This commit is contained in:
Petar Petrov 2015-11-16 16:44:31 +02:00
commit 7406727090
15 changed files with 507 additions and 102 deletions

4
.gitignore vendored
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@ -4,4 +4,6 @@ build/
sftp-config.json
coverage/
temp/
.idea
.idea
/nbproject/private/
.directory

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@ -39,6 +39,7 @@ module.exports = function(grunt) {
"src/osmtilesource.js",
"src/tmstilesource.js",
"src/legacytilesource.js",
"src/imagetilesource.js",
"src/tilesourcecollection.js",
"src/button.js",
"src/buttongroup.js",

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@ -1,40 +1,46 @@
OPENSEADRAGON CHANGELOG
=======================
2.1.0: (in progress)
2.1.1: (in progress)
2.1.0:
* BREAKING CHANGE: the tile does not hold a reference to its image anymore. Only the tile cache keep a reference to images.
* BREAKING CHANGE: TileSource.tileSize no longer exists; use TileSource.getTileWidth() and TileSource.getTileHeight() instead.
* DEPRECATION: let ImageRecord.getRenderedContext create the rendered context instead of using ImageRecord.setRenderedContext
* DEPRECATION: TileSource.getTileSize() is deprecated. Use TileSource.getTileWidth() and TileSource.getTileHeight() instead.
* Added "tile-loaded" event on the viewer allowing to modify a tile before it is marked ready to be drawn (#659)
* Added "tile-unloaded" event on the viewer allowing to free up memory one has allocated on a tile (#659)
* Fixed flickering tiles with useCanvas=false when no cache is used (#661)
* Added additional coordinates conversion methods to TiledImage (#662)
* 'display: none' no longer gets reset on overlays during draw (#668)
* Added `preserveImageSizeOnResize` option (#666)
* Better error reporting for tile load failures (#679)
* Added collectionColumns as a configuration parameter (#680)
* Changed resize behaviour to prevent "snapping" to world bounds when constraints allow more space (#711)
* Added support for non-square tiles (#673)
* TileSource.Options objects can now optionally provide tileWidth/tileHeight instead of tileSize for non-square tile support.
* IIIFTileSources will now respect non-square tiles if available.
* Added new tile source for simple images: ImageTileSource (#760)
* Optimized adding large numbers of items to the world with collectionMode (#735)
* Registers as an AMD module where possible (#719)
* Added "tile-loaded" event on the viewer allowing to modify a tile before it is marked ready to be drawn (#659)
* Added "tile-unloaded" event on the viewer allowing to free up memory one has allocated on a tile (#659)
* Added 'tile-load-failed' event (#725)
* Added additional coordinates conversion methods to TiledImage (#662)
* Added `preserveImageSizeOnResize` option (#666)
* Added collectionColumns as a configuration parameter (#680)
* Added option in addTiledImage to replace tiledImage at index (#706)
* Added autoRefigureSizes flag to World for optimizing mass rearrangements (#715)
* You can now change viewport margins after the viewer is created (#721)
* Added a patch to help slow down the scroll devices that fire too fast (#754)
* Fixed flickering tiles with useCanvas=false when no cache is used (#661)
* 'display: none' no longer gets reset on overlays during draw (#668)
* Better error reporting for tile load failures (#679)
* Added XDomainRequest as fallback method for ajax requests if XMLHttpRequest fails (for IE < 10) (#693)
* Now avoiding using eval when JSON.parse is available (#696)
* Rotation now works properly on retina display (#708)
* Added option in addTiledImage to replace tiledImage at index (#706)
* Changed resize behaviour to prevent "snapping" to world bounds when constraints allow more space (#711)
* Registers as an AMD module where possible (#719)
* Added autoRefigureSizes flag to World for optimizing mass rearrangements (#715)
* Added 'tile-load-failed' event (#725)
* Fixed issue with tiledImages loading tiles at every level instead of just the best level (#728)
* Fixed placeholderFillStyle flicker (#727)
* Fix for Chrome (v45) issue that key is sometimes undefined outside of the for-in loop (#730)
* World.removeAll now cancels any in-flight image loads; same for Viewer.open and Viewer.close (#734)
* Optimized adding large numbers of items to the world with collectionMode (#735)
* Fixed overlays position (use rounding instead of flooring and ceiling) (#741)
* Fixed issue with including overlays in your tileSources array when creating/opening in the viewer (#745)
* Fixed issue in iOS devices that would cause all touch events to fail after a Multitasking Gesture was triggered (#744)
* Fixed an issue with TiledImage setPosition/setWidth/setHeight not reliably triggering a redraw (#720)
* You can now change viewport margins after the viewer is created (#721)
* Fixed zooming in with plus key on a Swedish keyboard (#763)
2.0.0:

