tiledImage bounds animation now works

This commit is contained in:
Ian Gilman 2014-12-02 11:44:02 -08:00
parent 4e788473b0
commit 6a7f56d858
12 changed files with 159 additions and 116 deletions

View File

@ -15,10 +15,10 @@ OPENSEADRAGON CHANGELOG
* DEPRECATION: use World.getItemCount instead of Viewer.getLayersCount
* DEPRECATION: use World.setItemIndex instead of Viewer.setLayerLevel
* DEPRECATION: use World.removeItem instead of Viewer.removeLayer
* DEPRECATION: use World.needsUpdate instead of Drawer.needsUpdate
* DEPRECATION: use World.needsDraw instead of Drawer.needsUpdate
* DEPRECATION: use TileCache.numTilesLoaded instead of Drawer.numTilesLoaded
* DEPRECATION: use World.resetItems instead of Drawer.reset
* DEPRECATION: use Drawer.clear and World.update instead of Drawer.update
* DEPRECATION: use Drawer.clear and World.draw instead of Drawer.update
* DEPRECATION: the layersAspectRatioEpsilon option is no longer necessary
* DEPRECATION: Viewer's add-layer event is now World's add-item event
* DEPRECATION: Viewer's layer-level-changed event is now World's item-index-change event

View File

@ -168,8 +168,8 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
// deprecated
needsUpdate: function() {
$.console.error( "[Drawer.needsUpdate] this function is deprecated. Use World.needsUpdate instead." );
return this.viewer.world.needsUpdate();
$.console.error( "[Drawer.needsUpdate] this function is deprecated. Use World.needsDraw instead." );
return this.viewer.world.needsDraw();
},
// deprecated
@ -187,9 +187,9 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
// deprecated
update: function() {
$.console.error( "[Drawer.update] this function is deprecated. Use Drawer.clear and World.update instead." );
$.console.error( "[Drawer.update] this function is deprecated. Use Drawer.clear and World.draw instead." );
this.clear();
this.viewer.world.update();
this.viewer.world.draw();
return this;
},

View File

@ -290,7 +290,8 @@ $.extend( $.Navigator.prototype, $.EventSource.prototype, $.Viewer.prototype, /*
);
this.viewport.fitBounds( newBounds, true );
this.oldContainerSize = containerSize;
this.drawer.update();
this.drawer.clear();
this.world.draw();
}
}
},

