Merge pull request #517 from openseadragon/ian

Continuing collections work
This commit is contained in:
Ian Gilman 2014-11-05 16:44:33 -08:00
commit 5954fc632d
13 changed files with 309 additions and 319 deletions

View File

@ -5,6 +5,7 @@ OPENSEADRAGON CHANGELOG
* True multi-image mode (#450)
* BREAKING CHANGE: Navigator no longer sends an open event when its viewer opens
* BREAKING CHANGE: Viewer.drawers and Viewer.drawersContainer no longer exist
* DEPRECATION: use Viewer.addTiledImage instead of Viewer.addLayer
* addTiledImage supports positioning config properties
* DEPRECATION: use World.getItemAt instead of Viewer.getLayerAtLevel
@ -17,7 +18,6 @@ OPENSEADRAGON CHANGELOG
* DEPRECATION: use World.resetItems instead of Drawer.reset
* DEPRECATION: use Drawer.clear and World.update instead of Drawer.update
* DEPRECATION: the layersAspectRatioEpsilon option is no longer necessary
* DEPRECATION: Viewer.drawers and Viewer.drawersContainer no longer exist
* DEPRECATION: Viewer's add-layer event is now World's add-item event
* DEPRECATION: Viewer's layer-level-changed event is now World's item-index-changed event
* DEPRECATION: Viewer's remove-layer event is now World's remove-item event
@ -31,6 +31,7 @@ OPENSEADRAGON CHANGELOG
* Rect and Point now have clone functions
* New Viewport method for managing homeBounds as well as constraints: setHomeBounds
* Viewport.open supports positioning config properties
* Margins option to push the home region in from the edges of the Viewer (#505)
1.2.0: (in progress)