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@ -0,0 +1,18 @@
auxiliary.org-netbeans-modules-editor-indent.CodeStyle.project.expand-tabs=true
auxiliary.org-netbeans-modules-editor-indent.CodeStyle.project.indent-shift-width=4
auxiliary.org-netbeans-modules-editor-indent.CodeStyle.project.spaces-per-tab=4
auxiliary.org-netbeans-modules-editor-indent.CodeStyle.project.tab-size=8
auxiliary.org-netbeans-modules-editor-indent.CodeStyle.project.text-limit-width=80
auxiliary.org-netbeans-modules-editor-indent.CodeStyle.project.text-line-wrap=none
auxiliary.org-netbeans-modules-editor-indent.CodeStyle.usedProfile=project
auxiliary.org-netbeans-modules-editor-indent.text.javascript.CodeStyle.project.indent-shift-width=4
auxiliary.org-netbeans-modules-editor-indent.text.x-json.CodeStyle.project.indent-shift-width=2
auxiliary.org-netbeans-modules-editor-indent.text.x-json.CodeStyle.project.spaces-per-tab=2
auxiliary.org-netbeans-modules-web-clientproject-api.js_2e_libs_2e_folder=src
browser.autorefresh.Chromium.INTEGRATED=true
browser.highlightselection.Chromium.INTEGRATED=true
file.reference.openseadragon-openseadragon=.
files.encoding=UTF-8
site.root.folder=${file.reference.openseadragon-openseadragon}
start.file=test/demo/basic.html
web.context.root=/

9
nbproject/project.xml Normal file
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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.web.clientproject</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/clientside-project/1">
<name>openseadragon</name>
</data>
</configuration>
</project>

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@ -1,6 +1,6 @@
{
"name": "OpenSeadragon",
"version": "2.0.0",
"version": "2.1.0",
"description": "Provides a smooth, zoomable user interface for HTML/Javascript.",
"devDependencies": {
"grunt": "^0.4.5",