View File

@ -52,6 +52,8 @@
* @param {Number} [options.y=0] - Top position, in viewport coordinates.
* @param {Number} [options.width=1] - Width, in viewport coordinates.
* @param {Number} [options.height] - Height, in viewport coordinates.
* @param {Number} [options.springStiffness] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.animationTime] - See {@link OpenSeadragon.Options}.
* @param {Number} [options.minZoomImageRatio] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.wrapHorizontal] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.wrapVertical] - See {@link OpenSeadragon.Options}.
@ -113,8 +115,8 @@ $.TiledImage = function( options ) {
coverage: {}, // A '3d' dictionary [level][x][y] --> Boolean.
lastDrawn: [], // An unordered list of Tiles drawn last frame.
lastResetTime: 0, // Last time for which the tiledImage was reset.
midUpdate: false, // Is the tiledImage currently updating the viewport?
updateAgain: true, // Does the tiledImage need to update the viewport again?
_midDraw: false, // Is the tiledImage currently updating the viewport?
_needsDraw: true, // Does the tiledImage need to update the viewport again?
//configurable settings
springStiffness: $.DEFAULT_SETTINGS.springStiffness,
@ -176,11 +178,10 @@ $.TiledImage = function( options ) {
$.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.TiledImage.prototype */{
/**
* @returns {Boolean} Whether the TiledImage is scheduled for an update at the
* soonest possible opportunity.
* @returns {Boolean} Whether the TiledImage needs to be drawn.
*/
needsUpdate: function() {
return this.updateAgain;
needsDraw: function() {
return this._needsDraw;
},
/**
@ -190,16 +191,38 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
reset: function() {
this._tileCache.clearTilesFor(this);
this.lastResetTime = $.now();
this.updateAgain = true;
this._needsDraw = true;
},
/**
* Forces the TiledImage to update.
* Updates the TiledImage's bounds, animating if needed.
* @returns {Boolean} Whether the TiledImage animated.
*/
update: function() {
this.midUpdate = true;
var oldX = this._xSpring.current.value;
var oldY = this._ySpring.current.value;
var oldScale = this._scaleSpring.current.value;
this._xSpring.update();
this._ySpring.update();
this._scaleSpring.update();
if (this._xSpring.current.value !== oldX || this._ySpring.current.value !== oldY ||
this._scaleSpring.current.value !== oldScale) {
this._needsDraw = true;
return true;
}
return false;
},
/**
* Draws the TiledImage to its Drawer.
*/
draw: function() {
this._midDraw = true;
updateViewport( this );
this.midUpdate = false;
this._midDraw = false;
},
/**
@ -374,9 +397,12 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
* @fires OpenSeadragon.TiledImage.event:bounds-change
*/
setPosition: function(position, immediately) {
var sameTarget = (this._xSpring.target.value === position.x &&
this._ySpring.target.value === position.y);
if (immediately) {
if (this._xSpring.target.value === position.x && this._ySpring.target.value === position.y &&
this._xSpring.current.value === position.x && this._ySpring.current.value === position.y) {
if (sameTarget && this._xSpring.current.value === position.x &&
this._ySpring.current.value === position.y) {
return;
}
@ -384,9 +410,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
this._ySpring.resetTo(position.y);
this._xSpring.update();
this._ySpring.update();
this.updateAgain = true;
} else {
if (this._xSpring.target.value === position.x && this._ySpring.target.value === position.y) {
if (sameTarget) {
return;
}
@ -394,7 +419,9 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
this._ySpring.springTo(position.y);
}
this._raiseBoundsChange();
if (!sameTarget) {
this._raiseBoundsChange();
}
},
/**
@ -404,25 +431,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
* @fires OpenSeadragon.TiledImage.event:bounds-change
*/
setWidth: function(width, immediately) {
if (immediately) {
if (this._worldWidthTarget === width && this._worldWidthCurrent === width) {
return;
}
this._scaleSpring.resetTo(width);
this._scaleSpring.update();
this._updateForScale();
this.updateAgain = true;
} else {
if (this._worldWidthTarget === width) {
return;
}
this._scaleSpring.springTo(width);
this._updateForScale();
}
this._raiseBoundsChange();
this._setScale(width, immediately);
},
/**
@ -432,18 +441,22 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
* @fires OpenSeadragon.TiledImage.event:bounds-change
*/
setHeight: function(height, immediately) {
var scale = height / this.normHeight;
this._setScale(height / this.normHeight, immediately);
},
// private
_setScale: function(scale, immediately) {
var sameTarget = (this._scaleSpring.target.value === scale);
if (immediately) {
if (this._worldHeightTarget === height && this._worldHeightCurrent === height) {
if (sameTarget && this._scaleSpring.current.value === scale) {
return;
}
this._scaleSpring.resetTo(scale);
this._scaleSpring.update();
this._updateForScale();
this.updateAgain = true;
} else {
if (this._worldHeightTarget === height) {
if (sameTarget) {
return;
}
@ -451,28 +464,25 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
this._updateForScale();
}
this._raiseBoundsChange();
},
// private
_setScale: function(scale) {
this._scale = scale;
this._worldWidth = this._scale;
this._worldHeight = this.normHeight * this._scale;
if (!sameTarget) {
this._raiseBoundsChange();
}
},
// private
_updateForScale: function() {
this._worldWidthTarget = this._scale.target.value;
this._worldHeightTarget = this.normHeight * this._scale.target.value;
this._worldWidthCurrent = this._scale.current.value;
this._worldHeightCurrent = this.normHeight * this._scale.current.value;
this._worldWidthTarget = this._scaleSpring.target.value;
