Rollback sketchCanvas scaling when tiled image rotated

This commit is contained in:
Antoine Vandecreme 2016-10-25 21:41:42 +02:00
parent 5ac1502ccd
commit 4b48717010
3 changed files with 3 additions and 27 deletions

View File

@ -323,7 +323,6 @@ $.Drawer.prototype = {
this.sketchCanvas.height = sketchCanvasSize.y;
this.sketchContext = this.sketchCanvas.getContext( "2d" );
// FIXME: should check if any tiled image get rotated as well.
// If the viewport is not currently rotated, the sketchCanvas
// will have the same size as the main canvas. However, if
// the viewport get rotated later on, we will need to resize it.
@ -621,8 +620,7 @@ $.Drawer.prototype = {
// private
_calculateSketchCanvasSize: function() {
var canvasSize = this._calculateCanvasSize();
if (this.viewport.getRotation() === 0 &&
!this.viewer.world._hasRotatedItem()) {
if (this.viewport.getRotation() === 0) {
return canvasSize;
}
// If the viewport is rotated, we need a larger sketch canvas in order

View File

@ -550,20 +550,8 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
},
// private
// Convert rectangle in tiled image coordinates to viewport coordinates.
_tiledImageToViewportRectangle: function(rect) {
var scale = this._scaleSpring.current.value;
return new $.Rect(
rect.x * scale + this._xSpring.current.value,
rect.y * scale + this._ySpring.current.value,
rect.width * scale,
rect.height * scale,
rect.degrees)
.rotate(this.getRotation(), this._getRotationPoint(true));
},
// private
// Convert rectangle in viewport coordinates to tiled image coordinates.
// Convert rectangle in viewport coordinates to this tiled image point
// coordinates (x in [0, 1] and y in [0, aspectRatio])
_viewportToTiledImageRectangle: function(rect) {
var scale = this._scaleSpring.current.value;
rect = rect.rotate(-this.getRotation(), this._getRotationPoint(true));

View File

@ -436,16 +436,6 @@ $.extend( $.World.prototype, $.EventSource.prototype, /** @lends OpenSeadragon.W
* @property {?Object} userData - Arbitrary subscriber-defined object.
*/
this.raiseEvent( 'remove-item', { item: item } );
},
// private
_hasRotatedItem: function() {
for (var i = 0; i < this._items.length; i++) {
if (this._items[i].getRotation() !== 0) {
return true;
}
}
return false;
}
});