288
src/imagetilesource.js Normal file
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@ -0,0 +1,288 @@
/*
* OpenSeadragon - ImageTileSource
*
* Copyright (C) 2009 CodePlex Foundation
* Copyright (C) 2010-2013 OpenSeadragon contributors
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* - Neither the name of CodePlex Foundation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
(function ($) {
/**
* @class ImageTileSource
* @classdesc The ImageTileSource allows a simple image to be loaded
* into an OpenSeadragon Viewer.
* There are 2 ways to open an ImageTileSource:
* 1. viewer.open({type: 'image', url: fooUrl});
* 2. viewer.open(new OpenSeadragon.ImageTileSource({url: fooUrl}));
*
* With the first syntax, the crossOriginPolicy, ajaxWithCredentials and
* useCanvas options are inherited from the viewer if they are not
* specified directly in the options object.
*
* @memberof OpenSeadragon
* @extends OpenSeadragon.TileSource
* @param {Object} options Options object.
* @param {String} options.url URL of the image
* @param {Boolean} [options.buildPyramid=true] If set to true (default), a
* pyramid will be built internally to provide a better downsampling.
* @param {String|Boolean} [options.crossOriginPolicy=false] Valid values are
* 'Anonymous', 'use-credentials', and false. If false, image requests will
* not use CORS preventing internal pyramid building for images from other
* domains.
* @param {String|Boolean} [options.ajaxWithCredentials=false] Whether to set
* the withCredentials XHR flag for AJAX requests (when loading tile sources).
* @param {Boolean} [options.useCanvas=true] Set to false to prevent any use
* of the canvas API.
*/
$.ImageTileSource = function (options) {
options = $.extend({
buildPyramid: true,
crossOriginPolicy: false,
ajaxWithCredentials: false,
useCanvas: true
}, options);
$.TileSource.apply(this, [options]);
};
$.extend($.ImageTileSource.prototype, $.TileSource.prototype, /** @lends OpenSeadragon.ImageTileSource.prototype */{
/**
* Determine if the data and/or url imply the image service is supported by
* this tile source.
* @function
* @param {Object|Array} data
* @param {String} optional - url
*/
supports: function (data, url) {
return data.type && data.type === "image";
},
/**
*
* @function
* @param {Object} options - the options
* @param {String} dataUrl - the url the image was retreived from, if any.
* @return {Object} options - A dictionary of keyword arguments sufficient
* to configure this tile sources constructor.
*/
configure: function (options, dataUrl) {
return options;
},
/**
* Responsible for retrieving, and caching the
* image metadata pertinent to this TileSources implementation.
* @function
* @param {String} url
* @throws {Error}
*/
getImageInfo: function (url) {
var image = this._image = new Image();
var _this = this;
if (this.crossOriginPolicy) {
image.crossOrigin = this.crossOriginPolicy;
}
if (this.ajaxWithCredentials) {
image.useCredentials = this.ajaxWithCredentials;
}
$.addEvent(image, 'load', function () {
_this.width = image.naturalWidth;
_this.height = image.naturalHeight;
_this.aspectRatio = _this.width / _this.height;
_this.dimensions = new $.Point(_this.width, _this.height);
_this._tileWidth = _this.width;
_this._tileHeight = _this.height;
_this.tileOverlap = 0;
_this.minLevel = 0;
_this.levels = _this._buildLevels();
_this.maxLevel = _this.levels.length - 1;
_this.ready = true;
/**
* Raised when a TileSource is opened and initialized.
*
* @event ready
* @memberof OpenSeadragon.TileSource
* @type {object}
* @property {OpenSeadragon.TileSource} eventSource - A reference
* to the TileSource which raised the event.
* @property {Object} tileSource
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
_this.raiseEvent('ready', {tileSource: _this});
});
$.addEvent(image, 'error', function () {
/***
* Raised when an error occurs loading a TileSource.
*
* @event open-failed
* @memberof OpenSeadragon.TileSource
* @type {object}
* @property {OpenSeadragon.TileSource} eventSource - A reference
* to the TileSource which raised the event.
* @property {String} message
* @property {String} source
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
_this.raiseEvent('open-failed', {
message: "Error loading image at " + url,
source: url
});
});
image.src = url;
},
/**
* @function
* @param {Number} level
*/
getLevelScale: function (level) {
var levelScale = NaN;
if (level >= this.minLevel && level <= this.maxLevel) {
levelScale =
this.levels[level].width /
this.levels[this.maxLevel].width;
}
return levelScale;
},
/**
* @function
* @param {Number} level
*/
getNumTiles: function (level) {
var scale = this.getLevelScale(level);
if (scale) {
return new $.Point(1, 1);
} else {
return new $.Point(0, 0);
}
},
/**
* @function
* @param {Number} level
* @param {OpenSeadragon.Point} point
*/
getTileAtPoint: function (level, point) {
return new $.Point(0, 0);
},
/**
* Retrieves a tile url
* @function
* @param {Number} level Level of the tile
* @param {Number} x x coordinate of the tile
* @param {Number} y y coordinate of the tile
*/
getTileUrl: function (level, x, y) {
var url = null;
if (level >= this.minLevel && level <= this.maxLevel) {
url = this.levels[level].url;
}
return url;
},
/**
* Retrieves a tile context 2D
* @function
* @param {Number} level Level of the tile
* @param {Number} x x coordinate of the tile
* @param {Number} y y coordinate of the tile
*/
getContext2D: function (level, x, y) {
var context = null;
if (level >= this.minLevel && level <= this.maxLevel) {
context = this.levels[level].context2D;
}
return context;
},
// private
//
// Builds the differents levels of the pyramid if possible
// (i.e. if canvas API enabled and no canvas tainting issue).
_buildLevels: function () {
var levels = [{
url: this._image.src,
width: this._image.naturalWidth,
height: this._image.naturalHeight
}];
if (!this.buildPyramid || !$.supportsCanvas || !this.useCanvas) {
// We don't need the image anymore. Allows it to be GC.
delete this._image;
return levels;
}
var currentWidth = this._image.naturalWidth;
var currentHeight = this._image.naturalHeight;
var bigCanvas = document.createElement("canvas");
var bigContext = bigCanvas.getContext("2d");
bigCanvas.width = currentWidth;
bigCanvas.height = currentHeight;
bigContext.drawImage(this._image, 0, 0, currentWidth, currentHeight);
// We cache the context of the highest level because the browser
// is a lot faster at downsampling something it already has
// downsampled before.
levels[0].context2D = bigContext;
// We don't need the image anymore. Allows it to be GC.
delete this._image;
if ($.isCanvasTainted(bigCanvas)) {
// If the canvas is tainted, we can't compute the pyramid.
return levels;
}
// We build smaller levels until either width or height becomes
// 1 pixel wide.
while (currentWidth >= 2 && currentHeight >= 2) {
currentWidth = Math.floor(currentWidth / 2);
currentHeight = Math.floor(currentHeight / 2);
var smallCanvas = document.createElement("canvas");
var smallContext = smallCanvas.getContext("2d");
smallCanvas.width = currentWidth;
smallCanvas.height = currentHeight;
smallContext.drawImage(bigCanvas, 0, 0, currentWidth, currentHeight);
levels.splice(0, 0, {
context2D: smallContext,
width: currentWidth,
height: currentHeight
});
bigCanvas = smallCanvas;
bigContext = smallContext;
}
return levels;
}
});
}(OpenSeadragon));

