implement fixes from iangilman

This commit is contained in:
Joe DF 2022-05-19 16:52:56 -04:00
parent 325f65fe5c
commit 5b7be6be05

View File

@ -500,36 +500,62 @@ $.Viewport.prototype = {
if (this.wrapHorizontal) { if (this.wrapHorizontal) {
//do nothing //do nothing
} else { } else {
var horizontalThreshold = this.visibilityRatio * newBounds.width;
var boundsRight = newBounds.x + newBounds.width; var boundsRight = newBounds.x + newBounds.width;
var contentRight = this._contentBoundsNoRotate.x + this._contentBoundsNoRotate.width; var contentRight = this._contentBoundsNoRotate.x + this._contentBoundsNoRotate.width;
var leftDx = this._contentBoundsNoRotate.x - boundsRight + horizontalThreshold;
var rightDx = contentRight - newBounds.x - horizontalThreshold;
if (horizontalThreshold > this._contentBoundsNoRotate.width && horizontalThreshold <= 1) { var horizontalThreshold, leftDx, rightDx;
newBounds.x += (leftDx + rightDx) / 2; if (newBounds.width > this._contentBoundsNoRotate.width) {
} else if (rightDx < 0) { horizontalThreshold = this.visibilityRatio * this._contentBoundsNoRotate.width;
newBounds.x += rightDx; leftDx = this._contentBoundsNoRotate.x - newBounds.x + horizontalThreshold;
} else if (leftDx > 0) { rightDx = contentRight - boundsRight - horizontalThreshold;
newBounds.x += leftDx;
if (rightDx > 0) {
newBounds.x += rightDx;
} else if (leftDx < 0) {
newBounds.x += leftDx;
}
} else {
horizontalThreshold = this.visibilityRatio * newBounds.width;
leftDx = this._contentBoundsNoRotate.x - boundsRight + horizontalThreshold;
rightDx = contentRight - newBounds.x - horizontalThreshold;
if (horizontalThreshold > this._contentBoundsNoRotate.width) {
newBounds.x += (leftDx + rightDx) / 2;
} else if (rightDx < 0) {
newBounds.x += rightDx;
} else if (leftDx > 0) {
newBounds.x += leftDx;
}
} }
} }
if (this.wrapVertical) { if (this.wrapVertical) {
//do nothing //do nothing
} else { } else {
var verticalThreshold = this.visibilityRatio * newBounds.height;
var boundsBottom = newBounds.y + newBounds.height; var boundsBottom = newBounds.y + newBounds.height;
var contentBottom = this._contentBoundsNoRotate.y + this._contentBoundsNoRotate.height; var contentBottom = this._contentBoundsNoRotate.y + this._contentBoundsNoRotate.height;
var topDy = this._contentBoundsNoRotate.y - boundsBottom + verticalThreshold;
var bottomDy = contentBottom - newBounds.y - verticalThreshold;
if (verticalThreshold > this._contentBoundsNoRotate.height && verticalThreshold <= 1) { var verticalThreshold, topDy, bottomDy;
newBounds.y += (topDy + bottomDy) / 2; if (newBounds.height > this._contentBoundsNoRotate.height) {
} else if (bottomDy < 0) { verticalThreshold = this.visibilityRatio * this._contentBoundsNoRotate.height;
newBounds.y += bottomDy; topDy = this._contentBoundsNoRotate.y - newBounds.y + verticalThreshold;
} else if (topDy > 0) { bottomDy = contentBottom - boundsBottom - verticalThreshold;
newBounds.y += topDy;
if (bottomDy > 0) {
newBounds.y += bottomDy;
} else if (topDy < 0) {
newBounds.y += topDy;
}
} else {
verticalThreshold = this.visibilityRatio * newBounds.height;
topDy = this._contentBoundsNoRotate.y - boundsBottom + verticalThreshold;
bottomDy = contentBottom - newBounds.y - verticalThreshold;
if (verticalThreshold > this._contentBoundsNoRotate.height) {
newBounds.y += (topDy + bottomDy) / 2;
} else if (bottomDy < 0) {
newBounds.y += bottomDy;
} else if (topDy > 0) {
newBounds.y += topDy;
}
} }
} }