View File

@ -36,15 +36,17 @@
/**
* @class Drawer
* @classdesc Handles rendering of tiles for an {@link OpenSeadragon.Viewer}.
*
* @memberof OpenSeadragon
* @param {OpenSeadragon.TileSource} source - Reference to Viewer tile source.
* @param {OpenSeadragon.Viewport} viewport - Reference to Viewer viewport.
* @param {Element} element - Parent element.
* @classdesc Handles rendering of tiles for an {@link OpenSeadragon.Viewer}.
* @param {Object} options - Options for this Drawer.
* @param {OpenSeadragon.Viewer} options.viewer - The Viewer that owns this Drawer.
* @param {OpenSeadragon.Viewport} options.viewport - Reference to Viewer viewport.
* @param {Element} options.element - Parent element.
* @param {Number} [options.opacity=1] - See opacity in {@link OpenSeadragon.Options} for details.
* @param {Number} [options.debugGridColor] - See debugGridColor in {@link OpenSeadragon.Options} for details.
*/
$.Drawer = function( options ) {
var self = this;
var _this = this;
$.console.assert( options.viewer, "[Drawer] options.viewer is required" );
@ -117,7 +119,7 @@ $.Drawer = function( options ) {
// We need a callback to give image manipulation a chance to happen
this._drawingHandler = function(args) {
if (self.viewer) {
if (_this.viewer) {
/**
* This event is fired just before the tile is drawn giving the application a chance to alter the image.
*
@ -130,80 +132,34 @@ $.Drawer = function( options ) {
* @property {OpenSeadragon.Tile} tile
* @property {?Object} userData - 'context', 'tile' and 'rendered'.
*/
self.viewer.raiseEvent('tile-drawing', args);
_this.viewer.raiseEvent('tile-drawing', args);
}
};
};
$.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
/**
* Adds an html element as an overlay to the current viewport. Useful for
* highlighting words or areas of interest on an image or other zoomable
* interface.
* @method
* @param {Element|String|Object} element - A reference to an element or an id for
* the element which will overlayed. Or an Object specifying the configuration for the overlay
* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location - The point or
* rectangle which will be overlayed.
* @param {OpenSeadragon.OverlayPlacement} placement - The position of the
* viewport which the location coordinates will be treated as relative
* to.
* @param {function} onDraw - If supplied the callback is called when the overlay
* needs to be drawn. It it the responsibility of the callback to do any drawing/positioning.
* It is passed position, size and element.
* @fires OpenSeadragon.Viewer.event:add-overlay
* @deprecated - use {@link OpenSeadragon.Viewer#addOverlay} instead.
*/
// deprecated
addOverlay: function( element, location, placement, onDraw ) {
$.console.error("drawer.addOverlay is deprecated. Use viewer.addOverlay instead.");
this.viewer.addOverlay( element, location, placement, onDraw );
return this;
},
/**
* Updates the overlay represented by the reference to the element or
* element id moving it to the new location, relative to the new placement.
* @method
* @param {OpenSeadragon.Point|OpenSeadragon.Rect} location - The point or
* rectangle which will be overlayed.
* @param {OpenSeadragon.OverlayPlacement} placement - The position of the
* viewport which the location coordinates will be treated as relative
* to.
* @return {OpenSeadragon.Drawer} Chainable.
* @fires OpenSeadragon.Viewer.event:update-overlay
* @deprecated - use {@link OpenSeadragon.Viewer#updateOverlay} instead.
*/
// deprecated
updateOverlay: function( element, location, placement ) {
$.console.error("drawer.updateOverlay is deprecated. Use viewer.updateOverlay instead.");
this.viewer.updateOverlay( element, location, placement );
return this;
},
/**
* Removes and overlay identified by the reference element or element id
* and schedules and update.
* @method
* @param {Element|String} element - A reference to the element or an
* element id which represent the ovelay content to be removed.
* @return {OpenSeadragon.Drawer} Chainable.
* @fires OpenSeadragon.Viewer.event:remove-overlay
* @deprecated - use {@link OpenSeadragon.Viewer#removeOverlay} instead.
*/
// deprecated
removeOverlay: function( element ) {
$.console.error("drawer.removeOverlay is deprecated. Use viewer.removeOverlay instead.");
this.viewer.removeOverlay( element );
return this;
},
/**
* Removes all currently configured Overlays from this Drawer and schedules
* and update.
* @method
* @return {OpenSeadragon.Drawer} Chainable.
* @fires OpenSeadragon.Viewer.event:clear-overlay
* @deprecated - use {@link OpenSeadragon.Viewer#clearOverlays} instead.
*/
// deprecated
clearOverlays: function() {
$.console.error("drawer.clearOverlays is deprecated. Use viewer.clearOverlays instead.");
this.viewer.clearOverlays();
@ -212,7 +168,6 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
/**
* Set the opacity of the drawer.
* @method
* @param {Number} opacity
* @return {OpenSeadragon.Drawer} Chainable.
*/
@ -224,60 +179,37 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
/**
* Get the opacity of the drawer.
* @method
* @returns {Number}
*/
getOpacity: function() {
return this.opacity;
},
/**
* Returns whether the Drawer is scheduled for an update at the
* soonest possible opportunity.
* @method
* @returns {Boolean} - Whether the Drawer is scheduled for an update at the
* soonest possible opportunity.
*/
// deprecated
needsUpdate: function() {
$.console.error( "[Drawer.needsUpdate] this function is deprecated." );
return false;
},
/**
* Returns the total number of tiles that have been loaded by this Drawer.
* @method
* @returns {Number} - The total number of tiles that have been loaded by
* this Drawer.
*/
// deprecated
numTilesLoaded: function() {
$.console.error( "[Drawer.numTilesLoaded] this function is deprecated." );
return 0;
},
/**
* Clears all tiles and triggers an update on the next call to
* Drawer.prototype.update().
* @method
* @return {OpenSeadragon.Drawer} Chainable.
*/
// deprecated
reset: function() {
$.console.error( "[Drawer.reset] this function is deprecated." );
return this;
},
/**
* Forces the Drawer to update.
* @method
* @return {OpenSeadragon.Drawer} Chainable.
*/
// deprecated
update: function() {
$.console.error( "[Drawer.update] this function is deprecated." );
return this;
},
/**
* Returns whether rotation is supported or not.
* @method
* @return {Boolean} True if rotation is supported.
*/
canRotate: function() {
@ -286,8 +218,6 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
/**
* Destroy the drawer (unload current loaded tiles)
* @method
* @return null
*/
destroy: function() {
//force unloading of current canvas (1x1 will be gc later, trick not necessarily needed)
@ -295,6 +225,9 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
this.canvas.height = 1;
},
/**
* Clears the Drawer so it's ready to draw another frame.
*/
clear: function() {
this.canvas.innerHTML = "";
if ( this.useCanvas ) {
@ -308,6 +241,10 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
}
},
/**
* Draws the given tile.
* @param {OpenSeadragon.Tile} tile - The tile to draw.
*/
drawTile: function( tile ) {
if ( this.useCanvas ) {
// TODO do this in a more performant way
@ -324,9 +261,7 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
}
},
/**
* @private
*/
// private
drawDebugInfo: function( tile, count, i ){
if ( this.useCanvas ) {
this.context.save();
@ -399,9 +334,7 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
}
},
/**
* @private
*/
// private
debugRect: function(rect) {
if ( this.useCanvas ) {
this.context.save();
@ -420,9 +353,7 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
}
},
/**
* @private
*/
// private
_offsetForRotation: function( tile, degrees ){
var cx = this.canvas.width / 2,
cy = this.canvas.height / 2,
@ -437,9 +368,7 @@ $.Drawer.prototype = /** @lends OpenSeadragon.Drawer.prototype */{
tile.position.y = py;
},
/**
* @private
*/
// private
_restoreRotationChanges: function( tile ){
var cx = this.canvas.width / 2,
cy = this.canvas.height / 2,

View File

@ -3,7 +3,7 @@
*
* Copyright (C) 2009 CodePlex Foundation
* Copyright (C) 2010-2013 OpenSeadragon contributors
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
@ -34,23 +34,14 @@
(function( $ ){
/**
* @private
* @class ImageJob
* @classdesc Handles loading a single image for use in a single {@link OpenSeadragon.Tile}.
*
* @memberof OpenSeadragon
* @param {String} source - URL of image to download.
* @param {String} crossOriginPolicy - CORS policy to use for downloads
* @param {Function} callback - Called once image has finished downloading.
*/
// private class
function ImageJob ( options ) {
$.extend( true, this, {
timeout: $.DEFAULT_SETTINGS.timeout,
jobId: null
}, options );
/**
* Image object which will contain downloaded image.
* @member {Image} image
@ -60,11 +51,6 @@ function ImageJob ( options ) {
}
ImageJob.prototype = {
/**
* Initiates downloading of associated image.
* @method
*/
start: function(){
var _this = this;
@ -104,11 +90,13 @@ ImageJob.prototype = {
};
/**
* @class
* @class ImageLoader
* @memberof OpenSeadragon
* @classdesc Handles downloading of a set of images using asynchronous queue pattern.
* You generally won't have to interact with the ImageLoader directly.
*/
$.ImageLoader = function() {
$.extend( true, this, {
jobLimit: $.DEFAULT_SETTINGS.imageLoaderLimit,
jobQueue: [],
@ -117,8 +105,8 @@ $.ImageLoader = function() {
};
$.ImageLoader.prototype = {
$.ImageLoader.prototype = /** @lends OpenSeadragon.ImageLoader.prototype */{
/**
* Add an unloaded image to the loader queue.
* @method