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@ -260,6 +260,11 @@
* @property {Boolean} [preserveImageSizeOnResize=false]
* Set to true to have the image size preserved when the viewer is resized. This requires autoResize=true (default).
*
* @property {Number} [minScrollDeltaTime=50]
* Number of milliseconds between canvas-scroll events. This value helps normalize the rate of canvas-scroll
* events between different devices, causing the faster devices to slow down enough to make the zoom control
* more manageable.
*
* @property {Number} [pixelsPerWheelLine=40]
* For pixel-resolution scrolling devices, the number of pixels equal to one scroll line.
*
@ -844,6 +849,23 @@ if (typeof define === 'function' && define.amd) {
canvasElement.getContext( '2d' ) );
}());
/**
* Test whether the submitted canvas is tainted or not.
* @argument {Canvas} canvas The canvas to test.
* @returns {Boolean} True if the canvas is tainted.
*/
$.isCanvasTainted = function(canvas) {
var isTainted = false;
try {
// We test if the canvas is tainted by retrieving data from it.
// An exception will be raised if the canvas is tainted.
var data = canvas.getContext('2d').getImageData(0, 0, 1, 1);
} catch (e) {
isTainted = true;
}
return isTainted;
};
/**
* A ratio comparing the device screen's pixel density to the canvas's backing store pixel density. Defaults to 1 if canvas isn't supported by the browser.
* @member {Number} pixelDensityRatio
@ -1009,6 +1031,7 @@ if (typeof define === 'function' && define.amd) {
pixelsPerWheelLine: 40,
autoResize: true,
preserveImageSizeOnResize: false, // requires autoResize=true
minScrollDeltaTime: 50,
//DEFAULT CONTROL SETTINGS
showSequenceControl: true, //SEQUENCE

View File

@ -45,8 +45,10 @@
* @param {Boolean} exists Is this tile a part of a sparse image? ( Also has
* this tile failed to load? )
* @param {String} url The URL of this tile's image.
* @param {CanvasRenderingContext2D} context2D The context2D of this tile if it
* is provided directly by the tile source.
*/
$.Tile = function(level, x, y, bounds, exists, url) {
$.Tile = function(level, x, y, bounds, exists, url, context2D) {
/**
* The zoom level this tile belongs to.
* @member {Number} level
@ -83,6 +85,12 @@ $.Tile = function(level, x, y, bounds, exists, url) {
* @memberof OpenSeadragon.Tile#
*/
this.url = url;
/**
* The context2D of this tile if it is provided directly by the tile source.
* @member {CanvasRenderingContext2D} context2D
* @memberOf OpenSeadragon.Tile#
*/
this.context2D = context2D;
/**
* Is this tile loaded?
* @member {Boolean} loaded
@ -249,14 +257,14 @@ $.Tile.prototype = /** @lends OpenSeadragon.Tile.prototype */{
size = this.size.times($.pixelDensityRatio),
rendered;
if (!this.cacheImageRecord) {
if (!this.context2D && !this.cacheImageRecord) {
$.console.warn(
'[Tile.drawCanvas] attempting to draw tile %s when it\'s not cached',
this.toString());
return;
}
rendered = this.cacheImageRecord.getRenderedContext();
rendered = this.context2D || this.cacheImageRecord.getRenderedContext();
if ( !this.loaded || !rendered ){
$.console.warn(
@ -275,7 +283,8 @@ $.Tile.prototype = /** @lends OpenSeadragon.Tile.prototype */{
//ie its done fading or fading is turned off, and if we are drawing
//an image with an alpha channel, then the only way
//to avoid seeing the tile underneath is to clear the rectangle
if( context.globalAlpha == 1 && this.url.match('.png') ){
if (context.globalAlpha === 1 &&
(this.context2D || this.url.match('.png'))) {
//clearing only the inside of the rectangle occupied
//by the png prevents edge flikering
context.clearRect(

