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554149cf4f
@ -1,11 +1,12 @@
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OPENSEADRAGON CHANGELOG
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=======================
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3.2.0: (in progress)
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3.2.0: (in progress...)
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* NEW BEHAVIOR: Setting the viewport rotation now animates by default (pass false for the new immediately parameter to disable) (#2136 @jonasengelmann)
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* DEPRECATION: Don't access the viewport's degrees property directly anymore; instead use setRotation and getRotation (#2136 @jonasengelmann)
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* New gesture: Double-click and drag to zoom (on by default for touch) (#2225 @HamzaTatheer)
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* You can now provide a pivot point when rotating the viewport (#2233 @ pearcetm)
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* Improved the constraints that keep the image in the viewer, specifically when zoomed out a lot (#2160 @joedf)
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* You can now provide an element for the navigator (as an alternative to an ID) (#1303 @cameronbaney, #2166 #2175 @joedf)
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* Now supporting IIIF "id" and "identifier" in addition to "@id" (#2173 @ahankinson)
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1025
package-lock.json
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1025
package-lock.json
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Load Diff
102
src/viewport.js
102
src/viewport.js
@ -97,6 +97,7 @@ $.Viewport = function( options ) {
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//internal state properties
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zoomPoint: null,
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rotationPivot: null,
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viewer: null,
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//configurable options
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@ -164,8 +165,8 @@ $.Viewport.prototype = {
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// deprecated
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set degrees (degrees) {
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$.console.warn('Setting [Viewport.degrees] is deprecated. Use viewport.setRotation instead.');
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this.setRotation(degrees);
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$.console.warn('Setting [Viewport.degrees] is deprecated. Use viewport.rotateTo, viewport.rotateBy, or viewport.setRotation instead.');
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this.rotateTo(degrees);
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},
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/**
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@ -923,15 +924,43 @@ $.Viewport.prototype = {
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return this;
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},
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/**
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* Rotates this viewport to the angle specified. Alias for rotateTo.
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* @function
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* @param {Number} degrees The degrees to set the rotation to.
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* @param {OpenSeadragon.Point} [pivot] (Optional) point in viewport coordinates
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* around which the rotation should be performed. Defaults to the center of the viewport.
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* @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* * @returns {OpenSeadragon.Viewport} Chainable.
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*/
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setRotation: function(degrees, pivot, immediately) {
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return this.rotateTo(degrees, pivot, immediately);
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},
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/**
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* Gets the current rotation in degrees.
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* @function
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* @param {Boolean} [current=false] True for current rotation, false for target.
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* @returns {Number} The current rotation in degrees.
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*/
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getRotation: function(current) {
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return current ?
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this.degreesSpring.current.value :
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this.degreesSpring.target.value;
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},
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/**
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* Rotates this viewport to the angle specified.
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* @function
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* @param {Number} degrees The degrees to set the rotation to.
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* @param {OpenSeadragon.Point} [pivot] (Optional) point in viewport coordinates
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* around which the rotation should be performed. Defaults to the center of the viewport.
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* @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* @returns {OpenSeadragon.Viewport} Chainable.
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*/
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setRotation: function(degrees, immediately) {
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rotateTo: function(degrees, pivot, immediately){
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if (!this.viewer || !this.viewer.drawer.canRotate()) {
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return this;
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}
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@ -940,8 +969,22 @@ $.Viewport.prototype = {
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this.degreesSpring.isAtTargetValue()) {
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return this;
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}
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this.rotationPivot = pivot instanceof $.Point &&
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!isNaN(pivot.x) &&
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!isNaN(pivot.y) ?