View File

@ -344,10 +344,7 @@ $.extend( $.Navigator.prototype, $.EventSource.prototype, $.Viewer.prototype, /*
},
/**
* Overrides Viewer.addTiledImage
* @private
*/
// overrides Viewer.addTiledImage
addTiledImage: function(options) {
var original = options.originalTiledImage;
delete options.original;

View File

@ -2251,7 +2251,7 @@ window.OpenSeadragon = window.OpenSeadragon || function( options ){
info: nullfunction,
warn: nullfunction,
error: nullfunction,
assert: nullfunction
assert: nullfunction
};

View File

@ -33,7 +33,7 @@
*/
(function( $ ){
var TILE_CACHE = {};
/**
* @class Tile
* @memberof OpenSeadragon
@ -241,16 +241,23 @@ $.Tile.prototype = /** @lends OpenSeadragon.Tile.prototype */{
rendered,
canvas;
if ( !this.loaded || !( this.image || TILE_CACHE[ this.url ] ) ){
if (!this.cacheImageRecord) {
$.console.warn('[Tile.drawCanvas] attempting to draw tile %s when it\'s not cached', this.toString());
return;
}
rendered = this.cacheImageRecord.getRenderedContext();
if ( !this.loaded || !( this.image || rendered) ){
$.console.warn(
"Attempting to draw tile %s when it's not yet loaded.",
this.toString()
);
return;
}
context.globalAlpha = this.opacity;
//context.save();
context.globalAlpha = this.opacity;
//if we are supposed to be rendering fully opaque rectangle,
//ie its done fading or fading is turned off, and if we are drawing
@ -268,24 +275,21 @@ $.Tile.prototype = /** @lends OpenSeadragon.Tile.prototype */{
}
if( !TILE_CACHE[ this.url ] ){
if(!rendered){
canvas = document.createElement( 'canvas' );
canvas.width = this.image.width;
canvas.height = this.image.height;
rendered = canvas.getContext('2d');
rendered.drawImage( this.image, 0, 0 );
TILE_CACHE[ this.url ] = rendered;
this.cacheImageRecord.setRenderedContext(rendered);
//since we are caching the prerendered image on a canvas
//allow the image to not be held in memory
this.image = null;
}
rendered = TILE_CACHE[ this.url ];
// This gives the application a chance to make image manipulation changes as we are rendering the image
drawingHandler({context: context, tile: this, rendered: rendered});
//rendered.save();
context.drawImage(
rendered.canvas,
0,
@ -297,9 +301,6 @@ $.Tile.prototype = /** @lends OpenSeadragon.Tile.prototype */{
size.x,
size.y
);
//rendered.restore();
//context.restore();
},
/**
@ -313,9 +314,6 @@ $.Tile.prototype = /** @lends OpenSeadragon.Tile.prototype */{
if ( this.element && this.element.parentNode ) {
this.element.parentNode.removeChild( this.element );
}
if ( TILE_CACHE[ this.url ]){
delete TILE_CACHE[ this.url ];
}
this.element = null;
this.imgElement = null;