this._worldHeightTarget = this.normHeight * this._scaleSpring.target.value;
this._worldWidthCurrent = this._scaleSpring.current.value;
this._worldHeightCurrent = this.normHeight * this._scaleSpring.current.value;
},
// private
_raiseBoundsChange: function() {
/**
* Raised when the TiledImage's bounds are changed.
* Note that this event is triggered only when the animation target is changed;
* not for every frame of animation.
* @event bounds-change
* @memberOf OpenSeadragon.TiledImage
* @type {object}
@ -492,7 +502,7 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
*/
function updateViewport( tiledImage ) {
tiledImage.updateAgain = false;
tiledImage._needsDraw = false;
var tile,
level,
@ -503,7 +513,7 @@ function updateViewport( tiledImage ) {
zeroRatioC = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio( 0 ),
true
).x * tiledImage._scale,
).x * tiledImage._scaleSpring.current.value,
lowestLevel = Math.max(
tiledImage.source.minLevel,
Math.floor(
@ -551,23 +561,23 @@ function updateViewport( tiledImage ) {
var viewportBR = viewportBounds.getBottomRight();
//Don't draw if completely outside of the viewport
if ( !tiledImage.wrapHorizontal && (viewportBR.x < 0 || viewportTL.x > tiledImage._worldWidth ) ) {
if ( !tiledImage.wrapHorizontal && (viewportBR.x < 0 || viewportTL.x > tiledImage._worldWidthCurrent ) ) {
return;
}
if ( !tiledImage.wrapVertical && ( viewportBR.y < 0 || viewportTL.y > tiledImage._worldHeight ) ) {
if ( !tiledImage.wrapVertical && ( viewportBR.y < 0 || viewportTL.y > tiledImage._worldHeightCurrent ) ) {
return;
}
// Calculate viewport rect / bounds
if ( !tiledImage.wrapHorizontal ) {
viewportTL.x = Math.max( viewportTL.x, 0 );
viewportBR.x = Math.min( viewportBR.x, tiledImage._worldWidth );
viewportBR.x = Math.min( viewportBR.x, tiledImage._worldWidthCurrent );
}
if ( !tiledImage.wrapVertical ) {
viewportTL.y = Math.max( viewportTL.y, 0 );
viewportBR.y = Math.min( viewportBR.y, tiledImage._worldHeight );
viewportBR.y = Math.min( viewportBR.y, tiledImage._worldHeightCurrent );
}
// Calculations for the interval of levels to draw
@ -584,7 +594,7 @@ function updateViewport( tiledImage ) {
renderPixelRatioC = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio( level ),
true
).x * tiledImage._scale;
).x * tiledImage._scaleSpring.current.value;
if ( ( !haveDrawn && renderPixelRatioC >= tiledImage.minPixelRatio ) ||
( level == lowestLevel ) ) {
@ -598,7 +608,7 @@ function updateViewport( tiledImage ) {
renderPixelRatioT = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio( level ),
false
).x * tiledImage._scale;
).x * tiledImage._scaleSpring.current.value;
zeroRatioT = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio(
@ -608,7 +618,7 @@ function updateViewport( tiledImage ) {
)
),
false
).x * tiledImage._scale;
).x * tiledImage._scaleSpring.current.value;
optimalRatio = tiledImage.immediateRender ?
1 :
@ -648,7 +658,7 @@ function updateViewport( tiledImage ) {
if ( best ) {
loadTile( tiledImage, best, currentTime );
// because we haven't finished drawing, so
tiledImage.updateAgain = true;
tiledImage._needsDraw = true;
}
}
@ -696,8 +706,8 @@ function updateLevel( tiledImage, haveDrawn, drawLevel, level, levelOpacity, lev
}
//OK, a new drawing so do your calculations
tileTL = tiledImage.source.getTileAtPoint( level, viewportTL.divide( tiledImage._scale ));
tileBR = tiledImage.source.getTileAtPoint( level, viewportBR.divide( tiledImage._scale ));
tileTL = tiledImage.source.getTileAtPoint( level, viewportTL.divide( tiledImage._scaleSpring.current.value ));
tileBR = tiledImage.source.getTileAtPoint( level, viewportBR.divide( tiledImage._scaleSpring.current.value ));
numberOfTiles = tiledImage.source.getNumTiles( level );
resetCoverage( tiledImage.coverage, level );
@ -741,8 +751,8 @@ function updateTile( tiledImage, drawLevel, haveDrawn, x, y, level, levelOpacity
tiledImage.tilesMatrix,
currentTime,
numberOfTiles,
tiledImage._worldWidth,
tiledImage._worldHeight
tiledImage._worldWidthCurrent,
tiledImage._worldHeightCurrent
),
drawTile = drawLevel;
@ -805,7 +815,7 @@ function updateTile( tiledImage, drawLevel, haveDrawn, x, y, level, levelOpacity
}
if ( tile.loaded ) {
var needsUpdate = blendTile(
var needsDraw = blendTile(
tiledImage,
tile,
x, y,
@ -814,8 +824,8 @@ function updateTile( tiledImage, drawLevel, haveDrawn, x, y, level, levelOpacity
currentTime
);
if ( needsUpdate ) {
tiledImage.updateAgain = true;
if ( needsDraw ) {
tiledImage._needsDraw = true;
}
} else if ( tile.loading ) {
// the tile is already in the download queue
@ -908,29 +918,29 @@ function onTileLoad( tiledImage, tile, time, image ) {
// Check if we're mid-update; this can happen on IE8 because image load events for
// cached images happen immediately there
if ( !tiledImage.midUpdate ) {
if ( !tiledImage._midDraw ) {
finish();
} else {
// Wait until after the update, in case caching unloads any tiles
window.setTimeout( finish, 1);
}
tiledImage.updateAgain = true;
tiledImage._needsDraw = true;
}
function positionTile( tile, overlap, viewport, viewportCenter, levelVisibility, tiledImage ){
var boundsTL = tile.bounds.getTopLeft();
boundsTL.x *= tiledImage._scale;
boundsTL.y *= tiledImage._scale;
boundsTL.x *= tiledImage._scaleSpring.current.value;
boundsTL.y *= tiledImage._scaleSpring.current.value;
boundsTL.x += tiledImage._xSpring.current.value;
boundsTL.y += tiledImage._ySpring.current.value;
var boundsSize = tile.bounds.getSize();
boundsSize.x *= tiledImage._scale;
boundsSize.y *= tiledImage._scale;
boundsSize.x *= tiledImage._scaleSpring.current.value;
boundsSize.y *= tiledImage._scaleSpring.current.value;
var positionC = viewport.pixelFromPoint( boundsTL, true ),
positionT = viewport.pixelFromPoint( boundsTL, false ),