View File

@ -797,7 +797,7 @@ function updateViewport( tiledImage ) {
drawTiles( tiledImage, tiledImage.lastDrawn );
// Load the new 'best' tile
if ( best ) {
if (best && !best.context2D) {
loadTile( tiledImage, best, currentTime );
}
@ -942,10 +942,14 @@ function updateTile( tiledImage, drawLevel, haveDrawn, x, y, level, levelOpacity
);
if (!tile.loaded) {
var imageRecord = tiledImage._tileCache.getImageRecord(tile.url);
if (imageRecord) {
var image = imageRecord.getImage();
setTileLoaded(tiledImage, tile, image);
if (tile.context2D) {
setTileLoaded(tiledImage, tile);
} else {
var imageRecord = tiledImage._tileCache.getImageRecord(tile.url);
if (imageRecord) {
var image = imageRecord.getImage();
setTileLoaded(tiledImage, tile, image);
}
}
}
@ -978,6 +982,7 @@ function getTile( x, y, level, tileSource, tilesMatrix, time, numTiles, worldWid
bounds,
exists,
url,
context2D,
tile;
if ( !tilesMatrix[ level ] ) {
@ -993,6 +998,8 @@ function getTile( x, y, level, tileSource, tilesMatrix, time, numTiles, worldWid
bounds = tileSource.getTileBounds( level, xMod, yMod );
exists = tileSource.tileExists( level, xMod, yMod );
url = tileSource.getTileUrl( level, xMod, yMod );
context2D = tileSource.getContext2D ?
tileSource.getContext2D(level, xMod, yMod) : undefined;
bounds.x += ( x - xMod ) / numTiles.x;
bounds.y += (worldHeight / worldWidth) * (( y - yMod ) / numTiles.y);
@ -1003,7 +1010,8 @@ function getTile( x, y, level, tileSource, tilesMatrix, time, numTiles, worldWid
y,
bounds,
exists,
url
url,
context2D
);
}
@ -1082,12 +1090,14 @@ function setTileLoaded(tiledImage, tile, image, cutoff) {
if (increment === 0) {
tile.loading = false;
tile.loaded = true;
tiledImage._tileCache.cacheTile({
image: image,
tile: tile,
cutoff: cutoff,
tiledImage: tiledImage
});
if (!tile.context2D) {
tiledImage._tileCache.cacheTile({
image: image,
tile: tile,
cutoff: cutoff,
tiledImage: tiledImage
});
}
tiledImage._needsDraw = true;
}
}