View File

@ -34,45 +34,128 @@
(function( $ ){
var TileRecord = function( params ) {
$.console.assert( params, "[TileCache.cacheTile] params is required" );
$.console.assert( params.tile, "[TileCache.cacheTile] params.tile is required" );
$.console.assert( params.tiledImage, "[TileCache.cacheTile] params.tiledImage is required" );
this.tile = params.tile;
this.tiledImage = params.tiledImage;
// private class
var TileRecord = function( options ) {
$.console.assert( options, "[TileCache.cacheTile] options is required" );
$.console.assert( options.tile, "[TileCache.cacheTile] options.tile is required" );
$.console.assert( options.tiledImage, "[TileCache.cacheTile] options.tiledImage is required" );
this.tile = options.tile;
this.tiledImage = options.tiledImage;
};
// private class
var ImageRecord = function(options) {
$.console.assert( options, "[ImageRecord] options is required" );
$.console.assert( options.image, "[ImageRecord] options.image is required" );
this._image = options.image;
this._tiles = [];
};
ImageRecord.prototype = {
destroy: function() {
this._image = null;
this._renderedContext = null;
this._tiles = null;
},
getImage: function() {
return this._image;
},
getRenderedContext: function() {
return this._renderedContext;
},
setRenderedContext: function(renderedContext) {
this._renderedContext = renderedContext;
},
addTile: function(tile) {
$.console.assert(tile, '[ImageRecord.addTile] tile is required');
this._tiles.push(tile);
},
removeTile: function(tile) {
for (var i = 0; i < this._tiles.length; i++) {
if (this._tiles[i] === tile) {
this._tiles.splice(i, 1);
return;
}
}
$.console.warn('[ImageRecord.removeTile] trying to remove unknown tile', tile);
},
getTileCount: function() {
return this._tiles.length;
}
};
/**
* @class TileCache
* @classdesc
* @memberof OpenSeadragon
* @classdesc Stores all the tiles displayed in a {@link OpenSeadragon.Viewer}.
* You generally won't have to interact with the TileCache directly.
* @param {Object} options - Configuration for this TileCache.
* @param {Number} [options.maxImageCacheCount] - See maxImageCacheCount in
* {@link OpenSeadragon.Options} for details.
*/
$.TileCache = function( options ) {
options = options || {};
this._tilesLoaded = [];
this._maxImageCacheCount = options.maxImageCacheCount || $.DEFAULT_SETTINGS.maxImageCacheCount;
this._tilesLoaded = [];
this._imagesLoaded = [];
this._imagesLoadedCount = 0;
};
$.TileCache.prototype = /** @lends OpenSeadragon.TileCache.prototype */{
/**
* Returns the total number of tiles that have been loaded by this TileCache.
* @method
* @returns {Number} - The total number of tiles that have been loaded by
* this TileCache.
* @returns {Number} The total number of tiles that have been loaded by
* this TileCache.
*/
numTilesLoaded: function() {
return this._tilesLoaded.length;
},
cacheTile: function( params ) {
$.console.assert( params, "[TileCache.cacheTile] params is required" );
$.console.assert( params.tile, "[TileCache.cacheTile] params.tile is required" );
$.console.assert( params.tiledImage, "[TileCache.cacheTile] params.tiledImage is required" );
/**
* Caches the specified tile, removing an old tile if necessary to stay under the
* maxImageCacheCount specified on construction. Note that if multiple tiles reference
* the same image, there may be more tiles than maxImageCacheCount; the goal is to keep
* the number of images below that number. Note, as well, that even the number of images
* may temporarily surpass that number, but should eventually come back down to the max specified.
* @param {Object} options - Tile info.
* @param {OpenSeadragon.Tile} options.tile - The tile to cache.
* @param {OpenSeadragon.TiledImage} options.tiledImage - The TiledImage that owns that tile.
* @param {Number} [options.cutoff=0] - If adding this tile goes over the cache max count, this
* function will release an old tile. The cutoff option specifies a tile level at or below which
* tiles will not be released.
*/
cacheTile: function( options ) {
$.console.assert( options, "[TileCache.cacheTile] options is required" );
$.console.assert( options.tile, "[TileCache.cacheTile] options.tile is required" );
$.console.assert( options.tile.url, "[TileCache.cacheTile] options.tile.url is required" );
$.console.assert( options.tile.image, "[TileCache.cacheTile] options.tile.image is required" );
$.console.assert( options.tiledImage, "[TileCache.cacheTile] options.tiledImage is required" );
var cutoff = params.cutoff || 0;
var cutoff = options.cutoff || 0;
var insertionIndex = this._tilesLoaded.length;
if ( this._tilesLoaded.length >= this._maxImageCacheCount ) {
var imageRecord = this._imagesLoaded[options.tile.url];
if (!imageRecord) {
imageRecord = this._imagesLoaded[options.tile.url] = new ImageRecord({
image: options.tile.image
});
this._imagesLoadedCount++;
}
imageRecord.addTile(options.tile);
options.tile.cacheImageRecord = imageRecord;
// Note that just because we're unloading a tile doesn't necessarily mean
// we're unloading an image. With repeated calls it should sort itself out, though.
if ( this._imagesLoadedCount >= this._maxImageCacheCount ) {
var worstTile = null;
var worstTileIndex = -1;
var prevTile, worstTime, worstLevel, prevTime, prevLevel, prevTileRecord;
@ -102,31 +185,53 @@ $.TileCache.prototype = /** @lends OpenSeadragon.TileCache.prototype */{
}
if ( worstTile && worstTileIndex >= 0 ) {
worstTile.unload();
this._unloadTile(worstTile);
insertionIndex = worstTileIndex;
}
}
this._tilesLoaded[ insertionIndex ] = new TileRecord({
tile: params.tile,
tiledImage: params.tiledImage
tile: options.tile,
tiledImage: options.tiledImage
});
},
/**
* Clears all tiles associated with the specified tiledImage.
* @method
* @param {OpenSeadragon.TiledImage} tiledImage
*/
clearTilesFor: function( tiledImage ) {
$.console.assert(tiledImage, '[TileCache.clearTilesFor] tiledImage is required');
var tileRecord;
for ( var i = 0; i < this._tilesLoaded.length; ++i ) {
tileRecord = this._tilesLoaded[ i ];
if ( tileRecord.tiledImage === tiledImage ) {
tileRecord.tile.unload();
this._unloadTile(tileRecord.tile);
this._tilesLoaded.splice( i, 1 );
i--;
}
}
},
// private
getImageRecord: function(url) {
$.console.assert(url, '[TileCache.getImageRecord] url is required');
return this._imagesLoaded[url];
},
// private
_unloadTile: function(tile) {
$.console.assert(tile, '[TileCache._unloadTile] tile is required');
tile.unload();
tile.cacheImageRecord = null;
var imageRecord = this._imagesLoaded[tile.url];
imageRecord.removeTile(tile);
if (!imageRecord.getTileCount()) {
imageRecord.destroy();
delete this._imagesLoaded[tile.url];
this._imagesLoadedCount--;
}
}
};

