boundary constraint logic fix

This commit is contained in:
Tom 2022-11-28 17:45:21 -05:00
parent 9150af8592
commit 6d35f6df2c

View File

@ -530,16 +530,9 @@ $.Viewport.prototype = {
var horizontalThreshold, leftDx, rightDx; var horizontalThreshold, leftDx, rightDx;
if (newBounds.width > this._contentBoundsNoRotate.width) { if (newBounds.width > this._contentBoundsNoRotate.width) {
horizontalThreshold = this.visibilityRatio * this._contentBoundsNoRotate.width; horizontalThreshold = this.visibilityRatio * this._contentBoundsNoRotate.width;
leftDx = this._contentBoundsNoRotate.x - newBounds.x + horizontalThreshold;
rightDx = contentRight - boundsRight - horizontalThreshold;
if (rightDx > 0) {
newBounds.x += rightDx;
} else if (leftDx < 0) {
newBounds.x += leftDx;
}
} else { } else {
horizontalThreshold = this.visibilityRatio * newBounds.width; horizontalThreshold = this.visibilityRatio * newBounds.width;
}
leftDx = this._contentBoundsNoRotate.x - boundsRight + horizontalThreshold; leftDx = this._contentBoundsNoRotate.x - boundsRight + horizontalThreshold;
rightDx = contentRight - newBounds.x - horizontalThreshold; rightDx = contentRight - newBounds.x - horizontalThreshold;
if (horizontalThreshold > this._contentBoundsNoRotate.width) { if (horizontalThreshold > this._contentBoundsNoRotate.width) {
@ -549,7 +542,7 @@ $.Viewport.prototype = {
} else if (leftDx > 0) { } else if (leftDx > 0) {
newBounds.x += leftDx; newBounds.x += leftDx;
} }
}
} }
if (this.wrapVertical) { if (this.wrapVertical) {
@ -561,16 +554,10 @@ $.Viewport.prototype = {
var verticalThreshold, topDy, bottomDy; var verticalThreshold, topDy, bottomDy;
if (newBounds.height > this._contentBoundsNoRotate.height) { if (newBounds.height > this._contentBoundsNoRotate.height) {
verticalThreshold = this.visibilityRatio * this._contentBoundsNoRotate.height; verticalThreshold = this.visibilityRatio * this._contentBoundsNoRotate.height;
topDy = this._contentBoundsNoRotate.y - newBounds.y + verticalThreshold;
bottomDy = contentBottom - boundsBottom - verticalThreshold;
if (bottomDy > 0) {
newBounds.y += bottomDy;
} else if (topDy < 0) {
newBounds.y += topDy;
}
} else{ } else{
verticalThreshold = this.visibilityRatio * newBounds.height; verticalThreshold = this.visibilityRatio * newBounds.height;
}
topDy = this._contentBoundsNoRotate.y - boundsBottom + verticalThreshold; topDy = this._contentBoundsNoRotate.y - boundsBottom + verticalThreshold;
bottomDy = contentBottom - newBounds.y - verticalThreshold; bottomDy = contentBottom - newBounds.y - verticalThreshold;
if (verticalThreshold > this._contentBoundsNoRotate.height) { if (verticalThreshold > this._contentBoundsNoRotate.height) {
@ -580,7 +567,7 @@ $.Viewport.prototype = {
} else if (topDy > 0) { } else if (topDy > 0) {
newBounds.y += topDy; newBounds.y += topDy;
} }
}
} }
return newBounds; return newBounds;