View File

@ -1337,7 +1337,8 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
y: queueItem.options.y,
width: queueItem.options.width,
height: queueItem.options.height,
imageLoaderLimit: _this.imageLoaderLimit,
springStiffness: _this.springStiffness,
animationTime: _this.animationTime,
minZoomImageRatio: _this.minZoomImageRatio,
wrapHorizontal: _this.wrapHorizontal,
wrapVertical: _this.wrapVertical,
@ -1345,8 +1346,7 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
blendTime: _this.blendTime,
alwaysBlend: _this.alwaysBlend,
minPixelRatio: _this.minPixelRatio,
debugMode: _this.debugMode,
debugGridColor: _this.debugGridColor
debugMode: _this.debugMode
});
_this.world.addItem( tiledImage, {
@ -2659,6 +2659,7 @@ function updateOnce( viewer ) {
}
animated = viewer.viewport.update();
animated = viewer.world.update() || animated;
if( viewer.referenceStrip ){
animated = viewer.referenceStrip.update( viewer.viewport ) || animated;
@ -2678,8 +2679,8 @@ function updateOnce( viewer ) {
abortControlsAutoHide( viewer );
}
if ( animated || THIS[ viewer.hash ].forceRedraw || viewer.world.needsUpdate() ) {
updateWorld( viewer );
if ( animated || THIS[ viewer.hash ].forceRedraw || viewer.world.needsDraw() ) {
drawWorld( viewer );
viewer._drawOverlays();
if( viewer.navigator ){
viewer.navigator.update( viewer.viewport );
@ -2750,9 +2751,9 @@ function resizeViewportAndRecenter( viewer, containerSize, oldBounds, oldCenter
viewport.fitBounds( newBounds, true );
}
function updateWorld( viewer ) {
function drawWorld( viewer ) {
viewer.drawer.clear();
viewer.world.update();
viewer.world.draw();
/**
* <em>- Needs documentation -</em>