View File

@ -203,6 +203,8 @@ $.Viewer = function( options ) {
this._loadQueue = [];
this.currentOverlays = [];
this._lastScrollTime = $.now(); // variable used to help normalize the scroll event speed of different devices
//Inherit some behaviors and properties
$.EventSource.call( this );
@ -1286,19 +1288,21 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
}
}
if ($.isArray(options.tileSource)) {
setTimeout(function() {
raiseAddItemFailed({
message: "[Viewer.addTiledImage] Sequences can not be added; add them one at a time instead.",
source: options.tileSource,
options: options
});
});
return;
}
this._loadQueue.push(myQueueItem);
getTileSourceImplementation( this, options.tileSource, function( tileSource ) {
if ( tileSource instanceof Array ) {
raiseAddItemFailed({
message: "[Viewer.addTiledImage] Sequences can not be added; add them one at a time instead.",
source: tileSource,
options: options
});
return;
}
myQueueItem.tileSource = tileSource;
// add everybody at the front of the queue that's ready to go
@ -2041,12 +2045,30 @@ function getTileSourceImplementation( viewer, tileSource, successCallback,
}
}
function waitUntilReady(tileSource, originalTileSource) {
if (tileSource.ready) {
successCallback(tileSource);
} else {
tileSource.addHandler('ready', function () {
successCallback(tileSource);
});
tileSource.addHandler('open-failed', function (event) {
failCallback({
message: event.message,
source: originalTileSource
});
});
}
}
setTimeout( function() {
if ( $.type( tileSource ) == 'string' ) {
//If its still a string it means it must be a url at this point
tileSource = new $.TileSource({
url: tileSource,
crossOriginPolicy: viewer.crossOriginPolicy,
ajaxWithCredentials: viewer.ajaxWithCredentials,
useCanvas: viewer.useCanvas,
success: function( event ) {
successCallback( event.tileSource );
}
@ -2055,10 +2077,16 @@ function getTileSourceImplementation( viewer, tileSource, successCallback,
failCallback( event );
} );
} else if ( $.isPlainObject( tileSource ) || tileSource.nodeType ) {
} else if ($.isPlainObject(tileSource) || tileSource.nodeType) {
if (!tileSource.crossOriginPolicy && viewer.crossOriginPolicy) {
tileSource.crossOriginPolicy = viewer.crossOriginPolicy;
}
if (tileSource.ajaxWithCredentials === undefined) {
tileSource.ajaxWithCredentials = viewer.ajaxWithCredentials;
}
if (tileSource.useCanvas === undefined) {
tileSource.useCanvas = viewer.useCanvas;
}
if ( $.isFunction( tileSource.getTileUrl ) ) {
//Custom tile source
@ -2076,14 +2104,13 @@ function getTileSourceImplementation( viewer, tileSource, successCallback,
return;
}
var options = $TileSource.prototype.configure.apply( _this, [ tileSource ] );
var readySource = new $TileSource( options );
successCallback( readySource );
waitUntilReady(new $TileSource(options), tileSource);
}
} else {
//can assume it's already a tile source implementation
successCallback( tileSource );
waitUntilReady(tileSource, tileSource);
}
}, 1 );
});
}
function getOverlayObject( viewer, overlay ) {
@ -2294,6 +2321,7 @@ function onCanvasKeyDown( event ) {
function onCanvasKeyPress( event ) {
if ( !event.preventDefaultAction && !event.ctrl && !event.alt && !event.meta ) {
switch( event.keyCode ){
case 43://=|+
case 61://=|+
this.viewport.zoomBy(1.1);
this.viewport.applyConstraints();
@ -2738,44 +2766,57 @@ function onCanvasPinch( event ) {
function onCanvasScroll( event ) {
var gestureSettings,
factor;
factor,
thisScrollTime,
deltaScrollTime;
if ( !event.preventDefaultAction && this.viewport ) {
gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
if ( gestureSettings.scrollToZoom ) {
factor = Math.pow( this.zoomPerScroll, event.scroll );
this.viewport.zoomBy(
factor,
this.viewport.pointFromPixel( event.position, true )
);
this.viewport.applyConstraints();
/* Certain scroll devices fire the scroll event way too fast so we are injecting a simple adjustment to keep things
* partially normalized. If we have already fired an event within the last 'minScrollDelta' milliseconds we skip
* this one and wait for the next event. */
thisScrollTime = $.now();
deltaScrollTime = thisScrollTime - this._lastScrollTime;
if (deltaScrollTime > this.minScrollDeltaTime) {
this._lastScrollTime = thisScrollTime;
if ( !event.preventDefaultAction && this.viewport ) {
gestureSettings = this.gestureSettingsByDeviceType( event.pointerType );
if ( gestureSettings.scrollToZoom ) {
factor = Math.pow( this.zoomPerScroll, event.scroll );
this.viewport.zoomBy(
factor,
this.viewport.pointFromPixel( event.position, true )
);
this.viewport.applyConstraints();
}
}
/**
* Raised when a scroll event occurs on the {@link OpenSeadragon.Viewer#canvas} element (mouse wheel).
*
* @event canvas-scroll
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised this event.
* @property {OpenSeadragon.MouseTracker} tracker - A reference to the MouseTracker which originated this event.
* @property {OpenSeadragon.Point} position - The position of the event relative to the tracked element.
* @property {Number} scroll - The scroll delta for the event.
* @property {Boolean} shift - True if the shift key was pressed during this event.
* @property {Object} originalEvent - The original DOM event.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'canvas-scroll', {
tracker: event.eventSource,
position: event.position,
scroll: event.scroll,
shift: event.shift,
originalEvent: event.originalEvent
});
if (gestureSettings && gestureSettings.scrollToZoom) {
//cancels event
return false;
}
}
/**
* Raised when a scroll event occurs on the {@link OpenSeadragon.Viewer#canvas} element (mouse wheel).
*
* @event canvas-scroll
* @memberof OpenSeadragon.Viewer
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised this event.
* @property {OpenSeadragon.MouseTracker} tracker - A reference to the MouseTracker which originated this event.
* @property {OpenSeadragon.Point} position - The position of the event relative to the tracked element.
* @property {Number} scroll - The scroll delta for the event.
* @property {Boolean} shift - True if the shift key was pressed during this event.
* @property {Object} originalEvent - The original DOM event.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'canvas-scroll', {
tracker: event.eventSource,
position: event.position,
scroll: event.scroll,
shift: event.shift,
originalEvent: event.originalEvent
});
if (gestureSettings && gestureSettings.scrollToZoom) {
//cancels event
return false;
else {
return false; // We are swallowing this event
}
}