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pivot :
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null;
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if (immediately) {
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if(this.rotationPivot){
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var changeInDegrees = degrees - this._oldDegrees;
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if(!changeInDegrees){
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this.rotationPivot = null;
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return this;
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}
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this._rotateAboutPivot(degrees);
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} else{
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this.degreesSpring.resetTo(degrees);
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}
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} else {
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var normalizedFrom = $.positiveModulo(this.degreesSpring.current.value, 360);
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var normalizedTo = $.positiveModulo(degrees, 360);
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@ -970,22 +1013,26 @@ $.Viewport.prototype = {
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* @type {object}
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* @property {OpenSeadragon.Viewer} eventSource - A reference to the Viewer which raised the event.
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* @property {Number} degrees - The number of degrees the rotation was set to.
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* @property {Boolean} immediately - Whether the rotation happened immediately or was animated
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* @property {OpenSeadragon.Point} pivot - The point in viewport coordinates around which the rotation (if any) happened
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* @property {?Object} userData - Arbitrary subscriber-defined object.
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*/
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this.viewer.raiseEvent('rotate', {degrees: degrees});
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this.viewer.raiseEvent('rotate', {degrees: degrees, immediately: !!immediately, pivot: this.rotationPivot || this.getCenter()});
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return this;
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},
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/**
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* Gets the current rotation in degrees.
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* Rotates this viewport by the angle specified.
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* @function
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* @param {Boolean} [current=false] True for current rotation, false for target.
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* @returns {Number} The current rotation in degrees.
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* @param {Number} degrees The degrees by which to rotate the viewport.
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* @param {OpenSeadragon.Point} [pivot] (Optional) point in viewport coordinates
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* around which the rotation should be performed. Defaults to the center of the viewport.
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* * @param {Boolean} [immediately=false] Whether to animate to the new angle
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* or rotate immediately.
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* @returns {OpenSeadragon.Viewport} Chainable.
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*/
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getRotation: function(current) {
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return current ?
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this.degreesSpring.current.value :
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this.degreesSpring.target.value;
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rotateBy: function(degrees, pivot, immediately){
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return this.rotateTo(this.degreesSpring.target.value + degrees, pivot, immediately);
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},
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/**
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@ -1040,7 +1087,7 @@ $.Viewport.prototype = {
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},
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/**
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* Update the zoom and center (X and Y) springs.
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* Update the zoom, degrees, and center (X and Y) springs.
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* @function
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* @returns {Boolean} True if any change has been made, false otherwise.
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*/
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@ -1049,11 +1096,19 @@ $.Viewport.prototype = {
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this._adjustCenterSpringsForZoomPoint(function() {
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_this.zoomSpring.update();
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});
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if(this.degreesSpring.isAtTargetValue()){
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this.rotationPivot = null;
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}
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this.centerSpringX.update();
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this.centerSpringY.update();
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if(this.rotationPivot){
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this._rotateAboutPivot(true);
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}
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else{
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this.degreesSpring.update();
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}
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var changed = this.centerSpringX.current.value !== this._oldCenterX ||
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this.centerSpringY.current.value !== this._oldCenterY ||
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@ -1069,6 +1124,27 @@ $.Viewport.prototype = {
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return changed;
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},
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// private - pass true to use spring, or a number for degrees for immediate rotation
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_rotateAboutPivot: function(degreesOrUseSpring){
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var useSpring = degreesOrUseSpring === true;
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var delta = this.rotationPivot.minus(this.getCenter());
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this.centerSpringX.shiftBy(delta.x);
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this.centerSpringY.shiftBy(delta.y);
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if(useSpring){
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this.degreesSpring.update();
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} else {
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this.degreesSpring.resetTo(degreesOrUseSpring);
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}
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var changeInDegrees = this.degreesSpring.current.value - this._oldDegrees;
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var rdelta = delta.rotate(changeInDegrees * -1).times(-1);
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this.centerSpringX.shiftBy(rdelta.x);
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this.centerSpringY.shiftBy(rdelta.y);
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},
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// private
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_adjustCenterSpringsForZoomPoint: function(zoomSpringHandler) {
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if (this.zoomPoint) {
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var oldZoomPixel = this.pixelFromPoint(this.zoomPoint, true);
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