View File

@ -51,7 +51,7 @@ $.World = function( options ) {
this.viewer = options.viewer;
this._items = [];
this._needsUpdate = false;
this._needsDraw = false;
this._delegatedFigureSizes = function(event) {
_this._figureSizes();
};
@ -80,7 +80,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
}
this._figureSizes();
this._needsUpdate = true;
this._needsDraw = true;
item.addHandler('bounds-change', this._delegatedFigureSizes);
@ -147,7 +147,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
this._items.splice( oldIndex, 1 );
this._items.splice( index, 0, item );
this._needsUpdate = true;
this._needsDraw = true;
/**
* Raised when the order of the indexes has been changed.
@ -185,7 +185,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
item.removeHandler('bounds-change', this._delegatedFigureSizes);
this._items.splice( index, 1 );
this._figureSizes();
this._needsUpdate = true;
this._needsDraw = true;
this._raiseRemoveItem(item);
},
@ -204,7 +204,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
var removedItems = this._items;
this._items = [];
this._figureSizes();
this._needsUpdate = true;
this._needsDraw = true;
for (i = 0; i < removedItems.length; i++) {
item = removedItems[i];
@ -222,26 +222,38 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
},
/**
* Updates (i.e. draws) all items.
* Updates (i.e. animates bounds of) all items.
*/
update: function() {
var animated = false;
for ( var i = 0; i < this._items.length; i++ ) {
this._items[i].update();
animated = this._items[i].update() || animated;
}
this._needsUpdate = false;
return animated;
},
/**
* Draws all items.
*/
draw: function() {
for ( var i = 0; i < this._items.length; i++ ) {
this._items[i].draw();
}
this._needsDraw = false;
},
/**
* @returns {Boolean} true if any items need updating.
*/
needsUpdate: function() {
needsDraw: function() {
for ( var i = 0; i < this._items.length; i++ ) {
if ( this._items[i].needsUpdate() ) {
if ( this._items[i].needsDraw() ) {
return true;
}
}
return this._needsUpdate;
return this._needsDraw;
},
/**
@ -264,6 +276,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
/**
* Arranges all of the TiledImages with the specified settings.
* @param {Object} options - Specifies how to arrange.
* @param {Boolean} [options.immediately=false] - Whether to animate to the new arrangement.
* @param {String} [options.layout] - See collectionLayout in {@link OpenSeadragon.Options}.
* @param {Number} [options.rows] - See collectionRows in {@link OpenSeadragon.Options}.
* @param {Number} [options.tileSize] - See collectionTileSize in {@link OpenSeadragon.Options}.
@ -272,6 +285,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
*/
arrange: function(options) {
options = options || {};
var immediately = options.immediately || false;
var layout = options.layout || $.DEFAULT_SETTINGS.collectionLayout;
var rows = options.rows || $.DEFAULT_SETTINGS.collectionRows;
var tileSize = options.tileSize || $.DEFAULT_SETTINGS.collectionTileSize;
@ -304,8 +318,8 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
position = new $.Point(x + ((tileSize - width) / 2),
y + ((tileSize - height) / 2));
item.setPosition(position);
item.setWidth(width);
item.setPosition(position, immediately);
item.setWidth(width, immediately);
if (layout === 'horizontal') {
x += increment;

View File

@ -6,10 +6,10 @@
init: function() {
var self = this;
var testInitialOpen = true;
var testInitialOpen = false;
var testOverlays = false;
var testMargins = false;
var testNavigator = false;
var testNavigator = true;
var margins;
var config = {
@ -112,10 +112,26 @@
}
if (!testInitialOpen) {
this.collectionTest();
this.gridTest();
}
},
// ----------
shrink: function(index) {
index = index || 0;
var image = this.viewer.world.getItemAt(index);
image.setWidth(image.getBounds().width * 0.3);
},
// ----------
move: function(index) {
index = index || 0;
var image = this.viewer.world.getItemAt(index);
var point = image.getBounds().getTopLeft();
point.x += image.getBounds().width * 0.3;
image.setPosition(point);
},
// ----------
basicTest: function() {
var self = this;
@ -124,7 +140,8 @@
});
this.viewer.open({
tileSource: "../../data/testpattern.dzi"
tileSource: "../../data/testpattern.dzi",
width: 1
});
},