View File

@ -35,17 +35,38 @@
(function( $ ){
/**
* You shouldn't have to create a TiledImage directly; use {@link OpenSeadragon.Viewer#open}
* or {@link OpenSeadragon.Viewer#addTiledImage} instead.
* @class TiledImage
* @memberof OpenSeadragon
* @classdesc Handles rendering of tiles for an {@link OpenSeadragon.Viewer}.
* A new instance is created for each TileSource opened.
*
* @memberof OpenSeadragon
* @param {Object} options - Configuration for this TiledImage.
* @param {OpenSeadragon.TileSource} options.source - The TileSource that defines this TiledImage.
* @param {OpenSeadragon.Viewer} options.viewer - The Viewer that owns this TiledImage.
* @param {OpenSeadragon.TileCache} options.tileCache - The TileCache for this TiledImage to use.
* @param {OpenSeadragon.Drawer} options.drawer - The Drawer for this TiledImage to draw onto.
* @param {OpenSeadragon.ImageLoader} options.imageLoader - The ImageLoader for this TiledImage to use.
* @param {Number} [options.x=0] - Left position, in world coordinates.
* @param {Number} [options.y=0] - Top position, in world coordinates.
* @param {Number} [options.width=1] - Width, in world coordinates.
* @param {Number} [options.height] - Height, in world coordinates.
* @param {Number} [options.minZoomImageRatio] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.wrapHorizontal] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.wrapVertical] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.immediateRender] - See {@link OpenSeadragon.Options}.
* @param {Number} [options.blendTime] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.alwaysBlend] - See {@link OpenSeadragon.Options}.
* @param {Number} [options.minPixelRatio] - See {@link OpenSeadragon.Options}.
* @param {Boolean} [options.debugMode] - See {@link OpenSeadragon.Options}.
* @param {String|Boolean} [options.crossOriginPolicy] - See {@link OpenSeadragon.Options}.
*/
$.TiledImage = function( options ) {
$.console.assert( options.tileCache, "[TiledImage] options.tileCache is required" );
$.console.assert( options.drawer, "[TiledImage] options.drawer is required" );
$.console.assert( options.viewer, "[TiledImage] options.viewer is required" );
$.console.assert( options.imageLoader, "[TiledImage] options.imageLoader is required" );
$.console.assert( options.source, "[TiledImage] options.source is required" );
this._tileCache = options.tileCache;
delete options.tileCache;
@ -109,11 +130,8 @@ $.TiledImage = function( options ) {
$.TiledImage.prototype = /** @lends OpenSeadragon.TiledImage.prototype */{
/**
* Returns whether the TiledImage is scheduled for an update at the
* soonest possible opportunity.
* @method
* @returns {Boolean} - Whether the TiledImage is scheduled for an update at the
* soonest possible opportunity.
* @returns {Boolean} Whether the TiledImage is scheduled for an update at the
* soonest possible opportunity.
*/
needsUpdate: function() {
return this.updateAgain;
@ -121,42 +139,40 @@ $.TiledImage.prototype = /** @lends OpenSeadragon.TiledImage.prototype */{
/**
* Clears all tiles and triggers an update on the next call to
* TiledImage.prototype.update().
* @method
* @return {OpenSeadragon.TiledImage} Chainable.
* {@link OpenSeadragon.TiledImage#update}.
*/
reset: function() {
this._tileCache.clearTilesFor(this);
this.lastResetTime = $.now();
this.updateAgain = true;
return this;
},
/**
* Forces the TiledImage to update.
* @method
* @return {OpenSeadragon.TiledImage} Chainable.
*/
update: function() {
this.midUpdate = true;
updateViewport( this );
this.midUpdate = false;
return this;
},
/**
* Destroy the TiledImage (unload current loaded tiles)
* @method
* @return null
* Destroy the TiledImage (unload current loaded tiles).
*/
destroy: function() {
this.reset();
},
/**
* @returns {OpenSeadragon.Rect} This TiledImage's bounds in world coordinates.
*/
getWorldBounds: function() {
return new $.Rect( this._worldX, this._worldY, this._worldWidth, this._worldHeight );
},
/**
* @returns {OpenSeadragon.Point} This TiledImage's content size, in original pixels.
*/
getContentSize: function() {
return new $.Point(this.source.dimensions.x, this.source.dimensions.y);
}
@ -179,8 +195,6 @@ function updateViewport( tiledImage ) {
haveDrawn = false,
currentTime = $.now(),
viewportBounds = tiledImage.viewport.getBoundsWithMargins( true ),
viewportTL = viewportBounds.getTopLeft(),
viewportBR = viewportBounds.getBottomRight(),
zeroRatioC = tiledImage.viewport.deltaPixelsFromPoints(
tiledImage.source.getPixelRatio( 0 ),
true
@ -207,10 +221,8 @@ function updateViewport( tiledImage ) {
levelOpacity,
levelVisibility;
viewportTL.x -= tiledImage._worldX;
viewportTL.y -= tiledImage._worldY;
viewportBR.x -= tiledImage._worldX;
viewportBR.y -= tiledImage._worldY;
viewportBounds.x -= tiledImage._worldX;
viewportBounds.y -= tiledImage._worldY;
// Reset tile's internal drawn state
while ( tiledImage.lastDrawn.length > 0 ) {
@ -220,27 +232,25 @@ function updateViewport( tiledImage ) {
//Change bounds for rotation
if (degrees === 90 || degrees === 270) {
var rotatedBounds = viewportBounds.rotate( degrees );
viewportTL = rotatedBounds.getTopLeft();
viewportBR = rotatedBounds.getBottomRight();
} else if (degrees !== 0) {
viewportBounds = viewportBounds.rotate( degrees );
} else if (degrees !== 0 && degrees !== 180) {
// This is just an approximation.
var orthBounds = viewportBounds.rotate(90);
viewportBounds.x -= orthBounds.width / 2;
viewportBounds.y -= orthBounds.height / 2;
viewportBounds.width += orthBounds.width;
viewportBounds.height += orthBounds.height;
viewportTL = viewportBounds.getTopLeft();
viewportBR = viewportBounds.getBottomRight();
}
var viewportTL = viewportBounds.getTopLeft();
var viewportBR = viewportBounds.getBottomRight();
//Don't draw if completely outside of the viewport
if ( !tiledImage.wrapHorizontal &&
( viewportBR.x < 0 || viewportTL.x > tiledImage._worldWidth ) ) {
if ( !tiledImage.wrapHorizontal && (viewportBR.x < 0 || viewportTL.x > tiledImage._worldWidth ) ) {
return;
} else if
( !tiledImage.wrapVertical &&
( viewportBR.y < 0 || viewportTL.y > tiledImage._worldHeight ) ) {
}
if ( !tiledImage.wrapVertical && ( viewportBR.y < 0 || viewportTL.y > tiledImage._worldHeight ) ) {
return;
}
@ -249,6 +259,7 @@ function updateViewport( tiledImage ) {
viewportTL.x = Math.max( viewportTL.x, 0 );
viewportBR.x = Math.min( viewportBR.x, tiledImage._worldWidth );
}
if ( !tiledImage.wrapVertical ) {
viewportTL.y = Math.max( viewportTL.y, 0 );
viewportBR.y = Math.min( viewportBR.y, tiledImage._worldHeight );
@ -471,6 +482,19 @@ function updateTile( tiledImage, drawLevel, haveDrawn, x, y, level, levelOpacity
tiledImage
);
if (!tile.loaded) {
var imageRecord = tiledImage._tileCache.getImageRecord(tile.url);
if (imageRecord) {
tile.loaded = true;
tile.image = imageRecord.getImage();
tiledImage._tileCache.cacheTile({
tile: tile,
tiledImage: tiledImage
});
}
}
if ( tile.loaded ) {
var needsUpdate = blendTile(
tiledImage,
@ -516,8 +540,8 @@ function getTile( x, y, level, tileSource, tilesMatrix, time, numTiles, worldWid
exists = tileSource.tileExists( level, xMod, yMod );
url = tileSource.getTileUrl( level, xMod, yMod );
bounds.x += worldWidth * ( x - xMod ) / numTiles.x;
bounds.y += worldHeight * ( y - yMod ) / numTiles.y;
bounds.x += ( x - xMod ) / numTiles.x;
bounds.y += (worldHeight / worldWidth) * (( y - yMod ) / numTiles.y);
tilesMatrix[ level ][ x ][ y ] = new $.Tile(
level,