View File

@ -32,6 +32,7 @@
<script src="/src/osmtilesource.js"></script>
<script src="/src/tmstilesource.js"></script>
<script src="/src/legacytilesource.js"></script>
<script src="/src/imagetilesource.js"></script>
<script src="/src/tilesourcecollection.js"></script>
<script src="/src/button.js"></script>
<script src="/src/buttongroup.js"></script>

View File

@ -314,23 +314,11 @@
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
callback(!isCanvasTainted(ctx));
callback(!OpenSeadragon.isCanvasTainted(canvas));
};
img.src = corsImg;
}
function isCanvasTainted(context) {
var isTainted = false;
try {
// We test if the canvas is tainted by retrieving data from it.
// An exception will be raised if the canvas is tainted.
var url = context.getImageData(0, 0, 1, 1);
} catch (e) {
isTainted = true;
}
return isTainted;
}
asyncTest( 'CrossOriginPolicyMissing', function () {
viewer.crossOriginPolicy = false;
@ -344,7 +332,8 @@
} ]
} );
viewer.addHandler('tile-drawn', function() {
ok(isCanvasTainted(viewer.drawer.context), "Canvas should be tainted.");
ok(OpenSeadragon.isCanvasTainted(viewer.drawer.context.canvas),
"Canvas should be tainted.");
start();
});
@ -367,7 +356,8 @@
} ]
} );
viewer.addHandler('tile-drawn', function() {
ok(!isCanvasTainted(viewer.drawer.context), "Canvas should not be tainted.");
ok(!OpenSeadragon.isCanvasTainted(viewer.drawer.context.canvas),
"Canvas should not be tainted.");
start();
});
}

View File

@ -142,4 +142,12 @@
'}');
});
// ----------
asyncTest('ImageTileSource', function () {
testOpen({
type: "image",
url: "/test/data/A.png"
});
});
})();

View File

@ -801,7 +801,6 @@
});
asyncTest('Item positions including collection mode', function() {
var navAddCount = 0;
viewer = OpenSeadragon({
id: 'example',
@ -815,16 +814,16 @@
var openHandler = function() {
viewer.removeHandler('open', openHandler);
viewer.navigator.world.addHandler('add-item', navOpenHandler);
// The navigator may already have added the items.
navOpenHandler();
};
var navOpenHandler = function(event) {
navAddCount++;
if (navAddCount === 2) {
if (viewer.navigator.world.getItemCount() === 2) {
viewer.navigator.world.removeHandler('add-item', navOpenHandler);
setTimeout(function() {
// Test initial formation
equal(viewer.navigator.world.getItemCount(), 2, 'navigator has both items');
for (var i = 0; i < 2; i++) {
propEqual(viewer.navigator.world.getItemAt(i).getBounds(),
viewer.world.getItemAt(i).getBounds(), 'bounds are the same');