View File

@ -74,10 +74,10 @@
Util.testDeprecation(viewer.drawer, 'updateOverlay', viewer, 'updateOverlay');
Util.testDeprecation(viewer.drawer, 'removeOverlay', viewer, 'removeOverlay');
Util.testDeprecation(viewer.drawer, 'clearOverlays', viewer, 'clearOverlays');
Util.testDeprecation(viewer.drawer, 'needsUpdate', viewer.world, 'needsUpdate');
Util.testDeprecation(viewer.drawer, 'needsUpdate', viewer.world, 'needsDraw');
Util.testDeprecation(viewer.drawer, 'numTilesLoaded', viewer.tileCache, 'numTilesLoaded');
Util.testDeprecation(viewer.drawer, 'reset', viewer.world, 'resetItems');
Util.testDeprecation(viewer.drawer, 'update', viewer.world, 'update');
Util.testDeprecation(viewer.drawer, 'update', viewer.world, 'draw');
start();
});

View File

@ -140,7 +140,7 @@
currentDisplayRegionLeft = displayRegion.position().left;
currentDisplayWidth = displayRegion.width();
viewerAndNavigatorDisplayReady = viewer.drawer !== null &&
!viewer.drawer.needsUpdate() &&
!viewer.world.needsDraw() &&
currentDisplayWidth > 0 &&
Util.equalsWithVariance(lastDisplayRegionLeft, currentDisplayRegionLeft, 0.0001) &&
Util.equalsWithVariance(lastDisplayWidth, currentDisplayWidth, 0.0001) &&
@ -160,7 +160,7 @@
else {
if (count === 40) {
console.log("waitForViewer:" +
viewer.drawer + ":" + viewer.drawer.needsUpdate() + ":" +
viewer.drawer + ":" + viewer.world.needsDraw() + ":" +
viewerAndNavigatorDisplayReady + ":" +
lastDisplayRegionLeft + ":" + currentDisplayRegionLeft + ":" +
lastDisplayWidth + ":" + currentDisplayWidth + ":" +

View File

@ -29,7 +29,7 @@
}
var ready = viewer.isOpen() &&
viewer.drawer !== null &&
!viewer.drawer.needsUpdate() &&
!viewer.world.needsDraw() &&
Util.equalsWithVariance( viewer.viewport.getBounds( true ).x,
viewer.viewport.getBounds().x, 0.000 ) &&
Util.equalsWithVariance( viewer.viewport.getBounds( true ).y,
@ -46,7 +46,7 @@
}, 100 );
} else {
console.log( "waitForViewer:" + viewer.isOpen( ) + ":" + viewer.drawer +
":" + viewer.drawer.needsUpdate() );
":" + viewer.world.needsDraw() );
handler();
}
}

View File

@ -91,7 +91,7 @@
viewer.addHandler('open', function(event) {
var image = viewer.world.getItemAt(0);
equal(image.needsUpdate(), true, 'needs update after open');
equal(image.needsDraw(), true, 'needs draw after open');
viewer.addHandler('update-level', function updateLevelHandler(event) {
viewer.removeHandler('update-level', updateLevelHandler);
@ -137,7 +137,7 @@
start();
});
image.update();
image.draw();
});
viewer.open('/test/data/testpattern.dzi');

View File

@ -144,24 +144,24 @@
});
// ----------
asyncTest('update', function() {
asyncTest('draw', function() {
var handlerCount = 0;
viewer.addHandler('open', function(event) {
equal(viewer.world.needsUpdate(), true, 'needs update after open');
equal(viewer.world.needsDraw(), true, 'needs draw after open');
viewer.addHandler('update-level', function updateHandler() {
viewer.removeHandler('update-level', updateHandler);
handlerCount++;
});
viewer.world.update();
viewer.world.draw();
equal(handlerCount, 1, 'correct number of handlers called');
start();
});
equal(viewer.world.needsUpdate(), false, 'needs no update at first');
equal(viewer.world.needsDraw(), false, 'needs no draw at first');
viewer.open('/test/data/testpattern.dzi');
});