View File

@ -539,17 +539,13 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
return !!this.world.getItemCount();
},
/**
* @private
*/
// deprecated
openDzi: function ( dzi ) {
$.console.error( "[Viewer.openDzi] this function is deprecated; use Viewer.open() instead." );
return this.open( dzi );
},
/**
* @private
*/
// deprecated
openTileSource: function ( tileSource ) {
$.console.error( "[Viewer.openTileSource] this function is deprecated; use Viewer.open() instead." );
return this.open( tileSource );
@ -1329,24 +1325,21 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
} );
},
/**
* @function
* @private
*/
// deprecated
addLayer: function( options ) {
var self = this;
var _this = this;
$.console.error( "[Viewer.addLayer] this function is deprecated; use Viewer.addTiledImage() instead." );
var optionsClone = $.extend({}, options, {
success: function(event) {
self.raiseEvent("add-layer", {
_this.raiseEvent("add-layer", {
options: options,
drawer: event.item
});
},
error: function(event) {
self.raiseEvent("add-layer-failed", event);
_this.raiseEvent("add-layer-failed", event);
}
});
@ -1354,46 +1347,31 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
return this;
},
/**
* @function
* @private
*/
// deprecated
getLayerAtLevel: function( level ) {
$.console.error( "[Viewer.getLayerAtLevel] this function is deprecated; use World.getItemAt() instead." );
return this.world.getItemAt(level);
},
/**
* @function
* @private
*/
// deprecated
getLevelOfLayer: function( drawer ) {
$.console.error( "[Viewer.getLevelOfLayer] this function is deprecated; use World.getIndexOfItem() instead." );
return this.world.getIndexOfItem(drawer);
},
/**
* @function
* @private
*/
// deprecated
getLayersCount: function() {
$.console.error( "[Viewer.getLayersCount] this function is deprecated; use World.getItemCount() instead." );
return this.world.getItemCount();
},
/**
* @function
* @private
*/
// deprecated
setLayerLevel: function( drawer, level ) {
$.console.error( "[Viewer.setLayerLevel] this function is deprecated; use World.setItemIndex() instead." );
return this.world.setItemIndex(drawer, level);
},
/**
* @function
* @private
*/
// deprecated
removeLayer: function( drawer ) {
$.console.error( "[Viewer.removeLayer] this function is deprecated; use World.removeItem() instead." );
return this.world.removeItem(drawer);

