawer._flip({});
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}
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}
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drawDebugInfo( tiledImage, lastDrawn );
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}
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@ -1435,6 +1435,7 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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opacity: queueItem.options.opacity,
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preload: queueItem.options.preload,
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degrees: queueItem.options.degrees,
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flipped: queueItem.options.flipped,
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compositeOperation: queueItem.options.compositeOperation,
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springStiffness: _this.springStiffness,
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animationTime: _this.animationTime,
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