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setPreload correctly treats both Primatives and Objects as Boolean Primatives
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@ -295,7 +295,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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* Draws the TiledImage to its Drawer.
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*/
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draw: function() {
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if (!(this.opacity === 0 && !this._preload)) {
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if (this.opacity !== 0 || this._preload) {
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this._midDraw = true;
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this._updateViewport();
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this._midDraw = false;
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@ -773,7 +773,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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},
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/**
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* @returns {Boolean} whether the tiledImage can load hidden tiles of zero opacity.
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* @returns {Boolean} whether the tiledImage can load its tiles even when it has zero opacity.
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*/
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getPreload: function() {
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return this._preload;
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@ -783,7 +783,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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* Set true to load even when hidden. Set false to block loading when hidden.
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*/
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setPreload: function(preload) {
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this._preload = !!preload;
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this._preload = new Boolean(preload).valueOf();
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this._needsDraw = true;
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},
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@ -1536,7 +1536,7 @@ function compareTiles( previousBest, tile ) {
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}
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function drawTiles( tiledImage, lastDrawn ) {
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if (this.opacity === 0 || lastDrawn.length === 0) {
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if (tiledImage.opacity === 0 || lastDrawn.length === 0) {
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return;
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}
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var tile = lastDrawn[0];
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@ -1227,7 +1227,7 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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* @param {OpenSeadragon.Rect} [options.clip] - An area, in image pixels, to clip to
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* (portions of the image outside of this area will not be visible). Only works on
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* browsers that support the HTML5 canvas.
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* @param {Number} [options.opacity=1] Default proportional opacity of the tiled images (1=opaque, 0=hidden)
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* @param {Number} [options.opacity=1] Proportional opacity of the tiled images (1=opaque, 0=hidden)
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* @param {Boolean} [options.preload=false] Default switch for loading hidden images (true loads, false blocks)
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* @param {Number} [options.degrees=0] Initial rotation of the tiled image around
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* its top left corner in degrees.
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