View File

@ -37,10 +37,23 @@
/**
* @class Viewport
* @classdesc Handles coordinate-related functionality (zoom, pan, rotation, etc.) for an {@link OpenSeadragon.Viewer}.
* A new instance is created for each TileSource opened (see {@link OpenSeadragon.Viewer#viewport}).
*
* @memberof OpenSeadragon
* @classdesc Handles coordinate-related functionality (zoom, pan, rotation, etc.)
* for an {@link OpenSeadragon.Viewer}.
* @param {Object} options - Options for this Viewport.
* @param {Object} [options.margins] - See viewportMargins in {@link OpenSeadragon.Options}.
* @param {Number} [options.springStiffness] - See springStiffness in {@link OpenSeadragon.Options}.
* @param {Number} [options.animationTime] - See animationTime in {@link OpenSeadragon.Options}.
* @param {Number} [options.minZoomImageRatio] - See minZoomImageRatio in {@link OpenSeadragon.Options}.
* @param {Number} [options.maxZoomPixelRatio] - See maxZoomPixelRatio in {@link OpenSeadragon.Options}.
* @param {Number} [options.visibilityRatio] - See visibilityRatio in {@link OpenSeadragon.Options}.
* @param {Boolean} [options.wrapHorizontal] - See wrapHorizontal in {@link OpenSeadragon.Options}.
* @param {Boolean} [options.wrapVertical] - See wrapVertical in {@link OpenSeadragon.Options}.
* @param {Number} [options.defaultZoomLevel] - See defaultZoomLevel in {@link OpenSeadragon.Options}.
* @param {Number} [options.minZoomLevel] - See minZoomLevel in {@link OpenSeadragon.Options}.
* @param {Number} [options.maxZoomLevel] - See maxZoomLevel in {@link OpenSeadragon.Options}.
* @param {Number} [options.degrees] - See degrees in {@link OpenSeadragon.Options}.
* @param {Boolean} [options.homeFillsViewer] - See homeFillsViewer in {@link OpenSeadragon.Options}.
*/
$.Viewport = function( options ) {
@ -165,15 +178,6 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
this.contentAspectX = this.contentSize.x / this.contentSize.y;
this.contentAspectY = this.contentSize.y / this.contentSize.x;
// TODO: seems like fitWidthBounds and fitHeightBounds should be thin slices
// across the appropriate axis, centered in the image, rather than what we have
// here.
this.fitWidthBounds = new $.Rect(this.homeBounds.x, this.homeBounds.y,
this.homeBounds.width, this.homeBounds.width);
this.fitHeightBounds = new $.Rect(this.homeBounds.x, this.homeBounds.y,
this.homeBounds.height, this.homeBounds.height);
if( this.viewer ){
/**
* Raised when the viewer's content size or home bounds are reset
@ -618,53 +622,27 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
},
/**
* @function
* Zooms so the image just fills the viewer vertically.
* @param {Boolean} immediately
* @return {OpenSeadragon.Viewport} Chainable.
*/
fitVertically: function( immediately ) {
var center = this.getCenter();
var box = new $.Rect(this.homeBounds.x + (this.homeBounds.width / 2), this.homeBounds.y,
0, this.homeBounds.height);
if ( this.wrapHorizontal ) {
center.x = ( 1 + ( center.x % 1 ) ) % 1;
this.centerSpringX.resetTo( center.x );
this.centerSpringX.update();
}
if ( this.wrapVertical ) {
center.y = (
this.contentAspectY + ( center.y % this.contentAspectY )
) % this.contentAspectY;
this.centerSpringY.resetTo( center.y );
this.centerSpringY.update();
}
return this.fitBounds( this.fitHeightBounds, immediately );
return this.fitBounds( box, immediately );
},
/**
* @function
* Zooms so the image just fills the viewer horizontally.
* @param {Boolean} immediately
* @return {OpenSeadragon.Viewport} Chainable.
*/
fitHorizontally: function( immediately ) {
var center = this.getCenter();
var box = new $.Rect(this.homeBounds.x, this.homeBounds.y + (this.homeBounds.height / 2),
this.homeBounds.width, 0);
if ( this.wrapHorizontal ) {
center.x = (
this.contentAspectX + ( center.x % this.contentAspectX )
) % this.contentAspectX;
this.centerSpringX.resetTo( center.x );
this.centerSpringX.update();
}
if ( this.wrapVertical ) {
center.y = ( 1 + ( center.y % 1 ) ) % 1;
this.centerSpringY.resetTo( center.y );
this.centerSpringY.update();
}
return this.fitBounds( this.fitWidthBounds, immediately );
return this.fitBounds( box, immediately );
},
@ -933,9 +911,7 @@ $.Viewport.prototype = /** @lends OpenSeadragon.Viewport.prototype */{
return this._pixelFromPoint(point, this.getBounds( current ));
},
/**
* @private
*/
// private
_pixelFromPoint: function( point, bounds ) {
return point.minus(
bounds.getTopLeft()

