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Make updateAjaxHeaders
private
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parent
e983bd8108
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@ -1033,24 +1033,22 @@ $.extend($.TiledImage.prototype, $.EventSource.prototype, /** @lends OpenSeadrag
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}
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this._ownAjaxHeaders = ajaxHeaders;
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this.updateAjaxHeaders(propagate);
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this._updateAjaxHeaders(propagate);
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},
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/**
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* Update headers to include when making AJAX requests.
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*
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* This function has the same effect as calling {@link OpenSeadragon.TiledImage#setAjaxHeaders},
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* expect that the headers for this tiled image do not change. This is especially useful
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* except that the headers for this tiled image do not change. This is especially useful
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* for propagating updated headers from {@link OpenSeadragon.TileSource#getTileAjaxHeaders}
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* to existing tiles.
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*
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* Note that `TiledImage.ajaxHeaders` might still change if {@link OpenSeadragon.Viewer#setAjaxHeaders}
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* was previously called without propagating the updated headers (not recommended).
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*
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* @private
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* @function
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* @param {Boolean} [propagate=true] Whether to propagate updated headers to existing tiles and queued image loader jobs.
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*/
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updateAjaxHeaders: function(propagate) {
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_updateAjaxHeaders: function(propagate) {
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if (propagate === undefined) {
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propagate = true;
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}
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@ -665,7 +665,8 @@ $.TileSource.prototype = {
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* TiledImage level (if any).
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*
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* Note that the headers of existing tiles don't automatically change when this function
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* returns updated headers. To do that, you need to call {@link OpenSeadragon.TiledImage#updateAjaxHeaders}.
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* returns updated headers. To do that, you need to call {@link OpenSeadragon.Viewer#setAjaxHeaders}
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* and propagate the changes.
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*
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* @function
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* @param {Number} level
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@ -1010,7 +1010,7 @@ $.extend( $.Viewer.prototype, $.EventSource.prototype, $.ControlDock.prototype,
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if (propagate) {
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for (var i = 0; i < this.world.getItemCount(); i++) {
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this.world.getItemAt(i).updateAjaxHeaders(true);
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this.world.getItemAt(i)._updateAjaxHeaders(true);
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}
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if (this.navigator) {
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