View File

@ -35,14 +35,12 @@
(function( $ ){
/**
* Keeps track of all of the tiled images in the scene.
*
* @class World
* @classdesc
*
* @memberof OpenSeadragon
* @extends OpenSeadragon.EventSource
* @param {OpenSeadragon.Options} options - World options.
* @classdesc Keeps track of all of the tiled images in the scene.
* @param {Object} options - World options.
* @param {OpenSeadragon.Viewer} options.viewer - The Viewer that owns this World.
**/
$.World = function( options ) {
$.console.assert( options.viewer, "[World] options.viewer is required" );
@ -59,7 +57,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
/**
* Add the specified item.
* @param {OpenSeadragon.TiledImage} item - The item to add.
* @param {Number} options.index - index for the item (optional).
* @param {Number} [options.index] - Index for the item. If not specified, goes at the top.
* @fires OpenSeadragon.World.event:add-item
*/
addItem: function( item, options ) {
@ -83,7 +81,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
* @memberOf OpenSeadragon.World
* @type {object}
* @property {OpenSeadragon.Viewer} eventSource - A reference to the World which raised the event.
* @property {OpenSeadragon.Drawer} item - The item that has been added
* @property {OpenSeadragon.TiledImage} item - The item that has been added.
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'add-item', {
@ -112,7 +110,6 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
},
/**
* Get the number of items used.
* @returns {Number} The number of items used.
*/
getItemCount: function() {
@ -164,7 +161,6 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
/**
* Remove an item.
* @function
* @param {OpenSeadragon.TiledImage} item - The item to remove.
* @fires OpenSeadragon.World.event:remove-item
*/
@ -184,7 +180,6 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
/**
* Remove all items.
* @function
* @fires OpenSeadragon.World.event:remove-item
*/
removeAll: function() {
@ -200,7 +195,6 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
/**
* Clears all tiles and triggers updates for all items.
* @function
*/
resetItems: function() {
for ( var i = 0; i < this._items.length; i++ ) {
@ -210,7 +204,6 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
/**
* Updates (i.e. draws) all items.
* @function
*/
update: function() {
for ( var i = 0; i < this._items.length; i++ ) {
@ -221,7 +214,6 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
},
/**
* @function
* @returns {Boolean} true if any items need updating.
*/
needsUpdate: function() {
@ -234,8 +226,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
},
/**
* @function
* @returns {OpenSeadragon.Rect} the smallest rectangle that encloses all items, in world coordinates.
* @returns {OpenSeadragon.Rect} The smallest rectangle that encloses all items, in world coordinates.
*/
getHomeBounds: function() {
return this._homeBounds.clone();
@ -245,17 +236,13 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
* To facilitate zoom constraints, we keep track of the pixel density of the
* densest item in the World (i.e. the item whose content size to world size
* ratio is the highest) and save it as this "content factor".
* @function
* @returns {Number} the number of content units per world unit.
*/
getContentFactor: function() {
return this._contentFactor;
},
/**
* @function
* @private
*/
// private
_figureSizes: function() {
if ( !this._items.length ) {
this._homeBounds = new $.Rect(0, 0, 1, 1);
@ -284,10 +271,7 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
this._homeBounds.height * this._contentFactor);
},
/**
* @function
* @private
*/
// private
_raiseRemoveItem: function(item) {
/**
* Raised when a item is removed.

View File

@ -12,6 +12,7 @@
.openseadragon1 {
width: 100%;
height: 100%;
margin: 0;
}
.openseadragon-overlay {

View File

@ -9,12 +9,15 @@
var testInitialOpen = false;
var testOverlays = false;
var testMargins = false;
var testNavigator = false;
var margins;
var config = {
debugMode: true,
// debugMode: true,
zoomPerScroll: 1.02,
showNavigator: true,
showNavigator: testNavigator,
// wrapHorizontal: true,
// wrapVertical: true,
id: "contentDiv",
prefixUrl: "../../../build/openseadragon/images/"
};
@ -83,7 +86,7 @@
}
// this.crossTest3();
this.basicTest();
this.gridTest();
},
// ----------
@ -93,7 +96,9 @@
this.viewer.addHandler('open', function() {
});
this.viewer.open("../../data/testpattern.dzi");
this.viewer.open({
tileSource: "../../data/testpattern.dzi"
});
},
// ----------
@ -119,7 +124,8 @@
self.viewer.addTiledImage( options );
});
this.viewer.open("../../data/tall.dzi", {
this.viewer.open({
tileSource: "../../data/tall.dzi",
x: 1.5,
y: 0,
width: 1
@ -134,9 +140,9 @@
x: 1.5,
y: 0,
width: 1
}, {
},
{
tileSource: '../../data/wide.dzi',
opacity: 1,
x: 0,
y: 1.5,
height: 1
@ -184,7 +190,7 @@
self.viewer.world.addHandler('add-item', function() {
loaded++;
if (loaded === expected) {
self.viewer.viewport.goHome();
self.viewer.viewport.goHome(true);
}
});
@ -208,7 +214,8 @@
}
});
this.viewer.open("../../data/testpattern.dzi", {
this.viewer.open({
tileSource: "../../data/testpattern.dzi",
x: startX,
y: 0,
width: 1
@ -217,7 +224,8 @@
// ----------
bigTest: function() {
this.viewer.open("../../data/testpattern.dzi", {
this.viewer.open({
tileSource: "../../data/testpattern.dzi",
x: -2,
y: -2,
width: 6
@ -246,7 +254,8 @@
}
};
this.viewer.open(dzi, {
this.viewer.open({
tileSource: dzi,
width: 100
});
},